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Actor.cpp
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40c66ac45d
Remove unused variable
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12 anni fa |
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Actor.h
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a2adc944e7
Pass PhysX scene to Actor
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12 anni fa |
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Controller.cpp
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a10f154c30
Leave some settings to default
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12 anni fa |
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Controller.h
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693f1eb90c
Add Controller::collides_up/down/sides() and tweak a couple of params
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12 anni fa |
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Physics.h
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417358c785
Implement PhysX memory allocator and error callbacks
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12 anni fa |
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PhysicsTypes.h
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6ac2ecb6fc
Split ActorType::DYNAMIC in DYNAMIC_PHYSICAL and DYNAMIC_KINEMATIC
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12 anni fa |
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PhysicsWorld.cpp
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a2adc944e7
Pass PhysX scene to Actor
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12 anni fa |
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PhysicsWorld.h
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c661ca72ca
Apply gravity to controller based on last dt
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12 anni fa |