Daniele Bartolini bc0496e645 Add support to Material to UnitResource 12 سال پیش
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audio 6412948e73 update AlRenderer 12 سال پیش
compilers 3e1ae71aad Add support to Material to BundleCompiler 12 سال پیش
core 7098288962 Use simple indices to access internal object array and fix a critical bug 12 سال پیش
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 سال پیش
lua 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units 12 سال پیش
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 سال پیش
os 24eebc7182 Do not nest ifs too much 12 سال پیش
physics 40c66ac45d Remove unused variable 12 سال پیش
renderers 551dcb1211 Fix renderer not releasing IDs for GPU resources 12 سال پیش
resource bc0496e645 Add support to Material to UnitResource 12 سال پیش
tests 06c5ef0a03 Merge branch 'master' into world 12 سال پیش
third 5fad6aae61 Add support for nVidia PhysX to CMakeLists.txt 12 سال پیش
world e34a290b90 Add support to Material to Unit 12 سال پیش
Android.mk d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 سال پیش
Application.mk c884f1b741 Rename src folder to engine 12 سال پیش
CMakeLists.txt 2019482423 Add Material and MaterialResource 12 سال پیش
Config.h.in be86e86f48 Add support to custom uniforms 12 سال پیش
ConsoleServer.cpp 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
ConsoleServer.h 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
Crown.h 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
Device.cpp 3f0b85c9b6 Half the size of preallocated memory for subsystems 12 سال پیش
Device.h 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units 12 سال پیش
Material.cpp 2019482423 Add Material and MaterialResource 12 سال پیش
Material.h 2019482423 Add Material and MaterialResource 12 سال پیش
Mesh.cpp ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource 12 سال پیش
Mesh.h deba4926f7 Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data 12 سال پیش
RenderWorld.cpp 6bb991795c Add support to Material in RenderWorld 12 سال پیش
RenderWorld.h 6bb991795c Add support to Material in RenderWorld 12 سال پیش
Sound.cpp 1b8361edc4 add Sound and SoundWorld 12 سال پیش
Sound.h 1b8361edc4 add Sound and SoundWorld 12 سال پیش
SoundWorld.cpp 1b8361edc4 add Sound and SoundWorld 12 سال پیش
SoundWorld.h 1b8361edc4 add Sound and SoundWorld 12 سال پیش
Sprite.cpp a9c6ffaf6d Remove SpriteAnimator from Sprite 12 سال پیش
Sprite.h b850968db4 Delete sprite animator when destructor called 12 سال پیش