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audio
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06c5ef0a03
Merge branch 'master' into world
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12 年之前 |
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compilers
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f8e646bb50
Fix a memory leak
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12 年之前 |
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core
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7e03844f6d
Add StringId32/64 typedefs and remove Id32/64
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12 年之前 |
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input
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2aa28bdfa8
Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion
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12 年之前 |
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lua
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d3cc334237
Add x(), y(), z() and set_x(), set_y(), set_z()
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12 年之前 |
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network
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2aa28bdfa8
Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion
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12 年之前 |
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os
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13996ad4ce
Add Device::argc()/argv() to C++ API and Device.argv() to Lua API
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12 年之前 |
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renderers
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b4d93e3d0e
Split IdTable from Id definition
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12 年之前 |
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resource
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4ccfe0530f
Fix creation of sprites in RenderWorld and clean SpriteResource from direct references to TextureId
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12 年之前 |
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rpc
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b4d93e3d0e
Split IdTable from Id definition
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12 年之前 |
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tests
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06c5ef0a03
Merge branch 'master' into world
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12 年之前 |
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third
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f1456efc75
add OpenAL to win32 and win64
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12 年之前 |
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Android.mk
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b8dc1c1ac3
Delete DebugRenderer
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12 年之前 |
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Application.mk
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c884f1b741
Rename src folder to engine
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12 年之前 |
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CMakeLists.txt
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588b101da7
Delete Point2
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12 年之前 |
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Camera.cpp
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c368dd61d2
Fix local/global_rotation and update according to methods rename
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12 年之前 |
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Camera.h
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b4d93e3d0e
Split IdTable from Id definition
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12 年之前 |
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Config.h.in
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be86e86f48
Add support to custom uniforms
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12 年之前 |
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Crown.h
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588b101da7
Delete Point2
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12 年之前 |
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Device.cpp
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13996ad4ce
Add Device::argc()/argv() to C++ API and Device.argv() to Lua API
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12 年之前 |
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Device.h
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13996ad4ce
Add Device::argc()/argv() to C++ API and Device.argv() to Lua API
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12 年之前 |
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Mesh.cpp
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c368dd61d2
Fix local/global_rotation and update according to methods rename
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12 年之前 |
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Mesh.h
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caea86872b
Add node id to Mesh, clean and adapt code in RenderWorld
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12 年之前 |
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RenderWorld.cpp
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afce72ad50
Do not destroy non-existent uniforms
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12 年之前 |
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RenderWorld.h
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b4d93e3d0e
Split IdTable from Id definition
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12 年之前 |
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SceneGraph.cpp
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c368dd61d2
Fix local/global_rotation and update according to methods rename
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12 年之前 |
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SceneGraph.h
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84e8064013
Add documentation and checks to SceneGraph
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12 年之前 |
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Sprite.cpp
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c368dd61d2
Fix local/global_rotation and update according to methods rename
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12 年之前 |
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Sprite.h
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7a6d392642
fix Sprite
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12 年之前 |
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SpriteAnimator.h
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8777b378e8
fix build
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12 年之前 |
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Unit.cpp
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2d1fd5445f
Use StringId32 in Unit
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12 年之前 |
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Unit.h
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2d1fd5445f
Use StringId32 in Unit
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12 年之前 |
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World.cpp
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dc6ccad3ec
Allocate camera from pool
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12 年之前 |
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World.h
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b4d93e3d0e
Split IdTable from Id definition
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12 年之前 |