Daniele Bartolini d3cc334237 Add x(), y(), z() and set_x(), set_y(), set_z() 12 年之前
..
audio 06c5ef0a03 Merge branch 'master' into world 12 年之前
compilers f8e646bb50 Fix a memory leak 12 年之前
core 7e03844f6d Add StringId32/64 typedefs and remove Id32/64 12 年之前
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
lua d3cc334237 Add x(), y(), z() and set_x(), set_y(), set_z() 12 年之前
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
os 13996ad4ce Add Device::argc()/argv() to C++ API and Device.argv() to Lua API 12 年之前
renderers b4d93e3d0e Split IdTable from Id definition 12 年之前
resource 4ccfe0530f Fix creation of sprites in RenderWorld and clean SpriteResource from direct references to TextureId 12 年之前
rpc b4d93e3d0e Split IdTable from Id definition 12 年之前
tests 06c5ef0a03 Merge branch 'master' into world 12 年之前
third f1456efc75 add OpenAL to win32 and win64 12 年之前
Android.mk b8dc1c1ac3 Delete DebugRenderer 12 年之前
Application.mk c884f1b741 Rename src folder to engine 12 年之前
CMakeLists.txt 588b101da7 Delete Point2 12 年之前
Camera.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 年之前
Camera.h b4d93e3d0e Split IdTable from Id definition 12 年之前
Config.h.in be86e86f48 Add support to custom uniforms 12 年之前
Crown.h 588b101da7 Delete Point2 12 年之前
Device.cpp 13996ad4ce Add Device::argc()/argv() to C++ API and Device.argv() to Lua API 12 年之前
Device.h 13996ad4ce Add Device::argc()/argv() to C++ API and Device.argv() to Lua API 12 年之前
Mesh.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 年之前
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 年之前
RenderWorld.cpp afce72ad50 Do not destroy non-existent uniforms 12 年之前
RenderWorld.h b4d93e3d0e Split IdTable from Id definition 12 年之前
SceneGraph.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 年之前
SceneGraph.h 84e8064013 Add documentation and checks to SceneGraph 12 年之前
Sprite.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 年之前
Sprite.h 7a6d392642 fix Sprite 12 年之前
SpriteAnimator.h 8777b378e8 fix build 12 年之前
Unit.cpp 2d1fd5445f Use StringId32 in Unit 12 年之前
Unit.h 2d1fd5445f Use StringId32 in Unit 12 年之前
World.cpp dc6ccad3ec Allocate camera from pool 12 年之前
World.h b4d93e3d0e Split IdTable from Id definition 12 年之前