Daniele Bartolini d6c8ef346b Remove Logs пре 12 година
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audio 6412948e73 update AlRenderer пре 12 година
compilers c31973d583 Simplify resource compilers пре 12 година
core 7098288962 Use simple indices to access internal object array and fix a critical bug пре 12 година
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
lua 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units пре 12 година
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
os 24eebc7182 Do not nest ifs too much пре 12 година
physics 40c66ac45d Remove unused variable пре 12 година
renderers 551dcb1211 Fix renderer not releasing IDs for GPU resources пре 12 година
resource e0dc772f3a Attempt to improve .physics compiler пре 12 година
tests 06c5ef0a03 Merge branch 'master' into world пре 12 година
third 5fad6aae61 Add support for nVidia PhysX to CMakeLists.txt пре 12 година
world d6c8ef346b Remove Logs пре 12 година
Android.mk d16074cfc6 Add Lua bindings for Actor and PhysicsWorld пре 12 година
Application.mk c884f1b741 Rename src folder to engine пре 12 година
CMakeLists.txt 6d6637468e Add WorldManager пре 12 година
Config.h.in be86e86f48 Add support to custom uniforms пре 12 година
ConsoleServer.cpp 923f41766d Refactor RPCServer and rename to ConsoleServer пре 12 година
ConsoleServer.h 923f41766d Refactor RPCServer and rename to ConsoleServer пре 12 година
Crown.h 923f41766d Refactor RPCServer and rename to ConsoleServer пре 12 година
Device.cpp 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units пре 12 година
Device.h 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units пре 12 година
Mesh.cpp ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource пре 12 година
Mesh.h deba4926f7 Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data пре 12 година
RenderWorld.cpp 9480dd74df Re-enable camera пре 12 година
RenderWorld.h 89dad358d5 Split update() and render() in World пре 12 година
Sound.cpp 1b8361edc4 add Sound and SoundWorld пре 12 година
Sound.h 1b8361edc4 add Sound and SoundWorld пре 12 година
SoundWorld.cpp 1b8361edc4 add Sound and SoundWorld пре 12 година
SoundWorld.h 1b8361edc4 add Sound and SoundWorld пре 12 година
Sprite.cpp a9c6ffaf6d Remove SpriteAnimator from Sprite пре 12 година
Sprite.h b850968db4 Delete sprite animator when destructor called пре 12 година