Daniele Bartolini dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 سال پیش
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audio 0af36cc1f4 Use global functions to initialize and shutdown audio systems' global resources 12 سال پیش
compilers 60db289569 manage guis in bundle compiler 12 سال پیش
core 236342d1a8 Merge branch 'world' of https://github.com/taylor001/crown into world 12 سال پیش
gui 489fb2c1fd implement Gui::resolution 12 سال پیش
input 72855ac756 Fix Touch 12 سال پیش
lua 3904b035fe Add SoundWorld::pause_all/resume_all/stop_all() and add LuaSoundWorld 12 سال پیش
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 سال پیش
os 9ddc990cac Use refereces instead of pointers 12 سال پیش
physics dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 سال پیش
renderers 6d905cc8e9 Remove a log 12 سال پیش
resource 40578f1e91 manage collision mask in PhysicsResource 12 سال پیش
tests 06c5ef0a03 Merge branch 'master' into world 12 سال پیش
third 4be009c2d5 Add physx folder for ARMv7 12 سال پیش
world 7331276b76 clean Unit 12 سال پیش
Android.mk d584f6dabb Update Android.mk 12 سال پیش
Application.mk c884f1b741 Rename src folder to engine 12 سال پیش
CMakeLists.txt dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 سال پیش
Config.h.in be86e86f48 Add support to custom uniforms 12 سال پیش
ConsoleServer.cpp babfd26fdb Improve ConsoleServer 12 سال پیش
ConsoleServer.h babfd26fdb Improve ConsoleServer 12 سال پیش
Crown.h 5d48c78ab9 First part of the 'SoundWorld - big rewrite' 12 سال پیش
Device.cpp dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 سال پیش
Device.h dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 سال پیش