Daniele Bartolini 0f06853380 Do not destroy m_debug_line in release mode пре 11 година
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audio 7d2159613a Fix id not returned пре 12 година
compilers f0e3aeb488 Port Vector to NMF пре 12 година
core 35e5d480ce Unify index out of bounds message пре 12 година
gui 24e5fa99ff Remove unused decls пре 12 година
input 84b04f2b44 Update input documentation пре 12 година
lua 5794f2a6a6 Components can be retrieved both by name and index пре 12 година
os 65ed627d70 Update ApkFilesystem пре 12 година
physics 0f06853380 Do not destroy m_debug_line in release mode пре 11 година
renderers bc6df7f3aa Disable vertex attrib array when necessary пре 11 година
resource 22a7d728cd Fix read after deallocation пре 12 година
tests 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. пре 12 година
third c68a1dc41d Clean third folder up пре 12 година
world e48846ab75 Do not draw when physics simulation is being updated. This triggers all sort of random behaviours when trying to switch form a world to another пре 11 година
Android.mk 643518ce06 Port Matrix3x3 and Matrix4x4 to NMF пре 12 година
CMakeLists.txt 9f84a4d4ba add LuaVector2Box пре 12 година
Config.h.in 7d65aa2442 Use a scaling factor to compute sprite sizes пре 12 година
ConsoleServer.cpp 0e958aac67 Update all files dependent on previous core/mem organization пре 12 година
ConsoleServer.h 49822b0e80 Do not store port number пре 12 година
Crown.h 4026f89a34 Refactor Map to use a rb-tree-in-array пре 12 година
Device.cpp 49822b0e80 Do not store port number пре 12 година
Device.h e9c4e845eb Add global.physics_config resource пре 12 година