Daniele Bartolini 5794f2a6a6 Components can be retrieved both by name and index %!s(int64=12) %!d(string=hai) anos
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LuaAccelerometer.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaActor.cpp 3168e8ea13 Improve Actor. We still miss enable/disable_collision(). Investigating. %!s(int64=12) %!d(string=hai) anos
LuaCamera.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaController.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaDebugLine.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaDevice.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaEnvironment.cpp 123ca211d8 Rename physics_callbact to g_physics_callback %!s(int64=12) %!d(string=hai) anos
LuaEnvironment.h 2dd5853c6a Add a very ugly hack to support another very ugly thing in World. %!s(int64=12) %!d(string=hai) anos
LuaFloatSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaGui.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaIntSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaKeyboard.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaMath.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaMatrix4x4.cpp 18409565fe Do not print directly, return formatted string instead. Also rename it to 'to_string' %!s(int64=12) %!d(string=hai) anos
LuaMatrix4x4Box.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaMesh.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaMouse.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaPhysicsWorld.cpp 604b40146e Merge branch 'master' of https://github.com/taylor001/crown %!s(int64=12) %!d(string=hai) anos
LuaQuaternion.cpp ca70122ae5 add elements() to LuaQuaternion %!s(int64=12) %!d(string=hai) anos
LuaQuaternionBox.cpp e19a054f11 fix LuaQuaternionBox %!s(int64=12) %!d(string=hai) anos
LuaRaycast.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaResourcePackage.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaSoundWorld.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaSprite.cpp a666434f21 Remove unnecessary code %!s(int64=12) %!d(string=hai) anos
LuaStack.h 913e9099fd Add is_nil() and is_number() to LuaStack %!s(int64=12) %!d(string=hai) anos
LuaStringSetting.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaSystem.cpp 9f84a4d4ba add LuaVector2Box %!s(int64=12) %!d(string=hai) anos
LuaSystem.h a7d7e66451 Add LuaSystem %!s(int64=12) %!d(string=hai) anos
LuaTouch.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaUnit.cpp 5794f2a6a6 Components can be retrieved both by name and index %!s(int64=12) %!d(string=hai) anos
LuaVector2.cpp b51c0e7f5c Delete unused code %!s(int64=12) %!d(string=hai) anos
LuaVector2Box.cpp 9f84a4d4ba add LuaVector2Box %!s(int64=12) %!d(string=hai) anos
LuaVector3.cpp b51c0e7f5c Delete unused code %!s(int64=12) %!d(string=hai) anos
LuaVector3Box.cpp 2f80565f5f Fix Vector3Box.store() %!s(int64=12) %!d(string=hai) anos
LuaWindow.cpp cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. %!s(int64=12) %!d(string=hai) anos
LuaWorld.cpp 7bbcbbc532 Add World::units() to fetch all units in a world %!s(int64=12) %!d(string=hai) anos