Daniele Bartolini 2c509b6aec Use get_world and remove garbage пре 12 година
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LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
LuaCamera.cpp 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaDevice.cpp d753ac613d Add Device::render_world() пре 12 година
LuaEnvironment.cpp 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaEnvironment.h 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string пре 12 година
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string пре 12 година
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard пре 12 година
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t пре 12 година
LuaMatrix4x4.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
LuaMesh.cpp 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
LuaQuaternion.cpp 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaResourcePackage.cpp 09349ed82a Add LuaResourcePackage пре 12 година
LuaStack.cpp 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaStack.h 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string пре 12 година
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings пре 12 година
LuaUnit.cpp 06c5ef0a03 Merge branch 'master' into world пре 12 година
LuaVector2.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
LuaVector3.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua пре 12 година
LuaWorld.cpp 2c509b6aec Use get_world and remove garbage пре 12 година