Daniele Bartolini fbf644cf76 Split raw JSON parsing from high-level JSONElement/JSONParser 12 лет назад
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audio 06c5ef0a03 Merge branch 'master' into world 12 лет назад
compilers f8e646bb50 Fix a memory leak 12 лет назад
core fbf644cf76 Split raw JSON parsing from high-level JSONElement/JSONParser 12 лет назад
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
lua d3cc334237 Add x(), y(), z() and set_x(), set_y(), set_z() 12 лет назад
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
os 757bbe84c5 Update documentation 12 лет назад
renderers b4d93e3d0e Split IdTable from Id definition 12 лет назад
resource 4ccfe0530f Fix creation of sprites in RenderWorld and clean SpriteResource from direct references to TextureId 12 лет назад
rpc b4d93e3d0e Split IdTable from Id definition 12 лет назад
tests 06c5ef0a03 Merge branch 'master' into world 12 лет назад
third f1456efc75 add OpenAL to win32 and win64 12 лет назад
Android.mk fbf644cf76 Split raw JSON parsing from high-level JSONElement/JSONParser 12 лет назад
Application.mk c884f1b741 Rename src folder to engine 12 лет назад
CMakeLists.txt fbf644cf76 Split raw JSON parsing from high-level JSONElement/JSONParser 12 лет назад
Camera.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 лет назад
Camera.h b4d93e3d0e Split IdTable from Id definition 12 лет назад
Config.h.in be86e86f48 Add support to custom uniforms 12 лет назад
Crown.h fbf644cf76 Split raw JSON parsing from high-level JSONElement/JSONParser 12 лет назад
Device.cpp 13996ad4ce Add Device::argc()/argv() to C++ API and Device.argv() to Lua API 12 лет назад
Device.h 13996ad4ce Add Device::argc()/argv() to C++ API and Device.argv() to Lua API 12 лет назад
Mesh.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 лет назад
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 лет назад
RenderWorld.cpp afce72ad50 Do not destroy non-existent uniforms 12 лет назад
RenderWorld.h b4d93e3d0e Split IdTable from Id definition 12 лет назад
SceneGraph.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 лет назад
SceneGraph.h 84e8064013 Add documentation and checks to SceneGraph 12 лет назад
Sprite.cpp c368dd61d2 Fix local/global_rotation and update according to methods rename 12 лет назад
Sprite.h 7a6d392642 fix Sprite 12 лет назад
SpriteAnimator.h 8777b378e8 fix build 12 лет назад
Unit.cpp 2d1fd5445f Use StringId32 in Unit 12 лет назад
Unit.h 2d1fd5445f Use StringId32 in Unit 12 лет назад
World.cpp dc6ccad3ec Allocate camera from pool 12 лет назад
World.h b4d93e3d0e Split IdTable from Id definition 12 лет назад