Daniele Bartolini 41d503a989 *: add shadow_bias and cast_shadows properties há 9 meses atrás
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primitives 41d503a989 *: add shadow_bias and cast_shadows properties há 8 meses atrás
camera.material 948557acfe world: PBR pipeline há 10 meses atrás
camera.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system há 1 ano atrás
camera.unit 41d503a989 *: add shadow_bias and cast_shadows properties há 8 meses atrás
common.lua c715f8a96b samples: core: hide core objects' mesh when spawned in-game há 1 ano atrás
light.material 948557acfe world: PBR pipeline há 10 meses atrás
light.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system há 1 ano atrás
light.unit 41d503a989 *: add shadow_bias and cast_shadows properties há 8 meses atrás
sound.material 948557acfe world: PBR pipeline há 10 meses atrás
sound.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system há 1 ano atrás
sound.unit 41d503a989 *: add shadow_bias and cast_shadows properties há 8 meses atrás