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+/*
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+ * This source file is part of libRocket, the HTML/CSS Interface Middleware
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+ *
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+ * For the latest information, see http://www.librocket.com
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+ *
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+ * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a copy
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+ * of this software and associated documentation files (the "Software"), to deal
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+ * in the Software without restriction, including without limitation the rights
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+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ * copies of the Software, and to permit persons to whom the Software is
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+ * furnished to do so, subject to the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be included in
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+ * all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ * THE SOFTWARE.
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+ *
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+ */
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+
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+#include "precompiled.h"
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+#include "LuaElementInstancer.h"
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+#include <Rocket/Core/Lua/LuaType.h>
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+#include <Rocket/Core/Lua/Interpreter.h>
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+#include <Rocket/Core/Log.h>
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+
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+namespace Rocket {
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+namespace Core {
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+namespace Lua {
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+//This will be called from Rocket::Core::Lua::ElementInstancernew
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+LuaElementInstancer::LuaElementInstancer(lua_State* L) : ElementInstancer(), ref_InstanceElement(LUA_NOREF)
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+{
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+ if(lua_type(L,1) != LUA_TFUNCTION && !lua_isnoneornil(L,1))
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+ {
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+ Log::Message(Log::LT_ERROR, "The argument to ElementInstancer.new has to be a function or nil. You passed in a %s.", luaL_typename(L,1));
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+ return;
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+ }
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+ PushFunctionsTable(L); //top of the table is now ELEMENTINSTANCERFUNCTIONS table
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+ lua_pushvalue(L,1); //copy of the function
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+ ref_InstanceElement = luaL_ref(L,-2);
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+ lua_pop(L,1); //pop the ELEMENTINSTANCERFUNCTIONS table
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+}
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+
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+Element* LuaElementInstancer::InstanceElement(Element* ROCKET_UNUSED(parent), const String& tag, const XMLAttributes& ROCKET_UNUSED(attributes))
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+{
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+ lua_State* L = Interpreter::GetLuaState();
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+ int top = lua_gettop(L);
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+ Element* ret = NULL;
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+ if(ref_InstanceElement != LUA_REFNIL && ref_InstanceElement != LUA_NOREF)
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+ {
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+ PushFunctionsTable(L);
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+ lua_rawgeti(L,-1,ref_InstanceElement); //push the function
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+ lua_pushstring(L,tag.CString()); //push the tag
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+ Interpreter::ExecuteCall(1,1); //we pass in a string, and we want to get an Element back
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+ ret = LuaType<Element>::check(L,-1);
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+ }
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+ else
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+ {
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+ Log::Message(Log::LT_WARNING, "Attempt to call the function for ElementInstancer.InstanceElement, the function does not exist.");
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+ }
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+ lua_settop(L,top);
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+ return ret;
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+}
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+
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+void LuaElementInstancer::ReleaseElement(Element* element)
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+{
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+ delete element;
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+}
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+
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+void LuaElementInstancer::Release()
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+{
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+ delete this;
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+}
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+
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+void LuaElementInstancer::PushFunctionsTable(lua_State* L)
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+{
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+ //make sure there is an area to save the function
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+ lua_getglobal(L,"ELEMENTINSTANCERFUNCTIONS");
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+ if(lua_isnoneornil(L,-1))
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+ {
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+ lua_newtable(L);
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+ lua_setglobal(L,"ELEMENTINSTANCERFUNCTIONS");
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+ lua_pop(L,1); //pop the unsucessful getglobal
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+ lua_getglobal(L,"ELEMENTINSTANCERFUNCTIONS");
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+ }
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+}
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+
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+}
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+}
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+}
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