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@@ -39,15 +39,15 @@ namespace FreeType {
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class FontEffectSort
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class FontEffectSort
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{
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{
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public:
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public:
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- bool operator()(const FontEffect* lhs, const FontEffect* rhs)
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- {
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- return lhs->GetZIndex() < rhs->GetZIndex();
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- }
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+ bool operator()(const FontEffect* lhs, const FontEffect* rhs)
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+ {
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+ return lhs->GetZIndex() < rhs->GetZIndex();
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+ }
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};
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};
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FontFaceHandle::FontFaceHandle()
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FontFaceHandle::FontFaceHandle()
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{
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{
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- ft_face = NULL;
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+ ft_face = NULL;
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}
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}
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FontFaceHandle::~FontFaceHandle()
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FontFaceHandle::~FontFaceHandle()
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@@ -57,400 +57,400 @@ FontFaceHandle::~FontFaceHandle()
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// Initialises the handle so it is able to render text.
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// Initialises the handle so it is able to render text.
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bool FontFaceHandle::Initialise(FT_Face ft_face, const String& _charset, int _size)
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bool FontFaceHandle::Initialise(FT_Face ft_face, const String& _charset, int _size)
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{
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{
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- size = _size;
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+ size = _size;
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- raw_charset = _charset;
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- if (!UnicodeRange::BuildList(charset, raw_charset))
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- {
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- Log::Message(Log::LT_ERROR, "Invalid font charset '%s'.", raw_charset.CString());
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- return false;
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- }
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+ raw_charset = _charset;
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+ if (!UnicodeRange::BuildList(charset, raw_charset))
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+ {
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+ Log::Message(Log::LT_ERROR, "Invalid font charset '%s'.", raw_charset.CString());
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+ return false;
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+ }
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- // Set the character size on the font face.
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- FT_Error error = FT_Set_Char_Size(ft_face, 0, size << 6, 0, 0);
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- if (error != 0)
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- {
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- Log::Message(Log::LT_ERROR, "Unable to set the character size '%d' on the font face '%s %s'.", size, ft_face->family_name, ft_face->style_name);
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- return false;
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- }
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+ // Set the character size on the font face.
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+ FT_Error error = FT_Set_Char_Size(ft_face, 0, size << 6, 0, 0);
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+ if (error != 0)
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+ {
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+ Log::Message(Log::LT_ERROR, "Unable to set the character size '%d' on the font face '%s %s'.", size, ft_face->family_name, ft_face->style_name);
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+ return false;
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+ }
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- this->ft_face = ft_face;
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+ this->ft_face = ft_face;
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- // find the maximum character we are interested in
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- max_codepoint = 0;
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- for (size_t i = 0; i < charset.size(); ++i)
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- max_codepoint = Math::Max(max_codepoint, charset[i].max_codepoint);
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+ // find the maximum character we are interested in
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+ max_codepoint = 0;
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+ for (size_t i = 0; i < charset.size(); ++i)
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+ max_codepoint = Math::Max(max_codepoint, charset[i].max_codepoint);
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- // Construct the list of the characters specified by the charset.
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- glyphs.resize(max_codepoint+1, FontGlyph());
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- for (size_t i = 0; i < charset.size(); ++i)
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- BuildGlyphMap(charset[i]);
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+ // Construct the list of the characters specified by the charset.
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+ glyphs.resize(max_codepoint+1, FontGlyph());
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+ for (size_t i = 0; i < charset.size(); ++i)
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+ BuildGlyphMap(charset[i]);
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- // Generate the metrics for the handle.
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- GenerateMetrics();
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+ // Generate the metrics for the handle.
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+ GenerateMetrics();
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- // Generate the default layer and layer configuration.
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- base_layer = GenerateLayer(NULL);
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- layer_configurations.push_back(LayerConfiguration());
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- layer_configurations.back().push_back(base_layer);
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+ // Generate the default layer and layer configuration.
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+ base_layer = GenerateLayer(NULL);
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+ layer_configurations.push_back(LayerConfiguration());
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+ layer_configurations.back().push_back(base_layer);
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- return true;
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+ return true;
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}
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}
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// Returns the width a string will take up if rendered with this handle.
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// Returns the width a string will take up if rendered with this handle.
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int FontFaceHandle::GetStringWidth(const WString& string, word prior_character) const
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int FontFaceHandle::GetStringWidth(const WString& string, word prior_character) const
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{
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{
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- int width = 0;
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+ int width = 0;
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- for (size_t i = 0; i < string.Length(); i++)
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- {
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- word character_code = string[i];
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+ for (size_t i = 0; i < string.Length(); i++)
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+ {
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+ word character_code = string[i];
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- if (character_code >= glyphs.size())
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- continue;
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- const FontGlyph &glyph = glyphs[character_code];
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+ if (character_code >= glyphs.size())
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+ continue;
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+ const FontGlyph &glyph = glyphs[character_code];
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- // Adjust the cursor for the kerning between this character and the previous one.
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- if (prior_character != 0)
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- width += GetKerning(prior_character, string[i]);
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- // Adjust the cursor for this character's advance.
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- width += glyph.advance;
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+ // Adjust the cursor for the kerning between this character and the previous one.
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+ if (prior_character != 0)
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+ width += GetKerning(prior_character, string[i]);
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+ // Adjust the cursor for this character's advance.
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+ width += glyph.advance;
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- prior_character = character_code;
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- }
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+ prior_character = character_code;
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+ }
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- return width;
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+ return width;
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}
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}
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// Generates, if required, the layer configuration for a given array of font effects.
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// Generates, if required, the layer configuration for a given array of font effects.
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int FontFaceHandle::GenerateLayerConfiguration(FontEffectMap& font_effects)
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int FontFaceHandle::GenerateLayerConfiguration(FontEffectMap& font_effects)
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{
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{
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- if (font_effects.empty())
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- return 0;
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-
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- // Prepare a list of effects, sorted by z-index.
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- FontEffectList sorted_effects;
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- for (FontEffectMap::const_iterator i = font_effects.begin(); i != font_effects.end(); ++i)
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- sorted_effects.push_back(i->second);
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-
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- std::sort(sorted_effects.begin(), sorted_effects.end(), FontEffectSort());
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-
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- // Check each existing configuration for a match with this arrangement of effects.
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- int configuration_index = 1;
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- for (; configuration_index < (int) layer_configurations.size(); ++configuration_index)
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- {
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- const LayerConfiguration& configuration = layer_configurations[configuration_index];
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-
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- // Check the size is correct. For a math, there should be one layer in the configuration
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- // plus an extra for the base layer.
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- if (configuration.size() != sorted_effects.size() + 1)
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- continue;
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-
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- // Check through each layer, checking it was created by the same effect as the one we're
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- // checking.
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- size_t effect_index = 0;
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- for (size_t i = 0; i < configuration.size(); ++i)
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- {
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- // Skip the base layer ...
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- if (configuration[i]->GetFontEffect() == NULL)
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- continue;
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-
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- // If the ith layer's effect doesn't match the equivalent effect, then this
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- // configuration can't match.
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- if (configuration[i]->GetFontEffect() != sorted_effects[effect_index])
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- break;
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-
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- // Check the next one ...
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- ++effect_index;
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- }
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-
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- if (effect_index == sorted_effects.size())
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- return configuration_index;
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- }
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-
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- // No match, so we have to generate a new layer configuration.
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- layer_configurations.push_back(LayerConfiguration());
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- LayerConfiguration& layer_configuration = layer_configurations.back();
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-
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- bool added_base_layer = false;
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-
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- for (size_t i = 0; i < sorted_effects.size(); ++i)
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- {
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- if (!added_base_layer &&
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- sorted_effects[i]->GetZIndex() >= 0)
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- {
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- layer_configuration.push_back(base_layer);
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- added_base_layer = true;
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- }
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-
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- layer_configuration.push_back(GenerateLayer(sorted_effects[i]));
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- }
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-
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- // Add the base layer now if we still haven't added it.
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- if (!added_base_layer)
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- layer_configuration.push_back(base_layer);
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-
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- return (int) (layer_configurations.size() - 1);
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+ if (font_effects.empty())
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+ return 0;
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+
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+ // Prepare a list of effects, sorted by z-index.
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+ FontEffectList sorted_effects;
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+ for (FontEffectMap::const_iterator i = font_effects.begin(); i != font_effects.end(); ++i)
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+ sorted_effects.push_back(i->second);
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+
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+ std::sort(sorted_effects.begin(), sorted_effects.end(), FontEffectSort());
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+
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+ // Check each existing configuration for a match with this arrangement of effects.
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+ int configuration_index = 1;
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+ for (; configuration_index < (int) layer_configurations.size(); ++configuration_index)
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+ {
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+ const LayerConfiguration& configuration = layer_configurations[configuration_index];
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+
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+ // Check the size is correct. For a math, there should be one layer in the configuration
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+ // plus an extra for the base layer.
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+ if (configuration.size() != sorted_effects.size() + 1)
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+ continue;
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+
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+ // Check through each layer, checking it was created by the same effect as the one we're
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+ // checking.
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+ size_t effect_index = 0;
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+ for (size_t i = 0; i < configuration.size(); ++i)
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+ {
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+ // Skip the base layer ...
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+ if (configuration[i]->GetFontEffect() == NULL)
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+ continue;
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+
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+ // If the ith layer's effect doesn't match the equivalent effect, then this
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+ // configuration can't match.
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+ if (configuration[i]->GetFontEffect() != sorted_effects[effect_index])
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+ break;
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+
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+ // Check the next one ...
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+ ++effect_index;
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+ }
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+
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+ if (effect_index == sorted_effects.size())
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+ return configuration_index;
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+ }
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+
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+ // No match, so we have to generate a new layer configuration.
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+ layer_configurations.push_back(LayerConfiguration());
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+ LayerConfiguration& layer_configuration = layer_configurations.back();
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+
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+ bool added_base_layer = false;
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+
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+ for (size_t i = 0; i < sorted_effects.size(); ++i)
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+ {
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+ if (!added_base_layer &&
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+ sorted_effects[i]->GetZIndex() >= 0)
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+ {
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+ layer_configuration.push_back(base_layer);
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+ added_base_layer = true;
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+ }
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+
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+ layer_configuration.push_back(GenerateLayer(sorted_effects[i]));
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+ }
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+
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+ // Add the base layer now if we still haven't added it.
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+ if (!added_base_layer)
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+ layer_configuration.push_back(base_layer);
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+
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+ return (int) (layer_configurations.size() - 1);
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}
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}
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// Generates the texture data for a layer (for the texture database).
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// Generates the texture data for a layer (for the texture database).
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bool FontFaceHandle::GenerateLayerTexture(const byte*& texture_data, Vector2i& texture_dimensions, FontEffect* layer_id, int texture_id)
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bool FontFaceHandle::GenerateLayerTexture(const byte*& texture_data, Vector2i& texture_dimensions, FontEffect* layer_id, int texture_id)
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{
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{
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- FontLayerMap::iterator layer_iterator = layers.find(layer_id);
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- if (layer_iterator == layers.end())
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- return false;
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+ FontLayerMap::iterator layer_iterator = layers.find(layer_id);
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+ if (layer_iterator == layers.end())
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+ return false;
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- return layer_iterator->second->GenerateTexture(texture_data, texture_dimensions, texture_id);
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+ return layer_iterator->second->GenerateTexture(texture_data, texture_dimensions, texture_id);
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}
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}
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// Generates the geometry required to render a single line of text.
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// Generates the geometry required to render a single line of text.
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int FontFaceHandle::GenerateString(GeometryList& geometry, const WString& string, const Vector2f& position, const Colourb& colour, int layer_configuration_index) const
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int FontFaceHandle::GenerateString(GeometryList& geometry, const WString& string, const Vector2f& position, const Colourb& colour, int layer_configuration_index) const
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{
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{
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- int geometry_index = 0;
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- int line_width = 0;
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+ int geometry_index = 0;
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+ int line_width = 0;
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- ROCKET_ASSERT(layer_configuration_index >= 0);
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- ROCKET_ASSERT(layer_configuration_index < (int) layer_configurations.size());
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+ ROCKET_ASSERT(layer_configuration_index >= 0);
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+ ROCKET_ASSERT(layer_configuration_index < (int) layer_configurations.size());
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- // Fetch the requested configuration and generate the geometry for each one.
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- const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
|
|
|
|
|
- for (size_t i = 0; i < layer_configuration.size(); ++i)
|
|
|
|
|
- {
|
|
|
|
|
- FontFaceLayer* layer = layer_configuration[i];
|
|
|
|
|
|
|
+ // Fetch the requested configuration and generate the geometry for each one.
|
|
|
|
|
+ const LayerConfiguration& layer_configuration = layer_configurations[layer_configuration_index];
|
|
|
|
|
+ for (size_t i = 0; i < layer_configuration.size(); ++i)
|
|
|
|
|
+ {
|
|
|
|
|
+ FontFaceLayer* layer = layer_configuration[i];
|
|
|
|
|
|
|
|
- Colourb layer_colour;
|
|
|
|
|
- if (layer == base_layer)
|
|
|
|
|
- layer_colour = colour;
|
|
|
|
|
- else
|
|
|
|
|
- layer_colour = layer->GetColour();
|
|
|
|
|
|
|
+ Colourb layer_colour;
|
|
|
|
|
+ if (layer == base_layer)
|
|
|
|
|
+ layer_colour = colour;
|
|
|
|
|
+ else
|
|
|
|
|
+ layer_colour = layer->GetColour();
|
|
|
|
|
|
|
|
- // Resize the geometry list if required.
|
|
|
|
|
- if ((int) geometry.size() < geometry_index + layer->GetNumTextures())
|
|
|
|
|
- geometry.resize(geometry_index + layer->GetNumTextures());
|
|
|
|
|
|
|
+ // Resize the geometry list if required.
|
|
|
|
|
+ if ((int) geometry.size() < geometry_index + layer->GetNumTextures())
|
|
|
|
|
+ geometry.resize(geometry_index + layer->GetNumTextures());
|
|
|
|
|
|
|
|
- // Bind the textures to the geometries.
|
|
|
|
|
- for (int i = 0; i < layer->GetNumTextures(); ++i)
|
|
|
|
|
- geometry[geometry_index + i].SetTexture(layer->GetTexture(i));
|
|
|
|
|
|
|
+ // Bind the textures to the geometries.
|
|
|
|
|
+ for (int i = 0; i < layer->GetNumTextures(); ++i)
|
|
|
|
|
+ geometry[geometry_index + i].SetTexture(layer->GetTexture(i));
|
|
|
|
|
|
|
|
- line_width = 0;
|
|
|
|
|
- word prior_character = 0;
|
|
|
|
|
|
|
+ line_width = 0;
|
|
|
|
|
+ word prior_character = 0;
|
|
|
|
|
|
|
|
- const word* string_iterator = string.CString();
|
|
|
|
|
- const word* string_end = string.CString() + string.Length();
|
|
|
|
|
|
|
+ const word* string_iterator = string.CString();
|
|
|
|
|
+ const word* string_end = string.CString() + string.Length();
|
|
|
|
|
|
|
|
- for (; string_iterator != string_end; string_iterator++)
|
|
|
|
|
- {
|
|
|
|
|
- if (*string_iterator >= glyphs.size())
|
|
|
|
|
- continue;
|
|
|
|
|
- const FontGlyph &glyph = glyphs[*string_iterator];
|
|
|
|
|
|
|
+ for (; string_iterator != string_end; string_iterator++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (*string_iterator >= glyphs.size())
|
|
|
|
|
+ continue;
|
|
|
|
|
+ const FontGlyph &glyph = glyphs[*string_iterator];
|
|
|
|
|
|
|
|
- // Adjust the cursor for the kerning between this character and the previous one.
|
|
|
|
|
- if (prior_character != 0)
|
|
|
|
|
- line_width += GetKerning(prior_character, *string_iterator);
|
|
|
|
|
|
|
+ // Adjust the cursor for the kerning between this character and the previous one.
|
|
|
|
|
+ if (prior_character != 0)
|
|
|
|
|
+ line_width += GetKerning(prior_character, *string_iterator);
|
|
|
|
|
|
|
|
- layer->GenerateGeometry(&geometry[geometry_index], *string_iterator, Vector2f(position.x + line_width, position.y), layer_colour);
|
|
|
|
|
|
|
+ layer->GenerateGeometry(&geometry[geometry_index], *string_iterator, Vector2f(position.x + line_width, position.y), layer_colour);
|
|
|
|
|
|
|
|
- line_width += glyph.advance;
|
|
|
|
|
- prior_character = *string_iterator;
|
|
|
|
|
- }
|
|
|
|
|
|
|
+ line_width += glyph.advance;
|
|
|
|
|
+ prior_character = *string_iterator;
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- geometry_index += layer->GetNumTextures();
|
|
|
|
|
- }
|
|
|
|
|
|
|
+ geometry_index += layer->GetNumTextures();
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- // Cull any excess geometry from a previous generation.
|
|
|
|
|
- geometry.resize(geometry_index);
|
|
|
|
|
|
|
+ // Cull any excess geometry from a previous generation.
|
|
|
|
|
+ geometry.resize(geometry_index);
|
|
|
|
|
|
|
|
- return line_width;
|
|
|
|
|
|
|
+ return line_width;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Generates the geometry required to render a line above, below or through a line of text.
|
|
// Generates the geometry required to render a line above, below or through a line of text.
|
|
|
void FontFaceHandle::GenerateLine(Geometry* geometry, const Vector2f& position, int width, Font::Line height, const Colourb& colour) const
|
|
void FontFaceHandle::GenerateLine(Geometry* geometry, const Vector2f& position, int width, Font::Line height, const Colourb& colour) const
|
|
|
{
|
|
{
|
|
|
- std::vector< Vertex >& line_vertices = geometry->GetVertices();
|
|
|
|
|
- std::vector< int >& line_indices = geometry->GetIndices();
|
|
|
|
|
-
|
|
|
|
|
- float offset;
|
|
|
|
|
- switch (height)
|
|
|
|
|
- {
|
|
|
|
|
- case Font::UNDERLINE: offset = -underline_position; break;
|
|
|
|
|
- case Font::OVERLINE: // where to place? offset = -line_height - underline_position; break;
|
|
|
|
|
- case Font::STRIKE_THROUGH: // where to place? offset = -line_height * 0.5f; break;
|
|
|
|
|
- default: return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- line_vertices.resize(line_vertices.size() + 4);
|
|
|
|
|
- line_indices.resize(line_indices.size() + 6);
|
|
|
|
|
- GeometryUtilities::GenerateQuad(&line_vertices[0] + (line_vertices.size() - 4), &line_indices[0] + (line_indices.size() - 6), Vector2f(position.x, position.y + offset), Vector2f((float) width, underline_thickness), colour, (int)line_vertices.size() - 4);
|
|
|
|
|
|
|
+ std::vector< Vertex >& line_vertices = geometry->GetVertices();
|
|
|
|
|
+ std::vector< int >& line_indices = geometry->GetIndices();
|
|
|
|
|
+
|
|
|
|
|
+ float offset;
|
|
|
|
|
+ switch (height)
|
|
|
|
|
+ {
|
|
|
|
|
+ case Font::UNDERLINE: offset = -underline_position; break;
|
|
|
|
|
+ case Font::OVERLINE: // where to place? offset = -line_height - underline_position; break;
|
|
|
|
|
+ case Font::STRIKE_THROUGH: // where to place? offset = -line_height * 0.5f; break;
|
|
|
|
|
+ default: return;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ line_vertices.resize(line_vertices.size() + 4);
|
|
|
|
|
+ line_indices.resize(line_indices.size() + 6);
|
|
|
|
|
+ GeometryUtilities::GenerateQuad(&line_vertices[0] + (line_vertices.size() - 4), &line_indices[0] + (line_indices.size() - 6), Vector2f(position.x, position.y + offset), Vector2f((float) width, underline_thickness), colour, (int)line_vertices.size() - 4);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Destroys the handle.
|
|
// Destroys the handle.
|
|
|
void FontFaceHandle::OnReferenceDeactivate()
|
|
void FontFaceHandle::OnReferenceDeactivate()
|
|
|
{
|
|
{
|
|
|
- delete this;
|
|
|
|
|
|
|
+ delete this;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void FontFaceHandle::GenerateMetrics()
|
|
void FontFaceHandle::GenerateMetrics()
|
|
|
{
|
|
{
|
|
|
- line_height = ft_face->size->metrics.height >> 6;
|
|
|
|
|
- baseline = line_height - (ft_face->size->metrics.ascender >> 6);
|
|
|
|
|
-
|
|
|
|
|
- underline_position = FT_MulFix(ft_face->underline_position, ft_face->size->metrics.y_scale) / float(1 << 6);
|
|
|
|
|
- underline_thickness = FT_MulFix(ft_face->underline_thickness, ft_face->size->metrics.y_scale) / float(1 << 6);
|
|
|
|
|
- underline_thickness = Math::Max(underline_thickness, 1.0f);
|
|
|
|
|
-
|
|
|
|
|
- average_advance = 0;
|
|
|
|
|
- unsigned int num_visible_glyphs = 0;
|
|
|
|
|
- for (FontGlyphList::iterator i = glyphs.begin(); i != glyphs.end(); ++i)
|
|
|
|
|
- {
|
|
|
|
|
- if (i->advance)
|
|
|
|
|
- {
|
|
|
|
|
- average_advance += i->advance;
|
|
|
|
|
- num_visible_glyphs++;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Bring the total advance down to the average advance, but scaled up 10%, just to be on the safe side.
|
|
|
|
|
- if (num_visible_glyphs)
|
|
|
|
|
- average_advance = Math::RealToInteger((float) average_advance / (num_visible_glyphs * 0.9f));
|
|
|
|
|
-
|
|
|
|
|
- // Determine the x-height of this font face.
|
|
|
|
|
- word x = (word) 'x';
|
|
|
|
|
- int index = FT_Get_Char_Index(ft_face, x);
|
|
|
|
|
- if (FT_Load_Glyph(ft_face, index, 0) == 0)
|
|
|
|
|
- x_height = ft_face->glyph->metrics.height >> 6;
|
|
|
|
|
- else
|
|
|
|
|
- x_height = 0;
|
|
|
|
|
|
|
+ line_height = ft_face->size->metrics.height >> 6;
|
|
|
|
|
+ baseline = line_height - (ft_face->size->metrics.ascender >> 6);
|
|
|
|
|
+
|
|
|
|
|
+ underline_position = FT_MulFix(ft_face->underline_position, ft_face->size->metrics.y_scale) / float(1 << 6);
|
|
|
|
|
+ underline_thickness = FT_MulFix(ft_face->underline_thickness, ft_face->size->metrics.y_scale) / float(1 << 6);
|
|
|
|
|
+ underline_thickness = Math::Max(underline_thickness, 1.0f);
|
|
|
|
|
+
|
|
|
|
|
+ average_advance = 0;
|
|
|
|
|
+ unsigned int num_visible_glyphs = 0;
|
|
|
|
|
+ for (FontGlyphList::iterator i = glyphs.begin(); i != glyphs.end(); ++i)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (i->advance)
|
|
|
|
|
+ {
|
|
|
|
|
+ average_advance += i->advance;
|
|
|
|
|
+ num_visible_glyphs++;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Bring the total advance down to the average advance, but scaled up 10%, just to be on the safe side.
|
|
|
|
|
+ if (num_visible_glyphs)
|
|
|
|
|
+ average_advance = Math::RealToInteger((float) average_advance / (num_visible_glyphs * 0.9f));
|
|
|
|
|
+
|
|
|
|
|
+ // Determine the x-height of this font face.
|
|
|
|
|
+ word x = (word) 'x';
|
|
|
|
|
+ int index = FT_Get_Char_Index(ft_face, x);
|
|
|
|
|
+ if (FT_Load_Glyph(ft_face, index, 0) == 0)
|
|
|
|
|
+ x_height = ft_face->glyph->metrics.height >> 6;
|
|
|
|
|
+ else
|
|
|
|
|
+ x_height = 0;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void FontFaceHandle::BuildGlyphMap(const UnicodeRange& unicode_range)
|
|
void FontFaceHandle::BuildGlyphMap(const UnicodeRange& unicode_range)
|
|
|
{
|
|
{
|
|
|
- for (word character_code = (word) (Math::Max< unsigned int >(unicode_range.min_codepoint, 32)); character_code <= unicode_range.max_codepoint; ++character_code)
|
|
|
|
|
- {
|
|
|
|
|
- int index = FT_Get_Char_Index(ft_face, character_code);
|
|
|
|
|
- if (index != 0)
|
|
|
|
|
- {
|
|
|
|
|
- FT_Error error = FT_Load_Glyph(ft_face, index, 0);
|
|
|
|
|
- if (error != 0)
|
|
|
|
|
- {
|
|
|
|
|
- Log::Message(Log::LT_WARNING, "Unable to load glyph for character '%u' on the font face '%s %s'; error code: %d.", character_code, ft_face->family_name, ft_face->style_name, error);
|
|
|
|
|
- continue;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- error = FT_Render_Glyph(ft_face->glyph, FT_RENDER_MODE_NORMAL);
|
|
|
|
|
- if (error != 0)
|
|
|
|
|
- {
|
|
|
|
|
- Log::Message(Log::LT_WARNING, "Unable to render glyph for character '%u' on the font face '%s %s'; error code: %d.", character_code, ft_face->family_name, ft_face->style_name, error);
|
|
|
|
|
- continue;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- FontGlyph glyph;
|
|
|
|
|
- glyph.character = character_code;
|
|
|
|
|
- BuildGlyph(glyph, ft_face->glyph);
|
|
|
|
|
- glyphs[character_code] = glyph;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
|
|
+ for (word character_code = (word) (Math::Max< unsigned int >(unicode_range.min_codepoint, 32)); character_code <= unicode_range.max_codepoint; ++character_code)
|
|
|
|
|
+ {
|
|
|
|
|
+ int index = FT_Get_Char_Index(ft_face, character_code);
|
|
|
|
|
+ if (index != 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ FT_Error error = FT_Load_Glyph(ft_face, index, 0);
|
|
|
|
|
+ if (error != 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ Log::Message(Log::LT_WARNING, "Unable to load glyph for character '%u' on the font face '%s %s'; error code: %d.", character_code, ft_face->family_name, ft_face->style_name, error);
|
|
|
|
|
+ continue;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ error = FT_Render_Glyph(ft_face->glyph, FT_RENDER_MODE_NORMAL);
|
|
|
|
|
+ if (error != 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ Log::Message(Log::LT_WARNING, "Unable to render glyph for character '%u' on the font face '%s %s'; error code: %d.", character_code, ft_face->family_name, ft_face->style_name, error);
|
|
|
|
|
+ continue;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ FontGlyph glyph;
|
|
|
|
|
+ glyph.character = character_code;
|
|
|
|
|
+ BuildGlyph(glyph, ft_face->glyph);
|
|
|
|
|
+ glyphs[character_code] = glyph;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void FontFaceHandle::BuildGlyph(FontGlyph& glyph, FT_GlyphSlot ft_glyph)
|
|
void FontFaceHandle::BuildGlyph(FontGlyph& glyph, FT_GlyphSlot ft_glyph)
|
|
|
{
|
|
{
|
|
|
- // Set the glyph's dimensions.
|
|
|
|
|
- glyph.dimensions.x = ft_glyph->metrics.width >> 6;
|
|
|
|
|
- glyph.dimensions.y = ft_glyph->metrics.height >> 6;
|
|
|
|
|
-
|
|
|
|
|
- // Set the glyph's bearing.
|
|
|
|
|
- glyph.bearing.x = ft_glyph->metrics.horiBearingX >> 6;
|
|
|
|
|
- glyph.bearing.y = ft_glyph->metrics.horiBearingY >> 6;
|
|
|
|
|
-
|
|
|
|
|
- // Set the glyph's advance.
|
|
|
|
|
- glyph.advance = ft_glyph->metrics.horiAdvance >> 6;
|
|
|
|
|
-
|
|
|
|
|
- // Set the glyph's bitmap dimensions.
|
|
|
|
|
- glyph.bitmap_dimensions.x = ft_glyph->bitmap.width;
|
|
|
|
|
- glyph.bitmap_dimensions.y = ft_glyph->bitmap.rows;
|
|
|
|
|
-
|
|
|
|
|
- // Copy the glyph's bitmap data from the FreeType glyph handle to our glyph handle.
|
|
|
|
|
- if (glyph.bitmap_dimensions.x * glyph.bitmap_dimensions.y != 0)
|
|
|
|
|
- {
|
|
|
|
|
- // Check the pixel mode is supported.
|
|
|
|
|
- if (ft_glyph->bitmap.pixel_mode != FT_PIXEL_MODE_MONO &&
|
|
|
|
|
- ft_glyph->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY)
|
|
|
|
|
- {
|
|
|
|
|
- glyph.bitmap_data = NULL;
|
|
|
|
|
- Log::Message(Log::LT_WARNING, "Unable to render glyph on the font face '%s %s'; unsupported pixel mode (%d).", ft_glyph->face->family_name, ft_glyph->face->style_name, ft_glyph->bitmap.pixel_mode);
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- {
|
|
|
|
|
- glyph.bitmap_data = new byte[glyph.bitmap_dimensions.x * glyph.bitmap_dimensions.y];
|
|
|
|
|
-
|
|
|
|
|
- byte* source_bitmap = ft_glyph->bitmap.buffer;
|
|
|
|
|
- byte* destination_bitmap = glyph.bitmap_data;
|
|
|
|
|
-
|
|
|
|
|
- // Copy the bitmap data into the newly-allocated space on our glyph.
|
|
|
|
|
- switch (ft_glyph->bitmap.pixel_mode)
|
|
|
|
|
- {
|
|
|
|
|
- // Unpack 1-bit data into 8-bit.
|
|
|
|
|
- case FT_PIXEL_MODE_MONO:
|
|
|
|
|
- {
|
|
|
|
|
- for (int i = 0; i < glyph.bitmap_dimensions.y; ++i)
|
|
|
|
|
- {
|
|
|
|
|
- int mask = 0x80;
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|
|
|
|
- byte* source_byte = source_bitmap;
|
|
|
|
|
- for (int j = 0; j < glyph.bitmap_dimensions.x; ++j)
|
|
|
|
|
- {
|
|
|
|
|
- if ((*source_byte & mask) == mask)
|
|
|
|
|
- destination_bitmap[j] = 255;
|
|
|
|
|
- else
|
|
|
|
|
- destination_bitmap[j] = 0;
|
|
|
|
|
-
|
|
|
|
|
- mask >>= 1;
|
|
|
|
|
- if (mask <= 0)
|
|
|
|
|
- {
|
|
|
|
|
- mask = 0x80;
|
|
|
|
|
- ++source_byte;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- destination_bitmap += glyph.bitmap_dimensions.x;
|
|
|
|
|
- source_bitmap += ft_glyph->bitmap.pitch;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- break;
|
|
|
|
|
-
|
|
|
|
|
- // Directly copy 8-bit data.
|
|
|
|
|
- case FT_PIXEL_MODE_GRAY:
|
|
|
|
|
- {
|
|
|
|
|
- for (int i = 0; i < glyph.bitmap_dimensions.y; ++i)
|
|
|
|
|
- {
|
|
|
|
|
- memcpy(destination_bitmap, source_bitmap, glyph.bitmap_dimensions.x);
|
|
|
|
|
- destination_bitmap += glyph.bitmap_dimensions.x;
|
|
|
|
|
- source_bitmap += ft_glyph->bitmap.pitch;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- glyph.bitmap_data = NULL;
|
|
|
|
|
|
|
+ // Set the glyph's dimensions.
|
|
|
|
|
+ glyph.dimensions.x = ft_glyph->metrics.width >> 6;
|
|
|
|
|
+ glyph.dimensions.y = ft_glyph->metrics.height >> 6;
|
|
|
|
|
+
|
|
|
|
|
+ // Set the glyph's bearing.
|
|
|
|
|
+ glyph.bearing.x = ft_glyph->metrics.horiBearingX >> 6;
|
|
|
|
|
+ glyph.bearing.y = ft_glyph->metrics.horiBearingY >> 6;
|
|
|
|
|
+
|
|
|
|
|
+ // Set the glyph's advance.
|
|
|
|
|
+ glyph.advance = ft_glyph->metrics.horiAdvance >> 6;
|
|
|
|
|
+
|
|
|
|
|
+ // Set the glyph's bitmap dimensions.
|
|
|
|
|
+ glyph.bitmap_dimensions.x = ft_glyph->bitmap.width;
|
|
|
|
|
+ glyph.bitmap_dimensions.y = ft_glyph->bitmap.rows;
|
|
|
|
|
+
|
|
|
|
|
+ // Copy the glyph's bitmap data from the FreeType glyph handle to our glyph handle.
|
|
|
|
|
+ if (glyph.bitmap_dimensions.x * glyph.bitmap_dimensions.y != 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ // Check the pixel mode is supported.
|
|
|
|
|
+ if (ft_glyph->bitmap.pixel_mode != FT_PIXEL_MODE_MONO &&
|
|
|
|
|
+ ft_glyph->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY)
|
|
|
|
|
+ {
|
|
|
|
|
+ glyph.bitmap_data = NULL;
|
|
|
|
|
+ Log::Message(Log::LT_WARNING, "Unable to render glyph on the font face '%s %s'; unsupported pixel mode (%d).", ft_glyph->face->family_name, ft_glyph->face->style_name, ft_glyph->bitmap.pixel_mode);
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ glyph.bitmap_data = new byte[glyph.bitmap_dimensions.x * glyph.bitmap_dimensions.y];
|
|
|
|
|
+
|
|
|
|
|
+ byte* source_bitmap = ft_glyph->bitmap.buffer;
|
|
|
|
|
+ byte* destination_bitmap = glyph.bitmap_data;
|
|
|
|
|
+
|
|
|
|
|
+ // Copy the bitmap data into the newly-allocated space on our glyph.
|
|
|
|
|
+ switch (ft_glyph->bitmap.pixel_mode)
|
|
|
|
|
+ {
|
|
|
|
|
+ // Unpack 1-bit data into 8-bit.
|
|
|
|
|
+ case FT_PIXEL_MODE_MONO:
|
|
|
|
|
+ {
|
|
|
|
|
+ for (int i = 0; i < glyph.bitmap_dimensions.y; ++i)
|
|
|
|
|
+ {
|
|
|
|
|
+ int mask = 0x80;
|
|
|
|
|
+ byte* source_byte = source_bitmap;
|
|
|
|
|
+ for (int j = 0; j < glyph.bitmap_dimensions.x; ++j)
|
|
|
|
|
+ {
|
|
|
|
|
+ if ((*source_byte & mask) == mask)
|
|
|
|
|
+ destination_bitmap[j] = 255;
|
|
|
|
|
+ else
|
|
|
|
|
+ destination_bitmap[j] = 0;
|
|
|
|
|
+
|
|
|
|
|
+ mask >>= 1;
|
|
|
|
|
+ if (mask <= 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ mask = 0x80;
|
|
|
|
|
+ ++source_byte;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ destination_bitmap += glyph.bitmap_dimensions.x;
|
|
|
|
|
+ source_bitmap += ft_glyph->bitmap.pitch;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ break;
|
|
|
|
|
+
|
|
|
|
|
+ // Directly copy 8-bit data.
|
|
|
|
|
+ case FT_PIXEL_MODE_GRAY:
|
|
|
|
|
+ {
|
|
|
|
|
+ for (int i = 0; i < glyph.bitmap_dimensions.y; ++i)
|
|
|
|
|
+ {
|
|
|
|
|
+ memcpy(destination_bitmap, source_bitmap, glyph.bitmap_dimensions.x);
|
|
|
|
|
+ destination_bitmap += glyph.bitmap_dimensions.x;
|
|
|
|
|
+ source_bitmap += ft_glyph->bitmap.pitch;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ glyph.bitmap_data = NULL;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
int FontFaceHandle::GetKerning(word lhs, word rhs) const
|
|
int FontFaceHandle::GetKerning(word lhs, word rhs) const
|
|
|
{
|
|
{
|
|
|
- if (!FT_HAS_KERNING(ft_face))
|
|
|
|
|
- return 0;
|
|
|
|
|
|
|
+ if (!FT_HAS_KERNING(ft_face))
|
|
|
|
|
+ return 0;
|
|
|
|
|
|
|
|
- FT_Vector ft_kerning;
|
|
|
|
|
|
|
+ FT_Vector ft_kerning;
|
|
|
|
|
|
|
|
- FT_Error ft_error = FT_Get_Kerning(ft_face,
|
|
|
|
|
- FT_Get_Char_Index(ft_face, lhs), FT_Get_Char_Index(ft_face, rhs),
|
|
|
|
|
- FT_KERNING_DEFAULT, &ft_kerning);
|
|
|
|
|
|
|
+ FT_Error ft_error = FT_Get_Kerning(ft_face,
|
|
|
|
|
+ FT_Get_Char_Index(ft_face, lhs), FT_Get_Char_Index(ft_face, rhs),
|
|
|
|
|
+ FT_KERNING_DEFAULT, &ft_kerning);
|
|
|
|
|
|
|
|
- if (ft_error != 0)
|
|
|
|
|
- return 0;
|
|
|
|
|
|
|
+ if (ft_error != 0)
|
|
|
|
|
+ return 0;
|
|
|
|
|
|
|
|
- int kerning = ft_kerning.x >> 6;
|
|
|
|
|
- return kerning;
|
|
|
|
|
|
|
+ int kerning = ft_kerning.x >> 6;
|
|
|
|
|
+ return kerning;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|
|
}
|