David Wimsey
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e61b4d0543
Updated to Lua 5.2
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12 年之前 |
Nate Starkey
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0734533b08
Use Rocket::Core::FileInterface to load scripts.
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13 年之前 |
Nate Starkey
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026ddead22
Remove warnings and errors for clang and g++
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13 年之前 |
Nate Starkey
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d033adbd1b
Fixed compile errors with xcode.
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13 年之前 |
Nate Starkey
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ae25e4cc4a
Fixed the rocket global variable that I broke with the last commit.
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13 年之前 |
Nate Starkey
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9a137588e7
One last proxy table, rocket.contexts
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13 年之前 |
Nate Starkey
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2d4824eb29
Removed the documentation at the top of the files for all of the types implemented in Lua.
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13 年之前 |
Nate Starkey
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13dbd75edd
Implemented the RegisterTag function.
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13 年之前 |
Nate Starkey
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0c27600374
Seperated CoreLua and ControlsLua in to different .dll files.
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13 年之前 |
Nate Starkey
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4bc73882fa
Added the license to the top of every file
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13 年之前 |
Nate Starkey
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ec95e6ae16
Replaced #pragma once with proper include guards.
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13 年之前 |
Nate Starkey
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a174747884
Created the ElementText type for Lua.
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13 年之前 |
Nate Starkey
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2a72dfdbb6
The sample now works completely.
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13 年之前 |
Nate Starkey
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d9959b34f1
Moved things around to fix template compile errors.
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13 年之前 |
Nate Starkey
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5002b81fe4
Implemented Lua types: ElementDataGrid,ElementDataGridRow,ElementTabSet.
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13 年之前 |
Nate Starkey
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0ad3eacb7a
Added some documentation for the types I have already implemented.
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13 年之前 |
Nate Starkey
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f99a263e58
Should have forked this earlier. Implements basic types(Vectori/f,Colourb/f), Document, and Element so far. Interpreter is also a Plugin, so it will start up when libRocket does.
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13 年之前 |