Nate Starkey
|
2d4824eb29
Removed the documentation at the top of the files for all of the types implemented in Lua.
|
13 anos atrás |
Nate Starkey
|
012103ebf2
Added another proxy table, this time for Element.child_nodes.
|
13 anos atrás |
Nate Starkey
|
13dbd75edd
Implemented the RegisterTag function.
|
13 anos atrás |
Nate Starkey
|
3eabea960b
The sample works now.
|
13 anos atrás |
Nate Starkey
|
0c27600374
Seperated CoreLua and ControlsLua in to different .dll files.
|
13 anos atrás |
Nate Starkey
|
4bc73882fa
Added the license to the top of every file
|
13 anos atrás |
Nate Starkey
|
ec95e6ae16
Replaced #pragma once with proper include guards.
|
13 anos atrás |
Nate Starkey
|
2a72dfdbb6
The sample now works completely.
|
13 anos atrás |
Nate Starkey
|
010536abb7
Fixed most of the Lua side of options.rml.
|
13 anos atrás |
Nate Starkey
|
23ef189318
It works! Kind of. Well, no crashes.
|
13 anos atrás |
Nate Starkey
|
d9959b34f1
Moved things around to fix template compile errors.
|
13 anos atrás |
Nate Starkey
|
a54055525a
Untested event inner-workings have been layed out.
|
13 anos atrás |
Nate Starkey
|
0ad3eacb7a
Added some documentation for the types I have already implemented.
|
13 anos atrás |
Nate Starkey
|
126b9432b5
Exposed the Rocket::Core::ElementStyle as a ROCKETCORE_API, so that I could bind it as a Lua object.
|
13 anos atrás |
Nate Starkey
|
f99a263e58
Should have forked this earlier. Implements basic types(Vectori/f,Colourb/f), Document, and Element so far. Interpreter is also a Plugin, so it will start up when libRocket does.
|
13 anos atrás |