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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCOREGEOMETRY_H
- #define ROCKETCOREGEOMETRY_H
- #include "Header.h"
- #include "Vertex.h"
- namespace Rocket {
- namespace Core {
- class Context;
- class Element;
- class RenderInterface;
- struct Texture;
- /**
- A helper object for holding an array of vertices and indices, and compiling it as necessary when rendered.
- @author Peter Curry
- */
- class ROCKETCORE_API Geometry
- {
- public:
- Geometry(Element* host_element = NULL);
- Geometry(Context* host_context);
- ~Geometry();
- /// Set the host element for this geometry; this should be passed in the constructor if possible.
- /// @param[in] host_element The new host element for the geometry.
- void SetHostElement(Element* host_element);
- /// Attempts to compile the geometry if appropriate, then renders the geometry, compiled if it can.
- /// @param[in] translation The translation of the geometry.
- void Render(const Vector2f& translation);
- /// Returns the geometry's vertices. If these are written to, Release() should be called to force a recompile.
- /// @return The geometry's vertex array.
- std::vector< Vertex >& GetVertices();
- /// Returns the geometry's indices. If these are written to, Release() should be called to force a recompile.
- /// @return The geometry's index array.
- std::vector< int >& GetIndices();
- /// Gets the geometry's texture.
- /// @return The geometry's texture.
- const Texture* GetTexture() const;
- /// Sets the geometry's texture.
- void SetTexture(const Texture* texture);
- /// Releases any previously-compiled geometry, and forces any new geometry to have a compile attempted.
- /// @param[in] clear_buffers True to also clear the vertex and index buffers, false to leave intact.
- void Release(bool clear_buffers = false);
- private:
- // Returns the host context's render interface.
- RenderInterface* GetRenderInterface();
- Context* host_context;
- Element* host_element;
- std::vector< Vertex > vertices;
- std::vector< int > indices;
- const Texture* texture;
- CompiledGeometryHandle compiled_geometry;
- bool compile_attempted;
- bool fixed_texcoords;
- };
- typedef std::vector< Geometry > GeometryList;
- }
- }
- #endif
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