DecoratorTiledImage.cpp 3.0 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include "DecoratorTiledImage.h"
  29. #include "../../Include/Rocket/Core/Element.h"
  30. #include "../../Include/Rocket/Core/Geometry.h"
  31. #include "../../Include/Rocket/Core/GeometryUtilities.h"
  32. namespace Rocket {
  33. namespace Core {
  34. DecoratorTiledImage::DecoratorTiledImage()
  35. {
  36. }
  37. DecoratorTiledImage::~DecoratorTiledImage()
  38. {
  39. }
  40. // Initialises the tiles for the decorator.
  41. bool DecoratorTiledImage::Initialise(const Tile& _tile, const String& _texture_name, const String& _rcss_path)
  42. {
  43. // Load the texture.
  44. tile = _tile;
  45. tile.texture_index = LoadTexture(_texture_name, _rcss_path);
  46. if (tile.texture_index < 0)
  47. return false;
  48. return true;
  49. }
  50. // Called on a decorator to generate any required per-element data for a newly decorated element.
  51. DecoratorDataHandle DecoratorTiledImage::GenerateElementData(Element* element)
  52. {
  53. // Calculate the tile's dimensions for this element.
  54. tile.CalculateDimensions(element, *GetTexture(tile.texture_index));
  55. Geometry* data = new Geometry(element);
  56. data->SetTexture(GetTexture());
  57. // Generate the geometry for the tile.
  58. tile.GenerateGeometry(data->GetVertices(), data->GetIndices(), element, Vector2f(0, 0), element->GetBox().GetSize(Box::PADDING), tile.GetDimensions(element));
  59. return reinterpret_cast<DecoratorDataHandle>(data);
  60. }
  61. // Called to release element data generated by this decorator.
  62. void DecoratorTiledImage::ReleaseElementData(DecoratorDataHandle element_data)
  63. {
  64. delete reinterpret_cast< Geometry* >(element_data);
  65. }
  66. // Called to render the decorator on an element.
  67. void DecoratorTiledImage::RenderElement(Element* element, DecoratorDataHandle element_data)
  68. {
  69. Geometry* data = reinterpret_cast< Geometry* >(element_data);
  70. data->Render(element->GetAbsoluteOffset(Box::PADDING));
  71. }
  72. }
  73. }