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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCOREELEMENTHANDLE_H
- #define ROCKETCOREELEMENTHANDLE_H
- #include "../../Include/Rocket/Core/Header.h"
- #include "../../Include/Rocket/Core/Element.h"
- namespace Rocket {
- namespace Core {
- /**
- A derivation of an element for use as a mouse handle. A handle is designed to be instanced and attached as a non-
- DOM element to a window-style element, and listened to for movement events which can be responsed to to move or
- resize the element as appropriate.
- @author Peter Curry
- */
- class ROCKETCORE_API ElementHandle : public Element
- {
- public:
- ElementHandle(const String& tag);
- virtual ~ElementHandle();
- protected:
- virtual void OnAttributeChange(const AttributeNameList& changed_attributes);
- virtual void ProcessEvent(Event& event);
- Vector2i drag_start;
- Vector2f move_original_position;
- Vector2f size_original_size;
- Element* move_target;
- Element* size_target;
- bool initialised;
- };
- }
- }
- #endif
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