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- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "precompiled.h"
- #include "FontEffectOutline.h"
- namespace Rocket {
- namespace Core {
- FontEffectOutline::FontEffectOutline()
- {
- width = 0;
- // Default the z-index of an outline effect to be behind the main layer.
- SetZIndex(-1);
- }
- FontEffectOutline::~FontEffectOutline()
- {
- }
- // Returns true.
- bool FontEffectOutline::HasUniqueTexture() const
- {
- return true;
- }
- // Initialise the outline effect.
- bool FontEffectOutline::Initialise(int _width)
- {
- if (_width <= 0)
- return false;
- width = _width;
- filter.Initialise(width, ConvolutionFilter::DILATION);
- for (int x = -width; x <= width; ++x)
- {
- for (int y = -width; y <= width; ++y)
- {
- float weight = 1;
- float distance = Math::SquareRoot(float(x * x + y * y));
- if (distance > width)
- {
- weight = (width + 1) - distance;
- weight = Math::Max(weight, 0.0f);
- }
- filter[x + width][y + width] = weight;
- }
- }
- return true;
- }
- // Resizes and repositions the glyph to fit the outline.
- bool FontEffectOutline::GetGlyphMetrics(Vector2i& origin, Vector2i& dimensions, const FontGlyph& ROCKET_UNUSED_PARAMETER(glyph)) const
- {
- ROCKET_UNUSED(glyph);
- if (dimensions.x * dimensions.y > 0)
- {
- origin.x -= width;
- origin.y -= width;
- dimensions.x += width;
- dimensions.y += width;
- return true;
- }
- return false;
- }
- // Expands the original glyph texture for the outline.
- void FontEffectOutline::GenerateGlyphTexture(byte* destination_data, const Vector2i& destination_dimensions, int destination_stride, const FontGlyph& glyph) const
- {
- filter.Run(destination_data, destination_dimensions, destination_stride, glyph.bitmap_data, glyph.bitmap_dimensions, Vector2i(width, width));
- }
- }
- }
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