Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Jérémie Dumas f2cb6ed368 Update min_quad_with_fixed.cpp 5 年之前
.github 83b8e45103 Keep reference to multiple material when reading obj (#1280) 6 年之前
cmake ea0515088e Add CMake file to sort targets into folders (#1383) 6 年之前
include f2cb6ed368 Update min_quad_with_fixed.cpp 5 年之前
tests 3637cf3ca9 missed a colon 6 年之前
tutorial 77ed6247cb Add colormap option to set_data + update jet implementation. (#1372) 6 年之前
.appveyor.yml 3d8635fcfb removed old python binding 6 年之前
.gitignore 72f08a45b8 ignore tests data 7 年之前
.mailmap 83eacd6100 mailmap test 11 年之前
.travis.yml e9468f9f33 Merge branch 'dev' into python 6 年之前
CMakeLists.txt ea0515088e Add CMake file to sort targets into folders (#1383) 6 年之前
LICENSE.GPL 166ae80c7e strip copyrights 12 年之前
LICENSE.MPL2 166ae80c7e strip copyrights 12 年之前
README.md fc7ecbb046 Warning about rewritten history (fix #992). 7 年之前

README.md

libigl - A simple C++ geometry processing library

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Documentation, tutorial, and instructions at https://libigl.github.io.

:exclamation: On October 15, 2018, a new, cleaned-up history was pushed onto the main libigl repository. To learn more about the consequences of this, and troubleshooting, please read this page.