Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson e2904e4df6 derived majorType from params 3 лет назад
.github a95612e2c9 Fix Windows GitHub Actions 3 лет назад
cmake 068a28f431 Revert "eigen -> v3.4.0" 3 лет назад
include e2904e4df6 derived majorType from params 3 лет назад
tests c8dbedc77b Merge branch 'reworkSparseRepmat' of https://github.com/paul0noah/libigl into paul0noah-reworkSparseRepmat 3 лет назад
tutorial 068a28f431 Revert "eigen -> v3.4.0" 3 лет назад
.gitignore f8f2c70aee restoring vim/macos debris in gitignore 4 лет назад
.mailmap 83eacd6100 mailmap test 11 лет назад
CMakeLists.txt f9547b8e56 Compile GMP and MPFR from source (#1985) 3 лет назад
LICENSE.GPL 166ae80c7e strip copyrights 12 лет назад
LICENSE.MPL2 166ae80c7e strip copyrights 12 лет назад
LibiglOptions.cmake.sample 4166366c3b rm _WITH in module switches 4 лет назад
README.md b0fd49d598 CMake refactor (#1805) 4 лет назад

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

🚨 Important
The latest version of libigl (v2.4.0) introduces some breaking changes to its CMake build system. Please read our changelog page for instructions on how to update your project accordingly.