瀏覽代碼

Updated changelog.

Alex Szpakowski 10 年之前
父節點
當前提交
70ea0e1f3f
共有 1 個文件被更改,包括 15 次插入0 次删除
  1. 15 0
      changes.txt

+ 15 - 0
changes.txt

@@ -3,6 +3,7 @@ LOVE 0.9.2 [Baby Inspector]
 
 
   Released: N/A
   Released: N/A
 
 
+  * Added Lua 5.3's UTF-8 module (via utf8 = require("utf8")).
   * Added Shader:getExternVariable.
   * Added Shader:getExternVariable.
   * Added several new canvas texture formats.
   * Added several new canvas texture formats.
   * Added love.graphics.getCanvasFormats.
   * Added love.graphics.getCanvasFormats.
@@ -12,6 +13,7 @@ LOVE 0.9.2 [Baby Inspector]
   * Added SpriteBatch:flush.
   * Added SpriteBatch:flush.
   * Added love.graphics.getStats.
   * Added love.graphics.getStats.
   * Added "mirroredrepeat" wrap mode.
   * Added "mirroredrepeat" wrap mode.
+  * Added love.audio.setDopplerScale and love.audio.getDopplerScale.
   * Added optional duration argument to Joystick:setVibration.
   * Added optional duration argument to Joystick:setVibration.
   * Added love.joystick.loadGamepadMappings and love.joystick.saveGamepadMappings.
   * Added love.joystick.loadGamepadMappings and love.joystick.saveGamepadMappings.
   * Added Joint:setUserData and Joint:getUserData.
   * Added Joint:setUserData and Joint:getUserData.
@@ -20,8 +22,13 @@ LOVE 0.9.2 [Baby Inspector]
   * Added Contact:getFixtures and Body:getContactList.
   * Added Contact:getFixtures and Body:getContactList.
   * Added Body:getWorld.
   * Added Body:getWorld.
   * Added Body:getJointList.
   * Added Body:getJointList.
+  * Added Body/Contact/Fixture/Joint/World:isDestroyed.
+  * Added love.mousemoved event callback.
+  * Added love.mouse.setRelativeMode and love.mouse.getRelativeMode.
+  * Added Scancode enums, love.keyboard.getKeyFromScancode, and love.keyboard.getScancodeFromKey.
   * Added love.window.getDisplayName.
   * Added love.window.getDisplayName.
   * Added love.window.minimize.
   * Added love.window.minimize.
+  * Added love.window.maximize.
   * Added love.window.showMessageBox.
   * Added love.window.showMessageBox.
   * Added 'refreshrate' field to the table returned by love.window.getMode.
   * Added 'refreshrate' field to the table returned by love.window.getMode.
   * Added love.window.toPixels and love.window.fromPixels.
   * Added love.window.toPixels and love.window.fromPixels.
@@ -33,11 +40,16 @@ LOVE 0.9.2 [Baby Inspector]
   * Deprecated the 'hdrcanvas' graphics feature enum in favor of getCanvasFormats.
   * Deprecated the 'hdrcanvas' graphics feature enum in favor of getCanvasFormats.
   * Deprecated the 'dxt' and 'bc5' graphics feature enums in favor of getCompressedImageFormats.
   * Deprecated the 'dxt' and 'bc5' graphics feature enums in favor of getCompressedImageFormats.
 
 
+  * Fixed crashes when love objects are used in multiple threads.
   * Fixed love.filesystem.setIdentity breaking in some situations when called multiple times.
   * Fixed love.filesystem.setIdentity breaking in some situations when called multiple times.
   * Fixed the default love.filesystem identity when in Fused mode in Windows.
   * Fixed the default love.filesystem identity when in Fused mode in Windows.
   * Fixed love.system.openURL sometimes blocking indefinitely on Linux.
   * Fixed love.system.openURL sometimes blocking indefinitely on Linux.
   * Fixed love.joystick.setGamepadMapping.
   * Fixed love.joystick.setGamepadMapping.
   * Fixed the order of vertices in ChainShapes.
   * Fixed the order of vertices in ChainShapes.
+  * Fixed love.mouse.getPosition returning outdated values if love.mouse.setPosition is used in the same frame.
+  * Fixed love.graphics.newFont to error when given an invalid size argument.
+  * Fixed the filename and backtrace given when love.graphics.print errors.
+  * Fixed a small memory leak if love.graphics.newCanvas errors.
   * Fixed shader:getWarnings returning unnecessary information.
   * Fixed shader:getWarnings returning unnecessary information.
   * Fixed some cases of noncompliant shader code not properly erroring on some nvidia drivers.
   * Fixed some cases of noncompliant shader code not properly erroring on some nvidia drivers.
   * Fixed a potential crash when Shader objects are garbage collected.
   * Fixed a potential crash when Shader objects are garbage collected.
@@ -59,6 +71,9 @@ LOVE 0.9.2 [Baby Inspector]
 
 
   * Renamed all cases of FSAA to MSAA. The FSAA names still exist for backward-compatibility.
   * Renamed all cases of FSAA to MSAA. The FSAA names still exist for backward-compatibility.
 
 
+  * Updated the Windows executable to automatically prefer the higher performance GPU on nvidia Optimus systems.
+  * Updated the --console command-line argument in Windows to open the console before conf.lua is loaded.
+  * Updated the love executable to verify that the love library's version matches.
   * Updated the Lua wrapper code for modules to avoid crashes when the module's instance is created, deleted, and recreated.
   * Updated the Lua wrapper code for modules to avoid crashes when the module's instance is created, deleted, and recreated.
   * Updated internal code for handling garbage collection of love objects to be more efficient.
   * Updated internal code for handling garbage collection of love objects to be more efficient.
   * Updated love's initialization code to trigger a Lua error if love.conf has an error in it.
   * Updated love's initialization code to trigger a Lua error if love.conf has an error in it.