Commit History

Author SHA1 Message Date
  Alex Szpakowski 39db975cb5 Added release date for 0.9.2 10 years ago
  Bart van Strien 902a7cb68b Update debian package files to the 0.9.2~rc1 version 10 years ago
  Alex Szpakowski 5e088aa183 Updated changelog 10 years ago
  Bart van Strien 600a369d77 Allow calling newRasterizer without arguments from newFont again 10 years ago
  Alex Szpakowski d82d2c93b6 If love is run from an existing console window in Windows, it will use that for stdout (when console mode is enabled via love.conf or --console) rather than creating a new console. 10 years ago
  Alex Szpakowski 320ec8b472 Added love.filesystem.getRealDirectory(filepath). 10 years ago
  Alex Szpakowski 70ea0e1f3f Updated changelog. 10 years ago
  Alex Szpakowski 685c77acd9 Fixed the Windows CMake build. 10 years ago
  Alex Szpakowski a84367ef38 Prefer the higher performance GPU on Windows systems that use nvidia optimus (resolves issue #984.) 10 years ago
  Alex Szpakowski 2a09774a54 Fixed love.graphics.newFont. 10 years ago
  Alex Szpakowski a314b18515 Added love.keyboard.getKeyFromScancode and love.keyboard.getScancodeFromKey. Resolves issue #982. 10 years ago
  Alex Szpakowski 695ab41915 Added love.audio.set/getDopplerScale. 10 years ago
  Alex Szpakowski ea2e45f4e2 Renamed love.mouse.setRelative to love.mouse.setRelativeMode, removed some unused OpenGL code. 10 years ago
  Alex Szpakowski 8989e39b1e A better fix for love.mouse.setPosition not updating the return values of love.window.getPosition until the next love.event.pump call on Windows and Linux. 10 years ago
  Alex Szpakowski f6bd177f84 A debug print statement snuck in there... 10 years ago
  Alex Szpakowski 9cf1868b81 Fixed the point style and color mask getting reset in love.window.setMode (thanks Shell32) 10 years ago
  Alex Szpakowski 665cdc4ae7 Moved the default Font logic from the graphics.lua script to the Graphics and Font module C++ code. Moved love.graphics.setNewFont from the graphics.lua script to the Graphics module Lua wrapper code. Moved the Vera.ttf data from the graphics.lua script to its own file inside the Font module. 10 years ago
  Alex Szpakowski 72f98b9c8f love's overloaded love.graphics.print and love.graphics.printf functions now use proper tail calls, which fixes the filename and backtrace given if those functions cause an error. 10 years ago
  Alex Szpakowski 423e35fd76 TrueType rasterizers now error properly when given an invalid size argument. 10 years ago
  Bart van Strien 33d2331255 Adjust version header to resolve linker conflict with two definitions of love::VERSION in android builds 10 years ago
  Alex Szpakowski cf60cf89fc De-namespaced a class, to make it less verbose. 10 years ago
  Alex Szpakowski e662fbdf80 Removed some dumb/redundant comments. 10 years ago
  Alex Szpakowski 222d4cfdc8 Maybe fixed Windows build? 10 years ago
  Alex Szpakowski b876255442 Cleaned up some graphics code. 10 years ago
  Alex Szpakowski e71c15e650 Fixed a minor memory leak caused by certain rare error conditions in love.graphics.newCanvas. 10 years ago
  Alex Szpakowski 5c46149afb Properly set shader dirty flags for love_ScreenSize when love.window.setMode is called. 10 years ago
  Alex Szpakowski 18569979e9 Better cleanup when the graphics and window subsystems are destroyed and restarted. 10 years ago
  Alex Szpakowski e82d1dfe54 Added Lua 5.3's UTF-8 module to LÖVE. Resolves issue #951. 10 years ago
  Alex Szpakowski b4f2a9417a Added new event callback love.mousemoved(x, y, xrel, yrel), where xrel and yrel are the amount of pixels moved since the last event. Added love.mouse.setRelative(bool relative) and love.mouse.isRelative. Resolves issue #470. 10 years ago
  Alex Szpakowski dff496bdb5 Passing --console to love.exe now opens the console before conf.lua is loaded. 10 years ago