Bart van Strien
|
03927f5207
Use a fixed module loading order (bug #261)
|
il y a 14 ans |
Bart van Strien
|
cf2bfcc4a2
Fix more memory leaks (issue #327)
|
il y a 14 ans |
vrld
|
aedf532cdc
Fix 3/4 of issue #327: memory allocation issues.
|
il y a 14 ans |
Bart van Strien
|
f9077ee1a6
Store the vera font as file data, instead of doing that every time it is loaded
|
il y a 14 ans |
Bart van Strien
|
f0aa29f9a5
The actual commit
|
il y a 14 ans |
Bart van Strien
|
49ec65dbf3
Oops, didn't have a clean tree
|
il y a 14 ans |
Bart van Strien
|
d8666202cd
Improve compatibility check (I still can't believe robin was right)
|
il y a 14 ans |
vrld
|
9d63f08472
Make GLSL compiler messages NULL-terminated strings, even if they already are.
|
il y a 14 ans |
Bill Meltsner
|
7eb1cef99c
Update Xcode project for newly abstractified modules
|
il y a 14 ans |
rude
|
2753c62985
Abstractify some modules completely: timer, keyboard and mouse.
|
il y a 14 ans |
vrld
|
cd66b01da3
Add GLSL version number check to PixelEffect::isSupported()
|
il y a 14 ans |
vrld
|
f296fbb903
Add format guard
|
il y a 14 ans |
Bart van Strien
|
d8b1d67a34
Centralize NPOT support check for image, export it to isSupported
|
il y a 14 ans |
Bill Meltsner
|
a6eca47cef
Add love.audio.stop() call to the error handlers
|
il y a 14 ans |
Bart van Strien
|
dc66ea20c1
Add SpriteBatch:set(q) and make add(q) return the index
|
il y a 14 ans |
Bill Meltsner
|
7a15953595
Add cstddef include so certain compilers don't complain about NULL not being declared
|
il y a 14 ans |
Bill Meltsner
|
ae02ee573c
Update MSVC project
|
il y a 14 ans |
Bill Meltsner
|
b3e80e389b
Update Xcode project for 4.2 (still 3.2-compatible)
|
il y a 14 ans |
Bart van Strien
|
bc2dd6f75b
Enola Gay delivers again
|
il y a 14 ans |
Bill Meltsner
|
cb6bde5ad7
Always use protection
|
il y a 14 ans |
Bill Meltsner
|
d20f42c230
this machine kills compiler warnings
|
il y a 14 ans |
Bart van Strien
|
b32464f0d3
Forward box2d asserts to exception, then catch those in the new* functions
|
il y a 14 ans |
Bill Meltsner
|
57f9cf439e
Add LOVE_UNUSED macro to stamp out all those "unused parameter" warnings
|
il y a 14 ans |
Bill Meltsner
|
56ae3a95fc
Bring back some elements of better Body destruction that got lost in the merge
|
il y a 14 ans |
Bill Meltsner
|
d40b25c1e6
Hindenmerge
|
il y a 14 ans |
vrld
|
5eb26e8f7e
Probably fix issue #312. Needs more testing with intel cards.
|
il y a 14 ans |
vrld
|
51443454c2
Determine FramebufferStrategy only once
|
il y a 14 ans |
vrld
|
6b7b68ebd0
Fix issue #314: Can't use #define in shader code.
|
il y a 14 ans |
Bill Meltsner
|
c5cf3fefeb
that awkward moment when you forget you can't automatically allocate arrays with variable expressions in C++
|
il y a 14 ans |
Bill Meltsner
|
bc0cd3b2d5
Changing flipping broke Canvas:getImageData - fortunately, it also made it much simpler (fixes issue #311)
|
il y a 14 ans |