Commit History

Author SHA1 Message Date
  Alex Szpakowski 34bf847913 Removed redundant definition of ChainShape:getChildCount. 10 years ago
  Alex Szpakowski 6e92bd8302 Improved the argument type checking for World:setCallbacks, World:setContactFilter, World:queryBoundingBox, and World:rayCast. 10 years ago
  Alex Szpakowski 90a3c2b8ba Added Text:setFont. 10 years ago
  Alex Szpakowski f29567160a Fixed love.audio.stop() not rewinding streaming Sources. 10 years ago
  Alex Szpakowski 33e1d2736d Removed restrictions preventing sRGB and non-sRGB canvases from being used together when doing multi-canvas rendering. 10 years ago
  Alex Szpakowski 5c49898cdf Fixed lines drawn using the 'none' line join mode having missing sections of each line segment. 10 years ago
  Alex Szpakowski 8e42f591ce Updated the iOS xcode project search paths for the luajit headers and static library. 10 years ago
  Alex Szpakowski e7f56241ec Removed the callback argument from love.filesystem.getDirectoryItems (resolves issue #877.) 10 years ago
  Alex Szpakowski 289eeb4fe0 Added Channel:performAtomic(func, ...). Resolves issue #1034. 10 years ago
  Alex Szpakowski 97806f87c0 Replaced Simplex noise with Perlin noise for the 3D and 4D variants of love.math.noise, to avoid patent-infringement issues (resolves issue #997.) 10 years ago
  Alex Szpakowski c62b005ff3 Changed the default mipmap filter to be 'linear' instead of 'nearest'. 10 years ago
  Alex Szpakowski d8a68d6ce1 Updated iOS-specific graphics code to use the latest SDL changes. 10 years ago
  Alex Szpakowski 2a482f8e98 Updated stb_image to version 2.0.3. 10 years ago
  Alex Szpakowski f2ab02da13 Mostly fixed the precision of love's uniform matrices not matching between shader stages in OpenGL ES. 10 years ago
  Alex Szpakowski 4c9b2105cd Updated the changelog 10 years ago
  Alex Szpakowski 2844499ef7 Added the ability to have custom vertex attributes in Meshes (resolves issue #768.) 10 years ago
  Alex Szpakowski f8ff50cfde Fixed Image:refresh for sRGB images when OpenGL ES 2 is being used. 10 years ago
  Alex Szpakowski cf0968fc6d Avoid some VC++ compiler warnings 10 years ago
  Alex Szpakowski 2a6bffaa5a Prevent sRGB and non-sRGB Canvas formats from being used together in multi-canvas rendering (MRTs), due to driver bugs. 10 years ago
  Dermoumi Sid 6a07823224 Fixed shearing resetting transformations 10 years ago
  Alex Szpakowski a17fed2a1e Fixed utf8.char. 10 years ago
  Alex Szpakowski 3aafab9607 Hopefully fixed compilation in Windows. 10 years ago
  Alex Szpakowski cffa899e03 Explicitly mention SDL in the error message caused by SDL subsystem initialization failure. 10 years ago
  Alex Szpakowski 86d41620dd Replaced the mouse button constants ("l", "r", "m", etc.) with button numbers. 1 is the primary button, 2 is the secondary button, 3 is middle-mouse, etc. Resolves issue #1019. 10 years ago
  Alex Szpakowski 78dd8bc547 Added love.touch.getPressure(touchid). Not useful on most touch-capable devices, but I do expect Apple's Force Touch to make it into iPhones in the near future. 10 years ago
  Alex Szpakowski b8cb16dc95 Updated changelog 10 years ago
  Alex Szpakowski a29b349014 Added love.math.compress(data, format [, level]) and love.math.decompress(compresseddata) / love.math.decompress(compressedstring, format). 10 years ago
  Alex Szpakowski 4d92d00aff Fixed compilation on OSX/Windows/iOS 10 years ago
  Bart van Strien 37f04a7f3d Set LOVE_LINUX when compiling under BSD (see issue #867) 10 years ago
  vrld f32d770cf6 Add BezierCurve:getSegment(t1, t2) 10 years ago