Commit History

Author SHA1 Message Date
  Alex Szpakowski 4704c4e19e Cleaned up some ParticleSystem and Quad code 12 years ago
  Alex Szpakowski 318f335c7c ParticleSystem:setQuads can now accept a table argument, cleaned up the ParticleSystem quad code 12 years ago
  Alex Szpakowski d30809ebff Added ParticleSystem:setQuads(q1, q2, ...), quads are chosen based on current particle lifetime in a similar style to ParticleSystem:setColors 12 years ago
  Alex Szpakowski 1945b7975d Cleaned up exception handling code when creating new fonts, spritebatches, and shaders 12 years ago
  Alex Szpakowski 96161c66f6 Updated copyright text for the new year 12 years ago
  Alexander Szpakowski 8fdd6cbbb2 Merged in from main repository (originally from love-mipmap fork) 12 years ago
  Alexander Szpakowski eb98e8cc48 Removed unnecessary tabs in empty lines, fixed texture filtering when the minification and mipmap filter are the same 12 years ago
  Alexander Szpakowski 6560019829 opengl graphics module files now always include OpenGL.h rather than GLee.h 12 years ago
  rude 54498ce378 Apply slime73's ParticleSystem patch. 12 years ago
  vrld 4ec7609d37 Fix issue #437: Area-based particle spawn. 13 years ago
  Bart van Strien 7793e7f02f CRLF to LF 13 years ago
  rude 81c38e22d0 Applied the new style guidelines. 13 years ago
  Bill Meltsner 86abc9323b Add ParticleSystem:getPosition (issue #368) 13 years ago
  Bill Meltsner be55579a22 Happy New Year, have an enormous diff 13 years ago
  vrld a855a01f02 Fix two particle system typos (thanks, Boolsheet!) 13 years ago
  Bill Meltsner 969c53e592 make love build on OS X again - there's no need to include gl.h directly, GLee.h does that for us in a cross-platform way 13 years ago
  Bart van Strien 7c8fff979a Create love.window, abstract SDL out of love.graphics 13 years ago
  Bart van Strien 0aae9684b3 Automated formatting fix 13 years ago
  rude 9a4b921605 Particles now have fixed origin. (ParticleSystem::SetPosition will only affect 14 years ago
  rude e1d1ebb2f1 Fix warnings in MSVC 2010. 14 years ago
  vrld d420d68048 Add shear transformation and transform object (issue #152). 14 years ago
  vrld 2425ea9979 Change particle system to accept an arbitrary number of colors and sizes to inerpolate. 14 years ago
  Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 14 years ago
  rude ea38442770 Fixed VS project files, and a bug where ParticleSystem::setSprite did not retain the new Image. 15 years ago
  Bill Meltsner 80bea88c9f replaced a few hardcoded radian->degree conversions with LOVE_TODEG 15 years ago
  rude aa01c984b9 Updated all dates to 2010. 15 years ago
  [email protected] af01b840a1 Several rad2deg conversions for glRotate 15 years ago
  [email protected] 692fd9a890 Converted ParticleSystem to radians 15 years ago
  bill@Ixion 8d666d0284 user can now manually set the offset for particle rotation 16 years ago
  bill@Ixion 98db275e76 particles now rotate around their center 16 years ago