Alex Szpakowski
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548293e100
Don’t call unnecessary OpenGL APIs in love.graphics.setColor
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8 years ago |
Alex Szpakowski
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66749e874f
love.graphics Video code is upwards-compatible with GL3.
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8 years ago |
Alex Szpakowski
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f12596dd19
More code restructuring.
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8 years ago |
Alex Szpakowski
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d26002f5cc
Revamped and streamlined retina / high-DPI support (resolves issue #1122).
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8 years ago |
Alex Szpakowski
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8aa6725039
Cleaned up some duplicated pixel format-related code in Font files.
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8 years ago |
Alex Szpakowski
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52b7b0f80d
Unify separate GL/GLES code paths for love’s built in matrices in shaders.
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8 years ago |
Alex Szpakowski
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0d2e08baff
Implement automatic batching for points, lines, shapes, and images/quads.
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8 years ago |
Alex Szpakowski
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0a8c6f3ee6
Cleaned up some love.graphics code.
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8 years ago |
Alex Szpakowski
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0a3adc0839
Unify pixel format enums for ImageData, CompressedImageData, and Canvas into a single PixelFormat enum.
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8 years ago |
Alex Szpakowski
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f85ee6b504
Add some more graphics feature and limit queries (resolves issue #1234).
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8 years ago |
Alex Szpakowski
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bed9bc1bae
We don’t need a list of projection matrices..
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8 years ago |
Alex Szpakowski
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3e80ec2257
Render pass API. Replaces love.graphics.setCanvas and friends.
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8 years ago |
Alex Szpakowski
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a9d935caa1
Fixed compilation
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8 years ago |
Alex Szpakowski
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2222bb37d2
Removed gl.bindTexture, so it won't get accidentally used.
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8 years ago |
Alex Szpakowski
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14f1afa446
Reduce redundant glActiveTexture calls.
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8 years ago |
Alex Szpakowski
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d1c5edd792
Prevent redundant glBindBuffer calls.
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8 years ago |
Alex Szpakowski
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901cc362df
Added 'shaderswitches' to love.graphics.getStats.
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9 years ago |
Alex Szpakowski
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8b07bad15e
Fixed the build.
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9 years ago |
Alex Szpakowski
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9ebd759851
Don't call glGetFloat every time love.graphics.getSystemLimits is called.
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9 years ago |
Alex Szpakowski
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abd3c64bc5
Moved another AMD-specific driver bug workaround to the OpenGL Bugs struct.
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9 years ago |
Alex Szpakowski
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6d6d805858
Workaround for love.graphics.clear + love.graphics.setCanvas AMD driver bug, take two.
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9 years ago |
Alex Szpakowski
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4f093e7fac
Added a workaround for an AMD driver bug where setCanvas + clear + setCanvas doesn't work.
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9 years ago |
Alex Szpakowski
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46a2e7b85c
Happy new year! 🎉
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9 years ago |
Alex Szpakowski
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538f3869c5
Don't query the current texture bindings when initializing OpenGL.
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9 years ago |
Alex Szpakowski
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6036454a20
Fixed up some code.
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9 years ago |
Alex Szpakowski
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4c82c96369
Added a new texture wrap mode "clampzero", which outputs transparent black (or opaque black for textures without an alpha channel) rather than the texture's edge colors, when it's drawn or sampled from outside of its regular texture coordinate range.
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9 years ago |
Alex Szpakowski
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890802c0a3
Use a more descriptive error message if love.graphics.newImage fails because the OpenGL texture can't be created.
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9 years ago |
Martin Felis
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f6448116cc
Fixed OpenGL ES function loading on some Android devices.
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10 years ago |
Alex Szpakowski
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af06203a4a
Moved the appveyor script to a subfolder and updated it to properly choose Visual Studio 2012 and to create a post-build zip file.
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10 years ago |
Alex Szpakowski
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d8fd1413d6
Renamed the internal 'Matrix' class to 'Matrix4'.
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10 years ago |