Commit History

Author SHA1 Message Date
  Alex Szpakowski 548293e100 Don’t call unnecessary OpenGL APIs in love.graphics.setColor 8 years ago
  Alex Szpakowski 66749e874f love.graphics Video code is upwards-compatible with GL3. 8 years ago
  Alex Szpakowski f12596dd19 More code restructuring. 8 years ago
  Alex Szpakowski d26002f5cc Revamped and streamlined retina / high-DPI support (resolves issue #1122). 8 years ago
  Alex Szpakowski 8aa6725039 Cleaned up some duplicated pixel format-related code in Font files. 8 years ago
  Alex Szpakowski 52b7b0f80d Unify separate GL/GLES code paths for love’s built in matrices in shaders. 8 years ago
  Alex Szpakowski 0d2e08baff Implement automatic batching for points, lines, shapes, and images/quads. 8 years ago
  Alex Szpakowski 0a8c6f3ee6 Cleaned up some love.graphics code. 8 years ago
  Alex Szpakowski 0a3adc0839 Unify pixel format enums for ImageData, CompressedImageData, and Canvas into a single PixelFormat enum. 8 years ago
  Alex Szpakowski f85ee6b504 Add some more graphics feature and limit queries (resolves issue #1234). 8 years ago
  Alex Szpakowski bed9bc1bae We don’t need a list of projection matrices.. 8 years ago
  Alex Szpakowski 3e80ec2257 Render pass API. Replaces love.graphics.setCanvas and friends. 8 years ago
  Alex Szpakowski a9d935caa1 Fixed compilation 8 years ago
  Alex Szpakowski 2222bb37d2 Removed gl.bindTexture, so it won't get accidentally used. 8 years ago
  Alex Szpakowski 14f1afa446 Reduce redundant glActiveTexture calls. 8 years ago
  Alex Szpakowski d1c5edd792 Prevent redundant glBindBuffer calls. 8 years ago
  Alex Szpakowski 901cc362df Added 'shaderswitches' to love.graphics.getStats. 9 years ago
  Alex Szpakowski 8b07bad15e Fixed the build. 9 years ago
  Alex Szpakowski 9ebd759851 Don't call glGetFloat every time love.graphics.getSystemLimits is called. 9 years ago
  Alex Szpakowski abd3c64bc5 Moved another AMD-specific driver bug workaround to the OpenGL Bugs struct. 9 years ago
  Alex Szpakowski 6d6d805858 Workaround for love.graphics.clear + love.graphics.setCanvas AMD driver bug, take two. 9 years ago
  Alex Szpakowski 4f093e7fac Added a workaround for an AMD driver bug where setCanvas + clear + setCanvas doesn't work. 9 years ago
  Alex Szpakowski 46a2e7b85c Happy new year! 🎉 9 years ago
  Alex Szpakowski 538f3869c5 Don't query the current texture bindings when initializing OpenGL. 9 years ago
  Alex Szpakowski 6036454a20 Fixed up some code. 9 years ago
  Alex Szpakowski 4c82c96369 Added a new texture wrap mode "clampzero", which outputs transparent black (or opaque black for textures without an alpha channel) rather than the texture's edge colors, when it's drawn or sampled from outside of its regular texture coordinate range. 9 years ago
  Alex Szpakowski 890802c0a3 Use a more descriptive error message if love.graphics.newImage fails because the OpenGL texture can't be created. 9 years ago
  Martin Felis f6448116cc Fixed OpenGL ES function loading on some Android devices. 10 years ago
  Alex Szpakowski af06203a4a Moved the appveyor script to a subfolder and updated it to properly choose Visual Studio 2012 and to create a post-build zip file. 10 years ago
  Alex Szpakowski d8fd1413d6 Renamed the internal 'Matrix' class to 'Matrix4'. 10 years ago