Alex Szpakowski
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6b538b5827
The emission rate for ParticleSystems is no longer restricted to integer numbers.
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11 years ago |
Alex Szpakowski
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7556fde5e6
Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA.
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11 years ago |
Alex Szpakowski
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29f47d9a10
Changed particle spawning behaviour in ParticleSystems to spawn at an interpolated position between the location at the previous update and the current one. This results in much smoother behaviour when moving a ParticleSystem constantly via ParticleSystem:setPosition.
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11 years ago |
Alex Szpakowski
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3120a0e650
Goodbye 2013, hello 2014!
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11 years ago |
Alex Szpakowski
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aa69a695d3
Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).
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11 years ago |
Alex Szpakowski
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27f36455e8
Fixed ParticleSystem:clone not duplicating position and area spread properly
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11 years ago |
Alex Szpakowski
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bccac13432
Added ParticleSystem:clone()
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11 years ago |
rude
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27de844472
Include <algorithm> when std::min/max is used.
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11 years ago |
Alex Szpakowski
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43b3629e01
Improved performance of Image:refresh
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12 years ago |
Alex Szpakowski
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fb34f5bc9e
Auto-padded NPOT images' texture coordinates are now scaled at draw time via the texture matrix (fixes auto-padded images with Meshes.) Also fixed love.graphics.newQuad.
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12 years ago |
Alex Szpakowski
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bcee9a222b
Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons
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12 years ago |
Alex Szpakowski
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5de43a7207
The Vertex struct is now recognized as POD by C++, also fixed the name to be consistent with other love structs
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12 years ago |
Alex Szpakowski
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713e050b56
Removed some ParticleSystem methods which existed but did nothing since version 0.5.0 or earlier
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12 years ago |
Alex Szpakowski
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dc755ed375
Removed ParticleSystem:getX/getY (resolves issue #633)
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12 years ago |
Alex Szpakowski
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0447d1e7c5
Changed love.math.randomnormal([mean], stddev) to love.math.randomNormal(stddev, [mean]);
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12 years ago |
Alex Szpakowski
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d5ef29e015
Removed the optional variation parameter from ParticleSystem:setSpin (issue #634). ParticleSystem:setSpinVariation still exists.
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12 years ago |
Alex Szpakowski
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da7bc06976
ParticleSystem:setSizes no longer resets size variation to 0 (issue #640)
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12 years ago |
Alex Szpakowski
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de745aa37c
Fixed ParticleSystem drawing order (issue #604) & added ParticleSystem:s/getInsertMode. Thanks @Boolsheet!
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12 years ago |
Alex Szpakowski
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abd31ca4e2
Fixed ParticleSystems and Files crashing instead of erroring when given bad sizes (issue #666)
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12 years ago |
Alex Szpakowski
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35984790e5
Added a way for love's reference-counted objects to be released more safely in some situations (e.g. setters)
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12 years ago |
Alex Szpakowski
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0545138f1e
Added ParticleSystem:isStopped (issue #623)
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12 years ago |
Alex Szpakowski
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0c58d5d46a
Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621)
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12 years ago |
Bart van Strien
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16e27d95b1
Rename ParticleSystem:setLifetime/setParticleLife and getters to setEmitterLifetime/setParticleLifetime (issue #601)
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12 years ago |
Alex Szpakowski
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4c616e409b
Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602)
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12 years ago |
vrld
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71317c4359
Add Geometries (replaces Quads).
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12 years ago |
Alex Szpakowski
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426ca03315
Added ParticleSystem:setLinearAcceleration(xmin, ymin, xmax, ymax) and removed ParticleSystem:setGravity (issue #599)
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12 years ago |
Alex Szpakowski
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b6247f9ae1
Added many getters of questionable utility to ParticleSystems.
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12 years ago |
Alex Szpakowski
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6fd3038405
Improved clarity/readability of internal OpenGL state shadowing functions
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12 years ago |
Alex Szpakowski
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2d0b3b5226
ParticleSystems now use their own RNG instead of the global one (prevents ParticleSystems from modifying the global math.random state)
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12 years ago |
Alex Szpakowski
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d98e2cb40c
Renamed randnormal to randomnormal
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12 years ago |