Commit History

Author SHA1 Message Date
  Alex Szpakowski 6b538b5827 The emission rate for ParticleSystems is no longer restricted to integer numbers. 11 years ago
  Alex Szpakowski 7556fde5e6 Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA. 11 years ago
  Alex Szpakowski 29f47d9a10 Changed particle spawning behaviour in ParticleSystems to spawn at an interpolated position between the location at the previous update and the current one. This results in much smoother behaviour when moving a ParticleSystem constantly via ParticleSystem:setPosition. 11 years ago
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 years ago
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 years ago
  Alex Szpakowski 27f36455e8 Fixed ParticleSystem:clone not duplicating position and area spread properly 11 years ago
  Alex Szpakowski bccac13432 Added ParticleSystem:clone() 11 years ago
  rude 27de844472 Include <algorithm> when std::min/max is used. 11 years ago
  Alex Szpakowski 43b3629e01 Improved performance of Image:refresh 12 years ago
  Alex Szpakowski fb34f5bc9e Auto-padded NPOT images' texture coordinates are now scaled at draw time via the texture matrix (fixes auto-padded images with Meshes.) Also fixed love.graphics.newQuad. 12 years ago
  Alex Szpakowski bcee9a222b Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons 12 years ago
  Alex Szpakowski 5de43a7207 The Vertex struct is now recognized as POD by C++, also fixed the name to be consistent with other love structs 12 years ago
  Alex Szpakowski 713e050b56 Removed some ParticleSystem methods which existed but did nothing since version 0.5.0 or earlier 12 years ago
  Alex Szpakowski dc755ed375 Removed ParticleSystem:getX/getY (resolves issue #633) 12 years ago
  Alex Szpakowski 0447d1e7c5 Changed love.math.randomnormal([mean], stddev) to love.math.randomNormal(stddev, [mean]); 12 years ago
  Alex Szpakowski d5ef29e015 Removed the optional variation parameter from ParticleSystem:setSpin (issue #634). ParticleSystem:setSpinVariation still exists. 12 years ago
  Alex Szpakowski da7bc06976 ParticleSystem:setSizes no longer resets size variation to 0 (issue #640) 12 years ago
  Alex Szpakowski de745aa37c Fixed ParticleSystem drawing order (issue #604) & added ParticleSystem:s/getInsertMode. Thanks @Boolsheet! 12 years ago
  Alex Szpakowski abd31ca4e2 Fixed ParticleSystems and Files crashing instead of erroring when given bad sizes (issue #666) 12 years ago
  Alex Szpakowski 35984790e5 Added a way for love's reference-counted objects to be released more safely in some situations (e.g. setters) 12 years ago
  Alex Szpakowski 0545138f1e Added ParticleSystem:isStopped (issue #623) 12 years ago
  Alex Szpakowski 0c58d5d46a Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621) 12 years ago
  Bart van Strien 16e27d95b1 Rename ParticleSystem:setLifetime/setParticleLife and getters to setEmitterLifetime/setParticleLifetime (issue #601) 12 years ago
  Alex Szpakowski 4c616e409b Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602) 12 years ago
  vrld 71317c4359 Add Geometries (replaces Quads). 12 years ago
  Alex Szpakowski 426ca03315 Added ParticleSystem:setLinearAcceleration(xmin, ymin, xmax, ymax) and removed ParticleSystem:setGravity (issue #599) 12 years ago
  Alex Szpakowski b6247f9ae1 Added many getters of questionable utility to ParticleSystems. 12 years ago
  Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 12 years ago
  Alex Szpakowski 2d0b3b5226 ParticleSystems now use their own RNG instead of the global one (prevents ParticleSystems from modifying the global math.random state) 12 years ago
  Alex Szpakowski d98e2cb40c Renamed randnormal to randomnormal 12 years ago