Alex Szpakowski
|
769fcf5fc6
macOS/iOS: allow c++17 language features
|
4 年之前 |
Alex Szpakowski
|
2682b75ebc
Change macOS/iOS deployment targets to Xcode 12's minimums
|
4 年之前 |
Alex Szpakowski
|
65bfeedd4e
Merge branch 'master' into 12.0-development
|
4 年之前 |
Alex Szpakowski
|
95ab4054ff
Fix a freeze on Intel drivers when using mipmapped Canvases
|
4 年之前 |
Alex Szpakowski
|
4f730e930b
Potential workaround for driver bug related to canvas mipmaps
|
4 年之前 |
Miku AuahDark
|
9c4db00e94
Android: Fix changing orientation with t.window.fullscreen = true
|
4 年之前 |
Alex Szpakowski
|
fe23c16198
Disable gamma correction on Windows + Intel HD 2/3000 / Intel HD Graphics
|
4 年之前 |
Alex Szpakowski
|
90bd8f1811
Update version
|
4 年之前 |
Alex Szpakowski
|
9e460ba53e
Fix explicit window position not being restored in some cases when exiting fullscreen
|
4 年之前 |
Miku AuahDark
|
57a2a88a09
Android: Rename "openURL" Java method to "openURLFromLOVE"
|
4 年之前 |
Alex Szpakowski
|
48a13d443b
Fix validating glsl1 shaders using array textures on GLES3
|
4 年之前 |
Alex Szpakowski
|
d357ceb191
Merge pull request #1648 from xordspar0/tegra-3-bug
|
4 年之前 |
Alex Szpakowski
|
ae4fe5bff9
Update Xcode project files
|
4 年之前 |
Alex Szpakowski
|
f3afdee70a
Keep math.mod and string.gfind when LuaJIT 2.1 is used
|
4 年之前 |
Alex Szpakowski
|
2868893ddf
Merge branch 'master' into 12.0-development
|
4 年之前 |
Alex Szpakowski
|
bfaae71f2a
macOS: only build for x64, for now
|
4 年之前 |
Alex Szpakowski
|
85ca9f51d3
Merge pull request #1645 from MikuAuahDark/windows-arm-rework
|
4 年之前 |
Alex Szpakowski
|
b7400892a4
Merge branch 'master' into 12.0-development
|
4 年之前 |
Alex Szpakowski
|
140c1f38c0
Minor code style tweaks
|
4 年之前 |
Alex Szpakowski
|
1f9d98263d
Refactor Buffer internals.
|
4 年之前 |
Alex Szpakowski
|
a1861a8ff4
Don't allow calling Texture:generateMipmaps on depth/stencil textures
|
4 年之前 |
Alex Szpakowski
|
73c79d1b73
Merge pull request #1646 from cigumo/ios-audio-interruption-handling
|
4 年之前 |
Miku AuahDark
|
81272ba5b5
Only use pinned memory on AMD GPUs.
|
4 年之前 |
Jordan Christiansen
|
0fd53e2e3d
Disable GL_EXT_texture_array on OpenGL ES 2.0
|
4 年之前 |
cigumo
|
74edaf8fba
adds iOS audio interruption handling and recovery
|
4 年之前 |
Miku AuahDark
|
67ea81f739
Don't look for (and link with) OpenGL for Megasource build
|
4 年之前 |
Miku AuahDark
|
6301b690af
Ensure LOVE_SIMD_NEON is defined when compiling for Windows ARM64
|
4 年之前 |
Miku AuahDark
|
c8eeefba51
dr_flac: Ensure NEON codepath is taken for Windows ARM64
|
4 年之前 |
Miku AuahDark
|
fc69bcce03
dr_mp3: Fix Windows ARM64 compilation.
|
4 年之前 |
Miku AuahDark
|
cfda1f5425
PhysFS: Fix compile error when targetting Windows ARM64
|
4 年之前 |