Commit History

Author SHA1 Message Date
  Alex Szpakowski 84a6dd3b1c Fixed OpenGL context version checking when OpenGL ES is used. 10 years ago
  Alex Szpakowski 6c11443a04 Fixed graphics initialization crashing love when OpenGL ES 2 is used. 10 years ago
  Alex Szpakowski cc79089339 Fixed a crash in love.window.setMode in Windows. 10 years ago
  Alex Szpakowski 54516a5652 Fixed a case of undefined behavior in love.graphics.printf and Text:set. 10 years ago
  Alex Szpakowski 62d596dec1 Fixed Windows build. 10 years ago
  Alex Szpakowski ad1fbbf3ea Merged default into minor 10 years ago
  Alex Szpakowski 423e35fd76 TrueType rasterizers now error properly when given an invalid size argument. 10 years ago
  Alex Szpakowski 83e0efb5b4 Fixed indentation. 10 years ago
  Alex Szpakowski a69f722f0f love.math.setRandomSeed / RandomGenerator:setSeed now hashes the seed value before using it, which gives a much better distribution when comparing the results of different but similar seeds. 10 years ago
  Bart van Strien 33d2331255 Adjust version header to resolve linker conflict with two definitions of love::VERSION in android builds 10 years ago
  Alex Szpakowski cf60cf89fc De-namespaced a class, to make it less verbose. 10 years ago
  Alex Szpakowski e662fbdf80 Removed some dumb/redundant comments. 10 years ago
  Alex Szpakowski 222d4cfdc8 Maybe fixed Windows build? 10 years ago
  Alex Szpakowski b876255442 Cleaned up some graphics code. 10 years ago
  Alex Szpakowski b4bacb38a6 Fixed love.graphics.getShader() to return nil when no shader is set, fixed a potential (harmless) OpenGL error when OpenGL ES is used. 10 years ago
  Alex Szpakowski d58505012b Added OpenGL ES support for the 'none' line join mode. 10 years ago
  Alex Szpakowski 970704c2b7 Added Text objects via love.graphics.newText(font [, textstring]). Reworked the internal code of Font objects to use fewer individual textures and less VRAM per object, and to be compatible with OpenGL ES. Slightly improved the performance of love.graphics.print and love.graphics.printf. 10 years ago
  Alex Szpakowski 27aec48d1a Updated love.graphics.polygon and love.graphics.point to work with OpenGL ES. 10 years ago
  Alex Szpakowski 2c3d94b4f8 No codename for 0.10.0 yet. 10 years ago
  Alex Szpakowski 5b98083e01 Merged default into minor 10 years ago
  Alex Szpakowski e71c15e650 Fixed a minor memory leak caused by certain rare error conditions in love.graphics.newCanvas. 10 years ago
  Alex Szpakowski 9de0e49b19 Optimized canvas performance when ANGLE is used. 10 years ago
  Alex Szpakowski 15538426d7 Added support for creating OpenGL ES 2 and 3 contexts, and updated the OpenGL context creation code to be more robust in general. 10 years ago
  Alex Szpakowski 5c46149afb Properly set shader dirty flags for love_ScreenSize when love.window.setMode is called. 10 years ago
  Alex Szpakowski be8b7dd504 glLoadIdentity isn't part of GLES2+ or core GL3+. 10 years ago
  Alex Szpakowski 18569979e9 Better cleanup when the graphics and window subsystems are destroyed and restarted. 10 years ago
  Alex Szpakowski e82d1dfe54 Added Lua 5.3's UTF-8 module to LÖVE. Resolves issue #951. 10 years ago
  Alex Szpakowski 5df56d041a Added GLSL ES 1.00 (OpenGL ES 2) shader support. 10 years ago
  Alex Szpakowski 8067d42df2 Canvases now have OpenGL ES support, updated Texture:setWrap to return false for repeat wrap modes in non-power-of-two textures if OpenGL ES 2 is used and the implementation doesn't have support for repeat on NPOT textures. 10 years ago
  Alex Szpakowski 18ab3973e8 Added support for ETC2/EAC compressed textures. Changed the CompressedFormat enum names to capitalize the format names (e.g. "PVR1rgba4" instead of "pvr1rgba4".) Improved sRGB support for compressed textures. 10 years ago