Commit History

Autor SHA1 Mensaxe Data
  Alex Szpakowski 9bebe9e4e8 Updated the version. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski d28bc1f42e Fixed a warning about a missing newline at the end of a file. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 4befa01f4a Testing using an older version of NSIS in appveyor builds again %!s(int64=9) %!d(string=hai) anos
  EntranceJew 67c5eb77ae Put methods for getTexture* on Quad %!s(int64=9) %!d(string=hai) anos
  EntranceJew b2b02c4f8e Exposed getTextureDimensions on Quad %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski aab6dbda5f Fixed love.event.quit on un-fused iOS games to properly exit to the game list instead of just restarting the current game. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 9701e2a262 Fixed love on iOS 6 crashing on launch due to GameController.framework being missing (see issue #1155). Some further issues remain, for now. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski ef5411e8ee Fix building for Windows XP. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 2cbaa7b3ae Better fix, hopefully %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 08671ae48e Fix building for Windows desktop %!s(int64=9) %!d(string=hai) anos
  T-Bone c12005b4bb Forgot one LOVE_NOMPG123. %!s(int64=9) %!d(string=hai) anos
  T-Bone 4ef7504c05 Fixed things pointed out by Alex Szpakowski and Bart von Strien %!s(int64=9) %!d(string=hai) anos
  T-Bone b2291fb62a Fixes to make Löve compile on Windows 10 UWP %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 03801e49d6 Fix a potential issue when an OpenAL source that was previously static is reused for a streaming Source. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 901cc362df Added 'shaderswitches' to love.graphics.getStats. %!s(int64=9) %!d(string=hai) anos
  Bart van Strien b365574bff Re-apply enet patch to use autoconf results %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 62c97381e9 Updated ENet to 1.3.13. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 175c3af10b Updated stb_image to 2.12. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 8ecdb889db Backout changeset 812e6b8024c4d0e590918f846a33b67686b04266 %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 38cb10c8ed Testing using an older version of NSIS in appveyor builds %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 1b1572ad85 love.filesystem.mount accepts DroppedFiles in the first parameter. You could previously pass in DroppedFile:getFilename() and it would work too, this just makes it a bit nicer. %!s(int64=9) %!d(string=hai) anos
  Bart van Strien 8dd7cc16ab Fix end-of-stream detection for videos %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 3d25416e14 Removed an unused variable. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 49e1dc5342 Updated the changelog %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski aa88383793 Fixed per-vertex colors (e.g. spritebatch colors) improperly applying gamma correction when the default shader is used and gamma correction is requested but not supported on OpenGL ES. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 829cf5fd06 Fixed ImageFonts and BMFonts with colored bitmap images to proper sRGB conversions when gamma correction is enabled. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 090c50795a Fix love.window.setMode crashing if a Canvas is active. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski ea2aadf888 Cleaned up the code for main() a bit. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 8b07bad15e Fixed the build. %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 9ebd759851 Don't call glGetFloat every time love.graphics.getSystemLimits is called. %!s(int64=9) %!d(string=hai) anos