提交历史

作者 SHA1 备注 提交日期
  Alex Szpakowski a69f722f0f love.math.setRandomSeed / RandomGenerator:setSeed now hashes the seed value before using it, which gives a much better distribution when comparing the results of different but similar seeds. 10 年之前
  Alex Szpakowski b4bacb38a6 Fixed love.graphics.getShader() to return nil when no shader is set, fixed a potential (harmless) OpenGL error when OpenGL ES is used. 10 年之前
  Alex Szpakowski d58505012b Added OpenGL ES support for the 'none' line join mode. 10 年之前
  Alex Szpakowski 970704c2b7 Added Text objects via love.graphics.newText(font [, textstring]). Reworked the internal code of Font objects to use fewer individual textures and less VRAM per object, and to be compatible with OpenGL ES. Slightly improved the performance of love.graphics.print and love.graphics.printf. 10 年之前
  Alex Szpakowski 27aec48d1a Updated love.graphics.polygon and love.graphics.point to work with OpenGL ES. 10 年之前
  Alex Szpakowski 2c3d94b4f8 No codename for 0.10.0 yet. 10 年之前
  Alex Szpakowski 5b98083e01 Merged default into minor 10 年之前
  Alex Szpakowski e71c15e650 Fixed a minor memory leak caused by certain rare error conditions in love.graphics.newCanvas. 10 年之前
  Alex Szpakowski 9de0e49b19 Optimized canvas performance when ANGLE is used. 10 年之前
  Alex Szpakowski 15538426d7 Added support for creating OpenGL ES 2 and 3 contexts, and updated the OpenGL context creation code to be more robust in general. 10 年之前
  Alex Szpakowski 5c46149afb Properly set shader dirty flags for love_ScreenSize when love.window.setMode is called. 10 年之前
  Alex Szpakowski be8b7dd504 glLoadIdentity isn't part of GLES2+ or core GL3+. 10 年之前
  Alex Szpakowski 18569979e9 Better cleanup when the graphics and window subsystems are destroyed and restarted. 10 年之前
  Alex Szpakowski e82d1dfe54 Added Lua 5.3's UTF-8 module to LÖVE. Resolves issue #951. 10 年之前
  Alex Szpakowski 5df56d041a Added GLSL ES 1.00 (OpenGL ES 2) shader support. 10 年之前
  Alex Szpakowski 8067d42df2 Canvases now have OpenGL ES support, updated Texture:setWrap to return false for repeat wrap modes in non-power-of-two textures if OpenGL ES 2 is used and the implementation doesn't have support for repeat on NPOT textures. 10 年之前
  Alex Szpakowski 18ab3973e8 Added support for ETC2/EAC compressed textures. Changed the CompressedFormat enum names to capitalize the format names (e.g. "PVR1rgba4" instead of "pvr1rgba4".) Improved sRGB support for compressed textures. 10 年之前
  Alex Szpakowski c1d4613ff7 Updated stb_image to 2.0.2. 10 年之前
  Alex Szpakowski dfdd52e499 Added support for ETC1 and PVR1 compressed textures contained in KTX, PKM, and PVR files. 10 年之前
  Alex Szpakowski 319ccc2f25 Updated changelog for 0.10.0. 10 年之前
  Alex Szpakowski 60c6b6a155 Cleaned up the code that triggers an error when using spatial Source methods on multi-channel Sources. 10 年之前
  Alex Szpakowski 3db4e8dea0 Fixed compilation on systems other than my own... 10 年之前
  Alex Szpakowski 1124612c1f Some work towards OpenGL ES 2+ support for love 0.10. 10 年之前
  Alex Szpakowski 1253e3aae1 Updated version to 0.10.0. 10 年之前
  Alex Szpakowski a7e4148869 Merged default into minor 10 年之前
  Alex Szpakowski b4f2a9417a Added new event callback love.mousemoved(x, y, xrel, yrel), where xrel and yrel are the amount of pixels moved since the last event. Added love.mouse.setRelative(bool relative) and love.mouse.isRelative. Resolves issue #470. 10 年之前
  Alex Szpakowski dff496bdb5 Passing --console to love.exe now opens the console before conf.lua is loaded. 10 年之前
  Alex Szpakowski c26315dd4d Actually a stop() in the Audio module destructor is redundant, since stop() is called by the Source pool when it's deleted (also in the destructor.) 10 年之前
  Alex Szpakowski 6d3ae981ac Moved the love.audio.stop call when love is quit from love.run to the destructor of the Audio module. 10 年之前
  Alex Szpakowski f1634bc6a8 The existence of the AL_EXT_MCFORMATS OpenAL extension is checked when creating 5.1 and 7.1 (6 and 8 channel) Sources. love.audio.newSource now errors if the channel count and bit-depth combination of the Source isn't supported. 10 年之前