Commit History

Author SHA1 Message Date
  Alex Szpakowski af1cf14b7f Changed love.system.getPowerInfo to return -1 for battery percent and seconds remaining instead of nil, if the value can't be determined 12 years ago
  Alex Szpakowski 552585cd82 Updated changelog 12 years ago
  Alex Szpakowski 113ed1cfe7 Merged SDL2 changes from bartbes/love-experiments/SDL2 into default. 12 years ago
  Alex Szpakowski 035130533b Updated love.window.checkMode to work when a windowflag table is used as the third parameter 12 years ago
  Alex Szpakowski 713e050b56 Removed some ParticleSystem methods which existed but did nothing since version 0.5.0 or earlier 12 years ago
  Alex Szpakowski 1b5912a461 Really fixed setScissor erroring when scissoring is disabled and x,y,w,h from getScissor is used (see issue #709) 12 years ago
  Alex Szpakowski 394888bd13 Fixed love.graphics.setScissor and love.graphics.setColorMask to not error if a single nil argument is given (resolves issue #709) 12 years ago
  vrld 983496238f [BezierCurve] Add getDerivative(), move(), rotate() and scale(). 12 years ago
  Alex Szpakowski aa53712278 Cleaned up and fixed Visual Studio project files (thanks Boolsheet) 12 years ago
  Alex Szpakowski 5c0066332f love.math.noise now returns values in the range of [0, 1] instead of [-1, 1] 12 years ago
  Alex Szpakowski f7ca9ef557 Fixed race condition in Source:play (thanks Boolsheet) 12 years ago
  Alex Szpakowski acfce1bf47 love.graphics.printf errors if the wrap limit parameter is negative (resolves issue #706) 12 years ago
  Alex Szpakowski 96a668ecf3 Renamed CompressedData:getType to CompressedData:getFormat 12 years ago
  Alex Szpakowski ce4d895918 The error handler now makes sure the mouse is visible and ungrabbed 12 years ago
  Alex Szpakowski 72068ba519 love.graphics.isSupported now errors if an invalid string is given (see issue #690) 12 years ago
  Alex Szpakowski 3fc0d0171a Fall back to an alternative visual in the nogame screen if subtractive blending isn't supported, instead of erroring 12 years ago
  Alex Szpakowski c230098642 Fixed Geometry:getVertexMap to return 1-based vertex indices and made it return the default vertex map instead of nil if no map is set. 12 years ago
  Alex Szpakowski d815374a9b Renamed the 'ModelViewMatrix' and 'ModelViewProjectionMatrix' built-in shader variables to 'TransformMatrix' and 'TransformProjectionMatrix', respectively. 12 years ago
  Alex Szpakowski 14ae39eec9 Images which are too large for the system they're loaded on use a checkerboard pattern instead of erroring 12 years ago
  Alex Szpakowski ecd5330c57 Made the no-game screen resizable (thanks Robin) 12 years ago
  Alex Szpakowski 57637b26ec Updated changelog 12 years ago
  Alex Szpakowski 76565a3e11 Renamed love.window.setCaption to love.window.setTitle (resolves issue #703) 12 years ago
  Alex Szpakowski 59712c344f Removed a potentially slow codepath in SpriteBatch:add 12 years ago
  Alex Szpakowski 9834897372 Fixed Canvas:clear on GL3+ systems 12 years ago
  Alex Szpakowski 4f6e956f85 Fixed ChainShape:getChildEdge crashing 12 years ago
  Alex Szpakowski 2561ace2d6 Fixed Fixture:getType crashing 12 years ago
  Alex Szpakowski 66a773d2a7 Renamed Decoder:getBits to Decoder:getBitDepth (see issue #636) 12 years ago
  Alex Szpakowski daf50698b8 Added love.filesystem.getSourceBaseDirectory and changed love.filesystem.mount to allow mounting the path returned by love.filesystem.getSourceBaseDirectory in fused mode. 12 years ago
  Alex Szpakowski 7e4e5e9c0b Resolved compiler warning 12 years ago
  vrld 8b53bc385e Fix line drawing artefact with nearly parallel segments. 12 years ago