rude
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c03e35b6cc
Merge default branch.
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12 years ago |
rude
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697f4de80a
Fix compilation issue in MSVC2012.
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12 years ago |
Alexander Szpakowski
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a8dc813258
Text drawing performance improvements (issue #532)
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12 years ago |
Bart van Strien
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68a895e7c6
Catch errors in love.font.newRasterizer, add luax_pconvobj which pcalls, allowing love.graphics.newFont to clean up before re-erroring
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12 years ago |
Bart van Strien
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82ea98aa65
Disable Data:getPointer (issue #520)
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12 years ago |
Bart van Strien
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b10ff8da42
Apply patch that fixes File:read from reading too much (on EOF) (bug #530)
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12 years ago |
vrld
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62e2c752e5
More verbose VertexIndex::getType() (using numeric_limits)
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12 years ago |
vrld
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b0abcbda71
Fix: Returning wrong type in VertexIndex::getType()
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12 years ago |
vrld
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8bbf68c69c
Match types in VertexIndex::getType()
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12 years ago |
vrld
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af922e93e8
Fix issue #517: Removing love.graphics.triangle
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13 years ago |
vrld
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c70cd5b8ee
Merge default branch
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13 years ago |
vrld
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dcfc18192d
Fix issue #494: Source:getDistance doesn't work
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13 years ago |
vrld
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b2f1408b12
Fix issue #495: Large spritebatches doesn't render properly
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13 years ago |
vrld
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7c2889afae
Fix issue #514: Redundant if-clause in ImageData::paste
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13 years ago |
vrld
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6882c2c32c
Close issue #519: Maximum stack depth reached error message.
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13 years ago |
vrld
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c782093374
Intel gets their way
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13 years ago |
vrld
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a35b4232e1
Use opengl buffer ARB constistently in VertexBuffer.
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13 years ago |
vrld
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6ffb9d28f0
VertexBuffer/SpriteBatch speed tweaks.
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13 years ago |
Bart van Strien
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4de936ed75
Fix love.physics.getDistance
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13 years ago |
Bart van Strien
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487584514c
Disable love.graphics.quad
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13 years ago |
Bart van Strien
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a67a23e10f
Maerge in default
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13 years ago |
Bart van Strien
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d24c0344c8
Make second argument to setDefaultImageFilter Image:setFilter and Image:setWrap optional, and default to the first
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13 years ago |
Bart van Strien
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3a47bafd41
Add Source:isPlaying
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13 years ago |
Bart van Strien
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94516e2290
Catch possible exceptions thrown when locking a SpriteBatch twice
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13 years ago |
rude
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54498ce378
Apply slime73's ParticleSystem patch.
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13 years ago |
rude
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2149ecdf44
Use "L" to force wide literal string.
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13 years ago |
vrld
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31f98ebf52
Fix #234 again. Of course this means the texture coordinates are flipped
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13 years ago |
vrld
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f3bf2bbfe5
Fix bug where the compat message crashed love.
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13 years ago |
vrld
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6c850fdc98
Possibly (code in issue does not fail on my machine) fix #486. Please test.
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13 years ago |
Bart van Strien
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9a15ca3998
Update changelog a bit
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13 years ago |