Alex Szpakowski
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c63e2ec624
Merged default into Mesh
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12 years ago |
Alex Szpakowski
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1e696c4505
Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.)
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12 years ago |
Alex Szpakowski
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bcee9a222b
Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons
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12 years ago |
Alex Szpakowski
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06f80d5c08
Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729)
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12 years ago |
Alex Szpakowski
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ec9dec6b80
Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.)
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12 years ago |
Alex Szpakowski
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dfba650575
Fixed SpriteBatch:set with Geometry
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12 years ago |
Alex Szpakowski
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7cf7f3a25f
Merged love.graphics.drawg into love.graphics.draw, and SpriteBatch:addg/setg into SpriteBatch:add/set (resolves issue #639)
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12 years ago |
Alex Szpakowski
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3fb78d5458
Added SpriteBatch:setBufferSize (issue #655)
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12 years ago |
Alex Szpakowski
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be33d17f89
Added SpriteBatch:getColor
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12 years ago |
Alex Szpakowski
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0b71fa1483
Added SpriteBatch:getCount and SpriteBatch:getBufferSize, and removed SpriteBatch:isEmpty/isFull.
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12 years ago |
Alex Szpakowski
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89265107ea
Fixed SpriteBatch:addg/setg to error properly instead of crash when attempting to use a Geometry without exactly 4 vertices
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12 years ago |
Bart van Strien
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167d3183b9
Rename SpriteBatch:setq to setg
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12 years ago |
vrld
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71317c4359
Add Geometries (replaces Quads).
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12 years ago |
Alex Szpakowski
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d5aa807747
More internal code cleanup
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12 years ago |
Alex Szpakowski
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d3cdb7d609
Added SpriteBatch:isEmpty() and SpriteBatch:isFull()
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12 years ago |
Alex Szpakowski
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1d34dda48b
Removed SpriteBatch:remove(id) (reverted commit 2ca82dd)
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12 years ago |
Alex Szpakowski
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ceb0ee6c7e
Added SpriteBatch:remove(id)
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12 years ago |
Alex Szpakowski
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96161c66f6
Updated copyright text for the new year
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12 years ago |
Bart van Strien
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94516e2290
Catch possible exceptions thrown when locking a SpriteBatch twice
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12 years ago |
Bart van Strien
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85a1787ad8
Make SpriteBatch:setColor accept a table as well (issue #459)
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13 years ago |
Bart van Strien
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7793e7f02f
CRLF to LF
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13 years ago |
rude
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81c38e22d0
Applied the new style guidelines.
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13 years ago |
Bill Meltsner
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be55579a22
Happy New Year, have an enormous diff
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13 years ago |
Bart van Strien
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1509403ca7
Add SpriteBatch:getImage (issue #321)
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13 years ago |
Bart van Strien
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c707a4ca45
Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations)
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13 years ago |
Bart van Strien
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0aae9684b3
Automated formatting fix
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13 years ago |
Bart van Strien
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dc66ea20c1
Add SpriteBatch:set(q) and make add(q) return the index
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14 years ago |
rude
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387a8ab2dc
Issue #262: Add per-sprite colors.
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14 years ago |
vrld
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d420d68048
Add shear transformation and transform object (issue #152).
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14 years ago |
Bart van Strien
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bd158faaaa
Revise spritebatch locking (binding now) (issue #231)
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14 years ago |