Commit History

Author SHA1 Message Date
  Alex Szpakowski c63e2ec624 Merged default into Mesh 12 years ago
  Alex Szpakowski 1e696c4505 Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.) 12 years ago
  Alex Szpakowski bcee9a222b Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons 12 years ago
  Alex Szpakowski 06f80d5c08 Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729) 12 years ago
  Alex Szpakowski ec9dec6b80 Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.) 12 years ago
  Alex Szpakowski dfba650575 Fixed SpriteBatch:set with Geometry 12 years ago
  Alex Szpakowski 7cf7f3a25f Merged love.graphics.drawg into love.graphics.draw, and SpriteBatch:addg/setg into SpriteBatch:add/set (resolves issue #639) 12 years ago
  Alex Szpakowski 3fb78d5458 Added SpriteBatch:setBufferSize (issue #655) 12 years ago
  Alex Szpakowski be33d17f89 Added SpriteBatch:getColor 12 years ago
  Alex Szpakowski 0b71fa1483 Added SpriteBatch:getCount and SpriteBatch:getBufferSize, and removed SpriteBatch:isEmpty/isFull. 12 years ago
  Alex Szpakowski 89265107ea Fixed SpriteBatch:addg/setg to error properly instead of crash when attempting to use a Geometry without exactly 4 vertices 12 years ago
  Bart van Strien 167d3183b9 Rename SpriteBatch:setq to setg 12 years ago
  vrld 71317c4359 Add Geometries (replaces Quads). 12 years ago
  Alex Szpakowski d5aa807747 More internal code cleanup 12 years ago
  Alex Szpakowski d3cdb7d609 Added SpriteBatch:isEmpty() and SpriteBatch:isFull() 12 years ago
  Alex Szpakowski 1d34dda48b Removed SpriteBatch:remove(id) (reverted commit 2ca82dd) 12 years ago
  Alex Szpakowski ceb0ee6c7e Added SpriteBatch:remove(id) 12 years ago
  Alex Szpakowski 96161c66f6 Updated copyright text for the new year 12 years ago
  Bart van Strien 94516e2290 Catch possible exceptions thrown when locking a SpriteBatch twice 12 years ago
  Bart van Strien 85a1787ad8 Make SpriteBatch:setColor accept a table as well (issue #459) 13 years ago
  Bart van Strien 7793e7f02f CRLF to LF 13 years ago
  rude 81c38e22d0 Applied the new style guidelines. 13 years ago
  Bill Meltsner be55579a22 Happy New Year, have an enormous diff 13 years ago
  Bart van Strien 1509403ca7 Add SpriteBatch:getImage (issue #321) 13 years ago
  Bart van Strien c707a4ca45 Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations) 13 years ago
  Bart van Strien 0aae9684b3 Automated formatting fix 13 years ago
  Bart van Strien dc66ea20c1 Add SpriteBatch:set(q) and make add(q) return the index 14 years ago
  rude 387a8ab2dc Issue #262: Add per-sprite colors. 14 years ago
  vrld d420d68048 Add shear transformation and transform object (issue #152). 14 years ago
  Bart van Strien bd158faaaa Revise spritebatch locking (binding now) (issue #231) 14 years ago