Sasha Szpakowski
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fe23e1920b
Fix some compile warnings
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vor 8 Monaten |
Sasha Szpakowski
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0a552ef352
mesh and spritebatch attributes reuse buffer bindings when possible.
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vor 11 Monaten |
Sasha Szpakowski
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50ff1e4d2b
use location numbers for vertex input attributes, instead of name-based binding.
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vor 11 Monaten |
Sasha Szpakowski
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2d606b1f0c
Small performance optimization for mesh drawing.
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vor 1 Jahr |
Sasha Szpakowski
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1b8a5013a3
drawing a points mesh with the default shader doesn't cause an error.
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vor 1 Jahr |
Sasha Szpakowski
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35e443545e
Fix some compile warnings
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vor 1 Jahr |
Sasha Szpakowski
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25a6576785
Remove more obsolete code.
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vor 1 Jahr |
Sasha Szpakowski
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4387935f16
Allow drawing a Mesh that has no VertexPosition attribute, if it has custom attributes.
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vor 1 Jahr |
Sasha Szpakowski
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64a30f177f
Merge branch 'main' into 12.0-development
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vor 1 Jahr |
Sasha Szpakowski
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94d5864144
update year for copyright notice
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vor 1 Jahr |
Sasha Szpakowski
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8872497561
graphics: handle default textures in high level code.
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vor 1 Jahr |
Sasha Szpakowski
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dbc7d7f3ca
Add love.graphics.newMesh variant to create a Mesh from existing Buffers.
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vor 1 Jahr |
Sasha Szpakowski
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691d910c3e
Improve error message when Mesh:setVertexMap is used with an empty array.
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vor 1 Jahr |
Sasha Szpakowski
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2178b634c8
Add functions for indirect draws and compute dispatches.
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vor 2 Jahren |
Sasha Szpakowski
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f6cdbdc868
Merge branch 'main' into 12.0-development
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vor 2 Jahren |
Sasha Szpakowski
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c823dbca96
Update copyright year for 2023
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vor 2 Jahren |
Sasha Szpakowski
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a37c2fb9a9
Mesh:attachAttribute: add an optional start array index parameter.
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vor 2 Jahren |
Alex Szpakowski
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62de8f62c7
metal: hook up emulated 'fan' mesh draw mode.
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vor 3 Jahren |
Alex Szpakowski
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de35999de3
Prevent meshes with the 'fan' draw mode from using an index buffer.
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vor 3 Jahren |
Alex Szpakowski
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7f3538d2ba
Merge branch 'main' into 12.0-development
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vor 3 Jahren |
Alex Szpakowski
|
8e7fd10b6f
Update copyright year for 2022
|
vor 3 Jahren |
Alex Szpakowski
|
17c26dc902
Fix compile error on older C++ compilers
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vor 4 Jahren |
Alex Szpakowski
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3d3c665f3c
Fix Mesh:setVertexMap.
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vor 4 Jahren |
Alex Szpakowski
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21f5ba86d3
Merge branch 'master' into 12.0-development
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vor 4 Jahren |
Alex Szpakowski
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f89aabb0bb
Update copyright year for 2021
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vor 4 Jahren |
Alex Szpakowski
|
1e3e4faba7
Fix the wrong type of deletion used in some internal Mesh data
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vor 4 Jahren |
Alex Szpakowski
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694d448e83
Vertex shaders can write to gl_PointSize (fixes #1603).
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vor 4 Jahren |
Alex Szpakowski
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deff795908
Rename some internal buffer enums to better match what they do
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vor 4 Jahren |
Alex Szpakowski
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1f9d98263d
Refactor Buffer internals.
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vor 4 Jahren |
Alex Szpakowski
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7ad5e5a21a
Fix newMesh(format, ...). Fix Mesh:attachAttribute.
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vor 5 Jahren |