Love2D the cross-platform graphics programming library for the lua language, written in C++

rude 26625c46cb Fixed RBG -> RGB in Graphics. преди 16 години
extra 0c241a14fb Added resources, and changed slightly how wrappers expose functions. преди 16 години
platform 0c241a14fb Added resources, and changed slightly how wrappers expose functions. преди 16 години
src 26625c46cb Fixed RBG -> RGB in Graphics. преди 16 години
.hgignore 0c241a14fb Added resources, and changed slightly how wrappers expose functions. преди 16 години
Makefile.am dcb3dfd83d Initial Mercurial commit. преди 16 години
changes.txt e0115a384e Moved most constants into relevant classes. преди 16 години
configure.in dcb3dfd83d Initial Mercurial commit. преди 16 години
license.txt dcb3dfd83d Initial Mercurial commit. преди 16 години
readme.txt dcb3dfd83d Initial Mercurial commit. преди 16 години

readme.txt


! WARNING !
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This software is not complete. This is just a preview. Don't expect to find any interface consistencies between releases at all. With each release, everything you once knew and loved may be brutally murdered. By which I mean removed and/or changed.


RUNNING GAMES
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In Windows or other graphical enviroments, just open the .love file you want to run with love.exe (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory (or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".