Love2D the cross-platform graphics programming library for the lua language, written in C++

rude d164a305c5 Fixed broken love.cpp. 16 лет назад
extra 0c241a14fb Added resources, and changed slightly how wrappers expose functions. 16 лет назад
platform d164a305c5 Fixed broken love.cpp. 16 лет назад
src d164a305c5 Fixed broken love.cpp. 16 лет назад
.hgignore 8e681b4204 It's now possible to build each module individually (as a DLL). 16 лет назад
Makefile.am dcb3dfd83d Initial Mercurial commit. 16 лет назад
changes.txt e0115a384e Moved most constants into relevant classes. 16 лет назад
configure.in dcb3dfd83d Initial Mercurial commit. 16 лет назад
license.txt dcb3dfd83d Initial Mercurial commit. 16 лет назад
readme.txt dcb3dfd83d Initial Mercurial commit. 16 лет назад

readme.txt


! WARNING !
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This software is not complete. This is just a preview. Don't expect to find any interface consistencies between releases at all. With each release, everything you once knew and loved may be brutally murdered. By which I mean removed and/or changed.


RUNNING GAMES
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In Windows or other graphical enviroments, just open the .love file you want to run with love.exe (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory (or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".