Browse Source

added MINGW support
removed GLEW
minor improves

Denis Muratshin 11 years ago
parent
commit
cf59c75eeb
77 changed files with 11642 additions and 4736 deletions
  1. 2 2
      .hg_archival.txt
  2. 1 0
      .hgignore
  3. 59 40
      CMakeLists.txt
  4. BIN
      doc.zip
  5. 4 4
      examples/Demo/proj.win32/Demo_vs2010.vcxproj
  6. 4 4
      examples/Demo/proj.win32/Demo_vs2013.vcxproj
  7. 27 17
      examples/Demo/src/entry_point.cpp
  8. 27 17
      examples/DemoBox2D/src/entry_point.cpp
  9. 4 4
      examples/Game/part1/proj.win32/GamePart1_vs2010.vcxproj
  10. 4 4
      examples/Game/part1/proj.win32/GamePart1_vs2013.vcxproj
  11. 27 17
      examples/Game/part1/src/entry_point.cpp
  12. 4 4
      examples/Game/part2/proj.win32/GamePart2_vs2010.vcxproj
  13. 4 4
      examples/Game/part2/proj.win32/GamePart2_vs2013.vcxproj
  14. 27 17
      examples/Game/part2/src/entry_point.cpp
  15. 4 4
      examples/Game/part3/proj.win32/GamePart3_vs2010.vcxproj
  16. 4 4
      examples/Game/part3/proj.win32/GamePart3_vs2013.vcxproj
  17. 27 17
      examples/Game/part3/src/entry_point.cpp
  18. 4 4
      examples/Game/part4/proj.win32/GamePart4_vs2010.vcxproj
  19. 4 4
      examples/Game/part4/proj.win32/GamePart4_vs2013.vcxproj
  20. 27 17
      examples/Game/part4/src/entry_point.cpp
  21. 4 4
      examples/HelloWorld/proj.win32/HelloWorld_vs2010.vcxproj
  22. 4 4
      examples/HelloWorld/proj.win32/HelloWorld_vs2013.vcxproj
  23. 27 17
      examples/HelloWorld/src/entry_point.cpp
  24. 4 4
      examples/Match3/proj.win32/Match3_vs2010.vcxproj
  25. 4 4
      examples/Match3/proj.win32/Match3_vs2013.vcxproj
  26. 27 17
      examples/Match3/src/entry_point.cpp
  27. 27 17
      examples/TutorialResources/src/entry_point.cpp
  28. 5 2
      oxygine/SDL/ios/oxygine/oxygine_ios.xcodeproj/project.pbxproj
  29. 2 0
      oxygine/SDL/macosx/oxygine_macosx/oxygine_macosx.xcodeproj/project.pbxproj
  30. 2 2
      oxygine/SDL/win32/oxygine_vs2010.vcxproj
  31. 2 2
      oxygine/SDL/win32/oxygine_vs2013.vcxproj
  32. 3 0
      oxygine/marmalade/oxygine-framework.mkf
  33. 2 0
      oxygine/marmalade/oxygine.mkf
  34. 3 0
      oxygine/marmalade/oxygine_lib.mkf
  35. 6 6
      oxygine/src/Event.h
  36. 133 121
      oxygine/src/MemoryTexture.cpp
  37. 168 5
      oxygine/src/core/gl/oxgl.cpp
  38. 4 3
      oxygine/src/core/gl/oxgl.h
  39. 16 21
      oxygine/src/math/Color.h
  40. 9 5
      oxygine/src/utils/ImageUtils.cpp
  41. 0 329
      oxygine/third_party/win32/OGLES/EGL/egl.h
  42. 0 175
      oxygine/third_party/win32/OGLES/EGL/eglext.h
  43. 0 124
      oxygine/third_party/win32/OGLES/EGL/eglplatform.h
  44. 0 13
      oxygine/third_party/win32/OGLES/GLES/egl.h
  45. 0 767
      oxygine/third_party/win32/OGLES/GLES/gl.h
  46. 0 908
      oxygine/third_party/win32/OGLES/GLES/glext.h
  47. 0 27
      oxygine/third_party/win32/OGLES/GLES/glplatform.h
  48. 0 619
      oxygine/third_party/win32/OGLES/GLES2/gl2.h
  49. 0 971
      oxygine/third_party/win32/OGLES/GLES2/gl2ext.h
  50. 0 47
      oxygine/third_party/win32/OGLES/GLES2/gl2extimg.h
  51. 0 28
      oxygine/third_party/win32/OGLES/GLES2/gl2platform.h
  52. 0 302
      oxygine/third_party/win32/OGLES/KHR/khrplatform.h
  53. BIN
      oxygine/third_party/win32/dlls/glew32.dll
  54. BIN
      oxygine/third_party/win32/libraries/glew32.lib
  55. 0 0
      oxygine/third_party/win32_mingw/glew/glew.h
  56. 0 0
      oxygine/third_party/win32_mingw/glew/glxew.h
  57. 0 0
      oxygine/third_party/win32_mingw/glew/wglew.h
  58. 3230 0
      oxygine/third_party/win32_mingw/libpng/png.h
  59. 616 0
      oxygine/third_party/win32_mingw/libpng/pngconf.h
  60. 157 0
      oxygine/third_party/win32_mingw/libpng/pngdebug.h
  61. 260 0
      oxygine/third_party/win32_mingw/libpng/pnginfo.h
  62. 212 0
      oxygine/third_party/win32_mingw/libpng/pnglibconf.h
  63. 1899 0
      oxygine/third_party/win32_mingw/libpng/pngpriv.h
  64. 483 0
      oxygine/third_party/win32_mingw/libpng/pngstruct.h
  65. BIN
      oxygine/third_party/win32_mingw/libraries/libpng.a
  66. BIN
      oxygine/third_party/win32_mingw/libraries/libpng.dll.a
  67. BIN
      oxygine/third_party/win32_mingw/libraries/libpng16.a
  68. BIN
      oxygine/third_party/win32_mingw/libraries/libpng16.dll.a
  69. BIN
      oxygine/third_party/win32_mingw/libraries/libzlib.dll.a
  70. 1368 0
      oxygine/third_party/win32_mingw/pthreads/include/pthread.h
  71. 183 0
      oxygine/third_party/win32_mingw/pthreads/include/sched.h
  72. 169 0
      oxygine/third_party/win32_mingw/pthreads/include/semaphore.h
  73. 508 0
      oxygine/third_party/win32_mingw/zlib/zconf.h
  74. 1744 0
      oxygine/third_party/win32_mingw/zlib/zlib.h
  75. 89 0
      tools/others/genfn.py
  76. 4 4
      tools/templates/proj.win32/${PROJECT}_vs2010.vcxproj
  77. 4 4
      tools/templates/proj.win32/${PROJECT}_vs2013.vcxproj

+ 2 - 2
.hg_archival.txt

@@ -1,5 +1,5 @@
 repo: b6d71054df5712e643a0685bc3ba54b123db5729
-node: e9973b7adf3d703eef72276a65697fce94ffd20d
+node: 135b4eab83f519edbb235d46593dcc12046f8bcf
 branch: default
 latesttag: oldrender
-latesttagdistance: 195
+latesttagdistance: 205

+ 1 - 0
.hgignore

@@ -114,5 +114,6 @@ examples/Game/part4/data/*.dll
 examples/Game/part4/proj.android/bin/
 examples/Game/part4/proj.android/gen/
 examples/Match3/data/*.dll
+examples/buildcb/
 syntax: regexp
 ^build/

+ 59 - 40
CMakeLists.txt

@@ -1,13 +1,12 @@
 cmake_minimum_required (VERSION 2.6)
 project (OXYGINE)
 
-if (MSVC)
-	set(OXYGINE_DEFINITIONS	
+
+if (WIN32)
+	set(OX_DEFINITIONS	${OX_DEFINITIONS}
 		-D_CRT_SECURE_NO_WARNINGS)
 	set(SDL2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/../SDL/include)
-else(MSVC)
-	#set(OXYGINE_DEFINITIONS	
-	#	-D_REENTRANT) #linux pthreads
+else(WIN32)
 	find_path(SDL2_INCLUDE_DIRS NAMES SDL2/SDL.h)
 	message(STATUS ${SDL2_INCLUDE_DIRS_FOUND})
 
@@ -18,21 +17,29 @@ else(MSVC)
 		message(STATUS "SDL notfound")
 		set(SDL2_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/../SDL/include)					
 	endif()
-endif(MSVC)
+endif(WIN32)
 
 set(SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/greenlets/src/greenlet.c)
 include_directories(${CMAKE_CURRENT_SOURCE_DIR}/oxygine/greenlets/src/)
 
+set(OX_HAVE_LIBJPEG 1)
+set(OX_HAVE_LIBPNG 1)
 
 if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
 	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/linux)
 elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
 	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/ios)
-else()
-	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/win32)
+elseif(MSVC)
+	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/win32)	
+	set(libprefix lib)
+elseif(MINGW)	
+	set(THIRD_PARTY ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/third_party/win32_mingw)
+	set(libprefix lib)
+	set(OX_HAVE_LIBJPEG 0)
 endif()
 
 
+
 set(OXYGINE_ROOT_SRC ${CMAKE_CURRENT_SOURCE_DIR}/oxygine/src)
 set(FOLDERS . closure minizip core core/gl dev_tools minizip math pugixml res text_utils utils winnie_alloc)
 foreach(F ${FOLDERS})
@@ -49,21 +56,18 @@ endforeach(F)
 set(OXYGINE_INCLUDE_DIRS 
 	${OXYGINE_ROOT_SRC}
 	${SDL2_INCLUDE_DIRS}
-	${THIRD_PARTY}/glew
 	${THIRD_PARTY}/pthreads/include/
 	${THIRD_PARTY}/zlib)
 
+
 include_directories(${OXYGINE_INCLUDE_DIRS})
 
 
 find_package(OpenGL)
 include_directories(
-		${THIRD_PARTY}/libjpeg
-		${THIRD_PARTY}/libpng
-		)
-
-add_definitions(${OXYGINE_DEFINITIONS})
-add_library(oxygine-framework STATIC ${SOURCES})
+	${THIRD_PARTY}/libjpeg
+	${THIRD_PARTY}/libpng
+	)
 
 
 set(OXYGINE_LIBRARY_DIRS
@@ -71,8 +75,8 @@ set(OXYGINE_LIBRARY_DIRS
 	${OXYGINE_SOURCE_DIR}/libs
 	${THIRD_PARTY}/libraries)
 
-set(OXYGINE_CORE_LIBS 
-	${OXYGINE_CORE_LIBS}
+set(CORE_LIBS 
+	${CORE_LIBS}
 	oxygine-framework
 	SDL2
 	SDL2main	
@@ -80,29 +84,44 @@ set(OXYGINE_CORE_LIBS
 )
 
 
-if (MSVC)
-	set(OXYGINE_CORE_LIBS
-		${OXYGINE_CORE_LIBS}
-		glew32
+if (WIN32)
+	set(CORE_LIBS
+		${CORE_LIBS}
 		pthreadVCE2
-		libpng
-		libjpeg
-		libzlib)
-else(MSVC)
-	set(OXYGINE_CORE_LIBS
-		${OXYGINE_CORE_LIBS}
-		z
-		pthread
-		png
-		jpeg		
+		)
+else(WIN32)
+	set(CORE_LIBS
+		${CORE_LIBS}
+		pthread	
 	)
-endif(MSVC)
-
-#foreach(lib ${STATIC_LIB_NAMES})
-#	set(OXYGINE_CORE_LIBS 
-#		${OXYGINE_CORE_LIBS}
-#		${lib}${CMAKE_STATIC_LIBRARY_SUFFIX})
-#endforeach(lib)
+endif(WIN32)
+
+#add png library
+if (OX_HAVE_LIBPNG)
+	set(CORE_LIBS
+		${CORE_LIBS}
+		${libprefix}png)
+	set(OX_DEFINITIONS	${OX_DEFINITIONS}
+		-DOX_HAVE_LIBPNG)
+endif(OX_HAVE_LIBPNG)
+
+#add z library
+set(CORE_LIBS
+	${CORE_LIBS}
+	${libprefix}z${libprefix})
+
+#add jpeg library
+if (OX_HAVE_LIBJPEG)
+	set(OX_DEFINITIONS	${OX_DEFINITIONS}
+		-DOX_HAVE_LIBJPEG)
+	set(CORE_LIBS
+		${CORE_LIBS}
+		${libprefix}jpeg)
+endif(OX_HAVE_LIBJPEG)
+
+
+add_definitions(${OX_DEFINITIONS})
+add_library(oxygine-framework STATIC ${SOURCES})
 
 
 set(OXYGINE_LIBRARY_DIRS
@@ -110,11 +129,11 @@ set(OXYGINE_LIBRARY_DIRS
 	PARENT_SCOPE)
 
 set(OXYGINE_CORE_LIBS	
-	${OXYGINE_CORE_LIBS} 
+	${CORE_LIBS} 
 	PARENT_SCOPE)
 
 set(OXYGINE_DEFINITIONS
-	${OXYGINE_DEFINITIONS}
+	${OX_DEFINITIONS}
 	PARENT_SCOPE)
 
 set(OXYGINE_INCLUDE_DIRS

BIN
doc.zip


+ 4 - 4
examples/Demo/proj.win32/Demo_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
examples/Demo/proj.win32/Demo_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 27 - 17
examples/Demo/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 27 - 17
examples/DemoBox2D/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part1/proj.win32/GamePart1_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part1/proj.win32/GamePart1_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part1/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part2/proj.win32/GamePart2_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part2/proj.win32/GamePart2_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part2/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part3/proj.win32/GamePart3_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part3/proj.win32/GamePart3_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part3/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 4 - 4
examples/Game/part4/proj.win32/GamePart4_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
examples/Game/part4/proj.win32/GamePart4_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../../..//oxygine-framework/oxygine/src;../../../../..//SDL/include;../../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 27 - 17
examples/Game/part4/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 4 - 4
examples/HelloWorld/proj.win32/HelloWorld_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
examples/HelloWorld/proj.win32/HelloWorld_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 27 - 17
examples/HelloWorld/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 4 - 4
examples/Match3/proj.win32/Match3_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
examples/Match3/proj.win32/Match3_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//oxygine-framework/oxygine/third_party/win32/glew;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../..//oxygine-framework/oxygine/src;../../../..//SDL/include;../../../..//oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>../../../..//oxygine-framework/oxygine/third_party/win32/libraries;../../../..//oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 27 - 17
examples/Match3/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 27 - 17
examples/TutorialResources/src/entry_point.cpp

@@ -1,7 +1,7 @@
 /**
 Attention!
 This file has Oxygine initialization stuff.
-If you just started you don't need to understand it exactly you could check it later. 
+If you just started you don't need to understand it exactly you could check it later.
 You could start from example.cpp and example.h it has main functions being called from there
 */
 #include <stdio.h>
@@ -52,14 +52,14 @@ int mainloop()
 	//start rendering and clear viewport
 	if (renderer.begin(0, viewport, &clear))
 	{
-		//begin rendering from RootActor. 
+		//begin rendering from RootActor.
 		getRoot()->render(renderer);
 		//rendering done
 		renderer.end();
 
 		core::swapDisplayBuffers();
 	}
-	
+
 
 	//update internal components
 	//all input events would be passed to RootActor::instance.handleEvent
@@ -71,7 +71,7 @@ int mainloop()
 
 //it is application entry point
 void run()
-{	
+{
 	//initialize oxygine's internal stuff
 	core::init_desc desc;
 
@@ -82,14 +82,14 @@ void run()
 	//marmalade settings could be changed from emulator's menu
 #endif
 
-	core::init(&desc);	
+	core::init(&desc);
 	example_preinit();
-	
+
 	//create RootActor. RootActor is a root node
-	RootActor::instance = new ExampleRootActor();	
+	RootActor::instance = new ExampleRootActor();
 	Point size = core::getDisplaySize();
 	getRoot()->init(size, size);
-	
+
 	//DebugActor is a helper node it shows FPS and memory usage and other useful stuff
 	DebugActor::initialize();
 
@@ -97,27 +97,27 @@ void run()
 	getRoot()->addChild(new DebugActor());
 
 
-	
-	Matrix view = makeViewMatrix(size.x, size.y); 
+
+	Matrix view = makeViewMatrix(size.x, size.y);
 
 	viewport = Rect(0, 0, size.x, size.y);
 
 	Matrix proj;
 	//initialize projection matrix
 	Matrix::orthoLH(proj, (float)size.x, (float)size.y, 0, 1);
-	
+
 	//Renderer is class helper for rendering primitives and batching them
 	//Renderer is lightweight class you could create it many of times
 	renderer.setDriver(IVideoDriver::instance);
 
-	//initialization view and projection matrix 	
+	//initialization view and projection matrix
 	//where Left Top corner is (0, 0), and right bottom is (width, height)
 	renderer.initCoordinateSystem(size.x, size.y);
 
 	//initialize this example stuff. see example.cpp
 	example_init();
 
-	bool done = false;	
+	bool done = false;
 
 	//here is main game loop
     while (1)
@@ -127,7 +127,7 @@ void run()
 			break;
     }
 	//so user want to leave application...
-	
+
 	//lets dump all created objects into log
 	//all created and not freed resources would be displayed
 	ObjectBase::dumpCreatedObjects();
@@ -138,8 +138,8 @@ void run()
 	//but now we want delete it by hands
 
 	//check example.cpp
-	example_destroy();	
-	
+	example_destroy();
+
 
 	renderer.cleanup();
 
@@ -162,6 +162,15 @@ int main(int argc, char* argv[])
 
 
 #ifdef OXYGINE_SDL
+#ifdef __MINGW32__
+int WinMain(HINSTANCE hInstance,
+                     HINSTANCE hPrevInstance,
+                     LPSTR lpCmdLine,int nCmdShow)
+{
+    run();
+    return 0;
+}
+#else
 #include "SDL_main.h"
 extern "C"
 {
@@ -172,6 +181,7 @@ extern "C"
 	}
 };
 #endif
+#endif
 
 #ifdef __FLASHPLAYER__
 int main(int argc, char* argv[])
@@ -180,4 +190,4 @@ int main(int argc, char* argv[])
 	run();
 	return 0;
 }
-#endif
+#endif

+ 5 - 2
oxygine/SDL/ios/oxygine/oxygine_ios.xcodeproj/project.pbxproj

@@ -1066,7 +1066,10 @@
 			isa = XCBuildConfiguration;
 			buildSettings = {
 				EXECUTABLE_PREFIX = lib;
-				GCC_PREPROCESSOR_DEFINITIONS = "_DEBUG=1";
+				GCC_PREPROCESSOR_DEFINITIONS = (
+					"_DEBUG=1",
+					OX_HAVE_LIBPNG,
+				);
 				GCC_WARN_UNUSED_VARIABLE = NO;
 				HEADER_SEARCH_PATHS = (
 					../../../greenlets/src,
@@ -1084,7 +1087,7 @@
 			isa = XCBuildConfiguration;
 			buildSettings = {
 				EXECUTABLE_PREFIX = lib;
-				GCC_PREPROCESSOR_DEFINITIONS = "";
+				GCC_PREPROCESSOR_DEFINITIONS = OX_HAVE_LIBPNG;
 				GCC_WARN_UNUSED_VARIABLE = NO;
 				HEADER_SEARCH_PATHS = (
 					../../../greenlets/src,

+ 2 - 0
oxygine/SDL/macosx/oxygine_macosx/oxygine_macosx.xcodeproj/project.pbxproj

@@ -1012,6 +1012,7 @@
 				GCC_PREPROCESSOR_DEFINITIONS = (
 					"DEBUG=1",
 					"$(inherited)",
+					OX_HAVE_LIBPNG,
 				);
 				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
@@ -1051,6 +1052,7 @@
 				ENABLE_NS_ASSERTIONS = NO;
 				GCC_C_LANGUAGE_STANDARD = gnu99;
 				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
+				GCC_PREPROCESSOR_DEFINITIONS = OX_HAVE_LIBPNG;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
 				GCC_WARN_UNDECLARED_SELECTOR = YES;

+ 2 - 2
oxygine/SDL/win32/oxygine_vs2010.vcxproj

@@ -56,7 +56,7 @@
     <ClCompile>
       <Optimization>Disabled</Optimization>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@@ -78,7 +78,7 @@
       <Optimization>MaxSpeed</Optimization>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <PrecompiledHeader>

+ 2 - 2
oxygine/SDL/win32/oxygine_vs2013.vcxproj

@@ -58,7 +58,7 @@
     <ClCompile>
       <Optimization>Disabled</Optimization>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;OXYGINE_SDL;_WINDOWS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@@ -80,7 +80,7 @@
       <Optimization>MaxSpeed</Optimization>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <AdditionalIncludeDirectories>..\..\src\;..\..\third_party\win32\zlib;..\..\third_party\win32\libjpeg;..\..\third_party\win32\libpng;..\..\greenlets\src\;..\..\..\..\SDL\include\;..\..\third_party\win32\OGLES;..\..\third_party\win32\glew;../../third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;OXYGINE_SDL;_WINDOWS;_CRT_SECURE_NO_WARNINGS;OX_HAVE_LIBPNG;OX_HAVE_LIBJPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <PrecompiledHeader>

+ 3 - 0
oxygine/marmalade/oxygine-framework.mkf

@@ -11,6 +11,9 @@ subproject iwgl
 debug_define MARMALADE
 define MARMALADE
 
+define OX_HAVE_LIBJPEG
+define OX_HAVE_LIBPNG
+
 files
 {
 	[src]

+ 2 - 0
oxygine/marmalade/oxygine.mkf

@@ -20,6 +20,8 @@ subproject iwgl
 
 debug_define MARMALADE
 define MARMALADE
+define OX_HAVE_LIBJPEG
+define OX_HAVE_LIBPNG
 
 files
 {

+ 3 - 0
oxygine/marmalade/oxygine_lib.mkf

@@ -11,6 +11,9 @@ define MARMALADE
 debug_define OXYGINE_MARMALADE
 define OXYGINE_MARMALADE
 
+define OX_HAVE_LIBJPEG
+define OX_HAVE_LIBPNG
+
 files
 {
 	[src]

+ 6 - 6
oxygine/src/Event.h

@@ -5,7 +5,7 @@
 #include "closure/closure.h"
 #include "Input.h"
 #include "EventDispatcher.h"
-
+#undef OUT
 namespace oxygine
 {
 
@@ -19,7 +19,7 @@ namespace oxygine
 		_et_TouchClick,
 		_et_TouchOver,
 		_et_TouchOut,
-		
+
 		_et_WheelUp,
 		_et_WheelDown,
 
@@ -28,7 +28,7 @@ namespace oxygine
 		_et_Complete,
 		//_et_RollOver,
 		//_et_RollOut,
-		
+
 
 		_et_maxEvent = 0xFFFFFFFF
 	};
@@ -43,7 +43,7 @@ namespace oxygine
 	class TouchEvent: public Event
 	{
 	public:
-		enum 
+		enum
 		{
 			/*
 			CLICK = makefourcc('_', 'C', 'L', 'C'),
@@ -63,7 +63,7 @@ namespace oxygine
 			MOVE = _et_TouchMove,
 			TOUCH_DOWN = _et_TouchDown,
 			TOUCH_UP = _et_TouchUp,
-			
+
 			WHEEL_UP = _et_WheelUp,
 			WHEEL_DOWN = _et_WheelDown,
 		};
@@ -81,4 +81,4 @@ namespace oxygine
 		pointer_index index;
 	};
 
-}
+}

+ 133 - 121
oxygine/src/MemoryTexture.cpp

@@ -8,12 +8,17 @@
 
 extern "C"
 {
+#ifdef OX_HAVE_LIBPNG
     #include "png.h"
+#endif
+
+#ifdef OX_HAVE_LIBJPEG
 	#include "jpeglib.h"
+#endif // OX_HAVE_LIBJPEG
 };
 
 //#define  LOGD(...)  log::messageln(__VA_ARGS__)
-#define  LOGD(...)  
+#define  LOGD(...)
 
 namespace oxygine
 {
@@ -26,6 +31,8 @@ namespace oxygine
 		IT_TGA,
 		IT_JPEG
 	};
+
+#ifdef OX_HAVE_LIBJPEG
 	class CCImageHelper
 	{
 	public:
@@ -52,82 +59,6 @@ namespace oxygine
 		}
 	};
 
-
-	ImageType getImageType(const void *Data, size_t size)
-	{
-		unsigned char *data = (unsigned char *)Data;
-		const unsigned int &dt = *((unsigned int*)data);
-		if (data[0] == 0x89 && data[1] == 'P' && data[2] == 'N' && data[3] == 'G' )
-			return IT_PNG;
-		if (data[0] == 0xFF && data[1] == 0xD8 && data[2] == 0xFF)
-			return IT_JPEG;
-		if (data[0] == 'P' && data[1] == 'K' && data[2] == 'M')
-			return IT_PKM;
-		if (dt == 0x03525650)
-			return IT_PVR;
-		if (data[0] == 0 && data[1] == 0 && data[2] == 2)
-			return IT_TGA;
-
-		return IT_UNKNOWN;
-	}
-
-	struct pkm_header
-	{
-		char id[3];
-		short version;
-		short type;
-		unsigned short width;
-		unsigned short height;
-		unsigned short original_width;
-		unsigned short original_height;
-	};
-
-	struct pvr_header
-	{
-		unsigned int version;
-		unsigned int flags;
-		unsigned int formatA;
-		unsigned int formatB;
-		unsigned int color_space;
-		unsigned int channel_type;
-		unsigned int height;
-		unsigned int width;
-		unsigned int depth;
-		unsigned int num_surfaces;
-		unsigned int num_faces;
-		unsigned int num_mips;
-		unsigned int meta_data_size;
-	};
-
-#pragma pack(push, 1)
-	struct tga_header
-	{
-		char  idlength;
-		char  colourmaptype;
-		char  datatypecode;
-		short int colourmaporigin;
-		short int colourmaplength;
-		char  colourmapdepth;
-		short int x_origin;
-		short int y_origin;
-		short width;
-		short height;
-		char  bitsperpixel;
-		char  imagedescriptor;
-	};
-#pragma pack(pop)
-
-	unsigned short swapByteOrder(unsigned short us)
-	{
-		return (us >> 8) |	(us << 8);
-	}
-
-	bool _initWithPkmData(MemoryTexture &mt, file::buffer &bf)
-	{	
-
-		return true;
-	}
-	
 	bool _initWithJpgData(MemoryTexture &mt, void * data, int nSize, bool premultiplied, TextureFormat format)
 	{
 		bool bRet = false;
@@ -142,7 +73,7 @@ namespace oxygine
 		jpeg_source_mgr srcmgr;
 
 		srcmgr.bytes_in_buffer = nSize;
-		srcmgr.next_input_byte = (JOCTET*) data;
+		srcmgr.next_input_byte = (JOCTET*)data;
 		srcmgr.init_source = CCImageHelper::JPEGInitSource;
 		srcmgr.fill_input_buffer = CCImageHelper::JPEGFillInputBuffer;
 		srcmgr.skip_input_data = CCImageHelper::JPEGSkipInputData;
@@ -163,18 +94,18 @@ namespace oxygine
 
 		/* Make a one-row-high sample array that will go away when done with image */
 		buffer = (*cinfo.mem->alloc_sarray)
-			((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
+			((j_common_ptr)&cinfo, JPOOL_IMAGE, row_stride, 1);
 
-		int copy_rows  = (int)cinfo.output_height;
+		int copy_rows = (int)cinfo.output_height;
 		int copy_width = (int)cinfo.output_width;
 
-	   if (copy_width < 0 || copy_rows < 0)
+		if (copy_width < 0 || copy_rows < 0)
 		{
 			//printf("jpeg is fully off screen\n");
 			return bRet;
 		}
-		int startx=0;
-		int starty=0;
+		int startx = 0;
+		int starty = 0;
 		int bytesPerPix = 4;
 
 		TextureFormat destFormat = format;
@@ -189,10 +120,10 @@ namespace oxygine
 		while (cinfo.output_scanline < cinfo.output_height)// count through the image
 		{
 			/* jpeg_read_scanlines expects an array of pointers to scanlines.
-			 * Here the array is only one element long, but you could ask for
-			 * more than one scanline at a time if that's more convenient.
-			 */
-			(void) jpeg_read_scanlines(&cinfo, buffer, 1);
+			* Here the array is only one element long, but you could ask for
+			* more than one scanline at a time if that's more convenient.
+			*/
+			(void)jpeg_read_scanlines(&cinfo, buffer, 1);
 
 			if (starty-- <= 0)// count down from start
 			{
@@ -205,14 +136,14 @@ namespace oxygine
 					/*
 					for (int xx=startx; xx < copy_width; xx++)
 					{
-						uint8 r = buffer[0][xx*3+0];
-						uint8 b = buffer[0][xx*3+1];
-						uint8 g = buffer[0][xx*3+2];
-
-						*dst++ = r;
-						*dst++ = b;
-						*dst++ = g;
-						*dst++ = 255;
+					uint8 r = buffer[0][xx*3+0];
+					uint8 b = buffer[0][xx*3+1];
+					uint8 g = buffer[0][xx*3+2];
+
+					*dst++ = r;
+					*dst++ = b;
+					*dst++ = g;
+					*dst++ = 255;
 					}
 
 					*/
@@ -220,7 +151,7 @@ namespace oxygine
 			}
 		}
 
-		(void) jpeg_finish_decompress(&cinfo);
+		(void)jpeg_finish_decompress(&cinfo);
 		jpeg_destroy_decompress(&cinfo);
 
 		//printf("jpeg display done\n");
@@ -228,9 +159,80 @@ namespace oxygine
 		bRet = true;
 		return bRet;
 	}
+#endif // OX_HAVE_LIBJPEG
+
+	ImageType getImageType(const void *Data, size_t size)
+	{
+		unsigned char *data = (unsigned char *)Data;
+		const unsigned int &dt = *((unsigned int*)data);
+		if (data[0] == 0x89 && data[1] == 'P' && data[2] == 'N' && data[3] == 'G' )
+			return IT_PNG;
+		if (data[0] == 0xFF && data[1] == 0xD8 && data[2] == 0xFF)
+			return IT_JPEG;
+		if (data[0] == 'P' && data[1] == 'K' && data[2] == 'M')
+			return IT_PKM;
+		if (dt == 0x03525650)
+			return IT_PVR;
+		if (data[0] == 0 && data[1] == 0 && data[2] == 2)
+			return IT_TGA;
+
+		return IT_UNKNOWN;
+	}
+
+	struct pkm_header
+	{
+		char id[3];
+		short version;
+		short type;
+		unsigned short width;
+		unsigned short height;
+		unsigned short original_width;
+		unsigned short original_height;
+	};
+
+	struct pvr_header
+	{
+		unsigned int version;
+		unsigned int flags;
+		unsigned int formatA;
+		unsigned int formatB;
+		unsigned int color_space;
+		unsigned int channel_type;
+		unsigned int height;
+		unsigned int width;
+		unsigned int depth;
+		unsigned int num_surfaces;
+		unsigned int num_faces;
+		unsigned int num_mips;
+		unsigned int meta_data_size;
+	};
+
+#pragma pack(push, 1)
+	struct tga_header
+	{
+		char  idlength;
+		char  colourmaptype;
+		char  datatypecode;
+		short int colourmaporigin;
+		short int colourmaplength;
+		char  colourmapdepth;
+		short int x_origin;
+		short int y_origin;
+		short width;
+		short height;
+		char  bitsperpixel;
+		char  imagedescriptor;
+	};
+#pragma pack(pop)
+
+	unsigned short swapByteOrder(unsigned short us)
+	{
+		return (us >> 8) |	(us << 8);
+	}
 
 
-	typedef struct 
+#ifdef OX_HAVE_LIBPNG
+	typedef struct
 	{
 		unsigned char* data;
 		int size;
@@ -238,7 +240,7 @@ namespace oxygine
 	}tImageSource;
 
 	static void pngReadCallback(png_structp png_ptr, png_bytep data, png_size_t length)
-	{		
+	{
 		tImageSource* isource = (tImageSource*)png_get_io_ptr(png_ptr);
 
 		LOGD("png read l: %d, %d", length, isource->offset);
@@ -261,11 +263,11 @@ namespace oxygine
 	{
 		LOGD("reading png...");
 		bool bRet = false;
-		png_byte        header[8]   = {0}; 
+		png_byte        header[8]   = {0};
 		png_structp     png_ptr     =   0;
 		png_infop       info_ptr    = 0;
 
-		do 
+		do
 		{
 			// png header len is 8 bytes
 			//CC_BREAK_IF(nDatalen < 8);
@@ -297,7 +299,7 @@ namespace oxygine
 			// PNG_TRANSFORM_PACKING: expand 1, 2 and 4-bit samples to bytes
 			// PNG_TRANSFORM_STRIP_16: strip 16-bit samples to 8 bits
 			// PNG_TRANSFORM_GRAY_TO_RGB: expand grayscale samples to RGB (or GA to RGBA)
-			png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_EXPAND | PNG_TRANSFORM_PACKING 
+			png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_EXPAND | PNG_TRANSFORM_PACKING
 				| PNG_TRANSFORM_STRIP_16 /*| PNG_TRANSFORM_GRAY_TO_RGB*/, 0);
 
 			LOGD("reading png...2a");
@@ -308,7 +310,7 @@ namespace oxygine
 			png_get_IHDR(png_ptr, info_ptr, &nWidth, &nHeight, &nBitsPerComponent, &color_type, 0, 0, 0);
 
 			LOGD("reading png...3");
-			
+
 			TextureFormat srcFormat = TF_UNDEFINED;
 			if (color_type == PNG_COLOR_TYPE_GRAY)
 				srcFormat = TF_L8;
@@ -374,7 +376,7 @@ namespace oxygine
 					dest.data += dest.pitch;
 				}
 			}
-			
+
 			LOGD("reading png...6");
 
 			bRet        = true;
@@ -390,6 +392,8 @@ namespace oxygine
 		return bRet;
 	}
 
+#endif
+
 
 
 	MemoryTexture::MemoryTexture():_offset(0)
@@ -400,7 +404,7 @@ namespace oxygine
 	MemoryTexture::~MemoryTexture()
 	{
 
-	}	
+	}
 
 	void MemoryTexture::cleanup()
 	{
@@ -416,7 +420,7 @@ namespace oxygine
 
 		operations::blit(src, dst);
 	}
-	
+
 	void MemoryTexture::fill_zero()
 	{
 		if (_buffer.empty())
@@ -434,12 +438,16 @@ namespace oxygine
 			ImageType type = getImageType(buffer.getData(), buffer.getSize());
 			switch(type)
 			{
+#ifdef OX_HAVE_LIBPNG
 			case IT_PNG:
 				_initWithPngData(*this, (void*)buffer.getData(), buffer.getSize(), premultiplied, format);
-				break;
+				return true;
+#endif
+#ifdef OX_HAVE_LIBJPEG
 			case IT_JPEG:
 				_initWithJpgData(*this, (void*)buffer.getData(), buffer.getSize(), premultiplied, format);
-				break;
+				return true;
+#endif
 			case IT_PKM:
 				{
 					const pkm_header *header = (const pkm_header *)buffer.getData();
@@ -455,7 +463,7 @@ namespace oxygine
 					_image.pitch = (buffer.getSize() - _offset) / _image.h;
 					_buffer.swap(buffer.data);
 				}
-				break;
+				return true;
 			case IT_PVR:
 				{
 					const pvr_header *header = (const pvr_header *)buffer.getData();
@@ -492,6 +500,7 @@ namespace oxygine
 					_offset = sizeof(pvr_header) + header->meta_data_size;
 					_image.pitch = (buffer.getSize() - _offset) / _image.h;
 					_buffer.swap(buffer.data);
+					return true;
 				}
 				break;
 			case IT_TGA:
@@ -512,25 +521,28 @@ namespace oxygine
 						}
 
 						init(header->width, header->height, format);
-						updateRegion(0, 0, src);						
-						
+						updateRegion(0, 0, src);
 
+						return true;
 //						saveImage(lock(), "test.png", "png");
 					}
 					else
 					{
 						log::warning("tga 32bpp only supported");
-						return false;
 					}
+					break;
 				}
 				break;
 			default:
-				log::warning("MemoryTexture. can't unpack data %s");
-				return false;
+				log::warning("MemoryTexture. can't unpack data unknown file format");
 				break;
-			}			
+			}
 		}
-		return true;
+
+		init(16, 16, TF_R8G8B8A8);
+		fill_zero();
+
+		return false;
 	}
 
 	void MemoryTexture::init(const ImageData &src)
@@ -547,19 +559,19 @@ namespace oxygine
 		_image = ImageData(w, h, w * bytesPerPixel, Format, &_buffer.front());
 	}
 
-	
 
-	int	MemoryTexture::getWidth() const 
+
+	int	MemoryTexture::getWidth() const
 	{
 		return _image.w;
 	}
 
-	int	MemoryTexture::getHeight() const 
+	int	MemoryTexture::getHeight() const
 	{
 		return _image.h;
 	}
 
-	TextureFormat MemoryTexture::getFormat() const 
+	TextureFormat MemoryTexture::getFormat() const
 	{
 		return _image.format;
 	}
@@ -567,7 +579,7 @@ namespace oxygine
 	ImageData MemoryTexture::lock(lock_flags, const Rect *pRect)
 	{
 		Rect rect(0, 0, _image.w, _image.h);
-		if (pRect)	
+		if (pRect)
 		{
 			rect = *pRect;
 			OX_ASSERT(rect.getX() + rect.getWidth() <= _image.w);
@@ -613,4 +625,4 @@ namespace oxygine
 
 		std::swap(_buffer, r._buffer);
 	}
-}
+}

+ 168 - 5
oxygine/src/core/gl/oxgl.cpp

@@ -1,10 +1,173 @@
 #include "oxgl.h"
 #include "../ox_debug.h"
 
+#ifdef WIN32
+#include "SDL_video.h"
+extern "C"
+{
+	PFNGLUSEPROGRAMPROC _glUseProgram = 0;
+	GLAPI void APIENTRY glUseProgram(GLuint program)
+	{
+		_glUseProgram(program);
+	}
+	PFNGLVERTEXATTRIBPOINTERPROC _glVertexAttribPointer = 0;
+	GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+	{
+		_glVertexAttribPointer(index, size, type, normalized, stride, pointer);
+	}
+	PFNGLACTIVETEXTUREPROC _glActiveTexture = 0;
+	GLAPI void APIENTRY glActiveTexture(GLenum texture)
+	{
+		_glActiveTexture(texture);
+	}
+	PFNGLENABLEVERTEXATTRIBARRAYPROC _glEnableVertexAttribArray = 0;
+	GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index)
+	{
+		_glEnableVertexAttribArray(index);
+	}
+	PFNGLDISABLEVERTEXATTRIBARRAYPROC _glDisableVertexAttribArray = 0;
+	GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index)
+	{
+		_glDisableVertexAttribArray(index);
+	}
+	PFNGLDELETEPROGRAMPROC _glDeleteProgram = 0;
+	GLAPI void APIENTRY glDeleteProgram(GLuint program)
+	{
+		_glDeleteProgram(program);
+	}
+	PFNGLGETSHADERIVPROC _glGetShaderiv = 0;
+	GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
+	{
+		_glGetShaderiv(shader, pname, params);
+	}
+	PFNGLGETSHADERINFOLOGPROC _glGetShaderInfoLog = 0;
+	GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+	{
+		_glGetShaderInfoLog(shader, bufSize, length, infoLog);
+	}
+	PFNGLCREATESHADERPROC _glCreateShader = 0;
+	GLAPI GLuint APIENTRY glCreateShader(GLenum type)
+	{
+		return _glCreateShader(type);
+	}
+	PFNGLCREATEPROGRAMPROC _glCreateProgram = 0;
+	GLAPI GLuint APIENTRY glCreateProgram(void)
+	{
+		return _glCreateProgram();
+	}
+	PFNGLATTACHSHADERPROC _glAttachShader = 0;
+	GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader)
+	{
+		_glAttachShader(program, shader);
+	}
+	PFNGLSHADERSOURCEPROC _glShaderSource = 0;
+	GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* *string, const GLint *length)
+	{
+		_glShaderSource(shader, count, string, length);
+	}
+	PFNGLCOMPILESHADERPROC _glCompileShader = 0;
+	GLAPI void APIENTRY glCompileShader(GLuint shader)
+	{
+		_glCompileShader(shader);
+	}
+	PFNGLBINDATTRIBLOCATIONPROC _glBindAttribLocation = 0;
+	GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
+	{
+		_glBindAttribLocation(program, index, name);
+	}
+	PFNGLLINKPROGRAMPROC _glLinkProgram = 0;
+	GLAPI void APIENTRY glLinkProgram(GLuint program)
+	{
+		_glLinkProgram(program);
+	}
+	PFNGLUNIFORM1IPROC _glUniform1i = 0;
+	GLAPI void APIENTRY glUniform1i(GLint location, GLint v0)
+	{
+		_glUniform1i(location, v0);
+	}
+	PFNGLUNIFORM4FVPROC _glUniform4fv = 0;
+	GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value)
+	{
+		_glUniform4fv(location, count, value);
+	}
+	PFNGLUNIFORM1FPROC _glUniform1f = 0;
+	GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0)
+	{
+		_glUniform1f(location, v0);
+	}
+	PFNGLUNIFORMMATRIX4FVPROC _glUniformMatrix4fv = 0;
+	GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+	{
+		_glUniformMatrix4fv(location, count, transpose, value);
+	}
+	PFNGLBINDFRAMEBUFFERPROC _glBindFramebuffer = 0;
+	GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
+	{
+		_glBindFramebuffer(target, framebuffer);
+	}
+	PFNGLGENFRAMEBUFFERSPROC _glGenFramebuffers = 0;
+	GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers)
+	{
+		_glGenFramebuffers(n, framebuffers);
+	}
+	PFNGLCHECKFRAMEBUFFERSTATUSPROC _glCheckFramebufferStatus = 0;
+	GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target)
+	{
+		return _glCheckFramebufferStatus(target);
+	}
+	PFNGLDELETEFRAMEBUFFERSPROC _glDeleteFramebuffers = 0;
+	GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
+	{
+		_glDeleteFramebuffers(n, framebuffers);
+	}
+	PFNGLGETUNIFORMLOCATIONPROC _glGetUniformLocation = 0;
+	GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name)
+	{
+		return _glGetUniformLocation(program, name);
+	}
+	PFNGLFRAMEBUFFERTEXTURE2DPROC _glFramebufferTexture2D = 0;
+	GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+	{
+		_glFramebufferTexture2D(target, attachment, textarget, texture, level);
+	}
+	PFNGLCOMPRESSEDTEXIMAGE2DPROC _glCompressedTexImage2D = 0;
+	GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+	{
+		_glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
+	}
+}
+
 void initGLExtensions()
 {
-#ifdef WIN32
-	GLenum r = glewInit();
-	OX_ASSERT(r == GLEW_OK);
-#endif
-}
+	_glUseProgram = (PFNGLUSEPROGRAMPROC)SDL_GL_GetProcAddress("glUseProgram");
+	_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)SDL_GL_GetProcAddress("glVertexAttribPointer");
+	_glActiveTexture = (PFNGLACTIVETEXTUREPROC)SDL_GL_GetProcAddress("glActiveTexture");
+	_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)SDL_GL_GetProcAddress("glEnableVertexAttribArray");
+	_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)SDL_GL_GetProcAddress("glDisableVertexAttribArray");
+	_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)SDL_GL_GetProcAddress("glDeleteProgram");
+	_glGetShaderiv = (PFNGLGETSHADERIVPROC)SDL_GL_GetProcAddress("glGetShaderiv");
+	_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)SDL_GL_GetProcAddress("glGetShaderInfoLog");
+	_glCreateShader = (PFNGLCREATESHADERPROC)SDL_GL_GetProcAddress("glCreateShader");
+	_glCreateProgram = (PFNGLCREATEPROGRAMPROC)SDL_GL_GetProcAddress("glCreateProgram");
+	_glAttachShader = (PFNGLATTACHSHADERPROC)SDL_GL_GetProcAddress("glAttachShader");
+	_glShaderSource = (PFNGLSHADERSOURCEPROC)SDL_GL_GetProcAddress("glShaderSource");
+	_glCompileShader = (PFNGLCOMPILESHADERPROC)SDL_GL_GetProcAddress("glCompileShader");
+	_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)SDL_GL_GetProcAddress("glBindAttribLocation");
+	_glLinkProgram = (PFNGLLINKPROGRAMPROC)SDL_GL_GetProcAddress("glLinkProgram");
+	_glUniform1i = (PFNGLUNIFORM1IPROC)SDL_GL_GetProcAddress("glUniform1i");
+	_glUniform4fv = (PFNGLUNIFORM4FVPROC)SDL_GL_GetProcAddress("glUniform4fv");
+	_glUniform1f = (PFNGLUNIFORM1FPROC)SDL_GL_GetProcAddress("glUniform1f");
+	_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)SDL_GL_GetProcAddress("glUniformMatrix4fv");
+	_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)SDL_GL_GetProcAddress("glBindFramebuffer");
+	_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)SDL_GL_GetProcAddress("glGenFramebuffers");
+	_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)SDL_GL_GetProcAddress("glCheckFramebufferStatus");
+	_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)SDL_GL_GetProcAddress("glDeleteFramebuffers");
+	_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)SDL_GL_GetProcAddress("glGetUniformLocation");
+	_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)SDL_GL_GetProcAddress("glFramebufferTexture2D");
+	_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)SDL_GL_GetProcAddress("glCompressedTexImage2D");
+}
+#else
+void initGLExtensions()
+{
+}
+#endif

+ 4 - 3
oxygine/src/core/gl/oxgl.h

@@ -6,14 +6,15 @@
 	#include "IwImage.h"
 	#include "IwGL.h"
 	#include "GLES/gl.h"
-	#define GL_GLEXT_PROTOTYPES 
+	#define GL_GLEXT_PROTOTYPES
 	#include "GLES/glext.h"
 	#include <gles/egl.h>
 #else
 	#include "SDL_config.h"
 
 	#if WIN32
-		#include "glew.h"
+        #define GL_GLEXT_PROTOTYPES
+		#include "SDL_opengl.h"
 
 		#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
 		#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
@@ -24,7 +25,7 @@
 
 	#elif __ANDROID__
 		#include "GLES2/gl2.h"
-		#define GL_GLEXT_PROTOTYPES 
+		#define GL_GLEXT_PROTOTYPES
 		#include "GLES2/gl2ext.h"
 
 		#define glGenFramebuffers			glGenFramebuffers

+ 16 - 21
oxygine/src/math/Color.h

@@ -194,17 +194,12 @@ namespace oxygine
 			return c;
 		}
 
-		static Color RGB(int rgb)
-		{
-			return Color(rgb >> 16 , (rgb >> 8) & 0xff, rgb & 0xff);
-		}
-
 		static Color interpolate(const Color &a, const Color &b, float v)
 		{
 			Color c;
 			for (int i = 0; i < 4; ++i)
 				c.colors[i] = oxygine::interpolate(a.colors[i], b.colors[i], v);
-			
+
 			return c;
 		}
 
@@ -214,21 +209,21 @@ namespace oxygine
 		float getAlphaF() const{return a / 255.0f;}
 
 		Color operator + (const Color &c) const
-		{			
+		{
 			Color v(
-				scalar::clamp(r + c.r, 0, 255), 
-				scalar::clamp(g + c.g, 0, 255), 
-				scalar::clamp(b + c.b, 0, 255), 
+				scalar::clamp(r + c.r, 0, 255),
+				scalar::clamp(g + c.g, 0, 255),
+				scalar::clamp(b + c.b, 0, 255),
 				scalar::clamp(a + c.a, 0, 255));
 			return v;
 		}
 
 		Color operator - (const Color &c) const
-		{			
+		{
 			Color v(
-				scalar::clamp(r - c.r, 0, 255), 
-				scalar::clamp(g - c.g, 0, 255), 
-				scalar::clamp(b - c.b, 0, 255), 
+				scalar::clamp(r - c.r, 0, 255),
+				scalar::clamp(g - c.g, 0, 255),
+				scalar::clamp(b - c.b, 0, 255),
 				scalar::clamp(a - c.a, 0, 255));
 			return v;
 		}
@@ -237,9 +232,9 @@ namespace oxygine
 		Color operator * (const Color &c) const
 		{
 			Color v(
-				r * c.r / 255, 
-				g * c.g / 255, 
-				b * c.b / 255, 
+				r * c.r / 255,
+				g * c.g / 255,
+				b * c.b / 255,
 				a * c.a / 255);
 			return v;
 		}
@@ -259,7 +254,7 @@ namespace oxygine
 			Color r(
 				r * 255 / cc.r,
 				g * 255 / cc.g,
-				b * 255 / cc.b, 
+				b * 255 / cc.b,
 				a * 255 / cc.a);
 			return r;
 		}
@@ -270,7 +265,7 @@ namespace oxygine
 			Color c = *this;
 			c.r = (c.r * a)/255;
 			c.g = (c.g * a)/255;
-			c.b = (c.b * a)/255;			
+			c.b = (c.b * a)/255;
 
 			return c;
 		}
@@ -290,7 +285,7 @@ namespace oxygine
 			struct
 			{
 				unsigned char a, r, g, b;
-			};			
+			};
 			unsigned int argb;
 			unsigned char colors[4];
 		};
@@ -300,4 +295,4 @@ namespace oxygine
 	{
 		return Color::interpolate(a, b, v);
 	}
-}
+}

+ 9 - 5
oxygine/src/utils/ImageUtils.cpp

@@ -4,7 +4,9 @@
 #include "png.h"
 extern "C"
 {
-#include "jpeglib.h"
+#ifdef OX_HAVE_LIBJPEG
+    #include "jpeglib.h"
+#endif
 };
 
 
@@ -39,6 +41,7 @@ namespace oxygine
 
 	void serializeImage(const ImageData &im, file::buffer &bf, const char *format)
 	{
+    #ifdef OX_HAVE_LIBJPEG
 		char *filename = (char *)"test_jpeg.jpg";
 		int quality    = 50;
 
@@ -82,7 +85,7 @@ namespace oxygine
 		for(size_t y=0;y<cinfo.image_height; y++)
 			for(size_t x=0;x<cinfo.image_width; x++)
 			{
-				unsigned int pixelIdx = ((y*cinfo.image_height)+x) * cinfo.input_components; 
+				unsigned int pixelIdx = ((y*cinfo.image_height)+x) * cinfo.input_components;
 
 				if(x%2==y%2)
 				{
@@ -118,7 +121,8 @@ namespace oxygine
 			fclose(outfile);
 			jpeg_destroy_compress(&cinfo);
 
-			printf("SUCCESS\n");  
-			
+			printf("SUCCESS\n");
+        #endif
+
 	}
-}
+}

+ 0 - 329
oxygine/third_party/win32/OGLES/EGL/egl.h

@@ -1,329 +0,0 @@
-/* -*- mode: c; tab-width: 8; -*- */
-/* vi: set sw=4 ts=8: */
-/* Reference version of egl.h for EGL 1.4.
- */
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#ifndef __egl_h_
-#define __egl_h_
-
-/* All platform-dependent types and macro boilerplate (such as EGLAPI
- * and EGLAPIENTRY) should go in eglplatform.h.
- */
-#include <EGL/eglplatform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* EGL Types */
-/* EGLint is defined in eglplatform.h */
-typedef unsigned int EGLBoolean;
-typedef unsigned int EGLenum;
-typedef void *EGLConfig;
-typedef void *EGLContext;
-typedef void *EGLDisplay;
-typedef void *EGLSurface;
-typedef void *EGLClientBuffer;
-
-/* EGL Versioning */
-#define EGL_VERSION_1_0			1
-#define EGL_VERSION_1_1			1
-#define EGL_VERSION_1_2			1
-#define EGL_VERSION_1_3			1
-#define EGL_VERSION_1_4			1
-
-/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
- * enums are assigned unique values starting at 0x3000.
- */
-
-/* EGL aliases */
-#define EGL_FALSE			0
-#define EGL_TRUE			1
-
-/* Out-of-band handle values */
-#define EGL_DEFAULT_DISPLAY		((EGLNativeDisplayType)0)
-#define EGL_NO_CONTEXT			((EGLContext)0)
-#define EGL_NO_DISPLAY			((EGLDisplay)0)
-#define EGL_NO_SURFACE			((EGLSurface)0)
-
-/* Out-of-band attribute value */
-#define EGL_DONT_CARE			((EGLint)-1)
-
-/* Errors / GetError return values */
-#define EGL_SUCCESS			0x3000
-#define EGL_NOT_INITIALIZED		0x3001
-#define EGL_BAD_ACCESS			0x3002
-#define EGL_BAD_ALLOC			0x3003
-#define EGL_BAD_ATTRIBUTE		0x3004
-#define EGL_BAD_CONFIG			0x3005
-#define EGL_BAD_CONTEXT			0x3006
-#define EGL_BAD_CURRENT_SURFACE		0x3007
-#define EGL_BAD_DISPLAY			0x3008
-#define EGL_BAD_MATCH			0x3009
-#define EGL_BAD_NATIVE_PIXMAP		0x300A
-#define EGL_BAD_NATIVE_WINDOW		0x300B
-#define EGL_BAD_PARAMETER		0x300C
-#define EGL_BAD_SURFACE			0x300D
-#define EGL_CONTEXT_LOST		0x300E	/* EGL 1.1 - IMG_power_management */
-
-/* Reserved 0x300F-0x301F for additional errors */
-
-/* Config attributes */
-#define EGL_BUFFER_SIZE			0x3020
-#define EGL_ALPHA_SIZE			0x3021
-#define EGL_BLUE_SIZE			0x3022
-#define EGL_GREEN_SIZE			0x3023
-#define EGL_RED_SIZE			0x3024
-#define EGL_DEPTH_SIZE			0x3025
-#define EGL_STENCIL_SIZE		0x3026
-#define EGL_CONFIG_CAVEAT		0x3027
-#define EGL_CONFIG_ID			0x3028
-#define EGL_LEVEL			0x3029
-#define EGL_MAX_PBUFFER_HEIGHT		0x302A
-#define EGL_MAX_PBUFFER_PIXELS		0x302B
-#define EGL_MAX_PBUFFER_WIDTH		0x302C
-#define EGL_NATIVE_RENDERABLE		0x302D
-#define EGL_NATIVE_VISUAL_ID		0x302E
-#define EGL_NATIVE_VISUAL_TYPE		0x302F
-#define EGL_PRESERVED_RESOURCES		0x3030
-#define EGL_SAMPLES			0x3031
-#define EGL_SAMPLE_BUFFERS		0x3032
-#define EGL_SURFACE_TYPE		0x3033
-#define EGL_TRANSPARENT_TYPE		0x3034
-#define EGL_TRANSPARENT_BLUE_VALUE	0x3035
-#define EGL_TRANSPARENT_GREEN_VALUE	0x3036
-#define EGL_TRANSPARENT_RED_VALUE	0x3037
-#define EGL_NONE			0x3038	/* Attrib list terminator */
-#define EGL_BIND_TO_TEXTURE_RGB		0x3039
-#define EGL_BIND_TO_TEXTURE_RGBA	0x303A
-#define EGL_MIN_SWAP_INTERVAL		0x303B
-#define EGL_MAX_SWAP_INTERVAL		0x303C
-#define EGL_LUMINANCE_SIZE		0x303D
-#define EGL_ALPHA_MASK_SIZE		0x303E
-#define EGL_COLOR_BUFFER_TYPE		0x303F
-#define EGL_RENDERABLE_TYPE		0x3040
-#define EGL_MATCH_NATIVE_PIXMAP		0x3041	/* Pseudo-attribute (not queryable) */
-#define EGL_CONFORMANT			0x3042
-
-/* Reserved 0x3041-0x304F for additional config attributes */
-
-/* Config attribute values */
-#define EGL_SLOW_CONFIG			0x3050	/* EGL_CONFIG_CAVEAT value */
-#define EGL_NON_CONFORMANT_CONFIG	0x3051	/* EGL_CONFIG_CAVEAT value */
-#define EGL_TRANSPARENT_RGB		0x3052	/* EGL_TRANSPARENT_TYPE value */
-#define EGL_RGB_BUFFER			0x308E	/* EGL_COLOR_BUFFER_TYPE value */
-#define EGL_LUMINANCE_BUFFER		0x308F	/* EGL_COLOR_BUFFER_TYPE value */
-
-/* More config attribute values, for EGL_TEXTURE_FORMAT */
-#define EGL_NO_TEXTURE			0x305C
-#define EGL_TEXTURE_RGB			0x305D
-#define EGL_TEXTURE_RGBA		0x305E
-#define EGL_TEXTURE_2D			0x305F
-
-/* Config attribute mask bits */
-#define EGL_PBUFFER_BIT			0x0001	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_PIXMAP_BIT			0x0002	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_WINDOW_BIT			0x0004	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_COLORSPACE_LINEAR_BIT	0x0020	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT	0x0040	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400	/* EGL_SURFACE_TYPE mask bits */
-
-#define EGL_OPENGL_ES_BIT		0x0001	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENVG_BIT			0x0002	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_ES2_BIT		0x0004	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_BIT			0x0008	/* EGL_RENDERABLE_TYPE mask bits */
-
-/* QueryString targets */
-#define EGL_VENDOR			0x3053
-#define EGL_VERSION			0x3054
-#define EGL_EXTENSIONS			0x3055
-#define EGL_CLIENT_APIS			0x308D
-
-/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
-#define EGL_HEIGHT			0x3056
-#define EGL_WIDTH			0x3057
-#define EGL_LARGEST_PBUFFER		0x3058
-#define EGL_TEXTURE_FORMAT		0x3080
-#define EGL_TEXTURE_TARGET		0x3081
-#define EGL_MIPMAP_TEXTURE		0x3082
-#define EGL_MIPMAP_LEVEL		0x3083
-#define EGL_RENDER_BUFFER		0x3086
-#define EGL_VG_COLORSPACE		0x3087
-#define EGL_VG_ALPHA_FORMAT		0x3088
-#define EGL_HORIZONTAL_RESOLUTION	0x3090
-#define EGL_VERTICAL_RESOLUTION		0x3091
-#define EGL_PIXEL_ASPECT_RATIO		0x3092
-#define EGL_SWAP_BEHAVIOR		0x3093
-#define EGL_MULTISAMPLE_RESOLVE		0x3099
-
-/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
-#define EGL_BACK_BUFFER			0x3084
-#define EGL_SINGLE_BUFFER		0x3085
-
-/* OpenVG color spaces */
-#define EGL_VG_COLORSPACE_sRGB		0x3089	/* EGL_VG_COLORSPACE value */
-#define EGL_VG_COLORSPACE_LINEAR	0x308A	/* EGL_VG_COLORSPACE value */
-
-/* OpenVG alpha formats */
-#define EGL_VG_ALPHA_FORMAT_NONPRE	0x308B	/* EGL_ALPHA_FORMAT value */
-#define EGL_VG_ALPHA_FORMAT_PRE		0x308C	/* EGL_ALPHA_FORMAT value */
-
-/* Constant scale factor by which fractional display resolutions &
- * aspect ratio are scaled when queried as integer values.
- */
-#define EGL_DISPLAY_SCALING		10000
-
-/* Unknown display resolution/aspect ratio */
-#define EGL_UNKNOWN			((EGLint)-1)
-
-/* Back buffer swap behaviors */
-#define EGL_BUFFER_PRESERVED		0x3094	/* EGL_SWAP_BEHAVIOR value */
-#define EGL_BUFFER_DESTROYED		0x3095	/* EGL_SWAP_BEHAVIOR value */
-
-/* CreatePbufferFromClientBuffer buffer types */
-#define EGL_OPENVG_IMAGE		0x3096
-
-/* QueryContext targets */
-#define EGL_CONTEXT_CLIENT_TYPE		0x3097
-
-/* CreateContext attributes */
-#define EGL_CONTEXT_CLIENT_VERSION	0x3098
-
-/* Multisample resolution behaviors */
-#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A	/* EGL_MULTISAMPLE_RESOLVE value */
-#define EGL_MULTISAMPLE_RESOLVE_BOX	0x309B	/* EGL_MULTISAMPLE_RESOLVE value */
-
-/* BindAPI/QueryAPI targets */
-#define EGL_OPENGL_ES_API		0x30A0
-#define EGL_OPENVG_API			0x30A1
-#define EGL_OPENGL_API			0x30A2
-
-/* GetCurrentSurface targets */
-#define EGL_DRAW			0x3059
-#define EGL_READ			0x305A
-
-/* WaitNative engines */
-#define EGL_CORE_NATIVE_ENGINE		0x305B
-
-/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
-#define EGL_COLORSPACE			EGL_VG_COLORSPACE
-#define EGL_ALPHA_FORMAT		EGL_VG_ALPHA_FORMAT
-#define EGL_COLORSPACE_sRGB		EGL_VG_COLORSPACE_sRGB
-#define EGL_COLORSPACE_LINEAR		EGL_VG_COLORSPACE_LINEAR
-#define EGL_ALPHA_FORMAT_NONPRE		EGL_VG_ALPHA_FORMAT_NONPRE
-#define EGL_ALPHA_FORMAT_PRE		EGL_VG_ALPHA_FORMAT_PRE
-
-/* EGL extensions must request enum blocks from the Khronos
- * API Registrar, who maintains the enumerant registry. Submit
- * a bug in Khronos Bugzilla against task "Registry".
- */
-
-
-
-/* EGL Functions */
-
-EGLAPI EGLint EGLAPIENTRY eglGetError(void);
-
-EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
-EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
-EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
-
-EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
-			 EGLint config_size, EGLint *num_config);
-EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
-			   EGLConfig *configs, EGLint config_size,
-			   EGLint *num_config);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
-			      EGLint attribute, EGLint *value);
-
-EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
-				  EGLNativeWindowType win,
-				  const EGLint *attrib_list);
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
-				   const EGLint *attrib_list);
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
-				  EGLNativePixmapType pixmap,
-				  const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
-			   EGLint attribute, EGLint *value);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
-EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
-
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
-	      EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
-	      EGLConfig config, const EGLint *attrib_list);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
-			    EGLint attribute, EGLint value);
-EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-
-
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
-
-
-EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
-			    EGLContext share_context,
-			    const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
-EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
-			  EGLSurface read, EGLContext ctx);
-
-EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
-EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
-EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
-			   EGLint attribute, EGLint *value);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
-			  EGLNativePixmapType target);
-
-/* This is a generic function pointer type, whose name indicates it must
- * be cast to the proper type *and calling convention* before use.
- */
-typedef void (*__eglMustCastToProperFunctionPointerType)(void);
-
-/* Now, define eglGetProcAddress using the generic function ptr. type */
-EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
-       eglGetProcAddress(const char *procname);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __egl_h_ */

+ 0 - 175
oxygine/third_party/win32/OGLES/EGL/eglext.h

@@ -1,175 +0,0 @@
-#ifndef __eglext_h_
-#define __eglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#include <EGL/eglplatform.h>
-
-/*************************************************************/
-
-/* Header file version number */
-/* Current version at http://www.khronos.org/registry/egl/ */
-#define EGL_EGLEXT_VERSION 4
-
-#ifndef EGL_KHR_config_attribs
-#define EGL_KHR_config_attribs 1
-#define EGL_CONFORMANT_KHR			0x3042	/* EGLConfig attribute */
-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR	0x0020	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR		0x0040	/* EGL_SURFACE_TYPE bitfield */
-#endif
-
-#ifndef EGL_KHR_lock_surface
-#define EGL_KHR_lock_surface 1
-#define EGL_READ_SURFACE_BIT_KHR		0x0001	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_WRITE_SURFACE_BIT_KHR		0x0002	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_LOCK_SURFACE_BIT_KHR		0x0080	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_OPTIMAL_FORMAT_BIT_KHR		0x0100	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_MATCH_FORMAT_KHR			0x3043	/* EGLConfig attribute */
-#define EGL_FORMAT_RGB_565_EXACT_KHR		0x30C0	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGB_565_KHR			0x30C1	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_EXACT_KHR		0x30C2	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_KHR		0x30C3	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_MAP_PRESERVE_PIXELS_KHR		0x30C4	/* eglLockSurfaceKHR attribute */
-#define EGL_LOCK_USAGE_HINT_KHR			0x30C5	/* eglLockSurfaceKHR attribute */
-#define EGL_BITMAP_POINTER_KHR			0x30C6	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PITCH_KHR			0x30C7	/* eglQuerySurface attribute */
-#define EGL_BITMAP_ORIGIN_KHR			0x30C8	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR		0x30C9	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR	0x30CA	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR	0x30CB	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR	0x30CC	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR	0x30CD	/* eglQuerySurface attribute */
-#define EGL_LOWER_LEFT_KHR			0x30CE	/* EGL_BITMAP_ORIGIN_KHR value */
-#define EGL_UPPER_LEFT_KHR			0x30CF	/* EGL_BITMAP_ORIGIN_KHR value */
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
-#endif
-
-#ifndef EGL_KHR_image
-#define EGL_KHR_image 1
-#define EGL_NATIVE_PIXMAP_KHR			0x30B0	/* eglCreateImageKHR target */
-typedef void *EGLImageKHR;
-#define EGL_NO_IMAGE_KHR			((EGLImageKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
-#endif
-
-#ifndef EGL_KHR_vg_parent_image
-#define EGL_KHR_vg_parent_image 1
-#define EGL_VG_PARENT_IMAGE_KHR			0x30BA	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_2D_image
-#define EGL_KHR_gl_texture_2D_image 1
-#define EGL_GL_TEXTURE_2D_KHR			0x30B1	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_LEVEL_KHR		0x30BC	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_texture_cubemap_image
-#define EGL_KHR_gl_texture_cubemap_image 1
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR	0x30B3	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR	0x30B4	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR	0x30B5	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR	0x30B6	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR	0x30B7	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR	0x30B8	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_3D_image
-#define EGL_KHR_gl_texture_3D_image 1
-#define EGL_GL_TEXTURE_3D_KHR			0x30B2	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_ZOFFSET_KHR		0x30BD	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_renderbuffer_image
-#define EGL_KHR_gl_renderbuffer_image 1
-#define EGL_GL_RENDERBUFFER_KHR			0x30B9	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_reusable_sync
-#define EGL_KHR_reusable_sync 1
-
-typedef void* EGLSyncKHR;
-typedef khronos_utime_nanoseconds_t EGLTimeKHR;
-
-#define EGL_SYNC_STATUS_KHR			0x30F1
-#define EGL_SIGNALED_KHR			0x30F2
-#define EGL_UNSIGNALED_KHR			0x30F3
-#define EGL_TIMEOUT_EXPIRED_KHR			0x30F5
-#define EGL_CONDITION_SATISFIED_KHR		0x30F6
-#define EGL_SYNC_TYPE_KHR			0x30F7
-#define EGL_SYNC_REUSABLE_KHR			0x30FA
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR		0x0001	/* eglClientWaitSyncKHR <flags> bitfield */
-#define EGL_FOREVER_KHR				0xFFFFFFFFFFFFFFFFull
-#define EGL_NO_SYNC_KHR				((EGLSyncKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHR) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHR) (EGLDisplay dpy, EGLSyncKHR sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHR) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHR) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHR) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif
-
-#ifndef EGL_KHR_image_base
-#define EGL_KHR_image_base 1
-/* Most interfaces defined by EGL_KHR_image_pixmap above */
-#define EGL_IMAGE_PRESERVED_KHR			0x30D2	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_image_pixmap
-#define EGL_KHR_image_pixmap 1
-/* Interfaces defined by EGL_KHR_image above */
-#endif
-
-#ifndef EGL_IMG_context_priority
-#define EGL_IMG_context_priority 1
-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG		0x3100
-#define EGL_CONTEXT_PRIORITY_HIGH_IMG		0x3101
-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG		0x3102
-#define EGL_CONTEXT_PRIORITY_LOW_IMG		0x3103
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif

+ 0 - 124
oxygine/third_party/win32/OGLES/EGL/eglplatform.h

@@ -1,124 +0,0 @@
-#ifndef __eglplatform_h_
-#define __eglplatform_h_
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Platform-specific types and definitions for egl.h
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "EGL" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-/* Macros used in EGL function prototype declarations.
- *
- * EGL functions should be prototyped as:
- *
- * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
- * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
- *
- * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
- */
-
-#ifndef EGLAPI
-#define EGLAPI KHRONOS_APICALL
-#endif
-
-#define EGLAPIENTRY  KHRONOS_APIENTRY
-#define EGLAPIENTRYP KHRONOS_APIENTRY*
-
-/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
- * are aliases of window-system-dependent types, such as X Display * or
- * Windows Device Context. They must be defined in platform-specific
- * code below. The EGL-prefixed versions of Native*Type are the same
- * types, renamed in EGL 1.3 so all types in the API start with "EGL".
- */
-
-#if defined(_WIN32) && !defined(__WINSCW__) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN 1
-#endif
-#include <windows.h>
-
-typedef HDC     EGLNativeDisplayType;
-typedef HBITMAP EGLNativePixmapType;
-typedef HWND    EGLNativeWindowType;
-
-#elif defined(SUPPORT_X11)
-
-/* X11 (tentative)  */
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-typedef Display *EGLNativeDisplayType;
-typedef Pixmap   EGLNativePixmapType;
-typedef Window   EGLNativeWindowType;
-
-
-#elif defined(ANDROID)
-
-struct android_native_window_t;
-struct egl_native_pixmap_t;
-
-typedef struct android_native_window_t* EGLNativeWindowType;
-typedef struct egl_native_pixmap_t*     EGLNativePixmapType;
-typedef void*                           EGLNativeDisplayType;
-
-#else
-
-#if defined(_WIN64) ||  __WORDSIZE == 64
-typedef khronos_int64_t EGLNativeDisplayType;
-#else
-typedef int EGLNativeDisplayType;
-#endif
-
-typedef void *EGLNativeWindowType;
-typedef void *EGLNativePixmapType;
-
-#endif
-
-/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
-typedef EGLNativeDisplayType NativeDisplayType;
-typedef EGLNativePixmapType  NativePixmapType;
-typedef EGLNativeWindowType  NativeWindowType;
-
-
-/* Define EGLint. This must be a signed integral type large enough to contain
- * all legal attribute names and values passed into and out of EGL, whether
- * their type is boolean, bitmask, enumerant (symbolic constant), integer,
- * handle, or other.  While in general a 32-bit integer will suffice, if
- * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
- * integer type.
- */
-#if defined(_WIN64) ||  __WORDSIZE == 64
-typedef khronos_int64_t EGLint;
-#else
-typedef khronos_int32_t EGLint;
-#endif
-
-#endif /* __eglplatform_h */

+ 0 - 13
oxygine/third_party/win32/OGLES/GLES/egl.h

@@ -1,13 +0,0 @@
-/*
- * Skeleton egl.h to provide compatibility for early GLES 1.0
- * applications. Several early implementations included gl.h
- * in egl.h leading applications to include only egl.h
- */
-
-#ifndef __legacy_egl_h_
-#define __legacy_egl_h_
-
-#include <EGL/egl.h>
-#include <GLES/gl.h>
-
-#endif /* __legacy_egl_h_ */

+ 0 - 767
oxygine/third_party/win32/OGLES/GLES/gl.h

@@ -1,767 +0,0 @@
-#ifndef __gl_h_
-#define __gl_h_
-
-#include <GLES/glplatform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-typedef void             GLvoid;
-typedef unsigned int     GLenum;
-typedef unsigned char    GLboolean;
-typedef unsigned int     GLbitfield;
-typedef khronos_int8_t   GLbyte;
-typedef short            GLshort;
-typedef int              GLint;
-typedef int              GLsizei;
-typedef khronos_uint8_t  GLubyte;
-typedef unsigned short   GLushort;
-typedef unsigned int     GLuint;
-typedef khronos_float_t  GLfloat;
-typedef khronos_float_t  GLclampf;
-typedef khronos_int32_t  GLfixed;
-typedef khronos_int32_t  GLclampx;
-
-typedef khronos_intptr_t GLintptr;
-typedef khronos_ssize_t  GLsizeiptr;
-
-
-/*************************************************************/
-
-/* OpenGL ES core versions */
-#define GL_VERSION_ES_CM_1_0          1
-#define GL_VERSION_ES_CL_1_0          1
-#define GL_VERSION_ES_CM_1_1          1
-#define GL_VERSION_ES_CL_1_1          1
-
-/* ClearBufferMask */
-#define GL_DEPTH_BUFFER_BIT               0x00000100
-#define GL_STENCIL_BUFFER_BIT             0x00000400
-#define GL_COLOR_BUFFER_BIT               0x00004000
-
-/* Boolean */
-#define GL_FALSE                          0
-#define GL_TRUE                           1
-
-/* BeginMode */
-#define GL_POINTS                         0x0000
-#define GL_LINES                          0x0001
-#define GL_LINE_LOOP                      0x0002
-#define GL_LINE_STRIP                     0x0003
-#define GL_TRIANGLES                      0x0004
-#define GL_TRIANGLE_STRIP                 0x0005
-#define GL_TRIANGLE_FAN                   0x0006
-
-/* AlphaFunction */
-#define GL_NEVER                          0x0200
-#define GL_LESS                           0x0201
-#define GL_EQUAL                          0x0202
-#define GL_LEQUAL                         0x0203
-#define GL_GREATER                        0x0204
-#define GL_NOTEQUAL                       0x0205
-#define GL_GEQUAL                         0x0206
-#define GL_ALWAYS                         0x0207
-
-/* BlendingFactorDest */
-#define GL_ZERO                           0
-#define GL_ONE                            1
-#define GL_SRC_COLOR                      0x0300
-#define GL_ONE_MINUS_SRC_COLOR            0x0301
-#define GL_SRC_ALPHA                      0x0302
-#define GL_ONE_MINUS_SRC_ALPHA            0x0303
-#define GL_DST_ALPHA                      0x0304
-#define GL_ONE_MINUS_DST_ALPHA            0x0305
-
-/* BlendingFactorSrc */
-/*      GL_ZERO */
-/*      GL_ONE */
-#define GL_DST_COLOR                      0x0306
-#define GL_ONE_MINUS_DST_COLOR            0x0307
-#define GL_SRC_ALPHA_SATURATE             0x0308
-/*      GL_SRC_ALPHA */
-/*      GL_ONE_MINUS_SRC_ALPHA */
-/*      GL_DST_ALPHA */
-/*      GL_ONE_MINUS_DST_ALPHA */
-
-/* ClipPlaneName */
-#define GL_CLIP_PLANE0                    0x3000
-#define GL_CLIP_PLANE1                    0x3001
-#define GL_CLIP_PLANE2                    0x3002
-#define GL_CLIP_PLANE3                    0x3003
-#define GL_CLIP_PLANE4                    0x3004
-#define GL_CLIP_PLANE5                    0x3005
-
-/* ColorMaterialFace */
-/*      GL_FRONT_AND_BACK */
-
-/* ColorMaterialParameter */
-/*      GL_AMBIENT_AND_DIFFUSE */
-
-/* ColorPointerType */
-/*      GL_UNSIGNED_BYTE */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-
-/* CullFaceMode */
-#define GL_FRONT                          0x0404
-#define GL_BACK                           0x0405
-#define GL_FRONT_AND_BACK                 0x0408
-
-/* DepthFunction */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* EnableCap */
-#define GL_FOG                            0x0B60
-#define GL_LIGHTING                       0x0B50
-#define GL_TEXTURE_2D                     0x0DE1
-#define GL_CULL_FACE                      0x0B44
-#define GL_ALPHA_TEST                     0x0BC0
-#define GL_BLEND                          0x0BE2
-#define GL_COLOR_LOGIC_OP                 0x0BF2
-#define GL_DITHER                         0x0BD0
-#define GL_STENCIL_TEST                   0x0B90
-#define GL_DEPTH_TEST                     0x0B71
-/*      GL_LIGHT0 */
-/*      GL_LIGHT1 */
-/*      GL_LIGHT2 */
-/*      GL_LIGHT3 */
-/*      GL_LIGHT4 */
-/*      GL_LIGHT5 */
-/*      GL_LIGHT6 */
-/*      GL_LIGHT7 */
-#define GL_POINT_SMOOTH                   0x0B10
-#define GL_LINE_SMOOTH                    0x0B20
-#define GL_SCISSOR_TEST                   0x0C11
-#define GL_COLOR_MATERIAL                 0x0B57
-#define GL_NORMALIZE                      0x0BA1
-#define GL_RESCALE_NORMAL                 0x803A
-#define GL_POLYGON_OFFSET_FILL            0x8037
-#define GL_VERTEX_ARRAY                   0x8074
-#define GL_NORMAL_ARRAY                   0x8075
-#define GL_COLOR_ARRAY                    0x8076
-#define GL_TEXTURE_COORD_ARRAY            0x8078
-#define GL_MULTISAMPLE                    0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
-#define GL_SAMPLE_COVERAGE                0x80A0
-
-/* ErrorCode */
-#define GL_NO_ERROR                       0
-#define GL_INVALID_ENUM                   0x0500
-#define GL_INVALID_VALUE                  0x0501
-#define GL_INVALID_OPERATION              0x0502
-#define GL_STACK_OVERFLOW                 0x0503
-#define GL_STACK_UNDERFLOW                0x0504
-#define GL_OUT_OF_MEMORY                  0x0505
-
-/* FogMode */
-/*      GL_LINEAR */
-#define GL_EXP                            0x0800
-#define GL_EXP2                           0x0801
-
-/* FogParameter */
-#define GL_FOG_DENSITY                    0x0B62
-#define GL_FOG_START                      0x0B63
-#define GL_FOG_END                        0x0B64
-#define GL_FOG_MODE                       0x0B65
-#define GL_FOG_COLOR                      0x0B66
-
-/* FrontFaceDirection */
-#define GL_CW                             0x0900
-#define GL_CCW                            0x0901
-
-/* GetPName */
-#define GL_CURRENT_COLOR                  0x0B00
-#define GL_CURRENT_NORMAL                 0x0B02
-#define GL_CURRENT_TEXTURE_COORDS         0x0B03
-#define GL_POINT_SIZE                     0x0B11
-#define GL_POINT_SIZE_MIN                 0x8126
-#define GL_POINT_SIZE_MAX                 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
-#define GL_POINT_DISTANCE_ATTENUATION     0x8129
-#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
-#define GL_LINE_WIDTH                     0x0B21
-#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#define GL_CULL_FACE_MODE                 0x0B45
-#define GL_FRONT_FACE                     0x0B46
-#define GL_SHADE_MODEL                    0x0B54
-#define GL_DEPTH_RANGE                    0x0B70
-#define GL_DEPTH_WRITEMASK                0x0B72
-#define GL_DEPTH_CLEAR_VALUE              0x0B73
-#define GL_DEPTH_FUNC                     0x0B74
-#define GL_STENCIL_CLEAR_VALUE            0x0B91
-#define GL_STENCIL_FUNC                   0x0B92
-#define GL_STENCIL_VALUE_MASK             0x0B93
-#define GL_STENCIL_FAIL                   0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
-#define GL_STENCIL_REF                    0x0B97
-#define GL_STENCIL_WRITEMASK              0x0B98
-#define GL_MATRIX_MODE                    0x0BA0
-#define GL_VIEWPORT                       0x0BA2
-#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
-#define GL_PROJECTION_STACK_DEPTH         0x0BA4
-#define GL_TEXTURE_STACK_DEPTH            0x0BA5
-#define GL_MODELVIEW_MATRIX               0x0BA6
-#define GL_PROJECTION_MATRIX              0x0BA7
-#define GL_TEXTURE_MATRIX                 0x0BA8
-#define GL_ALPHA_TEST_FUNC                0x0BC1
-#define GL_ALPHA_TEST_REF                 0x0BC2
-#define GL_BLEND_DST                      0x0BE0
-#define GL_BLEND_SRC                      0x0BE1
-#define GL_LOGIC_OP_MODE                  0x0BF0
-#define GL_SCISSOR_BOX                    0x0C10
-#define GL_SCISSOR_TEST                   0x0C11
-#define GL_COLOR_CLEAR_VALUE              0x0C22
-#define GL_COLOR_WRITEMASK                0x0C23
-#define GL_UNPACK_ALIGNMENT               0x0CF5
-#define GL_PACK_ALIGNMENT                 0x0D05
-#define GL_MAX_LIGHTS                     0x0D31
-#define GL_MAX_CLIP_PLANES                0x0D32
-#define GL_MAX_TEXTURE_SIZE               0x0D33
-#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
-#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
-#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
-#define GL_MAX_VIEWPORT_DIMS              0x0D3A
-#define GL_MAX_TEXTURE_UNITS              0x84E2
-#define GL_SUBPIXEL_BITS                  0x0D50
-#define GL_RED_BITS                       0x0D52
-#define GL_GREEN_BITS                     0x0D53
-#define GL_BLUE_BITS                      0x0D54
-#define GL_ALPHA_BITS                     0x0D55
-#define GL_DEPTH_BITS                     0x0D56
-#define GL_STENCIL_BITS                   0x0D57
-#define GL_POLYGON_OFFSET_UNITS           0x2A00
-#define GL_POLYGON_OFFSET_FILL            0x8037
-#define GL_POLYGON_OFFSET_FACTOR          0x8038
-#define GL_TEXTURE_BINDING_2D             0x8069
-#define GL_VERTEX_ARRAY_SIZE              0x807A
-#define GL_VERTEX_ARRAY_TYPE              0x807B
-#define GL_VERTEX_ARRAY_STRIDE            0x807C
-#define GL_NORMAL_ARRAY_TYPE              0x807E
-#define GL_NORMAL_ARRAY_STRIDE            0x807F
-#define GL_COLOR_ARRAY_SIZE               0x8081
-#define GL_COLOR_ARRAY_TYPE               0x8082
-#define GL_COLOR_ARRAY_STRIDE             0x8083
-#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
-#define GL_VERTEX_ARRAY_POINTER           0x808E
-#define GL_NORMAL_ARRAY_POINTER           0x808F
-#define GL_COLOR_ARRAY_POINTER            0x8090
-#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-
-/* GetTextureParameter */
-/*      GL_TEXTURE_MAG_FILTER */
-/*      GL_TEXTURE_MIN_FILTER */
-/*      GL_TEXTURE_WRAP_S */
-/*      GL_TEXTURE_WRAP_T */
-
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-
-/* HintMode */
-#define GL_DONT_CARE                      0x1100
-#define GL_FASTEST                        0x1101
-#define GL_NICEST                         0x1102
-
-/* HintTarget */
-#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
-#define GL_POINT_SMOOTH_HINT              0x0C51
-#define GL_LINE_SMOOTH_HINT               0x0C52
-#define GL_FOG_HINT                       0x0C54
-#define GL_GENERATE_MIPMAP_HINT           0x8192
-
-/* LightModelParameter */
-#define GL_LIGHT_MODEL_AMBIENT            0x0B53
-#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
-
-/* LightParameter */
-#define GL_AMBIENT                        0x1200
-#define GL_DIFFUSE                        0x1201
-#define GL_SPECULAR                       0x1202
-#define GL_POSITION                       0x1203
-#define GL_SPOT_DIRECTION                 0x1204
-#define GL_SPOT_EXPONENT                  0x1205
-#define GL_SPOT_CUTOFF                    0x1206
-#define GL_CONSTANT_ATTENUATION           0x1207
-#define GL_LINEAR_ATTENUATION             0x1208
-#define GL_QUADRATIC_ATTENUATION          0x1209
-
-/* DataType */
-#define GL_BYTE                           0x1400
-#define GL_UNSIGNED_BYTE                  0x1401
-#define GL_SHORT                          0x1402
-#define GL_UNSIGNED_SHORT                 0x1403
-#define GL_FLOAT                          0x1406
-#define GL_FIXED                          0x140C
-
-/* LogicOp */
-#define GL_CLEAR                          0x1500
-#define GL_AND                            0x1501
-#define GL_AND_REVERSE                    0x1502
-#define GL_COPY                           0x1503
-#define GL_AND_INVERTED                   0x1504
-#define GL_NOOP                           0x1505
-#define GL_XOR                            0x1506
-#define GL_OR                             0x1507
-#define GL_NOR                            0x1508
-#define GL_EQUIV                          0x1509
-#define GL_INVERT                         0x150A
-#define GL_OR_REVERSE                     0x150B
-#define GL_COPY_INVERTED                  0x150C
-#define GL_OR_INVERTED                    0x150D
-#define GL_NAND                           0x150E
-#define GL_SET                            0x150F
-
-/* MaterialFace */
-/*      GL_FRONT_AND_BACK */
-
-/* MaterialParameter */
-#define GL_EMISSION                       0x1600
-#define GL_SHININESS                      0x1601
-#define GL_AMBIENT_AND_DIFFUSE            0x1602
-/*      GL_AMBIENT */
-/*      GL_DIFFUSE */
-/*      GL_SPECULAR */
-
-/* MatrixMode */
-#define GL_MODELVIEW                      0x1700
-#define GL_PROJECTION                     0x1701
-#define GL_TEXTURE                        0x1702
-
-/* NormalPointerType */
-/*      GL_BYTE */
-/*      GL_SHORT */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-
-/* PixelFormat */
-#define GL_ALPHA                          0x1906
-#define GL_RGB                            0x1907
-#define GL_RGBA                           0x1908
-#define GL_LUMINANCE                      0x1909
-#define GL_LUMINANCE_ALPHA                0x190A
-
-/* PixelStoreParameter */
-#define GL_UNPACK_ALIGNMENT               0x0CF5
-#define GL_PACK_ALIGNMENT                 0x0D05
-
-/* PixelType */
-/*      GL_UNSIGNED_BYTE */
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-
-/* ShadingModel */
-#define GL_FLAT                           0x1D00
-#define GL_SMOOTH                         0x1D01
-
-/* StencilFunction */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* StencilOp */
-/*      GL_ZERO */
-#define GL_KEEP                           0x1E00
-#define GL_REPLACE                        0x1E01
-#define GL_INCR                           0x1E02
-#define GL_DECR                           0x1E03
-/*      GL_INVERT */
-
-/* StringName */
-#define GL_VENDOR                         0x1F00
-#define GL_RENDERER                       0x1F01
-#define GL_VERSION                        0x1F02
-#define GL_EXTENSIONS                     0x1F03
-
-/* TexCoordPointerType */
-/*      GL_SHORT */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-/*      GL_BYTE */
-
-/* TextureEnvMode */
-#define GL_MODULATE                       0x2100
-#define GL_DECAL                          0x2101
-/*      GL_BLEND */
-#define GL_ADD                            0x0104
-/*      GL_REPLACE */
-
-/* TextureEnvParameter */
-#define GL_TEXTURE_ENV_MODE               0x2200
-#define GL_TEXTURE_ENV_COLOR              0x2201
-
-/* TextureEnvTarget */
-#define GL_TEXTURE_ENV                    0x2300
-
-/* TextureMagFilter */
-#define GL_NEAREST                        0x2600
-#define GL_LINEAR                         0x2601
-
-/* TextureMinFilter */
-/*      GL_NEAREST */
-/*      GL_LINEAR */
-#define GL_NEAREST_MIPMAP_NEAREST         0x2700
-#define GL_LINEAR_MIPMAP_NEAREST          0x2701
-#define GL_NEAREST_MIPMAP_LINEAR          0x2702
-#define GL_LINEAR_MIPMAP_LINEAR           0x2703
-
-/* TextureParameterName */
-#define GL_TEXTURE_MAG_FILTER             0x2800
-#define GL_TEXTURE_MIN_FILTER             0x2801
-#define GL_TEXTURE_WRAP_S                 0x2802
-#define GL_TEXTURE_WRAP_T                 0x2803
-#define GL_GENERATE_MIPMAP                0x8191
-
-/* TextureTarget */
-/*      GL_TEXTURE_2D */
-
-/* TextureUnit */
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
-
-/* TextureWrapMode */
-#define GL_REPEAT                         0x2901
-#define GL_CLAMP_TO_EDGE                  0x812F
-
-/* VertexPointerType */
-/*      GL_SHORT */
-/*      GL_FLOAT */
-/*      GL_FIXED */
-/*      GL_BYTE */
-
-/* LightName */
-#define GL_LIGHT0                         0x4000
-#define GL_LIGHT1                         0x4001
-#define GL_LIGHT2                         0x4002
-#define GL_LIGHT3                         0x4003
-#define GL_LIGHT4                         0x4004
-#define GL_LIGHT5                         0x4005
-#define GL_LIGHT6                         0x4006
-#define GL_LIGHT7                         0x4007
-
-/* Buffer Objects */
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-
-#define GL_ARRAY_BUFFER_BINDING               0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_DYNAMIC_DRAW                   0x88E8
-
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-
-/* Texture combine + dot3 */
-#define GL_SUBTRACT                       0x84E7
-#define GL_COMBINE                        0x8570
-#define GL_COMBINE_RGB                    0x8571
-#define GL_COMBINE_ALPHA                  0x8572
-#define GL_RGB_SCALE                      0x8573
-#define GL_ADD_SIGNED                     0x8574
-#define GL_INTERPOLATE                    0x8575
-#define GL_CONSTANT                       0x8576
-#define GL_PRIMARY_COLOR                  0x8577
-#define GL_PREVIOUS                       0x8578
-#define GL_OPERAND0_RGB                   0x8590
-#define GL_OPERAND1_RGB                   0x8591
-#define GL_OPERAND2_RGB                   0x8592
-#define GL_OPERAND0_ALPHA                 0x8598
-#define GL_OPERAND1_ALPHA                 0x8599
-#define GL_OPERAND2_ALPHA                 0x859A
-
-#define GL_ALPHA_SCALE                    0x0D1C
-
-#define GL_SRC0_RGB                       0x8580
-#define GL_SRC1_RGB                       0x8581
-#define GL_SRC2_RGB                       0x8582
-#define GL_SRC0_ALPHA                     0x8588
-#define GL_SRC1_ALPHA                     0x8589
-#define GL_SRC2_ALPHA                     0x858A
-
-#define GL_DOT3_RGB                       0x86AE
-#define GL_DOT3_RGBA                      0x86AF
-
-/*------------------------------------------------------------------------*
- * required OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* OES_read_format */
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES                                    0x8B90
-#define GL_PALETTE4_RGBA8_OES                                   0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
-#define GL_PALETTE4_RGBA4_OES                                   0x8B93
-#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
-#define GL_PALETTE8_RGB8_OES                                    0x8B95
-#define GL_PALETTE8_RGBA8_OES                                   0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
-#define GL_PALETTE8_RGBA4_OES                                   0x8B98
-#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
-#endif
-
-/* OES_point_size_array */
-#ifndef GL_OES_point_size_array
-#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
-#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
-#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
-#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
-#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
-#endif
-
-/* GL_OES_point_sprite */
-#ifndef GL_OES_point_sprite
-#define GL_POINT_SPRITE_OES                                     0x8861
-#define GL_COORD_REPLACE_OES                                    0x8862
-#endif
-
-/*************************************************************/
-
-/* Available only in Common profile */
-GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
-GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
-GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
-GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
-GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glLineWidth (GLfloat width);
-GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
-GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
-GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
-GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glPointSize (GLfloat size);
-GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
-GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
-
-/* Available in both Common and Common-Lite profiles */
-GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
-GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
-GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
-GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GL_API void GL_APIENTRY glClear (GLbitfield mask);
-GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
-GL_API void GL_APIENTRY glClearStencil (GLint s);
-GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
-GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
-GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glCullFace (GLenum mode);
-GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
-GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
-GL_API void GL_APIENTRY glDepthFunc (GLenum func);
-GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
-GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
-GL_API void GL_APIENTRY glDisable (GLenum cap);
-GL_API void GL_APIENTRY glDisableClientState (GLenum array);
-GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-GL_API void GL_APIENTRY glEnable (GLenum cap);
-GL_API void GL_APIENTRY glEnableClientState (GLenum array);
-GL_API void GL_APIENTRY glFinish (void);
-GL_API void GL_APIENTRY glFlush (void);
-GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glFrontFace (GLenum mode);
-GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
-GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
-GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
-GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
-GL_API GLenum GL_APIENTRY glGetError (void);
-GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
-GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
-GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
-GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
-GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
-GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
-GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
-GL_API void GL_APIENTRY glLoadIdentity (void);
-GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
-GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
-GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
-GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
-GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
-GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
-GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glPointSizex (GLfixed size);
-GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
-GL_API void GL_APIENTRY glPopMatrix (void);
-GL_API void GL_APIENTRY glPushMatrix (void);
-GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
-GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glShadeModel (GLenum mode);
-GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GL_API void GL_APIENTRY glStencilMask (GLuint mask);
-GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
-GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
-GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-
-/*------------------------------------------------------------------------*
- * Required OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_read_format */
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_OES_compressed_paletted_texture 1
-#endif
-
-/* GL_OES_point_size_array */
-#ifndef GL_OES_point_size_array
-#define GL_OES_point_size_array 1
-GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-/* GL_OES_point_sprite */
-#ifndef GL_OES_point_sprite
-#define GL_OES_point_sprite 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl_h_ */
-

+ 0 - 908
oxygine/third_party/win32/OGLES/GLES/glext.h

@@ -1,908 +0,0 @@
-#ifndef __glext_h_
-#define __glext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-#ifndef GL_APIENTRYP
-#   define GL_APIENTRYP GL_APIENTRY*
-#endif
-
-/*------------------------------------------------------------------------*
- * OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_OES_blend_equation_separate */
-#ifndef GL_OES_blend_equation_separate
-/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
-#define GL_BLEND_EQUATION_RGB_OES                               0x8009
-#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
-#endif
-
-/* GL_OES_blend_func_separate */
-#ifndef GL_OES_blend_func_separate
-#define GL_BLEND_DST_RGB_OES                                    0x80C8
-#define GL_BLEND_SRC_RGB_OES                                    0x80C9
-#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
-#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
-#endif
-
-/* GL_OES_blend_subtract */
-#ifndef GL_OES_blend_subtract
-#define GL_BLEND_EQUATION_OES                                   0x8009
-#define GL_FUNC_ADD_OES                                         0x8006
-#define GL_FUNC_SUBTRACT_OES                                    0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
-#endif
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_ETC1_RGB8_OES                                        0x8D64
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_DEPTH_COMPONENT24_OES                                0x81A6
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_DEPTH_COMPONENT32_OES                                0x81A7
-#endif
-
-/* GL_OES_draw_texture */
-#ifndef GL_OES_draw_texture
-#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-typedef void* GLeglImageOES;
-#endif
-
-/* GL_OES_fixed_point */
-#ifndef GL_OES_fixed_point
-#define GL_FIXED_OES                                            0x140C
-#endif
-
-/* GL_OES_framebuffer_object */
-#ifndef GL_OES_framebuffer_object
-#define GL_NONE_OES                                             0
-#define GL_FRAMEBUFFER_OES                                      0x8D40
-#define GL_RENDERBUFFER_OES                                     0x8D41
-#define GL_RGBA4_OES                                            0x8056
-#define GL_RGB5_A1_OES                                          0x8057
-#define GL_RGB565_OES                                           0x8D62
-#define GL_DEPTH_COMPONENT16_OES                                0x81A5
-#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
-#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
-#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
-#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
-#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
-#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
-#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
-#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
-#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
-#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_WRITE_ONLY_OES                                       0x88B9
-#define GL_BUFFER_ACCESS_OES                                    0x88BB
-#define GL_BUFFER_MAPPED_OES                                    0x88BC
-#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
-#endif
-
-/* GL_OES_matrix_get */
-#ifndef GL_OES_matrix_get
-#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
-#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
-#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
-#endif
-
-/* GL_OES_matrix_palette */
-#ifndef GL_OES_matrix_palette
-#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
-#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
-#define GL_MATRIX_PALETTE_OES                                   0x8840
-#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
-#define GL_WEIGHT_ARRAY_OES                                     0x86AD
-#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
-#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
-#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
-#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
-#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
-#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_DEPTH_STENCIL_OES                                    0x84F9
-#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
-#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_RGB8_OES                                             0x8051
-#define GL_RGBA8_OES                                            0x8058
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_STENCIL_INDEX1_OES                                   0x8D46
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_STENCIL_INDEX4_OES                                   0x8D47
-#endif
-
-/* GL_OES_stencil8 */
-#ifndef GL_OES_stencil8
-#define GL_STENCIL_INDEX8_OES                                   0x8D48
-#endif
-
-/* GL_OES_stencil_wrap */
-#ifndef GL_OES_stencil_wrap
-#define GL_INCR_WRAP_OES                                        0x8507
-#define GL_DECR_WRAP_OES                                        0x8508
-#endif
-
-/* GL_OES_texture_cube_map */
-#ifndef GL_OES_texture_cube_map
-#define GL_NORMAL_MAP_OES                                       0x8511
-#define GL_REFLECTION_MAP_OES                                   0x8512
-#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
-#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
-#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
-#endif
-
-/* GL_OES_texture_mirrored_repeat */
-#ifndef GL_OES_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_OES                                  0x8370
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_3DC_X_AMD                                            0x87F9
-#define GL_3DC_XY_AMD                                           0x87FA
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_ATC_RGB_AMD                                          0x8C92
-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_texture_2D_limited_npot */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * EXT extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_MIN_EXT                                              0x8007
-#define GL_MAX_EXT                                              0x8008
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_COLOR_EXT                                            0x1800
-#define GL_DEPTH_EXT                                            0x1801
-#define GL_STENCIL_EXT                                          0x1802
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_BGRA_EXT                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_EXT_texture_lod_bias */
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT                             0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT                           0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT                                 0x8501
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_BGRA_IMG                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
-#endif
-
-/* GL_IMG_texture_env_enhanced_fixed_function */
-#ifndef GL_IMG_texture_env_enhanced_fixed_function
-#define GL_MODULATE_COLOR_IMG                                   0x8C04
-#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                           0x8C05
-#define GL_TEXTURE_ALPHA_MODULATE_IMG                           0x8C06
-#define GL_FACTOR_ALPHA_MODULATE_IMG                            0x8C07
-#define GL_FRAGMENT_ALPHA_MODULATE_IMG                          0x8C08
-#define GL_ADD_BLEND_IMG                                        0x8C09
-#define GL_DOT3_RGBA_IMG                                        0x86AF
-#endif
-
-/* GL_IMG_user_clip_plane */
-#ifndef GL_IMG_user_clip_plane
-#define GL_CLIP_PLANE0_IMG                                      0x3000
-#define GL_CLIP_PLANE1_IMG                                      0x3001
-#define GL_CLIP_PLANE2_IMG                                      0x3002
-#define GL_CLIP_PLANE3_IMG                                      0x3003
-#define GL_CLIP_PLANE4_IMG                                      0x3004
-#define GL_CLIP_PLANE5_IMG                                      0x3005
-#define GL_MAX_CLIP_PLANES_IMG                                  0x0D32
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV                                     0x84F2
-#define GL_FENCE_STATUS_NV                                      0x84F3
-#define GL_FENCE_CONDITION_NV                                   0x84F4
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
-#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
-#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
-#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
-#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
-#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
-#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
-#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
-#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
-#define GL_STATE_RESTORE                                        0x8BDC
-#endif
-
-/* GL_QCOM_extended_get2 */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
-#endif
-
-/*------------------------------------------------------------------------*
- * End of extension tokens, start of corresponding extension functions
- *------------------------------------------------------------------------*/
-
-/*------------------------------------------------------------------------*
- * OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_blend_equation_separate */
-#ifndef GL_OES_blend_equation_separate
-#define GL_OES_blend_equation_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
-#endif
-
-/* GL_OES_blend_func_separate */
-#ifndef GL_OES_blend_func_separate
-#define GL_OES_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-/* GL_OES_blend_subtract */
-#ifndef GL_OES_blend_subtract
-#define GL_OES_blend_subtract 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
-#endif
-
-/* GL_OES_byte_coordinates */
-#ifndef GL_OES_byte_coordinates
-#define GL_OES_byte_coordinates 1
-#endif
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_OES_compressed_ETC1_RGB8_texture 1
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_OES_depth24 1
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_OES_depth32 1
-#endif
-
-/* GL_OES_draw_texture */
-#ifndef GL_OES_draw_texture
-#define GL_OES_draw_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
-GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
-GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
-GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
-GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
-#endif
-typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-#define GL_OES_EGL_image 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
-GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
-#endif
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_OES_element_index_uint 1
-#endif
-
-/* GL_OES_extended_matrix_palette */
-#ifndef GL_OES_extended_matrix_palette
-#define GL_OES_extended_matrix_palette 1
-#endif
-
-/* GL_OES_fbo_render_mipmap */
-#ifndef GL_OES_fbo_render_mipmap
-#define GL_OES_fbo_render_mipmap 1
-#endif
-
-/* GL_OES_fixed_point */
-#ifndef GL_OES_fixed_point
-#define GL_OES_fixed_point 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
-GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
-GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
-GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
-GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
-GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
-GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
-GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
-GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
-GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
-GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
-GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
-GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
-#endif
-typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
-typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
-typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
-typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
-typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
-typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
-typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
-typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
-typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
-typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
-typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
-typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
-typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
-#endif
-
-/* GL_OES_framebuffer_object */
-#ifndef GL_OES_framebuffer_object
-#define GL_OES_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
-GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
-GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
-GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
-GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
-GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
-GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
-GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
-GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
-GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
-GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
-#endif
-typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
-typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
-typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
-typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
-typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
-typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
-typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_OES_mapbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
-GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
-#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
-#endif
-
-/* GL_OES_matrix_get */
-#ifndef GL_OES_matrix_get
-#define GL_OES_matrix_get 1
-#endif
-
-/* GL_OES_matrix_palette */
-#ifndef GL_OES_matrix_palette
-#define GL_OES_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
-GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
-GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
-typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
-typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_OES_packed_depth_stencil 1
-#endif
-
-/* GL_OES_query_matrix */
-#ifndef GL_OES_query_matrix
-#define GL_OES_query_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
-#endif
-typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_OES_rgb8_rgba8 1
-#endif
-
-/* GL_OES_single_precision */
-#ifndef GL_OES_single_precision
-#define GL_OES_single_precision 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
-GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
-GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
-GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
-#endif
-typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
-typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
-typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
-typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_OES_stencil1 1
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_OES_stencil4 1
-#endif
-
-/* GL_OES_stencil8 */
-#ifndef GL_OES_stencil8
-#define GL_OES_stencil8 1
-#endif
-
-/* GL_OES_stencil_wrap */
-#ifndef GL_OES_stencil_wrap
-#define GL_OES_stencil_wrap 1
-#endif
-
-/* GL_OES_texture_cube_map */
-#ifndef GL_OES_texture_cube_map
-#define GL_OES_texture_cube_map 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
-GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
-GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
-#endif
-typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
-typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
-typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
-typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
-#endif
-
-/* GL_OES_texture_env_crossbar */
-#ifndef GL_OES_texture_env_crossbar
-#define GL_OES_texture_env_crossbar 1
-#endif
-
-/* GL_OES_texture_mirrored_repeat */
-#ifndef GL_OES_texture_mirrored_repeat
-#define GL_OES_texture_mirrored_repeat 1
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_AMD_compressed_3DC_texture 1
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_AMD_compressed_ATC_texture 1
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_texture_2D_limited_npot */
-#ifndef GL_APPLE_texture_2D_limited_npot
-#define GL_APPLE_texture_2D_limited_npot 1
-#endif
-
-/*------------------------------------------------------------------------*
- * EXT extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_EXT_discard_framebuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
-GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_EXT_read_format_bgra 1
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_EXT_texture_format_BGRA8888 1
-#endif
-
-/* GL_EXT_texture_lod_bias */
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_IMG_read_format 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_IMG_texture_compression_pvrtc 1
-#endif
-
-/* GL_IMG_texture_env_enhanced_fixed_function */
-#ifndef GL_IMG_texture_env_enhanced_fixed_function
-#define GL_IMG_texture_env_enhanced_fixed_function 1
-#endif
-
-/* GL_IMG_user_clip_plane */
-#ifndef GL_IMG_user_clip_plane
-#define GL_IMG_user_clip_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
-GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
-#endif
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension functions
- *------------------------------------------------------------------------*/
-
-/* NV_fence */
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
-GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
-GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
-GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif
-typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-#ifndef GL_QCOM_driver_control
-#define GL_QCOM_driver_control 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
-GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
-GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-#endif
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_QCOM_extended_get 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
-GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
-GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
-#endif
-
-/* GL_QCOM_extended_get2 */
-#ifndef GL_QCOM_extended_get2
-#define GL_QCOM_extended_get2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
-GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_QCOM_perfmon_global_mode 1
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_QCOM_writeonly_rendering 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __glext_h_ */
-

+ 0 - 27
oxygine/third_party/win32/OGLES/GLES/glplatform.h

@@ -1,27 +0,0 @@
-#ifndef __glplatform_h_
-#define __glplatform_h_
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/* Platform-specific types and definitions for OpenGL ES 1.X  gl.h
- * Last modified on 2008/12/19
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-#ifndef GL_API
-#define GL_API      KHRONOS_APICALL
-#endif
-
-#define GL_APIENTRY KHRONOS_APIENTRY
-
-#endif /* __glplatform_h_ */

+ 0 - 619
oxygine/third_party/win32/OGLES/GLES2/gl2.h

@@ -1,619 +0,0 @@
-#ifndef __gl2_h_
-#define __gl2_h_
-
-#include <GLES2/gl2platform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/*-------------------------------------------------------------------------
- * Data type definitions
- *-----------------------------------------------------------------------*/
-
-typedef void             GLvoid;
-typedef char             GLchar;
-typedef unsigned int     GLenum;
-typedef unsigned char    GLboolean;
-typedef unsigned int     GLbitfield;
-typedef khronos_int8_t   GLbyte;
-typedef short            GLshort;
-typedef int              GLint;
-typedef int              GLsizei;
-typedef khronos_uint8_t  GLubyte;
-typedef unsigned short   GLushort;
-typedef unsigned int     GLuint;
-typedef khronos_float_t  GLfloat;
-typedef khronos_float_t  GLclampf;
-typedef khronos_int32_t  GLfixed;
-
-/* GL types for handling large vertex buffer objects */
-typedef khronos_intptr_t GLintptr;
-typedef khronos_ssize_t  GLsizeiptr;
-
-/* OpenGL ES core versions */
-#define GL_ES_VERSION_2_0                 1
-
-/* ClearBufferMask */
-#define GL_DEPTH_BUFFER_BIT               0x00000100
-#define GL_STENCIL_BUFFER_BIT             0x00000400
-#define GL_COLOR_BUFFER_BIT               0x00004000
-
-/* Boolean */
-#define GL_FALSE                          0
-#define GL_TRUE                           1
-
-/* BeginMode */
-#define GL_POINTS                         0x0000
-#define GL_LINES                          0x0001
-#define GL_LINE_LOOP                      0x0002
-#define GL_LINE_STRIP                     0x0003
-#define GL_TRIANGLES                      0x0004
-#define GL_TRIANGLE_STRIP                 0x0005
-#define GL_TRIANGLE_FAN                   0x0006
-
-/* AlphaFunction (not supported in ES20) */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* BlendingFactorDest */
-#define GL_ZERO                           0
-#define GL_ONE                            1
-#define GL_SRC_COLOR                      0x0300
-#define GL_ONE_MINUS_SRC_COLOR            0x0301
-#define GL_SRC_ALPHA                      0x0302
-#define GL_ONE_MINUS_SRC_ALPHA            0x0303
-#define GL_DST_ALPHA                      0x0304
-#define GL_ONE_MINUS_DST_ALPHA            0x0305
-
-/* BlendingFactorSrc */
-/*      GL_ZERO */
-/*      GL_ONE */
-#define GL_DST_COLOR                      0x0306
-#define GL_ONE_MINUS_DST_COLOR            0x0307
-#define GL_SRC_ALPHA_SATURATE             0x0308
-/*      GL_SRC_ALPHA */
-/*      GL_ONE_MINUS_SRC_ALPHA */
-/*      GL_DST_ALPHA */
-/*      GL_ONE_MINUS_DST_ALPHA */
-
-/* BlendEquationSeparate */
-#define GL_FUNC_ADD                       0x8006
-#define GL_BLEND_EQUATION                 0x8009
-#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
-#define GL_BLEND_EQUATION_ALPHA           0x883D
-
-/* BlendSubtract */
-#define GL_FUNC_SUBTRACT                  0x800A
-#define GL_FUNC_REVERSE_SUBTRACT          0x800B
-
-/* Separate Blend Functions */
-#define GL_BLEND_DST_RGB                  0x80C8
-#define GL_BLEND_SRC_RGB                  0x80C9
-#define GL_BLEND_DST_ALPHA                0x80CA
-#define GL_BLEND_SRC_ALPHA                0x80CB
-#define GL_CONSTANT_COLOR                 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
-#define GL_CONSTANT_ALPHA                 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
-#define GL_BLEND_COLOR                    0x8005
-
-/* Buffer Objects */
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-#define GL_ARRAY_BUFFER_BINDING           0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
-
-#define GL_STREAM_DRAW                    0x88E0
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_DYNAMIC_DRAW                   0x88E8
-
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-
-#define GL_CURRENT_VERTEX_ATTRIB          0x8626
-
-/* CullFaceMode */
-#define GL_FRONT                          0x0404
-#define GL_BACK                           0x0405
-#define GL_FRONT_AND_BACK                 0x0408
-
-/* DepthFunction */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* EnableCap */
-#define GL_TEXTURE_2D                     0x0DE1
-#define GL_CULL_FACE                      0x0B44
-#define GL_BLEND                          0x0BE2
-#define GL_DITHER                         0x0BD0
-#define GL_STENCIL_TEST                   0x0B90
-#define GL_DEPTH_TEST                     0x0B71
-#define GL_SCISSOR_TEST                   0x0C11
-#define GL_POLYGON_OFFSET_FILL            0x8037
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_COVERAGE                0x80A0
-
-/* ErrorCode */
-#define GL_NO_ERROR                       0
-#define GL_INVALID_ENUM                   0x0500
-#define GL_INVALID_VALUE                  0x0501
-#define GL_INVALID_OPERATION              0x0502
-#define GL_OUT_OF_MEMORY                  0x0505
-
-/* FrontFaceDirection */
-#define GL_CW                             0x0900
-#define GL_CCW                            0x0901
-
-/* GetPName */
-#define GL_LINE_WIDTH                     0x0B21
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#define GL_CULL_FACE_MODE                 0x0B45
-#define GL_FRONT_FACE                     0x0B46
-#define GL_DEPTH_RANGE                    0x0B70
-#define GL_DEPTH_WRITEMASK                0x0B72
-#define GL_DEPTH_CLEAR_VALUE              0x0B73
-#define GL_DEPTH_FUNC                     0x0B74
-#define GL_STENCIL_CLEAR_VALUE            0x0B91
-#define GL_STENCIL_FUNC                   0x0B92
-#define GL_STENCIL_FAIL                   0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
-#define GL_STENCIL_REF                    0x0B97
-#define GL_STENCIL_VALUE_MASK             0x0B93
-#define GL_STENCIL_WRITEMASK              0x0B98
-#define GL_STENCIL_BACK_FUNC              0x8800
-#define GL_STENCIL_BACK_FAIL              0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
-#define GL_STENCIL_BACK_REF               0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#define GL_VIEWPORT                       0x0BA2
-#define GL_SCISSOR_BOX                    0x0C10
-/*      GL_SCISSOR_TEST */
-#define GL_COLOR_CLEAR_VALUE              0x0C22
-#define GL_COLOR_WRITEMASK                0x0C23
-#define GL_UNPACK_ALIGNMENT               0x0CF5
-#define GL_PACK_ALIGNMENT                 0x0D05
-#define GL_MAX_TEXTURE_SIZE               0x0D33
-#define GL_MAX_VIEWPORT_DIMS              0x0D3A
-#define GL_SUBPIXEL_BITS                  0x0D50
-#define GL_RED_BITS                       0x0D52
-#define GL_GREEN_BITS                     0x0D53
-#define GL_BLUE_BITS                      0x0D54
-#define GL_ALPHA_BITS                     0x0D55
-#define GL_DEPTH_BITS                     0x0D56
-#define GL_STENCIL_BITS                   0x0D57
-#define GL_POLYGON_OFFSET_UNITS           0x2A00
-/*      GL_POLYGON_OFFSET_FILL */
-#define GL_POLYGON_OFFSET_FACTOR          0x8038
-#define GL_TEXTURE_BINDING_2D             0x8069
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-
-/* GetTextureParameter */
-/*      GL_TEXTURE_MAG_FILTER */
-/*      GL_TEXTURE_MIN_FILTER */
-/*      GL_TEXTURE_WRAP_S */
-/*      GL_TEXTURE_WRAP_T */
-
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-
-/* HintMode */
-#define GL_DONT_CARE                      0x1100
-#define GL_FASTEST                        0x1101
-#define GL_NICEST                         0x1102
-
-/* HintTarget */
-#define GL_GENERATE_MIPMAP_HINT            0x8192
-
-/* DataType */
-#define GL_BYTE                           0x1400
-#define GL_UNSIGNED_BYTE                  0x1401
-#define GL_SHORT                          0x1402
-#define GL_UNSIGNED_SHORT                 0x1403
-#define GL_INT                            0x1404
-#define GL_UNSIGNED_INT                   0x1405
-#define GL_FLOAT                          0x1406
-#define GL_FIXED                          0x140C
-
-/* PixelFormat */
-#define GL_DEPTH_COMPONENT                0x1902
-#define GL_ALPHA                          0x1906
-#define GL_RGB                            0x1907
-#define GL_RGBA                           0x1908
-#define GL_LUMINANCE                      0x1909
-#define GL_LUMINANCE_ALPHA                0x190A
-
-/* PixelType */
-/*      GL_UNSIGNED_BYTE */
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-
-/* Shaders */
-#define GL_FRAGMENT_SHADER                  0x8B30
-#define GL_VERTEX_SHADER                    0x8B31
-#define GL_MAX_VERTEX_ATTRIBS               0x8869
-#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
-#define GL_MAX_VARYING_VECTORS              0x8DFC
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
-#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
-#define GL_SHADER_TYPE                      0x8B4F
-#define GL_DELETE_STATUS                    0x8B80
-#define GL_LINK_STATUS                      0x8B82
-#define GL_VALIDATE_STATUS                  0x8B83
-#define GL_ATTACHED_SHADERS                 0x8B85
-#define GL_ACTIVE_UNIFORMS                  0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
-#define GL_ACTIVE_ATTRIBUTES                0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
-#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
-#define GL_CURRENT_PROGRAM                  0x8B8D
-
-/* StencilFunction */
-#define GL_NEVER                          0x0200
-#define GL_LESS                           0x0201
-#define GL_EQUAL                          0x0202
-#define GL_LEQUAL                         0x0203
-#define GL_GREATER                        0x0204
-#define GL_NOTEQUAL                       0x0205
-#define GL_GEQUAL                         0x0206
-#define GL_ALWAYS                         0x0207
-
-/* StencilOp */
-/*      GL_ZERO */
-#define GL_KEEP                           0x1E00
-#define GL_REPLACE                        0x1E01
-#define GL_INCR                           0x1E02
-#define GL_DECR                           0x1E03
-#define GL_INVERT                         0x150A
-#define GL_INCR_WRAP                      0x8507
-#define GL_DECR_WRAP                      0x8508
-
-/* StringName */
-#define GL_VENDOR                         0x1F00
-#define GL_RENDERER                       0x1F01
-#define GL_VERSION                        0x1F02
-#define GL_EXTENSIONS                     0x1F03
-
-/* TextureMagFilter */
-#define GL_NEAREST                        0x2600
-#define GL_LINEAR                         0x2601
-
-/* TextureMinFilter */
-/*      GL_NEAREST */
-/*      GL_LINEAR */
-#define GL_NEAREST_MIPMAP_NEAREST         0x2700
-#define GL_LINEAR_MIPMAP_NEAREST          0x2701
-#define GL_NEAREST_MIPMAP_LINEAR          0x2702
-#define GL_LINEAR_MIPMAP_LINEAR           0x2703
-
-/* TextureParameterName */
-#define GL_TEXTURE_MAG_FILTER             0x2800
-#define GL_TEXTURE_MIN_FILTER             0x2801
-#define GL_TEXTURE_WRAP_S                 0x2802
-#define GL_TEXTURE_WRAP_T                 0x2803
-
-/* TextureTarget */
-/*      GL_TEXTURE_2D */
-#define GL_TEXTURE                        0x1702
-
-#define GL_TEXTURE_CUBE_MAP               0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
-
-/* TextureUnit */
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-
-/* TextureWrapMode */
-#define GL_REPEAT                         0x2901
-#define GL_CLAMP_TO_EDGE                  0x812F
-#define GL_MIRRORED_REPEAT                0x8370
-
-/* Uniform Types */
-#define GL_FLOAT_VEC2                     0x8B50
-#define GL_FLOAT_VEC3                     0x8B51
-#define GL_FLOAT_VEC4                     0x8B52
-#define GL_INT_VEC2                       0x8B53
-#define GL_INT_VEC3                       0x8B54
-#define GL_INT_VEC4                       0x8B55
-#define GL_BOOL                           0x8B56
-#define GL_BOOL_VEC2                      0x8B57
-#define GL_BOOL_VEC3                      0x8B58
-#define GL_BOOL_VEC4                      0x8B59
-#define GL_FLOAT_MAT2                     0x8B5A
-#define GL_FLOAT_MAT3                     0x8B5B
-#define GL_FLOAT_MAT4                     0x8B5C
-#define GL_SAMPLER_2D                     0x8B5E
-#define GL_SAMPLER_CUBE                   0x8B60
-
-/* Vertex Arrays */
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-
-/* Read Format */
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-
-/* Shader Source */
-#define GL_COMPILE_STATUS                 0x8B81
-#define GL_INFO_LOG_LENGTH                0x8B84
-#define GL_SHADER_SOURCE_LENGTH           0x8B88
-#define GL_SHADER_COMPILER                0x8DFA
-
-/* Shader Binary */
-#define GL_SHADER_BINARY_FORMATS          0x8DF8
-#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
-
-/* Shader Precision-Specified Types */
-#define GL_LOW_FLOAT                      0x8DF0
-#define GL_MEDIUM_FLOAT                   0x8DF1
-#define GL_HIGH_FLOAT                     0x8DF2
-#define GL_LOW_INT                        0x8DF3
-#define GL_MEDIUM_INT                     0x8DF4
-#define GL_HIGH_INT                       0x8DF5
-
-/* Framebuffer Object. */
-#define GL_FRAMEBUFFER                    0x8D40
-#define GL_RENDERBUFFER                   0x8D41
-
-#define GL_RGBA4                          0x8056
-#define GL_RGB5_A1                        0x8057
-#define GL_RGB565                         0x8D62
-#define GL_DEPTH_COMPONENT16              0x81A5
-#define GL_STENCIL_INDEX                  0x1901
-#define GL_STENCIL_INDEX8                 0x8D48
-
-#define GL_RENDERBUFFER_WIDTH             0x8D42
-#define GL_RENDERBUFFER_HEIGHT            0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
-#define GL_RENDERBUFFER_RED_SIZE          0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
-
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-
-#define GL_COLOR_ATTACHMENT0              0x8CE0
-#define GL_DEPTH_ATTACHMENT               0x8D00
-#define GL_STENCIL_ATTACHMENT             0x8D20
-
-#define GL_NONE                           0
-
-#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
-#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
-
-#define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_RENDERBUFFER_BINDING           0x8CA7
-#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
-
-#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
-
-/*-------------------------------------------------------------------------
- * GL core functions.
- *-----------------------------------------------------------------------*/
-
-GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
-GL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
-GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
-GL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
-GL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-GL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
-GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
-GL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
-GL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
-GL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
-GL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
-GL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
-GL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
-GL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
-GL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
-GL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
-GL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
-GL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
-GL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
-GL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
-GL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
-GL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
-GL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
-GL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
-GL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
-GL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
-GL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
-GL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
-GL_APICALL void         GL_APIENTRY glFinish (void);
-GL_APICALL void         GL_APIENTRY glFlush (void);
-GL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
-GL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
-GL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
-GL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
-GL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
-GL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
-GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
-GL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
-GL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL GLenum       GL_APIENTRY glGetError (void);
-GL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
-GL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
-GL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
-GL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
-GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
-GL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
-GL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
-GL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
-GL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
-GL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
-GL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
-GL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
-GL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
-GL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
-GL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
-GL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
-GL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
-GL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
-GL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
-GL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
-GL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
-GL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
-GL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
-GL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
-GL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
-GL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
-GL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
-GL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
-GL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
-GL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
-GL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
-GL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2_h_ */

+ 0 - 971
oxygine/third_party/win32/OGLES/GLES2/gl2ext.h

@@ -1,971 +0,0 @@
-#ifndef __gl2ext_h_
-#define __gl2ext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-#ifndef GL_APIENTRYP
-#   define GL_APIENTRYP GL_APIENTRY*
-#endif
-
-/*------------------------------------------------------------------------*
- * OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_ETC1_RGB8_OES                                        0x8D64
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES                                    0x8B90
-#define GL_PALETTE4_RGBA8_OES                                   0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
-#define GL_PALETTE4_RGBA4_OES                                   0x8B93
-#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
-#define GL_PALETTE8_RGB8_OES                                    0x8B95
-#define GL_PALETTE8_RGBA8_OES                                   0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
-#define GL_PALETTE8_RGBA4_OES                                   0x8B98
-#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_DEPTH_COMPONENT24_OES                                0x81A6
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_DEPTH_COMPONENT32_OES                                0x81A7
-#endif
-
-/* GL_OES_depth_texture */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-typedef void* GLeglImageOES;
-#endif
-
-/* GL_OES_EGL_image_external */
-#ifndef GL_OES_EGL_image_external
-/* GLeglImageOES defined in GL_OES_EGL_image already. */
-#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
-#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
-#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
-#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_UNSIGNED_INT                                         0x1405
-#endif
-
-/* GL_OES_get_program_binary */
-#ifndef GL_OES_get_program_binary
-#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
-#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_WRITE_ONLY_OES                                       0x88B9
-#define GL_BUFFER_ACCESS_OES                                    0x88BB
-#define GL_BUFFER_MAPPED_OES                                    0x88BC
-#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_DEPTH_STENCIL_OES                                    0x84F9
-#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
-#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_RGB8_OES                                             0x8051
-#define GL_RGBA8_OES                                            0x8058
-#endif
-
-/* GL_OES_standard_derivatives */
-#ifndef GL_OES_standard_derivatives
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_STENCIL_INDEX1_OES                                   0x8D46
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_STENCIL_INDEX4_OES                                   0x8D47
-#endif
-
-/* GL_OES_texture_3D */
-#ifndef GL_OES_texture_3D
-#define GL_TEXTURE_WRAP_R_OES                                   0x8072
-#define GL_TEXTURE_3D_OES                                       0x806F
-#define GL_TEXTURE_BINDING_3D_OES                               0x806A
-#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
-#define GL_SAMPLER_3D_OES                                       0x8B5F
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
-#endif
-
-/* GL_OES_texture_float */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_float_linear */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_half_float */
-#ifndef GL_OES_texture_half_float
-#define GL_HALF_FLOAT_OES                                       0x8D61
-#endif
-
-/* GL_OES_texture_half_float_linear */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_npot */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_vertex_array_object */
-#ifndef GL_OES_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
-#endif
-
-/* GL_OES_vertex_half_float */
-/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
-
-/* GL_OES_vertex_type_10_10_10_2 */
-#ifndef GL_OES_vertex_type_10_10_10_2
-#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
-#define GL_INT_10_10_10_2_OES                                   0x8DF7
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_3DC_X_AMD                                            0x87F9
-#define GL_3DC_XY_AMD                                           0x87FA
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_ATC_RGB_AMD                                          0x8C92
-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
-#endif
-
-/* GL_AMD_performance_monitor */
-#ifndef GL_AMD_performance_monitor
-#define GL_COUNTER_TYPE_AMD                                     0x8BC0
-#define GL_COUNTER_RANGE_AMD                                    0x8BC1
-#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
-#define GL_PERCENTAGE_AMD                                       0x8BC3
-#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
-#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
-#define GL_PERFMON_RESULT_AMD                                   0x8BC6
-#endif
-
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_Z400_BINARY_AMD                                      0x8740
-#endif
-
-/*------------------------------------------------------------------------*
- * ANGLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_ANGLE_framebuffer_blit */
-#ifndef GL_ANGLE_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
-#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
-#endif
-
-/* GL_ANGLE_framebuffer_multisample */
-#ifndef GL_ANGLE_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
-#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE                                        0x8A1F
-#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
-#endif
-
-/* GL_APPLE_framebuffer_multisample */
-#ifndef GL_APPLE_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
-#define GL_MAX_SAMPLES_APPLE                                    0x8D57
-#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
-#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
-#endif
-
-/* GL_APPLE_texture_format_BGRA8888 */
-#ifndef GL_APPLE_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_APPLE_texture_max_level */
-#ifndef GL_APPLE_texture_max_level
-#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
-#endif
-
-/*------------------------------------------------------------------------*
- * ARM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_mali_shader_binary */
-#ifndef GL_ARM_mali_shader_binary
-#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
-#endif
-
-/* GL_ARM_rgba8 */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * EXT extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_MIN_EXT                                              0x8007
-#define GL_MAX_EXT                                              0x8008
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_COLOR_EXT                                            0x1800
-#define GL_DEPTH_EXT                                            0x1801
-#define GL_STENCIL_EXT                                          0x1802
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_BGRA_EXT                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
-#endif
-
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
-#endif
-
-/* GL_EXT_shader_texture_lod */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_program_binary */
-#ifndef GL_IMG_program_binary
-#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
-#endif
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_BGRA_IMG                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
-#endif
-
-/* GL_IMG_shader_binary */
-#ifndef GL_IMG_shader_binary
-#define GL_SGX_BINARY_IMG                                       0x8C0A
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
-#define GL_MAX_SAMPLES_IMG                                      0x9135
-#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV                                     0x84F2
-#define GL_FENCE_STATUS_NV                                      0x84F3
-#define GL_FENCE_CONDITION_NV                                   0x84F4
-#endif
-
-/* GL_NV_coverage_sample */
-#ifndef GL_NV_coverage_sample
-#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
-#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
-#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
-#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
-#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
-#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
-#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
-#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
-#define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
-#endif
-
-/* GL_NV_depth_nonlinear */
-#ifndef GL_NV_depth_nonlinear
-#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
-#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
-#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
-#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
-#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
-#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
-#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
-#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
-#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
-#define GL_STATE_RESTORE                                        0x8BDC
-#endif
-
-/* GL_QCOM_extended_get2 */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
-#endif
-
-/* GL_QCOM_tiled_rendering */
-#ifndef GL_QCOM_tiled_rendering
-#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
-#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
-#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
-#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
-#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
-#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
-#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
-#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
-#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
-#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
-#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
-#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
-#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
-#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
-#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
-#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
-#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
-#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
-#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
-#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
-#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
-#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
-#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
-#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
-#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
-#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
-#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
-#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
-#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
-#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
-#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
-#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
-#endif
-
-/*------------------------------------------------------------------------*
- * VIV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_VIV_shader_binary */
-#ifndef GL_VIV_shader_binary
-#define GL_SHADER_BINARY_VIV                                    0x8FC4
-#endif
-
-/*------------------------------------------------------------------------*
- * End of extension tokens, start of corresponding extension functions
- *------------------------------------------------------------------------*/
-
-/*------------------------------------------------------------------------*
- * OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_OES_compressed_ETC1_RGB8_texture 1
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_OES_compressed_paletted_texture 1
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_OES_depth24 1
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_OES_depth32 1
-#endif
-
-/* GL_OES_depth_texture */
-#ifndef GL_OES_depth_texture
-#define GL_OES_depth_texture 1
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-#define GL_OES_EGL_image 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
-GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
-#endif
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-#endif
-
-/* GL_OES_EGL_image_external */
-#ifndef GL_OES_EGL_image_external
-#define GL_OES_EGL_image_external 1
-/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_OES_element_index_uint 1
-#endif
-
-/* GL_OES_fbo_render_mipmap */
-#ifndef GL_OES_fbo_render_mipmap
-#define GL_OES_fbo_render_mipmap 1
-#endif
-
-/* GL_OES_fragment_precision_high */
-#ifndef GL_OES_fragment_precision_high
-#define GL_OES_fragment_precision_high 1
-#endif
-
-/* GL_OES_get_program_binary */
-#ifndef GL_OES_get_program_binary
-#define GL_OES_get_program_binary 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_OES_mapbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
-GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
-#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_OES_packed_depth_stencil 1
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_OES_rgb8_rgba8 1
-#endif
-
-/* GL_OES_standard_derivatives */
-#ifndef GL_OES_standard_derivatives
-#define GL_OES_standard_derivatives 1
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_OES_stencil1 1
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_OES_stencil4 1
-#endif
-
-/* GL_OES_texture_3D */
-#ifndef GL_OES_texture_3D
-#define GL_OES_texture_3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-#endif
-typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
-typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-#endif
-
-/* GL_OES_texture_float */
-#ifndef GL_OES_texture_float
-#define GL_OES_texture_float 1
-#endif
-
-/* GL_OES_texture_float_linear */
-#ifndef GL_OES_texture_float_linear
-#define GL_OES_texture_float_linear 1
-#endif
-
-/* GL_OES_texture_half_float */
-#ifndef GL_OES_texture_half_float
-#define GL_OES_texture_half_float 1
-#endif
-
-/* GL_OES_texture_half_float_linear */
-#ifndef GL_OES_texture_half_float_linear
-#define GL_OES_texture_half_float_linear 1
-#endif
-
-/* GL_OES_texture_npot */
-#ifndef GL_OES_texture_npot
-#define GL_OES_texture_npot 1
-#endif
-
-/* GL_OES_vertex_array_object */
-#ifndef GL_OES_vertex_array_object
-#define GL_OES_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
-GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
-GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
-GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
-#endif
-typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
-typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
-typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
-#endif
-
-/* GL_OES_vertex_half_float */
-#ifndef GL_OES_vertex_half_float
-#define GL_OES_vertex_half_float 1
-#endif
-
-/* GL_OES_vertex_type_10_10_10_2 */
-#ifndef GL_OES_vertex_type_10_10_10_2
-#define GL_OES_vertex_type_10_10_10_2 1
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_AMD_compressed_3DC_texture 1
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_AMD_compressed_ATC_texture 1
-#endif
-
-/* AMD_performance_monitor */
-#ifndef GL_AMD_performance_monitor
-#define GL_AMD_performance_monitor 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
-GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
-GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
-typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
-
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_AMD_program_binary_Z400 1
-#endif
-
-/*------------------------------------------------------------------------*
- * ANGLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_ANGLE_framebuffer_blit */
-#ifndef GL_ANGLE_framebuffer_blit
-#define GL_ANGLE_framebuffer_blit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-/* GL_ANGLE_framebuffer_multisample */
-#ifndef GL_ANGLE_framebuffer_multisample
-#define GL_ANGLE_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
-#endif
-
-/* GL_APPLE_framebuffer_multisample */
-#ifndef GL_APPLE_framebuffer_multisample
-#define GL_APPLE_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
-#endif
-
-/* GL_APPLE_texture_format_BGRA8888 */
-#ifndef GL_APPLE_texture_format_BGRA8888
-#define GL_APPLE_texture_format_BGRA8888 1
-#endif
-
-/* GL_APPLE_texture_max_level */
-#ifndef GL_APPLE_texture_max_level
-#define GL_APPLE_texture_max_level 1
-#endif
-
-/*------------------------------------------------------------------------*
- * ARM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_mali_shader_binary */
-#ifndef GL_ARM_mali_shader_binary
-#define GL_ARM_mali_shader_binary 1
-#endif
-
-/* GL_ARM_rgba8 */
-#ifndef GL_ARM_rgba8
-#define GL_ARM_rgba8 1
-#endif
-
-/*------------------------------------------------------------------------*
- * EXT extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_EXT_discard_framebuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
-GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_EXT_read_format_bgra 1
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_EXT_texture_format_BGRA8888 1
-#endif
-
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_EXT_texture_type_2_10_10_10_REV 1
-#endif
-
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_EXT_texture_compression_dxt1 1
-#endif
-
-/* GL_EXT_shader_texture_lod */
-#ifndef GL_EXT_shader_texture_lod
-#define GL_EXT_shader_texture_lod 1
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_program_binary */
-#ifndef GL_IMG_program_binary
-#define GL_IMG_program_binary 1
-#endif
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_IMG_read_format 1
-#endif
-
-/* GL_IMG_shader_binary */
-#ifndef GL_IMG_shader_binary
-#define GL_IMG_shader_binary 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_IMG_texture_compression_pvrtc 1
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_IMG_multisampled_render_to_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
-GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
-GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
-GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif
-typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-/* GL_NV_coverage_sample */
-#ifndef GL_NV_coverage_sample
-#define GL_NV_coverage_sample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
-GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
-#endif
-typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
-typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
-#endif
-
-/* GL_NV_depth_nonlinear */
-#ifndef GL_NV_depth_nonlinear
-#define GL_NV_depth_nonlinear 1
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-#ifndef GL_QCOM_driver_control
-#define GL_QCOM_driver_control 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
-GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
-GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-#endif
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_QCOM_extended_get 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
-GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
-GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
-#endif
-
-/* GL_QCOM_extended_get2 */
-#ifndef GL_QCOM_extended_get2
-#define GL_QCOM_extended_get2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
-GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, char *source, GLint *length);
-#endif
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_QCOM_perfmon_global_mode 1
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_QCOM_writeonly_rendering 1
-#endif
-
-/* GL_QCOM_tiled_rendering */
-#ifndef GL_QCOM_tiled_rendering
-#define GL_QCOM_tiled_rendering 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
-#endif
-typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
-#endif
-
-/*------------------------------------------------------------------------*
- * VIV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_VIV_shader_binary */
-#ifndef GL_VIV_shader_binary
-#define GL_VIV_shader_binary 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2ext_h_ */

+ 0 - 47
oxygine/third_party/win32/OGLES/GLES2/gl2extimg.h

@@ -1,47 +0,0 @@
-#ifndef __gl2extimg_h_
-#define __gl2extimg_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_binary_shader */
-#ifndef GL_IMG_binary_shader
-#define GL_SGX_BINARY_IMG	0x8C0A
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG			0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG			0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG			0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG			0x8C03
-#endif
-
-
-/* GL_IMG_texture_format_BGRA8888 */
-#define GL_BGRA							0x80E1
-
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_binary_shader */
-#ifndef GL_IMG_binary_shader
-#define GL_IMG_binary_shader 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_IMG_texture_compression_pvrtc 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2extimg_h_ */

+ 0 - 28
oxygine/third_party/win32/OGLES/GLES2/gl2platform.h

@@ -1,28 +0,0 @@
-#ifndef __gl2platform_h_
-#define __gl2platform_h_
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-#ifndef GL_APICALL
-#define GL_APICALL  KHRONOS_APICALL
-#endif
-
-#ifndef GL_APIENTRY
-#define GL_APIENTRY KHRONOS_APIENTRY
-#endif
-
-#endif /* __gl2platform_h_ */

+ 0 - 302
oxygine/third_party/win32/OGLES/KHR/khrplatform.h

@@ -1,302 +0,0 @@
-#ifndef __khrplatform_h_
-#define __khrplatform_h_
-
-/*
-** Copyright (c) 2008-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Khronos platform-specific types and definitions.
- *
- * $Revision: 1.5 $ on $Date: 2010/06/03 16:51:55 $
- *
- * Adopters may modify this file to suit their platform. Adopters are
- * encouraged to submit platform specific modifications to the Khronos
- * group so that they can be included in future versions of this file.
- * Please submit changes by sending them to the public Khronos Bugzilla
- * (http://khronos.org/bugzilla) by filing a bug against product
- * "Khronos (general)" component "Registry".
- *
- * A predefined template which fills in some of the bug fields can be
- * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
- * must create a Bugzilla login first.
- *
- *
- * See the Implementer's Guidelines for information about where this file
- * should be located on your system and for more details of its use:
- *    http://www.khronos.org/registry/implementers_guide.pdf
- *
- * This file should be included as
- *        #include <KHR/khrplatform.h>
- * by Khronos client API header files that use its types and defines.
- *
- * The types in khrplatform.h should only be used to define API-specific types.
- *
- * Types defined in khrplatform.h:
- *    khronos_int8_t              signed   8  bit
- *    khronos_uint8_t             unsigned 8  bit
- *    khronos_int16_t             signed   16 bit
- *    khronos_uint16_t            unsigned 16 bit
- *    khronos_int32_t             signed   32 bit
- *    khronos_uint32_t            unsigned 32 bit
- *    khronos_int64_t             signed   64 bit
- *    khronos_uint64_t            unsigned 64 bit
- *    khronos_intptr_t            signed   same number of bits as a pointer
- *    khronos_uintptr_t           unsigned same number of bits as a pointer
- *    khronos_ssize_t             signed   size
- *    khronos_usize_t             unsigned size
- *    khronos_float_t             signed   32 bit floating point
- *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
- *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
- *                                         nanoseconds
- *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
- *    khronos_boolean_enum_t      enumerated boolean type. This should
- *      only be used as a base type when a client API's boolean type is
- *      an enum. Client APIs which use an integer or other type for
- *      booleans cannot use this as the base type for their boolean.
- *
- * Tokens defined in khrplatform.h:
- *
- *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
- *
- *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
- *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
- *
- * Calling convention macros defined in this file:
- *    KHRONOS_APICALL
- *    KHRONOS_APIENTRY
- *    KHRONOS_APIATTRIBUTES
- *
- * These may be used in function prototypes as:
- *
- *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
- *                                  int arg1,
- *                                  int arg2) KHRONOS_APIATTRIBUTES;
- */
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APICALL
- *-------------------------------------------------------------------------
- * This precedes the return type of the function in the function prototype.
- */
-
-#if (defined(_WIN32) || defined(__VC32__)) && !defined(__SCITECH_SNAP__) && !defined(__WINSCW__)
-#   if defined (_DLL_EXPORTS)
-#       define KHRONOS_APICALL __declspec(dllexport)
-#   else
-#       define KHRONOS_APICALL __declspec(dllimport)
-#   endif
-#elif defined (__SYMBIAN32__)
-#   if defined (__GCC32__)
-#       define KHRONOS_APICALL __declspec(dllexport)
-#   else
-#       define KHRONOS_APICALL IMPORT_C
-#   endif
-#else
-#   define KHRONOS_APICALL
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIENTRY
- *-------------------------------------------------------------------------
- * This follows the return type of the function  and precedes the function
- * name in the function prototype.
- */
-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) && !defined(__WINSCW__)
-    /* Win32 but not WinCE */
-#   define KHRONOS_APIENTRY __stdcall
-#else
-#   define KHRONOS_APIENTRY
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIATTRIBUTES
- *-------------------------------------------------------------------------
- * This follows the closing parenthesis of the function prototype arguments.
- */
-#if defined (__ARMCC_2__)
-#define KHRONOS_APIATTRIBUTES __softfp
-#else
-#define KHRONOS_APIATTRIBUTES
-#endif
-
-/*-------------------------------------------------------------------------
- * basic type definitions
- *-----------------------------------------------------------------------*/
-#if defined(__SYMBIAN32__)
-
-#include <e32def.h>
-
-typedef TInt32                 khronos_int32_t;
-typedef TUint32                khronos_uint32_t;
-typedef TInt64                 khronos_int64_t;
-typedef TUint64                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
-
-
-/*
- * Using <stdint.h>
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__VMS ) || defined(__sgi)
-
-/*
- * Using <inttypes.h>
- */
-#include <inttypes.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
-
-/*
- * Win32
- */
-typedef __int32                 khronos_int32_t;
-typedef unsigned __int32        khronos_uint32_t;
-typedef __int64                 khronos_int64_t;
-typedef unsigned __int64        khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__sun__) || defined(__digital__)
-
-/*
- * Sun or Digital
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#if defined(__arch64__) || defined(_LP64)
-typedef long int                khronos_int64_t;
-typedef unsigned long int       khronos_uint64_t;
-#else
-typedef long long int           khronos_int64_t;
-typedef unsigned long long int  khronos_uint64_t;
-#endif /* __arch64__ */
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(_UITRON_)
-
-/*
- * uITRON
- */
-typedef signed int              khronos_int32_t;
-typedef unsigned int	        khronos_uint32_t;
-typedef long long               khronos_int64_t;
-typedef unsigned long long      khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-
-#elif 0
-
-/*
- * Hypothetical platform with no float or int64 support
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#define KHRONOS_SUPPORT_INT64   0
-#define KHRONOS_SUPPORT_FLOAT   0
-
-#else
-
-/*
- * Generic fallback
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#endif
-
-
-/*
- * Types that are (so far) the same on all platforms
- */
-typedef signed   char          khronos_int8_t;
-typedef unsigned char          khronos_uint8_t;
-typedef signed   short int     khronos_int16_t;
-typedef unsigned short int     khronos_uint16_t;
-typedef signed   long  int     khronos_intptr_t;
-typedef unsigned long  int     khronos_uintptr_t;
-typedef signed   long  int     khronos_ssize_t;
-typedef unsigned long  int     khronos_usize_t;
-
-#if KHRONOS_SUPPORT_FLOAT
-/*
- * Float type
- */
-typedef          float         khronos_float_t;
-#endif
-
-#if KHRONOS_SUPPORT_INT64
-/* Time types
- *
- * These types can be used to represent a time interval in nanoseconds or
- * an absolute Unadjusted System Time.  Unadjusted System Time is the number
- * of nanoseconds since some arbitrary system event (e.g. since the last
- * time the system booted).  The Unadjusted System Time is an unsigned
- * 64 bit value that wraps back to 0 every 584 years.  Time intervals
- * may be either signed or unsigned.
- */
-typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
-typedef khronos_int64_t        khronos_stime_nanoseconds_t;
-#endif
-
-/*
- * Dummy value used to pad enum types to 32 bits.
- */
-#ifndef KHRONOS_MAX_ENUM
-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
-#endif
-
-/*
- * Enumerated boolean type
- *
- * Values other than zero should be considered to be true.  Therefore
- * comparisons should not be made against KHRONOS_TRUE.
- */
-typedef enum {
-    KHRONOS_FALSE = 0,
-    KHRONOS_TRUE  = 1,
-    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
-} khronos_boolean_enum_t;
-
-#endif /* __khrplatform_h_ */

BIN
oxygine/third_party/win32/dlls/glew32.dll


BIN
oxygine/third_party/win32/libraries/glew32.lib


+ 0 - 0
oxygine/third_party/win32/glew/glew.h → oxygine/third_party/win32_mingw/glew/glew.h


+ 0 - 0
oxygine/third_party/win32/glew/glxew.h → oxygine/third_party/win32_mingw/glew/glxew.h


+ 0 - 0
oxygine/third_party/win32/glew/wglew.h → oxygine/third_party/win32_mingw/glew/wglew.h


+ 3230 - 0
oxygine/third_party/win32_mingw/libpng/png.h

@@ -0,0 +1,3230 @@
+
+/* png.h - header file for PNG reference library
+ *
+ * libpng version 1.6.0 - February 14, 2013
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This code is released under the libpng license (See LICENSE, below)
+ *
+ * Authors and maintainers:
+ *   libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat
+ *   libpng versions 0.89c, June 1996, through 0.96, May 1997: Andreas Dilger
+ *   libpng versions 0.97, January 1998, through 1.6.0 - February 14, 2013: Glenn
+ *   See also "Contributing Authors", below.
+ *
+ * Note about libpng version numbers:
+ *
+ *   Due to various miscommunications, unforeseen code incompatibilities
+ *   and occasional factors outside the authors' control, version numbering
+ *   on the library has not always been consistent and straightforward.
+ *   The following table summarizes matters since version 0.89c, which was
+ *   the first widely used release:
+ *
+ *    source                 png.h  png.h  shared-lib
+ *    version                string   int  version
+ *    -------                ------ -----  ----------
+ *    0.89c "1.0 beta 3"     0.89      89  1.0.89
+ *    0.90  "1.0 beta 4"     0.90      90  0.90  [should have been 2.0.90]
+ *    0.95  "1.0 beta 5"     0.95      95  0.95  [should have been 2.0.95]
+ *    0.96  "1.0 beta 6"     0.96      96  0.96  [should have been 2.0.96]
+ *    0.97b "1.00.97 beta 7" 1.00.97   97  1.0.1 [should have been 2.0.97]
+ *    0.97c                  0.97      97  2.0.97
+ *    0.98                   0.98      98  2.0.98
+ *    0.99                   0.99      98  2.0.99
+ *    0.99a-m                0.99      99  2.0.99
+ *    1.00                   1.00     100  2.1.0 [100 should be 10000]
+ *    1.0.0      (from here on, the   100  2.1.0 [100 should be 10000]
+ *    1.0.1       png.h string is   10001  2.1.0
+ *    1.0.1a-e    identical to the  10002  from here on, the shared library
+ *    1.0.2       source version)   10002  is 2.V where V is the source code
+ *    1.0.2a-b                      10003  version, except as noted.
+ *    1.0.3                         10003
+ *    1.0.3a-d                      10004
+ *    1.0.4                         10004
+ *    1.0.4a-f                      10005
+ *    1.0.5 (+ 2 patches)           10005
+ *    1.0.5a-d                      10006
+ *    1.0.5e-r                      10100 (not source compatible)
+ *    1.0.5s-v                      10006 (not binary compatible)
+ *    1.0.6 (+ 3 patches)           10006 (still binary incompatible)
+ *    1.0.6d-f                      10007 (still binary incompatible)
+ *    1.0.6g                        10007
+ *    1.0.6h                        10007  10.6h (testing xy.z so-numbering)
+ *    1.0.6i                        10007  10.6i
+ *    1.0.6j                        10007  2.1.0.6j (incompatible with 1.0.0)
+ *    1.0.7beta11-14        DLLNUM  10007  2.1.0.7beta11-14 (binary compatible)
+ *    1.0.7beta15-18           1    10007  2.1.0.7beta15-18 (binary compatible)
+ *    1.0.7rc1-2               1    10007  2.1.0.7rc1-2 (binary compatible)
+ *    1.0.7                    1    10007  (still compatible)
+ *    1.0.8beta1-4             1    10008  2.1.0.8beta1-4
+ *    1.0.8rc1                 1    10008  2.1.0.8rc1
+ *    1.0.8                    1    10008  2.1.0.8
+ *    1.0.9beta1-6             1    10009  2.1.0.9beta1-6
+ *    1.0.9rc1                 1    10009  2.1.0.9rc1
+ *    1.0.9beta7-10            1    10009  2.1.0.9beta7-10
+ *    1.0.9rc2                 1    10009  2.1.0.9rc2
+ *    1.0.9                    1    10009  2.1.0.9
+ *    1.0.10beta1              1    10010  2.1.0.10beta1
+ *    1.0.10rc1                1    10010  2.1.0.10rc1
+ *    1.0.10                   1    10010  2.1.0.10
+ *    1.0.11beta1-3            1    10011  2.1.0.11beta1-3
+ *    1.0.11rc1                1    10011  2.1.0.11rc1
+ *    1.0.11                   1    10011  2.1.0.11
+ *    1.0.12beta1-2            2    10012  2.1.0.12beta1-2
+ *    1.0.12rc1                2    10012  2.1.0.12rc1
+ *    1.0.12                   2    10012  2.1.0.12
+ *    1.1.0a-f                 -    10100  2.1.1.0a-f (branch abandoned)
+ *    1.2.0beta1-2             2    10200  2.1.2.0beta1-2
+ *    1.2.0beta3-5             3    10200  3.1.2.0beta3-5
+ *    1.2.0rc1                 3    10200  3.1.2.0rc1
+ *    1.2.0                    3    10200  3.1.2.0
+ *    1.2.1beta1-4             3    10201  3.1.2.1beta1-4
+ *    1.2.1rc1-2               3    10201  3.1.2.1rc1-2
+ *    1.2.1                    3    10201  3.1.2.1
+ *    1.2.2beta1-6            12    10202  12.so.0.1.2.2beta1-6
+ *    1.0.13beta1             10    10013  10.so.0.1.0.13beta1
+ *    1.0.13rc1               10    10013  10.so.0.1.0.13rc1
+ *    1.2.2rc1                12    10202  12.so.0.1.2.2rc1
+ *    1.0.13                  10    10013  10.so.0.1.0.13
+ *    1.2.2                   12    10202  12.so.0.1.2.2
+ *    1.2.3rc1-6              12    10203  12.so.0.1.2.3rc1-6
+ *    1.2.3                   12    10203  12.so.0.1.2.3
+ *    1.2.4beta1-3            13    10204  12.so.0.1.2.4beta1-3
+ *    1.0.14rc1               13    10014  10.so.0.1.0.14rc1
+ *    1.2.4rc1                13    10204  12.so.0.1.2.4rc1
+ *    1.0.14                  10    10014  10.so.0.1.0.14
+ *    1.2.4                   13    10204  12.so.0.1.2.4
+ *    1.2.5beta1-2            13    10205  12.so.0.1.2.5beta1-2
+ *    1.0.15rc1-3             10    10015  10.so.0.1.0.15rc1-3
+ *    1.2.5rc1-3              13    10205  12.so.0.1.2.5rc1-3
+ *    1.0.15                  10    10015  10.so.0.1.0.15
+ *    1.2.5                   13    10205  12.so.0.1.2.5
+ *    1.2.6beta1-4            13    10206  12.so.0.1.2.6beta1-4
+ *    1.0.16                  10    10016  10.so.0.1.0.16
+ *    1.2.6                   13    10206  12.so.0.1.2.6
+ *    1.2.7beta1-2            13    10207  12.so.0.1.2.7beta1-2
+ *    1.0.17rc1               10    10017  12.so.0.1.0.17rc1
+ *    1.2.7rc1                13    10207  12.so.0.1.2.7rc1
+ *    1.0.17                  10    10017  12.so.0.1.0.17
+ *    1.2.7                   13    10207  12.so.0.1.2.7
+ *    1.2.8beta1-5            13    10208  12.so.0.1.2.8beta1-5
+ *    1.0.18rc1-5             10    10018  12.so.0.1.0.18rc1-5
+ *    1.2.8rc1-5              13    10208  12.so.0.1.2.8rc1-5
+ *    1.0.18                  10    10018  12.so.0.1.0.18
+ *    1.2.8                   13    10208  12.so.0.1.2.8
+ *    1.2.9beta1-3            13    10209  12.so.0.1.2.9beta1-3
+ *    1.2.9beta4-11           13    10209  12.so.0.9[.0]
+ *    1.2.9rc1                13    10209  12.so.0.9[.0]
+ *    1.2.9                   13    10209  12.so.0.9[.0]
+ *    1.2.10beta1-7           13    10210  12.so.0.10[.0]
+ *    1.2.10rc1-2             13    10210  12.so.0.10[.0]
+ *    1.2.10                  13    10210  12.so.0.10[.0]
+ *    1.4.0beta1-5            14    10400  14.so.0.0[.0]
+ *    1.2.11beta1-4           13    10211  12.so.0.11[.0]
+ *    1.4.0beta7-8            14    10400  14.so.0.0[.0]
+ *    1.2.11                  13    10211  12.so.0.11[.0]
+ *    1.2.12                  13    10212  12.so.0.12[.0]
+ *    1.4.0beta9-14           14    10400  14.so.0.0[.0]
+ *    1.2.13                  13    10213  12.so.0.13[.0]
+ *    1.4.0beta15-36          14    10400  14.so.0.0[.0]
+ *    1.4.0beta37-87          14    10400  14.so.14.0[.0]
+ *    1.4.0rc01               14    10400  14.so.14.0[.0]
+ *    1.4.0beta88-109         14    10400  14.so.14.0[.0]
+ *    1.4.0rc02-08            14    10400  14.so.14.0[.0]
+ *    1.4.0                   14    10400  14.so.14.0[.0]
+ *    1.4.1beta01-03          14    10401  14.so.14.1[.0]
+ *    1.4.1rc01               14    10401  14.so.14.1[.0]
+ *    1.4.1beta04-12          14    10401  14.so.14.1[.0]
+ *    1.4.1                   14    10401  14.so.14.1[.0]
+ *    1.4.2                   14    10402  14.so.14.2[.0]
+ *    1.4.3                   14    10403  14.so.14.3[.0]
+ *    1.4.4                   14    10404  14.so.14.4[.0]
+ *    1.5.0beta01-58          15    10500  15.so.15.0[.0]
+ *    1.5.0rc01-07            15    10500  15.so.15.0[.0]
+ *    1.5.0                   15    10500  15.so.15.0[.0]
+ *    1.5.1beta01-11          15    10501  15.so.15.1[.0]
+ *    1.5.1rc01-02            15    10501  15.so.15.1[.0]
+ *    1.5.1                   15    10501  15.so.15.1[.0]
+ *    1.5.2beta01-03          15    10502  15.so.15.2[.0]
+ *    1.5.2rc01-03            15    10502  15.so.15.2[.0]
+ *    1.5.2                   15    10502  15.so.15.2[.0]
+ *    1.5.3beta01-10          15    10503  15.so.15.3[.0]
+ *    1.5.3rc01-02            15    10503  15.so.15.3[.0]
+ *    1.5.3beta11             15    10503  15.so.15.3[.0]
+ *    1.5.3 [omitted]
+ *    1.5.4beta01-08          15    10504  15.so.15.4[.0]
+ *    1.5.4rc01               15    10504  15.so.15.4[.0]
+ *    1.5.4                   15    10504  15.so.15.4[.0]
+ *    1.5.5beta01-08          15    10505  15.so.15.5[.0]
+ *    1.5.5rc01               15    10505  15.so.15.5[.0]
+ *    1.5.5                   15    10505  15.so.15.5[.0]
+ *    1.5.6beta01-07          15    10506  15.so.15.6[.0]
+ *    1.5.6rc01-03            15    10506  15.so.15.6[.0]
+ *    1.5.6                   15    10506  15.so.15.6[.0]
+ *    1.5.7beta01-05          15    10507  15.so.15.7[.0]
+ *    1.5.7rc01-03            15    10507  15.so.15.7[.0]
+ *    1.5.7                   15    10507  15.so.15.7[.0]
+ *    1.6.0beta01-40          16    10600  16.so.16.0[.0]
+ *    1.6.0rc01-08            16    10600  16.so.16.0[.0]
+ *    1.6.0                   16    10600  16.so.16.0[.0]
+ *
+ *   Henceforth the source version will match the shared-library major
+ *   and minor numbers; the shared-library major version number will be
+ *   used for changes in backward compatibility, as it is intended.  The
+ *   PNG_LIBPNG_VER macro, which is not used within libpng but is available
+ *   for applications, is an unsigned integer of the form xyyzz corresponding
+ *   to the source version x.y.z (leading zeros in y and z).  Beta versions
+ *   were given the previous public release number plus a letter, until
+ *   version 1.0.6j; from then on they were given the upcoming public
+ *   release number plus "betaNN" or "rcNN".
+ *
+ *   Binary incompatibility exists only when applications make direct access
+ *   to the info_ptr or png_ptr members through png.h, and the compiled
+ *   application is loaded with a different version of the library.
+ *
+ *   DLLNUM will change each time there are forward or backward changes
+ *   in binary compatibility (e.g., when a new feature is added).
+ *
+ * See libpng-manual.txt or libpng.3 for more information.  The PNG
+ * specification is available as a W3C Recommendation and as an ISO
+ * Specification, <http://www.w3.org/TR/2003/REC-PNG-20031110/
+ */
+
+/*
+ * COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
+ *
+ * If you modify libpng you may insert additional notices immediately following
+ * this sentence.
+ *
+ * This code is released under the libpng license.
+ *
+ * libpng versions 1.2.6, August 15, 2004, through 1.6.0, February 14, 2013, are
+ * Copyright (c) 2004, 2006-2013 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-1.2.5
+ * with the following individual added to the list of Contributing Authors:
+ *
+ *    Cosmin Truta
+ *
+ * libpng versions 1.0.7, July 1, 2000, through 1.2.5, October 3, 2002, are
+ * Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-1.0.6
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ *    Simon-Pierre Cadieux
+ *    Eric S. Raymond
+ *    Gilles Vollant
+ *
+ * and with the following additions to the disclaimer:
+ *
+ *    There is no warranty against interference with your enjoyment of the
+ *    library or against infringement.  There is no warranty that our
+ *    efforts or the library will fulfill any of your particular purposes
+ *    or needs.  This library is provided with all faults, and the entire
+ *    risk of satisfactory quality, performance, accuracy, and effort is with
+ *    the user.
+ *
+ * libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
+ * Copyright (c) 1998, 1999, 2000 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-0.96,
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ *    Tom Lane
+ *    Glenn Randers-Pehrson
+ *    Willem van Schaik
+ *
+ * libpng versions 0.89, June 1996, through 0.96, May 1997, are
+ * Copyright (c) 1996, 1997 Andreas Dilger
+ * Distributed according to the same disclaimer and license as libpng-0.88,
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ *    John Bowler
+ *    Kevin Bracey
+ *    Sam Bushell
+ *    Magnus Holmgren
+ *    Greg Roelofs
+ *    Tom Tanner
+ *
+ * libpng versions 0.5, May 1995, through 0.88, January 1996, are
+ * Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
+ *
+ * For the purposes of this copyright and license, "Contributing Authors"
+ * is defined as the following set of individuals:
+ *
+ *    Andreas Dilger
+ *    Dave Martindale
+ *    Guy Eric Schalnat
+ *    Paul Schmidt
+ *    Tim Wegner
+ *
+ * The PNG Reference Library is supplied "AS IS".  The Contributing Authors
+ * and Group 42, Inc. disclaim all warranties, expressed or implied,
+ * including, without limitation, the warranties of merchantability and of
+ * fitness for any purpose.  The Contributing Authors and Group 42, Inc.
+ * assume no liability for direct, indirect, incidental, special, exemplary,
+ * or consequential damages, which may result from the use of the PNG
+ * Reference Library, even if advised of the possibility of such damage.
+ *
+ * Permission is hereby granted to use, copy, modify, and distribute this
+ * source code, or portions hereof, for any purpose, without fee, subject
+ * to the following restrictions:
+ *
+ *   1. The origin of this source code must not be misrepresented.
+ *
+ *   2. Altered versions must be plainly marked as such and must not
+ *      be misrepresented as being the original source.
+ *
+ *   3. This Copyright notice may not be removed or altered from
+ *      any source or altered source distribution.
+ *
+ * The Contributing Authors and Group 42, Inc. specifically permit, without
+ * fee, and encourage the use of this source code as a component to
+ * supporting the PNG file format in commercial products.  If you use this
+ * source code in a product, acknowledgment is not required but would be
+ * appreciated.
+ */
+
+/*
+ * A "png_get_copyright" function is available, for convenient use in "about"
+ * boxes and the like:
+ *
+ *     printf("%s", png_get_copyright(NULL));
+ *
+ * Also, the PNG logo (in PNG format, of course) is supplied in the
+ * files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).
+ */
+
+/*
+ * Libpng is OSI Certified Open Source Software.  OSI Certified is a
+ * certification mark of the Open Source Initiative.
+ */
+
+/*
+ * The contributing authors would like to thank all those who helped
+ * with testing, bug fixes, and patience.  This wouldn't have been
+ * possible without all of you.
+ *
+ * Thanks to Frank J. T. Wojcik for helping with the documentation.
+ */
+
+/*
+ * Y2K compliance in libpng:
+ * =========================
+ *
+ *    February 14, 2013
+ *
+ *    Since the PNG Development group is an ad-hoc body, we can't make
+ *    an official declaration.
+ *
+ *    This is your unofficial assurance that libpng from version 0.71 and
+ *    upward through 1.6.0 are Y2K compliant.  It is my belief that
+ *    earlier versions were also Y2K compliant.
+ *
+ *    Libpng only has two year fields.  One is a 2-byte unsigned integer
+ *    that will hold years up to 65535.  The other, which is deprecated,
+ *    holds the date in text format, and will hold years up to 9999.
+ *
+ *    The integer is
+ *        "png_uint_16 year" in png_time_struct.
+ *
+ *    The string is
+ *        "char time_buffer[29]" in png_struct.  This is no longer used
+ *    in libpng-1.6.x and will be removed from libpng-1.7.0.
+ *
+ *    There are seven time-related functions:
+ *        png.c: png_convert_to_rfc_1123_buffer() in png.c
+ *          (formerly png_convert_to_rfc_1123() prior to libpng-1.5.x and
+ *          png_convert_to_rfc_1152() in error prior to libpng-0.98)
+ *        png_convert_from_struct_tm() in pngwrite.c, called in pngwrite.c
+ *        png_convert_from_time_t() in pngwrite.c
+ *        png_get_tIME() in pngget.c
+ *        png_handle_tIME() in pngrutil.c, called in pngread.c
+ *        png_set_tIME() in pngset.c
+ *        png_write_tIME() in pngwutil.c, called in pngwrite.c
+ *
+ *    All handle dates properly in a Y2K environment.  The
+ *    png_convert_from_time_t() function calls gmtime() to convert from system
+ *    clock time, which returns (year - 1900), which we properly convert to
+ *    the full 4-digit year.  There is a possibility that libpng applications
+ *    are not passing 4-digit years into the png_convert_to_rfc_1123_buffer()
+ *    function, or that they are incorrectly passing only a 2-digit year
+ *    instead of "year - 1900" into the png_convert_from_struct_tm() function,
+ *    but this is not under our control.  The libpng documentation has always
+ *    stated that it works with 4-digit years, and the APIs have been
+ *    documented as such.
+ *
+ *    The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned
+ *    integer to hold the year, and can hold years as large as 65535.
+ *
+ *    zlib, upon which libpng depends, is also Y2K compliant.  It contains
+ *    no date-related code.
+ *
+ *       Glenn Randers-Pehrson
+ *       libpng maintainer
+ *       PNG Development Group
+ */
+
+#ifndef PNG_H
+#define PNG_H
+
+/* This is not the place to learn how to use libpng. The file libpng-manual.txt
+ * describes how to use libpng, and the file example.c summarizes it
+ * with some code on which to build.  This file is useful for looking
+ * at the actual function definitions and structure components.
+ *
+ * If you just need to read a PNG file and don't want to read the documentation
+ * skip to the end of this file and read the section entitled 'simplified API'.
+ */
+
+/* Version information for png.h - this should match the version in png.c */
+#define PNG_LIBPNG_VER_STRING "1.6.0"
+#define PNG_HEADER_VERSION_STRING \
+     " libpng version 1.6.0 - February 14, 2013\n"
+
+#define PNG_LIBPNG_VER_SONUM   16
+#define PNG_LIBPNG_VER_DLLNUM  16
+
+/* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */
+#define PNG_LIBPNG_VER_MAJOR   1
+#define PNG_LIBPNG_VER_MINOR   6
+#define PNG_LIBPNG_VER_RELEASE 0
+
+/* This should match the numeric part of the final component of
+ * PNG_LIBPNG_VER_STRING, omitting any leading zero:
+ */
+
+#define PNG_LIBPNG_VER_BUILD  0
+
+/* Release Status */
+#define PNG_LIBPNG_BUILD_ALPHA    1
+#define PNG_LIBPNG_BUILD_BETA     2
+#define PNG_LIBPNG_BUILD_RC       3
+#define PNG_LIBPNG_BUILD_STABLE   4
+#define PNG_LIBPNG_BUILD_RELEASE_STATUS_MASK 7
+
+/* Release-Specific Flags */
+#define PNG_LIBPNG_BUILD_PATCH    8 /* Can be OR'ed with
+                                       PNG_LIBPNG_BUILD_STABLE only */
+#define PNG_LIBPNG_BUILD_PRIVATE 16 /* Cannot be OR'ed with
+                                       PNG_LIBPNG_BUILD_SPECIAL */
+#define PNG_LIBPNG_BUILD_SPECIAL 32 /* Cannot be OR'ed with
+                                       PNG_LIBPNG_BUILD_PRIVATE */
+
+#define PNG_LIBPNG_BUILD_BASE_TYPE PNG_LIBPNG_BUILD_STABLE
+
+/* Careful here.  At one time, Guy wanted to use 082, but that would be octal.
+ * We must not include leading zeros.
+ * Versions 0.7 through 1.0.0 were in the range 0 to 100 here (only
+ * version 1.0.0 was mis-numbered 100 instead of 10000).  From
+ * version 1.0.1 it's    xxyyzz, where x=major, y=minor, z=release
+ */
+#define PNG_LIBPNG_VER 10600 /* 1.6.0 */
+
+/* Library configuration: these options cannot be changed after
+ * the library has been built.
+ */
+#ifndef PNGLCONF_H
+    /* If pnglibconf.h is missing, you can
+     * copy scripts/pnglibconf.h.prebuilt to pnglibconf.h
+     */
+#   include "pnglibconf.h"
+#endif
+
+#ifndef PNG_VERSION_INFO_ONLY
+   /* Machine specific configuration. */
+#  include "pngconf.h"
+#endif
+
+/*
+ * Added at libpng-1.2.8
+ *
+ * Ref MSDN: Private as priority over Special
+ * VS_FF_PRIVATEBUILD File *was not* built using standard release
+ * procedures. If this value is given, the StringFileInfo block must
+ * contain a PrivateBuild string.
+ *
+ * VS_FF_SPECIALBUILD File *was* built by the original company using
+ * standard release procedures but is a variation of the standard
+ * file of the same version number. If this value is given, the
+ * StringFileInfo block must contain a SpecialBuild string.
+ */
+
+#ifdef PNG_USER_PRIVATEBUILD /* From pnglibconf.h */
+#  define PNG_LIBPNG_BUILD_TYPE \
+       (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_PRIVATE)
+#else
+#  ifdef PNG_LIBPNG_SPECIALBUILD
+#    define PNG_LIBPNG_BUILD_TYPE \
+         (PNG_LIBPNG_BUILD_BASE_TYPE | PNG_LIBPNG_BUILD_SPECIAL)
+#  else
+#    define PNG_LIBPNG_BUILD_TYPE (PNG_LIBPNG_BUILD_BASE_TYPE)
+#  endif
+#endif
+
+#ifndef PNG_VERSION_INFO_ONLY
+
+/* Inhibit C++ name-mangling for libpng functions but not for system calls. */
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/* Version information for C files, stored in png.c.  This had better match
+ * the version above.
+ */
+#define png_libpng_ver png_get_header_ver(NULL)
+
+/* This file is arranged in several sections:
+ *
+ * 1. Any configuration options that can be specified by for the application
+ *    code when it is built.  (Build time configuration is in pnglibconf.h)
+ * 2. Type definitions (base types are defined in pngconf.h), structure
+ *    definitions.
+ * 3. Exported library functions.
+ * 4. Simplified API.
+ *
+ * The library source code has additional files (principally pngpriv.h) that
+ * allow configuration of the library.
+ */
+/* Section 1: run time configuration
+ * See pnglibconf.h for build time configuration
+ *
+ * Run time configuration allows the application to choose between
+ * implementations of certain arithmetic APIs.  The default is set
+ * at build time and recorded in pnglibconf.h, but it is safe to
+ * override these (and only these) settings.  Note that this won't
+ * change what the library does, only application code, and the
+ * settings can (and probably should) be made on a per-file basis
+ * by setting the #defines before including png.h
+ *
+ * Use macros to read integers from PNG data or use the exported
+ * functions?
+ *   PNG_USE_READ_MACROS: use the macros (see below)  Note that
+ *     the macros evaluate their argument multiple times.
+ *   PNG_NO_USE_READ_MACROS: call the relevant library function.
+ *
+ * Use the alternative algorithm for compositing alpha samples that
+ * does not use division?
+ *   PNG_READ_COMPOSITE_NODIV_SUPPORTED: use the 'no division'
+ *      algorithm.
+ *   PNG_NO_READ_COMPOSITE_NODIV: use the 'division' algorithm.
+ *
+ * How to handle benign errors if PNG_ALLOW_BENIGN_ERRORS is
+ * false?
+ *   PNG_ALLOW_BENIGN_ERRORS: map calls to the benign error
+ *      APIs to png_warning.
+ * Otherwise the calls are mapped to png_error.
+ */
+
+/* Section 2: type definitions, including structures and compile time
+ * constants.
+ * See pngconf.h for base types that vary by machine/system
+ */
+
+/* This triggers a compiler error in png.c, if png.c and png.h
+ * do not agree upon the version number.
+ */
+typedef char* png_libpng_version_1_6_0;
+
+/* Basic control structions.  Read libpng-manual.txt or libpng.3 for more info.
+ *
+ * png_struct is the cache of information used while reading or writing a single
+ * PNG file.  One of these is always required, although the simplified API
+ * (below) hides the creation and destruction of it.
+ */
+typedef struct png_struct_def png_struct;
+typedef const png_struct * png_const_structp;
+typedef png_struct * png_structp;
+typedef png_struct * * png_structpp;
+
+/* png_info contains information read from or to be written to a PNG file.  One
+ * or more of these must exist while reading or creating a PNG file.  The
+ * information is not used by libpng during read but is used to control what
+ * gets written when a PNG file is created.  "png_get_" function calls read
+ * information during read and "png_set_" functions calls write information
+ * when creating a PNG.
+ * been moved into a separate header file that is not accessible to
+ * applications.  Read libpng-manual.txt or libpng.3 for more info.
+ */
+typedef struct png_info_def png_info;
+typedef png_info * png_infop;
+typedef const png_info * png_const_infop;
+typedef png_info * * png_infopp;
+
+/* Types with names ending 'p' are pointer types.  The corresponding types with
+ * names ending 'rp' are identical pointer types except that the pointer is
+ * marked 'restrict', which means that it is the only pointer to the object
+ * passed to the function.  Applications should not use the 'restrict' types;
+ * it is always valid to pass 'p' to a pointer with a function argument of the
+ * corresponding 'rp' type.  Different compilers have different rules with
+ * regard to type matching in the presence of 'restrict'.  For backward
+ * compatibility libpng callbacks never have 'restrict' in their parameters and,
+ * consequentially, writing portable application code is extremely difficult if
+ * an attempt is made to use 'restrict'.
+ */
+typedef png_struct * PNG_RESTRICT png_structrp;
+typedef const png_struct * PNG_RESTRICT png_const_structrp;
+typedef png_info * PNG_RESTRICT png_inforp;
+typedef const png_info * PNG_RESTRICT png_const_inforp;
+
+/* Three color definitions.  The order of the red, green, and blue, (and the
+ * exact size) is not important, although the size of the fields need to
+ * be png_byte or png_uint_16 (as defined below).
+ */
+typedef struct png_color_struct
+{
+   png_byte red;
+   png_byte green;
+   png_byte blue;
+} png_color;
+typedef png_color * png_colorp;
+typedef const png_color * png_const_colorp;
+typedef png_color * * png_colorpp;
+
+typedef struct png_color_16_struct
+{
+   png_byte index;    /* used for palette files */
+   png_uint_16 red;   /* for use in red green blue files */
+   png_uint_16 green;
+   png_uint_16 blue;
+   png_uint_16 gray;  /* for use in grayscale files */
+} png_color_16;
+typedef png_color_16 * png_color_16p;
+typedef const png_color_16 * png_const_color_16p;
+typedef png_color_16 * * png_color_16pp;
+
+typedef struct png_color_8_struct
+{
+   png_byte red;   /* for use in red green blue files */
+   png_byte green;
+   png_byte blue;
+   png_byte gray;  /* for use in grayscale files */
+   png_byte alpha; /* for alpha channel files */
+} png_color_8;
+typedef png_color_8 * png_color_8p;
+typedef const png_color_8 * png_const_color_8p;
+typedef png_color_8 * * png_color_8pp;
+
+/*
+ * The following two structures are used for the in-core representation
+ * of sPLT chunks.
+ */
+typedef struct png_sPLT_entry_struct
+{
+   png_uint_16 red;
+   png_uint_16 green;
+   png_uint_16 blue;
+   png_uint_16 alpha;
+   png_uint_16 frequency;
+} png_sPLT_entry;
+typedef png_sPLT_entry * png_sPLT_entryp;
+typedef const png_sPLT_entry * png_const_sPLT_entryp;
+typedef png_sPLT_entry * * png_sPLT_entrypp;
+
+/*  When the depth of the sPLT palette is 8 bits, the color and alpha samples
+ *  occupy the LSB of their respective members, and the MSB of each member
+ *  is zero-filled.  The frequency member always occupies the full 16 bits.
+ */
+
+typedef struct png_sPLT_struct
+{
+   png_charp name;           /* palette name */
+   png_byte depth;           /* depth of palette samples */
+   png_sPLT_entryp entries;  /* palette entries */
+   png_int_32 nentries;      /* number of palette entries */
+} png_sPLT_t;
+typedef png_sPLT_t * png_sPLT_tp;
+typedef const png_sPLT_t * png_const_sPLT_tp;
+typedef png_sPLT_t * * png_sPLT_tpp;
+
+#ifdef PNG_TEXT_SUPPORTED
+/* png_text holds the contents of a text/ztxt/itxt chunk in a PNG file,
+ * and whether that contents is compressed or not.  The "key" field
+ * points to a regular zero-terminated C string.  The "text" fields can be a
+ * regular C string, an empty string, or a NULL pointer.
+ * However, the structure returned by png_get_text() will always contain
+ * the "text" field as a regular zero-terminated C string (possibly
+ * empty), never a NULL pointer, so it can be safely used in printf() and
+ * other string-handling functions.  Note that the "itxt_length", "lang", and
+ * "lang_key" members of the structure only exist when the library is built
+ * with iTXt chunk support.  Prior to libpng-1.4.0 the library was built by
+ * default without iTXt support. Also note that when iTXt *is* supported,
+ * the "lang" and "lang_key" fields contain NULL pointers when the
+ * "compression" field contains * PNG_TEXT_COMPRESSION_NONE or
+ * PNG_TEXT_COMPRESSION_zTXt. Note that the "compression value" is not the
+ * same as what appears in the PNG tEXt/zTXt/iTXt chunk's "compression flag"
+ * which is always 0 or 1, or its "compression method" which is always 0.
+ */
+typedef struct png_text_struct
+{
+   int  compression;       /* compression value:
+                             -1: tEXt, none
+                              0: zTXt, deflate
+                              1: iTXt, none
+                              2: iTXt, deflate  */
+   png_charp key;          /* keyword, 1-79 character description of "text" */
+   png_charp text;         /* comment, may be an empty string (ie "")
+                              or a NULL pointer */
+   png_size_t text_length; /* length of the text string */
+   png_size_t itxt_length; /* length of the itxt string */
+   png_charp lang;         /* language code, 0-79 characters
+                              or a NULL pointer */
+   png_charp lang_key;     /* keyword translated UTF-8 string, 0 or more
+                              chars or a NULL pointer */
+} png_text;
+typedef png_text * png_textp;
+typedef const png_text * png_const_textp;
+typedef png_text * * png_textpp;
+#endif
+
+/* Supported compression types for text in PNG files (tEXt, and zTXt).
+ * The values of the PNG_TEXT_COMPRESSION_ defines should NOT be changed. */
+#define PNG_TEXT_COMPRESSION_NONE_WR -3
+#define PNG_TEXT_COMPRESSION_zTXt_WR -2
+#define PNG_TEXT_COMPRESSION_NONE    -1
+#define PNG_TEXT_COMPRESSION_zTXt     0
+#define PNG_ITXT_COMPRESSION_NONE     1
+#define PNG_ITXT_COMPRESSION_zTXt     2
+#define PNG_TEXT_COMPRESSION_LAST     3  /* Not a valid value */
+
+/* png_time is a way to hold the time in an machine independent way.
+ * Two conversions are provided, both from time_t and struct tm.  There
+ * is no portable way to convert to either of these structures, as far
+ * as I know.  If you know of a portable way, send it to me.  As a side
+ * note - PNG has always been Year 2000 compliant!
+ */
+typedef struct png_time_struct
+{
+   png_uint_16 year; /* full year, as in, 1995 */
+   png_byte month;   /* month of year, 1 - 12 */
+   png_byte day;     /* day of month, 1 - 31 */
+   png_byte hour;    /* hour of day, 0 - 23 */
+   png_byte minute;  /* minute of hour, 0 - 59 */
+   png_byte second;  /* second of minute, 0 - 60 (for leap seconds) */
+} png_time;
+typedef png_time * png_timep;
+typedef const png_time * png_const_timep;
+typedef png_time * * png_timepp;
+
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+/* png_unknown_chunk is a structure to hold queued chunks for which there is
+ * no specific support.  The idea is that we can use this to queue
+ * up private chunks for output even though the library doesn't actually
+ * know about their semantics.
+ *
+ * The data in the structure is set by libpng on read and used on write.
+ */
+typedef struct png_unknown_chunk_t
+{
+    png_byte name[5]; /* Textual chunk name with '\0' terminator */
+    png_byte *data;   /* Data, should not be modified on read! */
+    png_size_t size;
+
+    /* On write 'location' must be set using the flag values listed below.
+     * Notice that on read it is set by libpng however the values stored have
+     * more bits set than are listed below.  Always treat the value as a
+     * bitmask.  On write set only one bit - setting multiple bits may cause the
+     * chunk to be written in multiple places.
+     */
+    png_byte location; /* mode of operation at read time */
+}
+png_unknown_chunk;
+
+typedef png_unknown_chunk * png_unknown_chunkp;
+typedef const png_unknown_chunk * png_const_unknown_chunkp;
+typedef png_unknown_chunk * * png_unknown_chunkpp;
+#endif
+
+/* Flag values for the unknown chunk location byte. */
+#define PNG_HAVE_IHDR  0x01
+#define PNG_HAVE_PLTE  0x02
+#define PNG_AFTER_IDAT 0x08
+
+/* Maximum positive integer used in PNG is (2^31)-1 */
+#define PNG_UINT_31_MAX ((png_uint_32)0x7fffffffL)
+#define PNG_UINT_32_MAX ((png_uint_32)(-1))
+#define PNG_SIZE_MAX ((png_size_t)(-1))
+
+/* These are constants for fixed point values encoded in the
+ * PNG specification manner (x100000)
+ */
+#define PNG_FP_1    100000
+#define PNG_FP_HALF  50000
+#define PNG_FP_MAX  ((png_fixed_point)0x7fffffffL)
+#define PNG_FP_MIN  (-PNG_FP_MAX)
+
+/* These describe the color_type field in png_info. */
+/* color type masks */
+#define PNG_COLOR_MASK_PALETTE    1
+#define PNG_COLOR_MASK_COLOR      2
+#define PNG_COLOR_MASK_ALPHA      4
+
+/* color types.  Note that not all combinations are legal */
+#define PNG_COLOR_TYPE_GRAY 0
+#define PNG_COLOR_TYPE_PALETTE  (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)
+#define PNG_COLOR_TYPE_RGB        (PNG_COLOR_MASK_COLOR)
+#define PNG_COLOR_TYPE_RGB_ALPHA  (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)
+#define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA)
+/* aliases */
+#define PNG_COLOR_TYPE_RGBA  PNG_COLOR_TYPE_RGB_ALPHA
+#define PNG_COLOR_TYPE_GA  PNG_COLOR_TYPE_GRAY_ALPHA
+
+/* This is for compression type. PNG 1.0-1.2 only define the single type. */
+#define PNG_COMPRESSION_TYPE_BASE 0 /* Deflate method 8, 32K window */
+#define PNG_COMPRESSION_TYPE_DEFAULT PNG_COMPRESSION_TYPE_BASE
+
+/* This is for filter type. PNG 1.0-1.2 only define the single type. */
+#define PNG_FILTER_TYPE_BASE      0 /* Single row per-byte filtering */
+#define PNG_INTRAPIXEL_DIFFERENCING 64 /* Used only in MNG datastreams */
+#define PNG_FILTER_TYPE_DEFAULT   PNG_FILTER_TYPE_BASE
+
+/* These are for the interlacing type.  These values should NOT be changed. */
+#define PNG_INTERLACE_NONE        0 /* Non-interlaced image */
+#define PNG_INTERLACE_ADAM7       1 /* Adam7 interlacing */
+#define PNG_INTERLACE_LAST        2 /* Not a valid value */
+
+/* These are for the oFFs chunk.  These values should NOT be changed. */
+#define PNG_OFFSET_PIXEL          0 /* Offset in pixels */
+#define PNG_OFFSET_MICROMETER     1 /* Offset in micrometers (1/10^6 meter) */
+#define PNG_OFFSET_LAST           2 /* Not a valid value */
+
+/* These are for the pCAL chunk.  These values should NOT be changed. */
+#define PNG_EQUATION_LINEAR       0 /* Linear transformation */
+#define PNG_EQUATION_BASE_E       1 /* Exponential base e transform */
+#define PNG_EQUATION_ARBITRARY    2 /* Arbitrary base exponential transform */
+#define PNG_EQUATION_HYPERBOLIC   3 /* Hyperbolic sine transformation */
+#define PNG_EQUATION_LAST         4 /* Not a valid value */
+
+/* These are for the sCAL chunk.  These values should NOT be changed. */
+#define PNG_SCALE_UNKNOWN         0 /* unknown unit (image scale) */
+#define PNG_SCALE_METER           1 /* meters per pixel */
+#define PNG_SCALE_RADIAN          2 /* radians per pixel */
+#define PNG_SCALE_LAST            3 /* Not a valid value */
+
+/* These are for the pHYs chunk.  These values should NOT be changed. */
+#define PNG_RESOLUTION_UNKNOWN    0 /* pixels/unknown unit (aspect ratio) */
+#define PNG_RESOLUTION_METER      1 /* pixels/meter */
+#define PNG_RESOLUTION_LAST       2 /* Not a valid value */
+
+/* These are for the sRGB chunk.  These values should NOT be changed. */
+#define PNG_sRGB_INTENT_PERCEPTUAL 0
+#define PNG_sRGB_INTENT_RELATIVE   1
+#define PNG_sRGB_INTENT_SATURATION 2
+#define PNG_sRGB_INTENT_ABSOLUTE   3
+#define PNG_sRGB_INTENT_LAST       4 /* Not a valid value */
+
+/* This is for text chunks */
+#define PNG_KEYWORD_MAX_LENGTH     79
+
+/* Maximum number of entries in PLTE/sPLT/tRNS arrays */
+#define PNG_MAX_PALETTE_LENGTH    256
+
+/* These determine if an ancillary chunk's data has been successfully read
+ * from the PNG header, or if the application has filled in the corresponding
+ * data in the info_struct to be written into the output file.  The values
+ * of the PNG_INFO_<chunk> defines should NOT be changed.
+ */
+#define PNG_INFO_gAMA 0x0001
+#define PNG_INFO_sBIT 0x0002
+#define PNG_INFO_cHRM 0x0004
+#define PNG_INFO_PLTE 0x0008
+#define PNG_INFO_tRNS 0x0010
+#define PNG_INFO_bKGD 0x0020
+#define PNG_INFO_hIST 0x0040
+#define PNG_INFO_pHYs 0x0080
+#define PNG_INFO_oFFs 0x0100
+#define PNG_INFO_tIME 0x0200
+#define PNG_INFO_pCAL 0x0400
+#define PNG_INFO_sRGB 0x0800   /* GR-P, 0.96a */
+#define PNG_INFO_iCCP 0x1000   /* ESR, 1.0.6 */
+#define PNG_INFO_sPLT 0x2000   /* ESR, 1.0.6 */
+#define PNG_INFO_sCAL 0x4000   /* ESR, 1.0.6 */
+#define PNG_INFO_IDAT 0x8000   /* ESR, 1.0.6 */
+
+/* This is used for the transformation routines, as some of them
+ * change these values for the row.  It also should enable using
+ * the routines for other purposes.
+ */
+typedef struct png_row_info_struct
+{
+   png_uint_32 width;    /* width of row */
+   png_size_t rowbytes;  /* number of bytes in row */
+   png_byte color_type;  /* color type of row */
+   png_byte bit_depth;   /* bit depth of row */
+   png_byte channels;    /* number of channels (1, 2, 3, or 4) */
+   png_byte pixel_depth; /* bits per pixel (depth * channels) */
+} png_row_info;
+
+typedef png_row_info * png_row_infop;
+typedef png_row_info * * png_row_infopp;
+
+/* These are the function types for the I/O functions and for the functions
+ * that allow the user to override the default I/O functions with his or her
+ * own.  The png_error_ptr type should match that of user-supplied warning
+ * and error functions, while the png_rw_ptr type should match that of the
+ * user read/write data functions.  Note that the 'write' function must not
+ * modify the buffer it is passed. The 'read' function, on the other hand, is
+ * expected to return the read data in the buffer.
+ */
+typedef PNG_CALLBACK(void, *png_error_ptr, (png_structp, png_const_charp));
+typedef PNG_CALLBACK(void, *png_rw_ptr, (png_structp, png_bytep, png_size_t));
+typedef PNG_CALLBACK(void, *png_flush_ptr, (png_structp));
+typedef PNG_CALLBACK(void, *png_read_status_ptr, (png_structp, png_uint_32,
+    int));
+typedef PNG_CALLBACK(void, *png_write_status_ptr, (png_structp, png_uint_32,
+    int));
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+typedef PNG_CALLBACK(void, *png_progressive_info_ptr, (png_structp, png_infop));
+typedef PNG_CALLBACK(void, *png_progressive_end_ptr, (png_structp, png_infop));
+
+/* The following callback receives png_uint_32 row_number, int pass for the
+ * png_bytep data of the row.  When transforming an interlaced image the
+ * row number is the row number within the sub-image of the interlace pass, so
+ * the value will increase to the height of the sub-image (not the full image)
+ * then reset to 0 for the next pass.
+ *
+ * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
+ * find the output pixel (x,y) given an interlaced sub-image pixel
+ * (row,col,pass).  (See below for these macros.)
+ */
+typedef PNG_CALLBACK(void, *png_progressive_row_ptr, (png_structp, png_bytep,
+    png_uint_32, int));
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+    defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+typedef PNG_CALLBACK(void, *png_user_transform_ptr, (png_structp, png_row_infop,
+    png_bytep));
+#endif
+
+#ifdef PNG_USER_CHUNKS_SUPPORTED
+typedef PNG_CALLBACK(int, *png_user_chunk_ptr, (png_structp,
+    png_unknown_chunkp));
+#endif
+#ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
+/* not used anywhere */
+/* typedef PNG_CALLBACK(void, *png_unknown_chunk_ptr, (png_structp)); */
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+/* This must match the function definition in <setjmp.h>, and the application
+ * must include this before png.h to obtain the definition of jmp_buf.  The
+ * function is required to be PNG_NORETURN, but this is not checked.  If the
+ * function does return the application will crash via an abort() or similar
+ * system level call.
+ *
+ * If you get a warning here while building the library you may need to make
+ * changes to ensure that pnglibconf.h records the calling convention used by
+ * your compiler.  This may be very difficult - try using a different compiler
+ * to build the library!
+ */
+PNG_FUNCTION(void, (PNGCAPI *png_longjmp_ptr), PNGARG((jmp_buf, int)), typedef);
+#endif
+
+/* Transform masks for the high-level interface */
+#define PNG_TRANSFORM_IDENTITY       0x0000    /* read and write */
+#define PNG_TRANSFORM_STRIP_16       0x0001    /* read only */
+#define PNG_TRANSFORM_STRIP_ALPHA    0x0002    /* read only */
+#define PNG_TRANSFORM_PACKING        0x0004    /* read and write */
+#define PNG_TRANSFORM_PACKSWAP       0x0008    /* read and write */
+#define PNG_TRANSFORM_EXPAND         0x0010    /* read only */
+#define PNG_TRANSFORM_INVERT_MONO    0x0020    /* read and write */
+#define PNG_TRANSFORM_SHIFT          0x0040    /* read and write */
+#define PNG_TRANSFORM_BGR            0x0080    /* read and write */
+#define PNG_TRANSFORM_SWAP_ALPHA     0x0100    /* read and write */
+#define PNG_TRANSFORM_SWAP_ENDIAN    0x0200    /* read and write */
+#define PNG_TRANSFORM_INVERT_ALPHA   0x0400    /* read and write */
+#define PNG_TRANSFORM_STRIP_FILLER   0x0800    /* write only */
+/* Added to libpng-1.2.34 */
+#define PNG_TRANSFORM_STRIP_FILLER_BEFORE PNG_TRANSFORM_STRIP_FILLER
+#define PNG_TRANSFORM_STRIP_FILLER_AFTER 0x1000 /* write only */
+/* Added to libpng-1.4.0 */
+#define PNG_TRANSFORM_GRAY_TO_RGB   0x2000      /* read only */
+/* Added to libpng-1.5.4 */
+#define PNG_TRANSFORM_EXPAND_16     0x4000      /* read only */
+#define PNG_TRANSFORM_SCALE_16      0x8000      /* read only */
+
+/* Flags for MNG supported features */
+#define PNG_FLAG_MNG_EMPTY_PLTE     0x01
+#define PNG_FLAG_MNG_FILTER_64      0x04
+#define PNG_ALL_MNG_FEATURES        0x05
+
+/* NOTE: prior to 1.5 these functions had no 'API' style declaration,
+ * this allowed the zlib default functions to be used on Windows
+ * platforms.  In 1.5 the zlib default malloc (which just calls malloc and
+ * ignores the first argument) should be completely compatible with the
+ * following.
+ */
+typedef PNG_CALLBACK(png_voidp, *png_malloc_ptr, (png_structp,
+    png_alloc_size_t));
+typedef PNG_CALLBACK(void, *png_free_ptr, (png_structp, png_voidp));
+
+/* Section 3: exported functions
+ * Here are the function definitions most commonly used.  This is not
+ * the place to find out how to use libpng.  See libpng-manual.txt for the
+ * full explanation, see example.c for the summary.  This just provides
+ * a simple one line description of the use of each function.
+ *
+ * The PNG_EXPORT() and PNG_EXPORTA() macros used below are defined in
+ * pngconf.h and in the *.dfn files in the scripts directory.
+ *
+ *   PNG_EXPORT(ordinal, type, name, (args));
+ *
+ *       ordinal:    ordinal that is used while building
+ *                   *.def files. The ordinal value is only
+ *                   relevant when preprocessing png.h with
+ *                   the *.dfn files for building symbol table
+ *                   entries, and are removed by pngconf.h.
+ *       type:       return type of the function
+ *       name:       function name
+ *       args:       function arguments, with types
+ *
+ * When we wish to append attributes to a function prototype we use
+ * the PNG_EXPORTA() macro instead.
+ *
+ *   PNG_EXPORTA(ordinal, type, name, (args), attributes);
+ *
+ *       ordinal, type, name, and args: same as in PNG_EXPORT().
+ *       attributes: function attributes
+ */
+
+/* Returns the version number of the library */
+PNG_EXPORT(1, png_uint_32, png_access_version_number, (void));
+
+/* Tell lib we have already handled the first <num_bytes> magic bytes.
+ * Handling more than 8 bytes from the beginning of the file is an error.
+ */
+PNG_EXPORT(2, void, png_set_sig_bytes, (png_structrp png_ptr, int num_bytes));
+
+/* Check sig[start] through sig[start + num_to_check - 1] to see if it's a
+ * PNG file.  Returns zero if the supplied bytes match the 8-byte PNG
+ * signature, and non-zero otherwise.  Having num_to_check == 0 or
+ * start > 7 will always fail (ie return non-zero).
+ */
+PNG_EXPORT(3, int, png_sig_cmp, (png_const_bytep sig, png_size_t start,
+    png_size_t num_to_check));
+
+/* Simple signature checking function.  This is the same as calling
+ * png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n).
+ */
+#define png_check_sig(sig, n) !png_sig_cmp((sig), 0, (n))
+
+/* Allocate and initialize png_ptr struct for reading, and any other memory. */
+PNG_EXPORTA(4, png_structp, png_create_read_struct,
+    (png_const_charp user_png_ver, png_voidp error_ptr,
+    png_error_ptr error_fn, png_error_ptr warn_fn),
+    PNG_ALLOCATED);
+
+/* Allocate and initialize png_ptr struct for writing, and any other memory */
+PNG_EXPORTA(5, png_structp, png_create_write_struct,
+    (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn),
+    PNG_ALLOCATED);
+
+PNG_EXPORT(6, png_size_t, png_get_compression_buffer_size,
+    (png_const_structrp png_ptr));
+
+PNG_EXPORT(7, void, png_set_compression_buffer_size, (png_structrp png_ptr,
+    png_size_t size));
+
+/* Moved from pngconf.h in 1.4.0 and modified to ensure setjmp/longjmp
+ * match up.
+ */
+#ifdef PNG_SETJMP_SUPPORTED
+/* This function returns the jmp_buf built in to *png_ptr.  It must be
+ * supplied with an appropriate 'longjmp' function to use on that jmp_buf
+ * unless the default error function is overridden in which case NULL is
+ * acceptable.  The size of the jmp_buf is checked against the actual size
+ * allocated by the library - the call will return NULL on a mismatch
+ * indicating an ABI mismatch.
+ */
+PNG_EXPORT(8, jmp_buf*, png_set_longjmp_fn, (png_structrp png_ptr,
+    png_longjmp_ptr longjmp_fn, size_t jmp_buf_size));
+#  define png_jmpbuf(png_ptr) \
+      (*png_set_longjmp_fn((png_ptr), longjmp, (sizeof (jmp_buf))))
+#else
+#  define png_jmpbuf(png_ptr) \
+      (LIBPNG_WAS_COMPILED_WITH__PNG_NO_SETJMP)
+#endif
+/* This function should be used by libpng applications in place of
+ * longjmp(png_ptr->jmpbuf, val).  If longjmp_fn() has been set, it
+ * will use it; otherwise it will call PNG_ABORT().  This function was
+ * added in libpng-1.5.0.
+ */
+PNG_EXPORTA(9, void, png_longjmp, (png_const_structrp png_ptr, int val),
+    PNG_NORETURN);
+
+#ifdef PNG_READ_SUPPORTED
+/* Reset the compression stream */
+PNG_EXPORTA(10, int, png_reset_zstream, (png_structrp png_ptr), PNG_DEPRECATED);
+#endif
+
+/* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */
+#ifdef PNG_USER_MEM_SUPPORTED
+PNG_EXPORTA(11, png_structp, png_create_read_struct_2,
+    (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn,
+    png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn),
+    PNG_ALLOCATED);
+PNG_EXPORTA(12, png_structp, png_create_write_struct_2,
+    (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn,
+    png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn),
+    PNG_ALLOCATED);
+#endif
+
+/* Write the PNG file signature. */
+PNG_EXPORT(13, void, png_write_sig, (png_structrp png_ptr));
+
+/* Write a PNG chunk - size, type, (optional) data, CRC. */
+PNG_EXPORT(14, void, png_write_chunk, (png_structrp png_ptr, png_const_bytep
+    chunk_name, png_const_bytep data, png_size_t length));
+
+/* Write the start of a PNG chunk - length and chunk name. */
+PNG_EXPORT(15, void, png_write_chunk_start, (png_structrp png_ptr,
+    png_const_bytep chunk_name, png_uint_32 length));
+
+/* Write the data of a PNG chunk started with png_write_chunk_start(). */
+PNG_EXPORT(16, void, png_write_chunk_data, (png_structrp png_ptr,
+    png_const_bytep data, png_size_t length));
+
+/* Finish a chunk started with png_write_chunk_start() (includes CRC). */
+PNG_EXPORT(17, void, png_write_chunk_end, (png_structrp png_ptr));
+
+/* Allocate and initialize the info structure */
+PNG_EXPORTA(18, png_infop, png_create_info_struct, (png_const_structrp png_ptr),
+    PNG_ALLOCATED);
+
+/* DEPRECATED: this function allowed init structures to be created using the
+ * default allocation method (typically malloc).  Use is deprecated in 1.6.0 and
+ * the API will be removed in the future.
+ */
+PNG_EXPORTA(19, void, png_info_init_3, (png_infopp info_ptr,
+    png_size_t png_info_struct_size), PNG_DEPRECATED);
+
+/* Writes all the PNG information before the image. */
+PNG_EXPORT(20, void, png_write_info_before_PLTE,
+    (png_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(21, void, png_write_info,
+    (png_structrp png_ptr, png_const_inforp info_ptr));
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read the information before the actual image data. */
+PNG_EXPORT(22, void, png_read_info,
+    (png_structrp png_ptr, png_inforp info_ptr));
+#endif
+
+#ifdef PNG_TIME_RFC1123_SUPPORTED
+   /* Convert to a US string format: there is no localization support in this
+    * routine.  The original implementation used a 29 character buffer in
+    * png_struct, this will be removed in future versions.
+    */
+#if PNG_LIBPNG_VER < 10700
+/* To do: remove this from libpng17 (and from libpng17/png.c and pngstruct.h) */
+PNG_EXPORTA(23, png_const_charp, png_convert_to_rfc1123, (png_structrp png_ptr,
+    png_const_timep ptime),PNG_DEPRECATED);
+#endif
+PNG_EXPORT(241, int, png_convert_to_rfc1123_buffer, (char out[29],
+    png_const_timep ptime));
+#endif
+
+#ifdef PNG_CONVERT_tIME_SUPPORTED
+/* Convert from a struct tm to png_time */
+PNG_EXPORT(24, void, png_convert_from_struct_tm, (png_timep ptime,
+    const struct tm * ttime));
+
+/* Convert from time_t to png_time.  Uses gmtime() */
+PNG_EXPORT(25, void, png_convert_from_time_t, (png_timep ptime, time_t ttime));
+#endif /* PNG_CONVERT_tIME_SUPPORTED */
+
+#ifdef PNG_READ_EXPAND_SUPPORTED
+/* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */
+PNG_EXPORT(26, void, png_set_expand, (png_structrp png_ptr));
+PNG_EXPORT(27, void, png_set_expand_gray_1_2_4_to_8, (png_structrp png_ptr));
+PNG_EXPORT(28, void, png_set_palette_to_rgb, (png_structrp png_ptr));
+PNG_EXPORT(29, void, png_set_tRNS_to_alpha, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_EXPAND_16_SUPPORTED
+/* Expand to 16-bit channels, forces conversion of palette to RGB and expansion
+ * of a tRNS chunk if present.
+ */
+PNG_EXPORT(221, void, png_set_expand_16, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+/* Use blue, green, red order for pixels. */
+PNG_EXPORT(30, void, png_set_bgr, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
+/* Expand the grayscale to 24-bit RGB if necessary. */
+PNG_EXPORT(31, void, png_set_gray_to_rgb, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+/* Reduce RGB to grayscale. */
+#define PNG_ERROR_ACTION_NONE  1
+#define PNG_ERROR_ACTION_WARN  2
+#define PNG_ERROR_ACTION_ERROR 3
+#define PNG_RGB_TO_GRAY_DEFAULT (-1)/*for red/green coefficients*/
+
+PNG_FP_EXPORT(32, void, png_set_rgb_to_gray, (png_structrp png_ptr,
+    int error_action, double red, double green))
+PNG_FIXED_EXPORT(33, void, png_set_rgb_to_gray_fixed, (png_structrp png_ptr,
+    int error_action, png_fixed_point red, png_fixed_point green))
+
+PNG_EXPORT(34, png_byte, png_get_rgb_to_gray_status, (png_const_structrp
+    png_ptr));
+#endif
+
+#ifdef PNG_BUILD_GRAYSCALE_PALETTE_SUPPORTED
+PNG_EXPORT(35, void, png_build_grayscale_palette, (int bit_depth,
+    png_colorp palette));
+#endif
+
+#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
+/* How the alpha channel is interpreted - this affects how the color channels of
+ * a PNG file are returned when an alpha channel, or tRNS chunk in a palette
+ * file, is present.
+ *
+ * This has no effect on the way pixels are written into a PNG output
+ * datastream. The color samples in a PNG datastream are never premultiplied
+ * with the alpha samples.
+ *
+ * The default is to return data according to the PNG specification: the alpha
+ * channel is a linear measure of the contribution of the pixel to the
+ * corresponding composited pixel.  The gamma encoded color channels must be
+ * scaled according to the contribution and to do this it is necessary to undo
+ * the encoding, scale the color values, perform the composition and reencode
+ * the values.  This is the 'PNG' mode.
+ *
+ * The alternative is to 'associate' the alpha with the color information by
+ * storing color channel values that have been scaled by the alpha.  The
+ * advantage is that the color channels can be resampled (the image can be
+ * scaled) in this form.  The disadvantage is that normal practice is to store
+ * linear, not (gamma) encoded, values and this requires 16-bit channels for
+ * still images rather than the 8-bit channels that are just about sufficient if
+ * gamma encoding is used.  In addition all non-transparent pixel values,
+ * including completely opaque ones, must be gamma encoded to produce the final
+ * image.  This is the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' mode (the
+ * latter being the two common names for associated alpha color channels.)
+ *
+ * Since it is not necessary to perform arithmetic on opaque color values so
+ * long as they are not to be resampled and are in the final color space it is
+ * possible to optimize the handling of alpha by storing the opaque pixels in
+ * the PNG format (adjusted for the output color space) while storing partially
+ * opaque pixels in the standard, linear, format.  The accuracy required for
+ * standard alpha composition is relatively low, because the pixels are
+ * isolated, therefore typically the accuracy loss in storing 8-bit linear
+ * values is acceptable.  (This is not true if the alpha channel is used to
+ * simulate transparency over large areas - use 16 bits or the PNG mode in
+ * this case!)  This is the 'OPTIMIZED' mode.  For this mode a pixel is
+ * treated as opaque only if the alpha value is equal to the maximum value.
+ *
+ * The final choice is to gamma encode the alpha channel as well.  This is
+ * broken because, in practice, no implementation that uses this choice
+ * correctly undoes the encoding before handling alpha composition.  Use this
+ * choice only if other serious errors in the software or hardware you use
+ * mandate it; the typical serious error is for dark halos to appear around
+ * opaque areas of the composited PNG image because of arithmetic overflow.
+ *
+ * The API function png_set_alpha_mode specifies which of these choices to use
+ * with an enumerated 'mode' value and the gamma of the required output:
+ */
+#define PNG_ALPHA_PNG           0 /* according to the PNG standard */
+#define PNG_ALPHA_STANDARD      1 /* according to Porter/Duff */
+#define PNG_ALPHA_ASSOCIATED    1 /* as above; this is the normal practice */
+#define PNG_ALPHA_PREMULTIPLIED 1 /* as above */
+#define PNG_ALPHA_OPTIMIZED     2 /* 'PNG' for opaque pixels, else 'STANDARD' */
+#define PNG_ALPHA_BROKEN        3 /* the alpha channel is gamma encoded */
+
+PNG_FP_EXPORT(227, void, png_set_alpha_mode, (png_structrp png_ptr, int mode,
+    double output_gamma))
+PNG_FIXED_EXPORT(228, void, png_set_alpha_mode_fixed, (png_structrp png_ptr,
+    int mode, png_fixed_point output_gamma))
+#endif
+
+#if defined(PNG_GAMMA_SUPPORTED) || defined(PNG_READ_ALPHA_MODE_SUPPORTED)
+/* The output_gamma value is a screen gamma in libpng terminology: it expresses
+ * how to decode the output values, not how they are encoded.  The values used
+ * correspond to the normal numbers used to describe the overall gamma of a
+ * computer display system; for example 2.2 for an sRGB conformant system.  The
+ * values are scaled by 100000 in the _fixed version of the API (so 220000 for
+ * sRGB.)
+ *
+ * The inverse of the value is always used to provide a default for the PNG file
+ * encoding if it has no gAMA chunk and if png_set_gamma() has not been called
+ * to override the PNG gamma information.
+ *
+ * When the ALPHA_OPTIMIZED mode is selected the output gamma is used to encode
+ * opaque pixels however pixels with lower alpha values are not encoded,
+ * regardless of the output gamma setting.
+ *
+ * When the standard Porter Duff handling is requested with mode 1 the output
+ * encoding is set to be linear and the output_gamma value is only relevant
+ * as a default for input data that has no gamma information.  The linear output
+ * encoding will be overridden if png_set_gamma() is called - the results may be
+ * highly unexpected!
+ *
+ * The following numbers are derived from the sRGB standard and the research
+ * behind it.  sRGB is defined to be approximated by a PNG gAMA chunk value of
+ * 0.45455 (1/2.2) for PNG.  The value implicitly includes any viewing
+ * correction required to take account of any differences in the color
+ * environment of the original scene and the intended display environment; the
+ * value expresses how to *decode* the image for display, not how the original
+ * data was *encoded*.
+ *
+ * sRGB provides a peg for the PNG standard by defining a viewing environment.
+ * sRGB itself, and earlier TV standards, actually use a more complex transform
+ * (a linear portion then a gamma 2.4 power law) than PNG can express.  (PNG is
+ * limited to simple power laws.)  By saying that an image for direct display on
+ * an sRGB conformant system should be stored with a gAMA chunk value of 45455
+ * (11.3.3.2 and 11.3.3.5 of the ISO PNG specification) the PNG specification
+ * makes it possible to derive values for other display systems and
+ * environments.
+ *
+ * The Mac value is deduced from the sRGB based on an assumption that the actual
+ * extra viewing correction used in early Mac display systems was implemented as
+ * a power 1.45 lookup table.
+ *
+ * Any system where a programmable lookup table is used or where the behavior of
+ * the final display device characteristics can be changed requires system
+ * specific code to obtain the current characteristic.  However this can be
+ * difficult and most PNG gamma correction only requires an approximate value.
+ *
+ * By default, if png_set_alpha_mode() is not called, libpng assumes that all
+ * values are unencoded, linear, values and that the output device also has a
+ * linear characteristic.  This is only very rarely correct - it is invariably
+ * better to call png_set_alpha_mode() with PNG_DEFAULT_sRGB than rely on the
+ * default if you don't know what the right answer is!
+ *
+ * The special value PNG_GAMMA_MAC_18 indicates an older Mac system (pre Mac OS
+ * 10.6) which used a correction table to implement a somewhat lower gamma on an
+ * otherwise sRGB system.
+ *
+ * Both these values are reserved (not simple gamma values) in order to allow
+ * more precise correction internally in the future.
+ *
+ * NOTE: the following values can be passed to either the fixed or floating
+ * point APIs, but the floating point API will also accept floating point
+ * values.
+ */
+#define PNG_DEFAULT_sRGB -1       /* sRGB gamma and color space */
+#define PNG_GAMMA_MAC_18 -2       /* Old Mac '1.8' gamma and color space */
+#define PNG_GAMMA_sRGB   220000   /* Television standards--matches sRGB gamma */
+#define PNG_GAMMA_LINEAR PNG_FP_1 /* Linear */
+#endif
+
+/* The following are examples of calls to png_set_alpha_mode to achieve the
+ * required overall gamma correction and, where necessary, alpha
+ * premultiplication.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
+ *    This is the default libpng handling of the alpha channel - it is not
+ *    pre-multiplied into the color components.  In addition the call states
+ *    that the output is for a sRGB system and causes all PNG files without gAMA
+ *    chunks to be assumed to be encoded using sRGB.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
+ *    In this case the output is assumed to be something like an sRGB conformant
+ *    display preceeded by a power-law lookup table of power 1.45.  This is how
+ *    early Mac systems behaved.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);
+ *    This is the classic Jim Blinn approach and will work in academic
+ *    environments where everything is done by the book.  It has the shortcoming
+ *    of assuming that input PNG data with no gamma information is linear - this
+ *    is unlikely to be correct unless the PNG files where generated locally.
+ *    Most of the time the output precision will be so low as to show
+ *    significant banding in dark areas of the image.
+ *
+ * png_set_expand_16(pp);
+ * png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);
+ *    This is a somewhat more realistic Jim Blinn inspired approach.  PNG files
+ *    are assumed to have the sRGB encoding if not marked with a gamma value and
+ *    the output is always 16 bits per component.  This permits accurate scaling
+ *    and processing of the data.  If you know that your input PNG files were
+ *    generated locally you might need to replace PNG_DEFAULT_sRGB with the
+ *    correct value for your system.
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);
+ *    If you just need to composite the PNG image onto an existing background
+ *    and if you control the code that does this you can use the optimization
+ *    setting.  In this case you just copy completely opaque pixels to the
+ *    output.  For pixels that are not completely transparent (you just skip
+ *    those) you do the composition math using png_composite or png_composite_16
+ *    below then encode the resultant 8-bit or 16-bit values to match the output
+ *    encoding.
+ *
+ * Other cases
+ *    If neither the PNG nor the standard linear encoding work for you because
+ *    of the software or hardware you use then you have a big problem.  The PNG
+ *    case will probably result in halos around the image.  The linear encoding
+ *    will probably result in a washed out, too bright, image (it's actually too
+ *    contrasty.)  Try the ALPHA_OPTIMIZED mode above - this will probably
+ *    substantially reduce the halos.  Alternatively try:
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);
+ *    This option will also reduce the halos, but there will be slight dark
+ *    halos round the opaque parts of the image where the background is light.
+ *    In the OPTIMIZED mode the halos will be light halos where the background
+ *    is dark.  Take your pick - the halos are unavoidable unless you can get
+ *    your hardware/software fixed!  (The OPTIMIZED approach is slightly
+ *    faster.)
+ *
+ * When the default gamma of PNG files doesn't match the output gamma.
+ *    If you have PNG files with no gamma information png_set_alpha_mode allows
+ *    you to provide a default gamma, but it also sets the ouput gamma to the
+ *    matching value.  If you know your PNG files have a gamma that doesn't
+ *    match the output you can take advantage of the fact that
+ *    png_set_alpha_mode always sets the output gamma but only sets the PNG
+ *    default if it is not already set:
+ *
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
+ * png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
+ *    The first call sets both the default and the output gamma values, the
+ *    second call overrides the output gamma without changing the default.  This
+ *    is easier than achieving the same effect with png_set_gamma.  You must use
+ *    PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will
+ *    fire if more than one call to png_set_alpha_mode and png_set_background is
+ *    made in the same read operation, however multiple calls with PNG_ALPHA_PNG
+ *    are ignored.
+ */
+
+#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
+PNG_EXPORT(36, void, png_set_strip_alpha, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
+    defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+PNG_EXPORT(37, void, png_set_swap_alpha, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
+    defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+PNG_EXPORT(38, void, png_set_invert_alpha, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
+/* Add a filler byte to 8-bit Gray or 24-bit RGB images. */
+PNG_EXPORT(39, void, png_set_filler, (png_structrp png_ptr, png_uint_32 filler,
+    int flags));
+/* The values of the PNG_FILLER_ defines should NOT be changed */
+#  define PNG_FILLER_BEFORE 0
+#  define PNG_FILLER_AFTER 1
+/* Add an alpha byte to 8-bit Gray or 24-bit RGB images. */
+PNG_EXPORT(40, void, png_set_add_alpha, (png_structrp png_ptr,
+    png_uint_32 filler, int flags));
+#endif /* PNG_READ_FILLER_SUPPORTED || PNG_WRITE_FILLER_SUPPORTED */
+
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+/* Swap bytes in 16-bit depth files. */
+PNG_EXPORT(41, void, png_set_swap, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
+/* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */
+PNG_EXPORT(42, void, png_set_packing, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED) || \
+    defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+/* Swap packing order of pixels in bytes. */
+PNG_EXPORT(43, void, png_set_packswap, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
+/* Converts files to legal bit depths. */
+PNG_EXPORT(44, void, png_set_shift, (png_structrp png_ptr, png_const_color_8p
+    true_bits));
+#endif
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED) || \
+    defined(PNG_WRITE_INTERLACING_SUPPORTED)
+/* Have the code handle the interlacing.  Returns the number of passes.
+ * MUST be called before png_read_update_info or png_start_read_image,
+ * otherwise it will not have the desired effect.  Note that it is still
+ * necessary to call png_read_row or png_read_rows png_get_image_height
+ * times for each pass.
+*/
+PNG_EXPORT(45, int, png_set_interlace_handling, (png_structrp png_ptr));
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
+/* Invert monochrome files */
+PNG_EXPORT(46, void, png_set_invert_mono, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_BACKGROUND_SUPPORTED
+/* Handle alpha and tRNS by replacing with a background color.  Prior to
+ * libpng-1.5.4 this API must not be called before the PNG file header has been
+ * read.  Doing so will result in unexpected behavior and possible warnings or
+ * errors if the PNG file contains a bKGD chunk.
+ */
+PNG_FP_EXPORT(47, void, png_set_background, (png_structrp png_ptr,
+    png_const_color_16p background_color, int background_gamma_code,
+    int need_expand, double background_gamma))
+PNG_FIXED_EXPORT(215, void, png_set_background_fixed, (png_structrp png_ptr,
+    png_const_color_16p background_color, int background_gamma_code,
+    int need_expand, png_fixed_point background_gamma))
+#endif
+#ifdef PNG_READ_BACKGROUND_SUPPORTED
+#  define PNG_BACKGROUND_GAMMA_UNKNOWN 0
+#  define PNG_BACKGROUND_GAMMA_SCREEN  1
+#  define PNG_BACKGROUND_GAMMA_FILE    2
+#  define PNG_BACKGROUND_GAMMA_UNIQUE  3
+#endif
+
+#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
+/* Scale a 16-bit depth file down to 8-bit, accurately. */
+PNG_EXPORT(229, void, png_set_scale_16, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
+#define PNG_READ_16_TO_8 SUPPORTED /* Name prior to 1.5.4 */
+/* Strip the second byte of information from a 16-bit depth file. */
+PNG_EXPORT(48, void, png_set_strip_16, (png_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+/* Turn on quantizing, and reduce the palette to the number of colors
+ * available.
+ */
+PNG_EXPORT(49, void, png_set_quantize, (png_structrp png_ptr,
+    png_colorp palette, int num_palette, int maximum_colors,
+    png_const_uint_16p histogram, int full_quantize));
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+/* The threshold on gamma processing is configurable but hard-wired into the
+ * library.  The following is the floating point variant.
+ */
+#define PNG_GAMMA_THRESHOLD (PNG_GAMMA_THRESHOLD_FIXED*.00001)
+
+/* Handle gamma correction. Screen_gamma=(display_exponent).
+ * NOTE: this API simply sets the screen and file gamma values. It will
+ * therefore override the value for gamma in a PNG file if it is called after
+ * the file header has been read - use with care  - call before reading the PNG
+ * file for best results!
+ *
+ * These routines accept the same gamma values as png_set_alpha_mode (described
+ * above).  The PNG_GAMMA_ defines and PNG_DEFAULT_sRGB can be passed to either
+ * API (floating point or fixed.)  Notice, however, that the 'file_gamma' value
+ * is the inverse of a 'screen gamma' value.
+ */
+PNG_FP_EXPORT(50, void, png_set_gamma, (png_structrp png_ptr,
+    double screen_gamma, double override_file_gamma))
+PNG_FIXED_EXPORT(208, void, png_set_gamma_fixed, (png_structrp png_ptr,
+    png_fixed_point screen_gamma, png_fixed_point override_file_gamma))
+#endif
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+/* Set how many lines between output flushes - 0 for no flushing */
+PNG_EXPORT(51, void, png_set_flush, (png_structrp png_ptr, int nrows));
+/* Flush the current PNG output buffer */
+PNG_EXPORT(52, void, png_write_flush, (png_structrp png_ptr));
+#endif
+
+/* Optional update palette with requested transformations */
+PNG_EXPORT(53, void, png_start_read_image, (png_structrp png_ptr));
+
+/* Optional call to update the users info structure */
+PNG_EXPORT(54, void, png_read_update_info, (png_structrp png_ptr,
+    png_inforp info_ptr));
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read one or more rows of image data. */
+PNG_EXPORT(55, void, png_read_rows, (png_structrp png_ptr, png_bytepp row,
+    png_bytepp display_row, png_uint_32 num_rows));
+#endif
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read a row of data. */
+PNG_EXPORT(56, void, png_read_row, (png_structrp png_ptr, png_bytep row,
+    png_bytep display_row));
+#endif
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read the whole image into memory at once. */
+PNG_EXPORT(57, void, png_read_image, (png_structrp png_ptr, png_bytepp image));
+#endif
+
+/* Write a row of image data */
+PNG_EXPORT(58, void, png_write_row, (png_structrp png_ptr,
+    png_const_bytep row));
+
+/* Write a few rows of image data: (*row) is not written; however, the type
+ * is declared as writeable to maintain compatibility with previous versions
+ * of libpng and to allow the 'display_row' array from read_rows to be passed
+ * unchanged to write_rows.
+ */
+PNG_EXPORT(59, void, png_write_rows, (png_structrp png_ptr, png_bytepp row,
+    png_uint_32 num_rows));
+
+/* Write the image data */
+PNG_EXPORT(60, void, png_write_image, (png_structrp png_ptr, png_bytepp image));
+
+/* Write the end of the PNG file. */
+PNG_EXPORT(61, void, png_write_end, (png_structrp png_ptr,
+    png_inforp info_ptr));
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+/* Read the end of the PNG file. */
+PNG_EXPORT(62, void, png_read_end, (png_structrp png_ptr, png_inforp info_ptr));
+#endif
+
+/* Free any memory associated with the png_info_struct */
+PNG_EXPORT(63, void, png_destroy_info_struct, (png_const_structrp png_ptr,
+    png_infopp info_ptr_ptr));
+
+/* Free any memory associated with the png_struct and the png_info_structs */
+PNG_EXPORT(64, void, png_destroy_read_struct, (png_structpp png_ptr_ptr,
+    png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr));
+
+/* Free any memory associated with the png_struct and the png_info_structs */
+PNG_EXPORT(65, void, png_destroy_write_struct, (png_structpp png_ptr_ptr,
+    png_infopp info_ptr_ptr));
+
+/* Set the libpng method of handling chunk CRC errors */
+PNG_EXPORT(66, void, png_set_crc_action, (png_structrp png_ptr, int crit_action,
+    int ancil_action));
+
+/* Values for png_set_crc_action() say how to handle CRC errors in
+ * ancillary and critical chunks, and whether to use the data contained
+ * therein.  Note that it is impossible to "discard" data in a critical
+ * chunk.  For versions prior to 0.90, the action was always error/quit,
+ * whereas in version 0.90 and later, the action for CRC errors in ancillary
+ * chunks is warn/discard.  These values should NOT be changed.
+ *
+ *      value                       action:critical     action:ancillary
+ */
+#define PNG_CRC_DEFAULT       0  /* error/quit          warn/discard data */
+#define PNG_CRC_ERROR_QUIT    1  /* error/quit          error/quit        */
+#define PNG_CRC_WARN_DISCARD  2  /* (INVALID)           warn/discard data */
+#define PNG_CRC_WARN_USE      3  /* warn/use data       warn/use data     */
+#define PNG_CRC_QUIET_USE     4  /* quiet/use data      quiet/use data    */
+#define PNG_CRC_NO_CHANGE     5  /* use current value   use current value */
+
+/* These functions give the user control over the scan-line filtering in
+ * libpng and the compression methods used by zlib.  These functions are
+ * mainly useful for testing, as the defaults should work with most users.
+ * Those users who are tight on memory or want faster performance at the
+ * expense of compression can modify them.  See the compression library
+ * header file (zlib.h) for an explination of the compression functions.
+ */
+
+/* Set the filtering method(s) used by libpng.  Currently, the only valid
+ * value for "method" is 0.
+ */
+PNG_EXPORT(67, void, png_set_filter, (png_structrp png_ptr, int method,
+    int filters));
+
+/* Flags for png_set_filter() to say which filters to use.  The flags
+ * are chosen so that they don't conflict with real filter types
+ * below, in case they are supplied instead of the #defined constants.
+ * These values should NOT be changed.
+ */
+#define PNG_NO_FILTERS     0x00
+#define PNG_FILTER_NONE    0x08
+#define PNG_FILTER_SUB     0x10
+#define PNG_FILTER_UP      0x20
+#define PNG_FILTER_AVG     0x40
+#define PNG_FILTER_PAETH   0x80
+#define PNG_ALL_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP | \
+                         PNG_FILTER_AVG | PNG_FILTER_PAETH)
+
+/* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now.
+ * These defines should NOT be changed.
+ */
+#define PNG_FILTER_VALUE_NONE  0
+#define PNG_FILTER_VALUE_SUB   1
+#define PNG_FILTER_VALUE_UP    2
+#define PNG_FILTER_VALUE_AVG   3
+#define PNG_FILTER_VALUE_PAETH 4
+#define PNG_FILTER_VALUE_LAST  5
+
+#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED /* EXPERIMENTAL */
+/* The "heuristic_method" is given by one of the PNG_FILTER_HEURISTIC_
+ * defines, either the default (minimum-sum-of-absolute-differences), or
+ * the experimental method (weighted-minimum-sum-of-absolute-differences).
+ *
+ * Weights are factors >= 1.0, indicating how important it is to keep the
+ * filter type consistent between rows.  Larger numbers mean the current
+ * filter is that many times as likely to be the same as the "num_weights"
+ * previous filters.  This is cumulative for each previous row with a weight.
+ * There needs to be "num_weights" values in "filter_weights", or it can be
+ * NULL if the weights aren't being specified.  Weights have no influence on
+ * the selection of the first row filter.  Well chosen weights can (in theory)
+ * improve the compression for a given image.
+ *
+ * Costs are factors >= 1.0 indicating the relative decoding costs of a
+ * filter type.  Higher costs indicate more decoding expense, and are
+ * therefore less likely to be selected over a filter with lower computational
+ * costs.  There needs to be a value in "filter_costs" for each valid filter
+ * type (given by PNG_FILTER_VALUE_LAST), or it can be NULL if you aren't
+ * setting the costs.  Costs try to improve the speed of decompression without
+ * unduly increasing the compressed image size.
+ *
+ * A negative weight or cost indicates the default value is to be used, and
+ * values in the range [0.0, 1.0) indicate the value is to remain unchanged.
+ * The default values for both weights and costs are currently 1.0, but may
+ * change if good general weighting/cost heuristics can be found.  If both
+ * the weights and costs are set to 1.0, this degenerates the WEIGHTED method
+ * to the UNWEIGHTED method, but with added encoding time/computation.
+ */
+PNG_FP_EXPORT(68, void, png_set_filter_heuristics, (png_structrp png_ptr,
+    int heuristic_method, int num_weights, png_const_doublep filter_weights,
+    png_const_doublep filter_costs))
+PNG_FIXED_EXPORT(209, void, png_set_filter_heuristics_fixed,
+    (png_structrp png_ptr, int heuristic_method, int num_weights,
+    png_const_fixed_point_p filter_weights,
+    png_const_fixed_point_p filter_costs))
+#endif /*  PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */
+
+/* Heuristic used for row filter selection.  These defines should NOT be
+ * changed.
+ */
+#define PNG_FILTER_HEURISTIC_DEFAULT    0  /* Currently "UNWEIGHTED" */
+#define PNG_FILTER_HEURISTIC_UNWEIGHTED 1  /* Used by libpng < 0.95 */
+#define PNG_FILTER_HEURISTIC_WEIGHTED   2  /* Experimental feature */
+#define PNG_FILTER_HEURISTIC_LAST       3  /* Not a valid value */
+
+#ifdef PNG_WRITE_SUPPORTED
+/* Set the library compression level.  Currently, valid values range from
+ * 0 - 9, corresponding directly to the zlib compression levels 0 - 9
+ * (0 - no compression, 9 - "maximal" compression).  Note that tests have
+ * shown that zlib compression levels 3-6 usually perform as well as level 9
+ * for PNG images, and do considerably fewer caclulations.  In the future,
+ * these values may not correspond directly to the zlib compression levels.
+ */
+PNG_EXPORT(69, void, png_set_compression_level, (png_structrp png_ptr,
+    int level));
+
+PNG_EXPORT(70, void, png_set_compression_mem_level, (png_structrp png_ptr,
+    int mem_level));
+
+PNG_EXPORT(71, void, png_set_compression_strategy, (png_structrp png_ptr,
+    int strategy));
+
+/* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
+ * smaller value of window_bits if it can do so safely.
+ */
+PNG_EXPORT(72, void, png_set_compression_window_bits, (png_structrp png_ptr,
+    int window_bits));
+
+PNG_EXPORT(73, void, png_set_compression_method, (png_structrp png_ptr,
+    int method));
+#endif
+
+#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
+/* Also set zlib parameters for compressing non-IDAT chunks */
+PNG_EXPORT(222, void, png_set_text_compression_level, (png_structrp png_ptr,
+    int level));
+
+PNG_EXPORT(223, void, png_set_text_compression_mem_level, (png_structrp png_ptr,
+    int mem_level));
+
+PNG_EXPORT(224, void, png_set_text_compression_strategy, (png_structrp png_ptr,
+    int strategy));
+
+/* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
+ * smaller value of window_bits if it can do so safely.
+ */
+PNG_EXPORT(225, void, png_set_text_compression_window_bits,
+    (png_structrp png_ptr, int window_bits));
+
+PNG_EXPORT(226, void, png_set_text_compression_method, (png_structrp png_ptr,
+    int method));
+#endif /* PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED */
+
+/* These next functions are called for input/output, memory, and error
+ * handling.  They are in the file pngrio.c, pngwio.c, and pngerror.c,
+ * and call standard C I/O routines such as fread(), fwrite(), and
+ * fprintf().  These functions can be made to use other I/O routines
+ * at run time for those applications that need to handle I/O in a
+ * different manner by calling png_set_???_fn().  See libpng-manual.txt for
+ * more information.
+ */
+
+#ifdef PNG_STDIO_SUPPORTED
+/* Initialize the input/output for the PNG file to the default functions. */
+PNG_EXPORT(74, void, png_init_io, (png_structrp png_ptr, png_FILE_p fp));
+#endif
+
+/* Replace the (error and abort), and warning functions with user
+ * supplied functions.  If no messages are to be printed you must still
+ * write and use replacement functions. The replacement error_fn should
+ * still do a longjmp to the last setjmp location if you are using this
+ * method of error handling.  If error_fn or warning_fn is NULL, the
+ * default function will be used.
+ */
+
+PNG_EXPORT(75, void, png_set_error_fn, (png_structrp png_ptr,
+    png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn));
+
+/* Return the user pointer associated with the error functions */
+PNG_EXPORT(76, png_voidp, png_get_error_ptr, (png_const_structrp png_ptr));
+
+/* Replace the default data output functions with a user supplied one(s).
+ * If buffered output is not used, then output_flush_fn can be set to NULL.
+ * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time
+ * output_flush_fn will be ignored (and thus can be NULL).
+ * It is probably a mistake to use NULL for output_flush_fn if
+ * write_data_fn is not also NULL unless you have built libpng with
+ * PNG_WRITE_FLUSH_SUPPORTED undefined, because in this case libpng's
+ * default flush function, which uses the standard *FILE structure, will
+ * be used.
+ */
+PNG_EXPORT(77, void, png_set_write_fn, (png_structrp png_ptr, png_voidp io_ptr,
+    png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn));
+
+/* Replace the default data input function with a user supplied one. */
+PNG_EXPORT(78, void, png_set_read_fn, (png_structrp png_ptr, png_voidp io_ptr,
+    png_rw_ptr read_data_fn));
+
+/* Return the user pointer associated with the I/O functions */
+PNG_EXPORT(79, png_voidp, png_get_io_ptr, (png_const_structrp png_ptr));
+
+PNG_EXPORT(80, void, png_set_read_status_fn, (png_structrp png_ptr,
+    png_read_status_ptr read_row_fn));
+
+PNG_EXPORT(81, void, png_set_write_status_fn, (png_structrp png_ptr,
+    png_write_status_ptr write_row_fn));
+
+#ifdef PNG_USER_MEM_SUPPORTED
+/* Replace the default memory allocation functions with user supplied one(s). */
+PNG_EXPORT(82, void, png_set_mem_fn, (png_structrp png_ptr, png_voidp mem_ptr,
+    png_malloc_ptr malloc_fn, png_free_ptr free_fn));
+/* Return the user pointer associated with the memory functions */
+PNG_EXPORT(83, png_voidp, png_get_mem_ptr, (png_const_structrp png_ptr));
+#endif
+
+#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
+PNG_EXPORT(84, void, png_set_read_user_transform_fn, (png_structrp png_ptr,
+    png_user_transform_ptr read_user_transform_fn));
+#endif
+
+#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
+PNG_EXPORT(85, void, png_set_write_user_transform_fn, (png_structrp png_ptr,
+    png_user_transform_ptr write_user_transform_fn));
+#endif
+
+#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
+PNG_EXPORT(86, void, png_set_user_transform_info, (png_structrp png_ptr,
+    png_voidp user_transform_ptr, int user_transform_depth,
+    int user_transform_channels));
+/* Return the user pointer associated with the user transform functions */
+PNG_EXPORT(87, png_voidp, png_get_user_transform_ptr,
+    (png_const_structrp png_ptr));
+#endif
+
+#ifdef PNG_USER_TRANSFORM_INFO_SUPPORTED
+/* Return information about the row currently being processed.  Note that these
+ * APIs do not fail but will return unexpected results if called outside a user
+ * transform callback.  Also note that when transforming an interlaced image the
+ * row number is the row number within the sub-image of the interlace pass, so
+ * the value will increase to the height of the sub-image (not the full image)
+ * then reset to 0 for the next pass.
+ *
+ * Use PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
+ * find the output pixel (x,y) given an interlaced sub-image pixel
+ * (row,col,pass).  (See below for these macros.)
+ */
+PNG_EXPORT(217, png_uint_32, png_get_current_row_number, (png_const_structrp));
+PNG_EXPORT(218, png_byte, png_get_current_pass_number, (png_const_structrp));
+#endif
+
+#ifdef PNG_READ_USER_CHUNKS_SUPPORTED
+/* This callback is called only for *unknown* chunks, if
+ * PNG_HANDLE_AS_UNKNOWN_SUPPORTED is set then it is possible to set known
+ * chunks to be treated as unknown, however in this case the callback must do
+ * any processing required by the chunk (e.g. by calling the appropriate
+ * png_set_ APIs.)
+ *
+ * There is no write support - on write, by default, all the chunks in the
+ * 'unknown' list are written in the specified position.
+ *
+ * The integer return from the callback function is interpreted thus:
+ *
+ * negative: An error occured, png_chunk_error will be called.
+ *     zero: The chunk was not handled, the chunk will be discarded unless
+ *           png_set_keep_unknown_chunks has been used to set a 'keep' behavior
+ *           for this particular chunk, in which case that will be used.  A
+ *           critical chunk will cause an error at this point unless it is to be
+ *           saved.
+ * positive: The chunk was handled, libpng will ignore/discard it.
+ */
+PNG_EXPORT(88, void, png_set_read_user_chunk_fn, (png_structrp png_ptr,
+    png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn));
+#endif
+
+#ifdef PNG_USER_CHUNKS_SUPPORTED
+PNG_EXPORT(89, png_voidp, png_get_user_chunk_ptr, (png_const_structrp png_ptr));
+#endif
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+/* Sets the function callbacks for the push reader, and a pointer to a
+ * user-defined structure available to the callback functions.
+ */
+PNG_EXPORT(90, void, png_set_progressive_read_fn, (png_structrp png_ptr,
+    png_voidp progressive_ptr, png_progressive_info_ptr info_fn,
+    png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn));
+
+/* Returns the user pointer associated with the push read functions */
+PNG_EXPORT(91, png_voidp, png_get_progressive_ptr,
+    (png_const_structrp png_ptr));
+
+/* Function to be called when data becomes available */
+PNG_EXPORT(92, void, png_process_data, (png_structrp png_ptr,
+    png_inforp info_ptr, png_bytep buffer, png_size_t buffer_size));
+
+/* A function which may be called *only* within png_process_data to stop the
+ * processing of any more data.  The function returns the number of bytes
+ * remaining, excluding any that libpng has cached internally.  A subsequent
+ * call to png_process_data must supply these bytes again.  If the argument
+ * 'save' is set to true the routine will first save all the pending data and
+ * will always return 0.
+ */
+PNG_EXPORT(219, png_size_t, png_process_data_pause, (png_structrp, int save));
+
+/* A function which may be called *only* outside (after) a call to
+ * png_process_data.  It returns the number of bytes of data to skip in the
+ * input.  Normally it will return 0, but if it returns a non-zero value the
+ * application must skip than number of bytes of input data and pass the
+ * following data to the next call to png_process_data.
+ */
+PNG_EXPORT(220, png_uint_32, png_process_data_skip, (png_structrp));
+
+#ifdef PNG_READ_INTERLACING_SUPPORTED
+/* Function that combines rows.  'new_row' is a flag that should come from
+ * the callback and be non-NULL if anything needs to be done; the library
+ * stores its own version of the new data internally and ignores the passed
+ * in value.
+ */
+PNG_EXPORT(93, void, png_progressive_combine_row, (png_const_structrp png_ptr,
+    png_bytep old_row, png_const_bytep new_row));
+#endif /* PNG_READ_INTERLACING_SUPPORTED */
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+PNG_EXPORTA(94, png_voidp, png_malloc, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED);
+/* Added at libpng version 1.4.0 */
+PNG_EXPORTA(95, png_voidp, png_calloc, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED);
+
+/* Added at libpng version 1.2.4 */
+PNG_EXPORTA(96, png_voidp, png_malloc_warn, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED);
+
+/* Frees a pointer allocated by png_malloc() */
+PNG_EXPORT(97, void, png_free, (png_const_structrp png_ptr, png_voidp ptr));
+
+/* Free data that was allocated internally */
+PNG_EXPORT(98, void, png_free_data, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 free_me, int num));
+
+/* Reassign responsibility for freeing existing data, whether allocated
+ * by libpng or by the application; this works on the png_info structure passed
+ * in, it does not change the state for other png_info structures.
+ *
+ * It is unlikely that this function works correctly as of 1.6.0 and using it
+ * may result either in memory leaks or double free of allocated data.
+ */
+PNG_EXPORTA(99, void, png_data_freer, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int freer, png_uint_32 mask), PNG_DEPRECATED);
+
+/* Assignments for png_data_freer */
+#define PNG_DESTROY_WILL_FREE_DATA 1
+#define PNG_SET_WILL_FREE_DATA 1
+#define PNG_USER_WILL_FREE_DATA 2
+/* Flags for png_ptr->free_me and info_ptr->free_me */
+#define PNG_FREE_HIST 0x0008
+#define PNG_FREE_ICCP 0x0010
+#define PNG_FREE_SPLT 0x0020
+#define PNG_FREE_ROWS 0x0040
+#define PNG_FREE_PCAL 0x0080
+#define PNG_FREE_SCAL 0x0100
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+#  define PNG_FREE_UNKN 0x0200
+#endif
+/*      PNG_FREE_LIST 0x0400    removed in 1.6.0 because it is ignored */
+#define PNG_FREE_PLTE 0x1000
+#define PNG_FREE_TRNS 0x2000
+#define PNG_FREE_TEXT 0x4000
+#define PNG_FREE_ALL  0x7fff
+#define PNG_FREE_MUL  0x4220 /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */
+
+#ifdef PNG_USER_MEM_SUPPORTED
+PNG_EXPORTA(100, png_voidp, png_malloc_default, (png_const_structrp png_ptr,
+    png_alloc_size_t size), PNG_ALLOCATED PNG_DEPRECATED);
+PNG_EXPORTA(101, void, png_free_default, (png_const_structrp png_ptr,
+    png_voidp ptr), PNG_DEPRECATED);
+#endif
+
+#ifdef PNG_ERROR_TEXT_SUPPORTED
+/* Fatal error in PNG image of libpng - can't continue */
+PNG_EXPORTA(102, void, png_error, (png_const_structrp png_ptr,
+    png_const_charp error_message), PNG_NORETURN);
+
+/* The same, but the chunk name is prepended to the error string. */
+PNG_EXPORTA(103, void, png_chunk_error, (png_const_structrp png_ptr,
+    png_const_charp error_message), PNG_NORETURN);
+
+#else
+/* Fatal error in PNG image of libpng - can't continue */
+PNG_EXPORTA(104, void, png_err, (png_const_structrp png_ptr), PNG_NORETURN);
+#endif
+
+#ifdef PNG_WARNINGS_SUPPORTED
+/* Non-fatal error in libpng.  Can continue, but may have a problem. */
+PNG_EXPORT(105, void, png_warning, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+
+/* Non-fatal error in libpng, chunk name is prepended to message. */
+PNG_EXPORT(106, void, png_chunk_warning, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+#endif
+
+#ifdef PNG_BENIGN_ERRORS_SUPPORTED
+/* Benign error in libpng.  Can continue, but may have a problem.
+ * User can choose whether to handle as a fatal error or as a warning. */
+PNG_EXPORT(107, void, png_benign_error, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+
+#ifdef PNG_READ_SUPPORTED
+/* Same, chunk name is prepended to message (only during read) */
+PNG_EXPORT(108, void, png_chunk_benign_error, (png_const_structrp png_ptr,
+    png_const_charp warning_message));
+#endif
+
+PNG_EXPORT(109, void, png_set_benign_errors,
+    (png_structrp png_ptr, int allowed));
+#else
+#  ifdef PNG_ALLOW_BENIGN_ERRORS
+#    define png_benign_error png_warning
+#    define png_chunk_benign_error png_chunk_warning
+#  else
+#    define png_benign_error png_error
+#    define png_chunk_benign_error png_chunk_error
+#  endif
+#endif
+
+/* The png_set_<chunk> functions are for storing values in the png_info_struct.
+ * Similarly, the png_get_<chunk> calls are used to read values from the
+ * png_info_struct, either storing the parameters in the passed variables, or
+ * setting pointers into the png_info_struct where the data is stored.  The
+ * png_get_<chunk> functions return a non-zero value if the data was available
+ * in info_ptr, or return zero and do not change any of the parameters if the
+ * data was not available.
+ *
+ * These functions should be used instead of directly accessing png_info
+ * to avoid problems with future changes in the size and internal layout of
+ * png_info_struct.
+ */
+/* Returns "flag" if chunk data is valid in info_ptr. */
+PNG_EXPORT(110, png_uint_32, png_get_valid, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 flag));
+
+/* Returns number of bytes needed to hold a transformed row. */
+PNG_EXPORT(111, png_size_t, png_get_rowbytes, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+#ifdef PNG_INFO_IMAGE_SUPPORTED
+/* Returns row_pointers, which is an array of pointers to scanlines that was
+ * returned from png_read_png().
+ */
+PNG_EXPORT(112, png_bytepp, png_get_rows, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Set row_pointers, which is an array of pointers to scanlines for use
+ * by png_write_png().
+ */
+PNG_EXPORT(113, void, png_set_rows, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_bytepp row_pointers));
+#endif
+
+/* Returns number of color channels in image. */
+PNG_EXPORT(114, png_byte, png_get_channels, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+#ifdef PNG_EASY_ACCESS_SUPPORTED
+/* Returns image width in pixels. */
+PNG_EXPORT(115, png_uint_32, png_get_image_width, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image height in pixels. */
+PNG_EXPORT(116, png_uint_32, png_get_image_height, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image bit_depth. */
+PNG_EXPORT(117, png_byte, png_get_bit_depth, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image color_type. */
+PNG_EXPORT(118, png_byte, png_get_color_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image filter_type. */
+PNG_EXPORT(119, png_byte, png_get_filter_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image interlace_type. */
+PNG_EXPORT(120, png_byte, png_get_interlace_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image compression_type. */
+PNG_EXPORT(121, png_byte, png_get_compression_type, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+
+/* Returns image resolution in pixels per meter, from pHYs chunk data. */
+PNG_EXPORT(122, png_uint_32, png_get_pixels_per_meter,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(123, png_uint_32, png_get_x_pixels_per_meter,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(124, png_uint_32, png_get_y_pixels_per_meter,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+/* Returns pixel aspect ratio, computed from pHYs chunk data.  */
+PNG_FP_EXPORT(125, float, png_get_pixel_aspect_ratio,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+PNG_FIXED_EXPORT(210, png_fixed_point, png_get_pixel_aspect_ratio_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+
+/* Returns image x, y offset in pixels or microns, from oFFs chunk data. */
+PNG_EXPORT(126, png_int_32, png_get_x_offset_pixels,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(127, png_int_32, png_get_y_offset_pixels,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(128, png_int_32, png_get_x_offset_microns,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+PNG_EXPORT(129, png_int_32, png_get_y_offset_microns,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+#endif /* PNG_EASY_ACCESS_SUPPORTED */
+
+#ifdef PNG_READ_SUPPORTED
+/* Returns pointer to signature string read from PNG header */
+PNG_EXPORT(130, png_const_bytep, png_get_signature, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr));
+#endif
+
+#ifdef PNG_bKGD_SUPPORTED
+PNG_EXPORT(131, png_uint_32, png_get_bKGD, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_color_16p *background));
+#endif
+
+#ifdef PNG_bKGD_SUPPORTED
+PNG_EXPORT(132, void, png_set_bKGD, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_color_16p background));
+#endif
+
+#ifdef PNG_cHRM_SUPPORTED
+PNG_FP_EXPORT(133, png_uint_32, png_get_cHRM, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, double *white_x, double *white_y, double *red_x,
+    double *red_y, double *green_x, double *green_y, double *blue_x,
+    double *blue_y))
+PNG_FP_EXPORT(230, png_uint_32, png_get_cHRM_XYZ, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, double *red_X, double *red_Y, double *red_Z,
+    double *green_X, double *green_Y, double *green_Z, double *blue_X,
+    double *blue_Y, double *blue_Z))
+PNG_FIXED_EXPORT(134, png_uint_32, png_get_cHRM_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr,
+    png_fixed_point *int_white_x, png_fixed_point *int_white_y,
+    png_fixed_point *int_red_x, png_fixed_point *int_red_y,
+    png_fixed_point *int_green_x, png_fixed_point *int_green_y,
+    png_fixed_point *int_blue_x, png_fixed_point *int_blue_y))
+PNG_FIXED_EXPORT(231, png_uint_32, png_get_cHRM_XYZ_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr,
+    png_fixed_point *int_red_X, png_fixed_point *int_red_Y,
+    png_fixed_point *int_red_Z, png_fixed_point *int_green_X,
+    png_fixed_point *int_green_Y, png_fixed_point *int_green_Z,
+    png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y,
+    png_fixed_point *int_blue_Z))
+#endif
+
+#ifdef PNG_cHRM_SUPPORTED
+PNG_FP_EXPORT(135, void, png_set_cHRM, (png_const_structrp png_ptr,
+    png_inforp info_ptr,
+    double white_x, double white_y, double red_x, double red_y, double green_x,
+    double green_y, double blue_x, double blue_y))
+PNG_FP_EXPORT(232, void, png_set_cHRM_XYZ, (png_const_structrp png_ptr,
+    png_inforp info_ptr, double red_X, double red_Y, double red_Z,
+    double green_X, double green_Y, double green_Z, double blue_X,
+    double blue_Y, double blue_Z))
+PNG_FIXED_EXPORT(136, void, png_set_cHRM_fixed, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_fixed_point int_white_x,
+    png_fixed_point int_white_y, png_fixed_point int_red_x,
+    png_fixed_point int_red_y, png_fixed_point int_green_x,
+    png_fixed_point int_green_y, png_fixed_point int_blue_x,
+    png_fixed_point int_blue_y))
+PNG_FIXED_EXPORT(233, void, png_set_cHRM_XYZ_fixed, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_fixed_point int_red_X, png_fixed_point int_red_Y,
+    png_fixed_point int_red_Z, png_fixed_point int_green_X,
+    png_fixed_point int_green_Y, png_fixed_point int_green_Z,
+    png_fixed_point int_blue_X, png_fixed_point int_blue_Y,
+    png_fixed_point int_blue_Z))
+#endif
+
+#ifdef PNG_gAMA_SUPPORTED
+PNG_FP_EXPORT(137, png_uint_32, png_get_gAMA, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, double *file_gamma))
+PNG_FIXED_EXPORT(138, png_uint_32, png_get_gAMA_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr,
+    png_fixed_point *int_file_gamma))
+#endif
+
+#ifdef PNG_gAMA_SUPPORTED
+PNG_FP_EXPORT(139, void, png_set_gAMA, (png_const_structrp png_ptr,
+    png_inforp info_ptr, double file_gamma))
+PNG_FIXED_EXPORT(140, void, png_set_gAMA_fixed, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_fixed_point int_file_gamma))
+#endif
+
+#ifdef PNG_hIST_SUPPORTED
+PNG_EXPORT(141, png_uint_32, png_get_hIST, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_16p *hist));
+#endif
+
+#ifdef PNG_hIST_SUPPORTED
+PNG_EXPORT(142, void, png_set_hIST, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_uint_16p hist));
+#endif
+
+PNG_EXPORT(143, png_uint_32, png_get_IHDR, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 *width, png_uint_32 *height,
+    int *bit_depth, int *color_type, int *interlace_method,
+    int *compression_method, int *filter_method));
+
+PNG_EXPORT(144, void, png_set_IHDR, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth,
+    int color_type, int interlace_method, int compression_method,
+    int filter_method));
+
+#ifdef PNG_oFFs_SUPPORTED
+PNG_EXPORT(145, png_uint_32, png_get_oFFs, (png_const_structrp png_ptr,
+   png_const_inforp info_ptr, png_int_32 *offset_x, png_int_32 *offset_y,
+   int *unit_type));
+#endif
+
+#ifdef PNG_oFFs_SUPPORTED
+PNG_EXPORT(146, void, png_set_oFFs, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_int_32 offset_x, png_int_32 offset_y,
+    int unit_type));
+#endif
+
+#ifdef PNG_pCAL_SUPPORTED
+PNG_EXPORT(147, png_uint_32, png_get_pCAL, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_charp *purpose, png_int_32 *X0,
+    png_int_32 *X1, int *type, int *nparams, png_charp *units,
+    png_charpp *params));
+#endif
+
+#ifdef PNG_pCAL_SUPPORTED
+PNG_EXPORT(148, void, png_set_pCAL, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_charp purpose, png_int_32 X0, png_int_32 X1,
+    int type, int nparams, png_const_charp units, png_charpp params));
+#endif
+
+#ifdef PNG_pHYs_SUPPORTED
+PNG_EXPORT(149, png_uint_32, png_get_pHYs, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y,
+    int *unit_type));
+#endif
+
+#ifdef PNG_pHYs_SUPPORTED
+PNG_EXPORT(150, void, png_set_pHYs, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type));
+#endif
+
+PNG_EXPORT(151, png_uint_32, png_get_PLTE, (png_const_structrp png_ptr,
+   png_inforp info_ptr, png_colorp *palette, int *num_palette));
+
+PNG_EXPORT(152, void, png_set_PLTE, (png_structrp png_ptr,
+    png_inforp info_ptr, png_const_colorp palette, int num_palette));
+
+#ifdef PNG_sBIT_SUPPORTED
+PNG_EXPORT(153, png_uint_32, png_get_sBIT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_color_8p *sig_bit));
+#endif
+
+#ifdef PNG_sBIT_SUPPORTED
+PNG_EXPORT(154, void, png_set_sBIT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_color_8p sig_bit));
+#endif
+
+#ifdef PNG_sRGB_SUPPORTED
+PNG_EXPORT(155, png_uint_32, png_get_sRGB, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, int *file_srgb_intent));
+#endif
+
+#ifdef PNG_sRGB_SUPPORTED
+PNG_EXPORT(156, void, png_set_sRGB, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int srgb_intent));
+PNG_EXPORT(157, void, png_set_sRGB_gAMA_and_cHRM, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int srgb_intent));
+#endif
+
+#ifdef PNG_iCCP_SUPPORTED
+PNG_EXPORT(158, png_uint_32, png_get_iCCP, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_charpp name, int *compression_type,
+    png_bytepp profile, png_uint_32 *proflen));
+#endif
+
+#ifdef PNG_iCCP_SUPPORTED
+PNG_EXPORT(159, void, png_set_iCCP, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_charp name, int compression_type,
+    png_const_bytep profile, png_uint_32 proflen));
+#endif
+
+#ifdef PNG_sPLT_SUPPORTED
+PNG_EXPORT(160, int, png_get_sPLT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_sPLT_tpp entries));
+#endif
+
+#ifdef PNG_sPLT_SUPPORTED
+PNG_EXPORT(161, void, png_set_sPLT, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_sPLT_tp entries, int nentries));
+#endif
+
+#ifdef PNG_TEXT_SUPPORTED
+/* png_get_text also returns the number of text chunks in *num_text */
+PNG_EXPORT(162, int, png_get_text, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_textp *text_ptr, int *num_text));
+#endif
+
+/* Note while png_set_text() will accept a structure whose text,
+ * language, and  translated keywords are NULL pointers, the structure
+ * returned by png_get_text will always contain regular
+ * zero-terminated C strings.  They might be empty strings but
+ * they will never be NULL pointers.
+ */
+
+#ifdef PNG_TEXT_SUPPORTED
+PNG_EXPORT(163, void, png_set_text, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_textp text_ptr, int num_text));
+#endif
+
+#ifdef PNG_tIME_SUPPORTED
+PNG_EXPORT(164, png_uint_32, png_get_tIME, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_timep *mod_time));
+#endif
+
+#ifdef PNG_tIME_SUPPORTED
+PNG_EXPORT(165, void, png_set_tIME, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_timep mod_time));
+#endif
+
+#ifdef PNG_tRNS_SUPPORTED
+PNG_EXPORT(166, png_uint_32, png_get_tRNS, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_bytep *trans_alpha, int *num_trans,
+    png_color_16p *trans_color));
+#endif
+
+#ifdef PNG_tRNS_SUPPORTED
+PNG_EXPORT(167, void, png_set_tRNS, (png_structrp png_ptr,
+    png_inforp info_ptr, png_const_bytep trans_alpha, int num_trans,
+    png_const_color_16p trans_color));
+#endif
+
+#ifdef PNG_sCAL_SUPPORTED
+PNG_FP_EXPORT(168, png_uint_32, png_get_sCAL, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, int *unit, double *width, double *height))
+#if (defined PNG_FLOATING_ARITHMETIC_SUPPORTED) || \
+   (defined PNG_FLOATING_POINT_SUPPORTED)
+/* NOTE: this API is currently implemented using floating point arithmetic,
+ * consequently it can only be used on systems with floating point support.
+ * In any case the range of values supported by png_fixed_point is small and it
+ * is highly recommended that png_get_sCAL_s be used instead.
+ */
+PNG_FIXED_EXPORT(214, png_uint_32, png_get_sCAL_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit,
+    png_fixed_point *width, png_fixed_point *height))
+#endif
+PNG_EXPORT(169, png_uint_32, png_get_sCAL_s,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr, int *unit,
+    png_charpp swidth, png_charpp sheight));
+
+PNG_FP_EXPORT(170, void, png_set_sCAL, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int unit, double width, double height))
+PNG_FIXED_EXPORT(213, void, png_set_sCAL_fixed, (png_const_structrp png_ptr,
+   png_inforp info_ptr, int unit, png_fixed_point width,
+   png_fixed_point height))
+PNG_EXPORT(171, void, png_set_sCAL_s, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int unit,
+    png_const_charp swidth, png_const_charp sheight));
+#endif /* PNG_sCAL_SUPPORTED */
+
+#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+/* Provide the default handling for all unknown chunks or, optionally, for
+ * specific unknown chunks.
+ *
+ * NOTE: prior to 1.6.0 the handling specified for particular chunks on read was
+ * ignored and the default was used, the per-chunk setting only had an effect on
+ * write.  If you wish to have chunk-specific handling on read in code that must
+ * work on earlier versions you must use a user chunk callback to specify the
+ * desired handling (keep or discard.)
+ *
+ * The 'keep' parameter is a PNG_HANDLE_CHUNK_ value as listed below.  The
+ * parameter is interpreted as follows:
+ *
+ * READ:
+ *    PNG_HANDLE_CHUNK_AS_DEFAULT:
+ *       Known chunks: do normal libpng processing, do not keep the chunk (but
+ *          set the comments below about PNG_HANDLE_AS_UNKNOWN_SUPPORTED)
+ *       Unknown chunks: for a specific chunk use the global default, when used
+ *          as the default discard the chunk data.
+ *    PNG_HANDLE_CHUNK_NEVER:
+ *       Discard the chunk data.
+ *    PNG_HANDLE_CHUNK_IF_SAFE:
+ *       Keep the chunk data if the chunk is not critical else raise a chunk
+ *       error.
+ *    PNG_HANDLE_CHUNK_ALWAYS:
+ *       Keep the chunk data.
+ *
+ * If the chunk data is saved it can be retrieved using png_get_unknown_chunks,
+ * below.  Notice that specifying "AS_DEFAULT" as a global default is equivalent
+ * to specifying "NEVER", however when "AS_DEFAULT" is used for specific chunks
+ * it simply resets the behavior to the libpng default.
+ *
+ * The per-chunk handling is always used when there is a png_user_chunk_ptr
+ * callback and the callback returns 0; the chunk is then always stored *unless*
+ * it is critical and the per-chunk setting is other than ALWAYS.  Notice that
+ * the global default is *not* used in this case.  (In effect the per-chunk
+ * value is incremented to at least IF_SAFE.)
+ *
+ * PNG_HANDLE_AS_UNKNOWN_SUPPORTED:
+ *    If this is *not* set known chunks will always be handled by libpng and
+ *    will never be stored in the unknown chunk list.  Known chunks listed to
+ *    png_set_keep_unknown_chunks will have no effect.  If it is set then known
+ *    chunks listed with a keep other than AS_DEFAULT will *never* be processed
+ *    by libpng, in addition critical chunks must either be processed by the
+ *    callback or saved.
+ *
+ *    The IHDR and IEND chunks must not be listed.  Because this turns off the
+ *    default handling for chunks that would otherwise be recognized the
+ *    behavior of libpng transformations may well become incorrect!
+ *
+ * WRITE:
+ *    When writing chunks the options only apply to the chunks specified by
+ *    png_set_unknown_chunks (below), libpng will *always* write known chunks
+ *    required by png_set_ calls and will always write the core critical chunks
+ *    (as required for PLTE).
+ *
+ *    Each chunk in the png_set_unknown_chunks list is looked up in the
+ *    png_set_keep_unknown_chunks list to find the keep setting, this is then
+ *    interpreted as follows:
+ *
+ *    PNG_HANDLE_CHUNK_AS_DEFAULT:
+ *       Write safe-to-copy chunks and write other chunks if the global
+ *       default is set to _ALWAYS, otherwise don't write this chunk.
+ *    PNG_HANDLE_CHUNK_NEVER:
+ *       Do not write the chunk.
+ *    PNG_HANDLE_CHUNK_IF_SAFE:
+ *       Write the chunk if it is safe-to-copy, otherwise do not write it.
+ *    PNG_HANDLE_CHUNK_ALWAYS:
+ *       Write the chunk.
+ *
+ * Note that the default behavior is effectively the opposite of the read case -
+ * in read unknown chunks are not stored by default, in write they are written
+ * by default.  Also the behavior of PNG_HANDLE_CHUNK_IF_SAFE is very different
+ * - on write the safe-to-copy bit is checked, on read the critical bit is
+ * checked and on read if the chunk is critical an error will be raised.
+ *
+ * num_chunks:
+ * ===========
+ *    If num_chunks is positive, then the "keep" parameter specifies the manner
+ *    for handling only those chunks appearing in the chunk_list array,
+ *    otherwise the chunk list array is ignored.
+ *
+ *    If num_chunks is 0 the "keep" parameter specifies the default behavior for
+ *    unknown chunks, as described above.
+ *
+ *    If num_chunks is negative, then the "keep" parameter specifies the manner
+ *    for handling all unknown chunks plus all chunks recognized by libpng
+ *    except for the IHDR, PLTE, tRNS, IDAT, and IEND chunks (which continue to
+ *    be processed by libpng.
+ */
+PNG_EXPORT(172, void, png_set_keep_unknown_chunks, (png_structrp png_ptr,
+    int keep, png_const_bytep chunk_list, int num_chunks));
+
+/* The "keep" PNG_HANDLE_CHUNK_ parameter for the specified chunk is returned;
+ * the result is therefore true (non-zero) if special handling is required,
+ * false for the default handling.
+ */
+PNG_EXPORT(173, int, png_handle_as_unknown, (png_const_structrp png_ptr,
+    png_const_bytep chunk_name));
+#endif
+
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+PNG_EXPORT(174, void, png_set_unknown_chunks, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_unknown_chunkp unknowns,
+    int num_unknowns));
+   /* NOTE: prior to 1.6.0 this routine set the 'location' field of the added
+    * unknowns to the location currently stored in the png_struct.  This is
+    * invariably the wrong value on write.  To fix this call the following API
+    * for each chunk in the list with the correct location.  If you know your
+    * code won't be compiled on earlier versions you can rely on
+    * png_set_unknown_chunks(write-ptr, png_get_unknown_chunks(read-ptr)) doing
+    * the correct thing.
+    */
+
+PNG_EXPORT(175, void, png_set_unknown_chunk_location,
+    (png_const_structrp png_ptr, png_inforp info_ptr, int chunk, int location));
+
+PNG_EXPORT(176, int, png_get_unknown_chunks, (png_const_structrp png_ptr,
+    png_inforp info_ptr, png_unknown_chunkpp entries));
+#endif
+
+/* Png_free_data() will turn off the "valid" flag for anything it frees.
+ * If you need to turn it off for a chunk that your application has freed,
+ * you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK);
+ */
+PNG_EXPORT(177, void, png_set_invalid, (png_const_structrp png_ptr,
+    png_inforp info_ptr, int mask));
+
+#ifdef PNG_INFO_IMAGE_SUPPORTED
+/* The "params" pointer is currently not used and is for future expansion. */
+PNG_EXPORT(178, void, png_read_png, (png_structrp png_ptr, png_inforp info_ptr,
+    int transforms, png_voidp params));
+PNG_EXPORT(179, void, png_write_png, (png_structrp png_ptr, png_inforp info_ptr,
+    int transforms, png_voidp params));
+#endif
+
+PNG_EXPORT(180, png_const_charp, png_get_copyright,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(181, png_const_charp, png_get_header_ver,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(182, png_const_charp, png_get_header_version,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(183, png_const_charp, png_get_libpng_ver,
+    (png_const_structrp png_ptr));
+
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+PNG_EXPORT(184, png_uint_32, png_permit_mng_features, (png_structrp png_ptr,
+    png_uint_32 mng_features_permitted));
+#endif
+
+/* For use in png_set_keep_unknown, added to version 1.2.6 */
+#define PNG_HANDLE_CHUNK_AS_DEFAULT   0
+#define PNG_HANDLE_CHUNK_NEVER        1
+#define PNG_HANDLE_CHUNK_IF_SAFE      2
+#define PNG_HANDLE_CHUNK_ALWAYS       3
+#define PNG_HANDLE_CHUNK_LAST         4
+
+/* Strip the prepended error numbers ("#nnn ") from error and warning
+ * messages before passing them to the error or warning handler.
+ */
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+PNG_EXPORT(185, void, png_set_strip_error_numbers, (png_structrp png_ptr,
+    png_uint_32 strip_mode));
+#endif
+
+/* Added in libpng-1.2.6 */
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+PNG_EXPORT(186, void, png_set_user_limits, (png_structrp png_ptr,
+    png_uint_32 user_width_max, png_uint_32 user_height_max));
+PNG_EXPORT(187, png_uint_32, png_get_user_width_max,
+    (png_const_structrp png_ptr));
+PNG_EXPORT(188, png_uint_32, png_get_user_height_max,
+    (png_const_structrp png_ptr));
+/* Added in libpng-1.4.0 */
+PNG_EXPORT(189, void, png_set_chunk_cache_max, (png_structrp png_ptr,
+    png_uint_32 user_chunk_cache_max));
+PNG_EXPORT(190, png_uint_32, png_get_chunk_cache_max,
+    (png_const_structrp png_ptr));
+/* Added in libpng-1.4.1 */
+PNG_EXPORT(191, void, png_set_chunk_malloc_max, (png_structrp png_ptr,
+    png_alloc_size_t user_chunk_cache_max));
+PNG_EXPORT(192, png_alloc_size_t, png_get_chunk_malloc_max,
+    (png_const_structrp png_ptr));
+#endif
+
+#if defined(PNG_INCH_CONVERSIONS_SUPPORTED)
+PNG_EXPORT(193, png_uint_32, png_get_pixels_per_inch,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+PNG_EXPORT(194, png_uint_32, png_get_x_pixels_per_inch,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+PNG_EXPORT(195, png_uint_32, png_get_y_pixels_per_inch,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr));
+
+PNG_FP_EXPORT(196, float, png_get_x_offset_inches,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+#ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */
+PNG_FIXED_EXPORT(211, png_fixed_point, png_get_x_offset_inches_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+#endif
+
+PNG_FP_EXPORT(197, float, png_get_y_offset_inches, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr))
+#ifdef PNG_FIXED_POINT_SUPPORTED /* otherwise not implemented. */
+PNG_FIXED_EXPORT(212, png_fixed_point, png_get_y_offset_inches_fixed,
+    (png_const_structrp png_ptr, png_const_inforp info_ptr))
+#endif
+
+#  ifdef PNG_pHYs_SUPPORTED
+PNG_EXPORT(198, png_uint_32, png_get_pHYs_dpi, (png_const_structrp png_ptr,
+    png_const_inforp info_ptr, png_uint_32 *res_x, png_uint_32 *res_y,
+    int *unit_type));
+#  endif /* PNG_pHYs_SUPPORTED */
+#endif  /* PNG_INCH_CONVERSIONS_SUPPORTED */
+
+/* Added in libpng-1.4.0 */
+#ifdef PNG_IO_STATE_SUPPORTED
+PNG_EXPORT(199, png_uint_32, png_get_io_state, (png_const_structrp png_ptr));
+
+/* Removed from libpng 1.6; use png_get_io_chunk_type. */
+PNG_REMOVED(200, png_const_bytep, png_get_io_chunk_name, (png_structrp png_ptr),
+    PNG_DEPRECATED)
+
+PNG_EXPORT(216, png_uint_32, png_get_io_chunk_type,
+    (png_const_structrp png_ptr));
+
+/* The flags returned by png_get_io_state() are the following: */
+#  define PNG_IO_NONE        0x0000   /* no I/O at this moment */
+#  define PNG_IO_READING     0x0001   /* currently reading */
+#  define PNG_IO_WRITING     0x0002   /* currently writing */
+#  define PNG_IO_SIGNATURE   0x0010   /* currently at the file signature */
+#  define PNG_IO_CHUNK_HDR   0x0020   /* currently at the chunk header */
+#  define PNG_IO_CHUNK_DATA  0x0040   /* currently at the chunk data */
+#  define PNG_IO_CHUNK_CRC   0x0080   /* currently at the chunk crc */
+#  define PNG_IO_MASK_OP     0x000f   /* current operation: reading/writing */
+#  define PNG_IO_MASK_LOC    0x00f0   /* current location: sig/hdr/data/crc */
+#endif /* ?PNG_IO_STATE_SUPPORTED */
+
+/* Interlace support.  The following macros are always defined so that if
+ * libpng interlace handling is turned off the macros may be used to handle
+ * interlaced images within the application.
+ */
+#define PNG_INTERLACE_ADAM7_PASSES 7
+
+/* Two macros to return the first row and first column of the original,
+ * full, image which appears in a given pass.  'pass' is in the range 0
+ * to 6 and the result is in the range 0 to 7.
+ */
+#define PNG_PASS_START_ROW(pass) (((1&~(pass))<<(3-((pass)>>1)))&7)
+#define PNG_PASS_START_COL(pass) (((1& (pass))<<(3-(((pass)+1)>>1)))&7)
+
+/* A macro to return the offset between pixels in the output row for a pair of
+ * pixels in the input - effectively the inverse of the 'COL_SHIFT' macro that
+ * follows.  Note that ROW_OFFSET is the offset from one row to the next whereas
+ * COL_OFFSET is from one column to the next, within a row.
+ */
+#define PNG_PASS_ROW_OFFSET(pass) ((pass)>2?(8>>(((pass)-1)>>1)):8)
+#define PNG_PASS_COL_OFFSET(pass) (1<<((7-(pass))>>1))
+
+/* Two macros to help evaluate the number of rows or columns in each
+ * pass.  This is expressed as a shift - effectively log2 of the number or
+ * rows or columns in each 8x8 tile of the original image.
+ */
+#define PNG_PASS_ROW_SHIFT(pass) ((pass)>2?(8-(pass))>>1:3)
+#define PNG_PASS_COL_SHIFT(pass) ((pass)>1?(7-(pass))>>1:3)
+
+/* Hence two macros to determine the number of rows or columns in a given
+ * pass of an image given its height or width.  In fact these macros may
+ * return non-zero even though the sub-image is empty, because the other
+ * dimension may be empty for a small image.
+ */
+#define PNG_PASS_ROWS(height, pass) (((height)+(((1<<PNG_PASS_ROW_SHIFT(pass))\
+   -1)-PNG_PASS_START_ROW(pass)))>>PNG_PASS_ROW_SHIFT(pass))
+#define PNG_PASS_COLS(width, pass) (((width)+(((1<<PNG_PASS_COL_SHIFT(pass))\
+   -1)-PNG_PASS_START_COL(pass)))>>PNG_PASS_COL_SHIFT(pass))
+
+/* For the reader row callbacks (both progressive and sequential) it is
+ * necessary to find the row in the output image given a row in an interlaced
+ * image, so two more macros:
+ */
+#define PNG_ROW_FROM_PASS_ROW(y_in, pass) \
+   (((y_in)<<PNG_PASS_ROW_SHIFT(pass))+PNG_PASS_START_ROW(pass))
+#define PNG_COL_FROM_PASS_COL(x_in, pass) \
+   (((x_in)<<PNG_PASS_COL_SHIFT(pass))+PNG_PASS_START_COL(pass))
+
+/* Two macros which return a boolean (0 or 1) saying whether the given row
+ * or column is in a particular pass.  These use a common utility macro that
+ * returns a mask for a given pass - the offset 'off' selects the row or
+ * column version.  The mask has the appropriate bit set for each column in
+ * the tile.
+ */
+#define PNG_PASS_MASK(pass,off) ( \
+   ((0x110145AF>>(((7-(off))-(pass))<<2)) & 0xF) | \
+   ((0x01145AF0>>(((7-(off))-(pass))<<2)) & 0xF0))
+
+#define PNG_ROW_IN_INTERLACE_PASS(y, pass) \
+   ((PNG_PASS_MASK(pass,0) >> ((y)&7)) & 1)
+#define PNG_COL_IN_INTERLACE_PASS(x, pass) \
+   ((PNG_PASS_MASK(pass,1) >> ((x)&7)) & 1)
+
+#ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED
+/* With these routines we avoid an integer divide, which will be slower on
+ * most machines.  However, it does take more operations than the corresponding
+ * divide method, so it may be slower on a few RISC systems.  There are two
+ * shifts (by 8 or 16 bits) and an addition, versus a single integer divide.
+ *
+ * Note that the rounding factors are NOT supposed to be the same!  128 and
+ * 32768 are correct for the NODIV code; 127 and 32767 are correct for the
+ * standard method.
+ *
+ * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ]
+ */
+
+ /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */
+
+#  define png_composite(composite, fg, alpha, bg)         \
+     { png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) \
+           * (png_uint_16)(alpha)                         \
+           + (png_uint_16)(bg)*(png_uint_16)(255          \
+           - (png_uint_16)(alpha)) + 128);                \
+       (composite) = (png_byte)((temp + (temp >> 8)) >> 8); }
+
+#  define png_composite_16(composite, fg, alpha, bg)       \
+     { png_uint_32 temp = (png_uint_32)((png_uint_32)(fg)  \
+           * (png_uint_32)(alpha)                          \
+           + (png_uint_32)(bg)*(65535                      \
+           - (png_uint_32)(alpha)) + 32768);               \
+       (composite) = (png_uint_16)((temp + (temp >> 16)) >> 16); }
+
+#else  /* Standard method using integer division */
+
+#  define png_composite(composite, fg, alpha, bg)                          \
+     (composite) = (png_byte)(((png_uint_16)(fg) * (png_uint_16)(alpha) +  \
+     (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) +       \
+     127) / 255)
+
+#  define png_composite_16(composite, fg, alpha, bg)                         \
+     (composite) = (png_uint_16)(((png_uint_32)(fg) * (png_uint_32)(alpha) + \
+     (png_uint_32)(bg)*(png_uint_32)(65535 - (png_uint_32)(alpha)) +         \
+     32767) / 65535)
+#endif /* PNG_READ_COMPOSITE_NODIV_SUPPORTED */
+
+#ifdef PNG_READ_INT_FUNCTIONS_SUPPORTED
+PNG_EXPORT(201, png_uint_32, png_get_uint_32, (png_const_bytep buf));
+PNG_EXPORT(202, png_uint_16, png_get_uint_16, (png_const_bytep buf));
+PNG_EXPORT(203, png_int_32, png_get_int_32, (png_const_bytep buf));
+#endif
+
+PNG_EXPORT(204, png_uint_32, png_get_uint_31, (png_const_structrp png_ptr,
+    png_const_bytep buf));
+/* No png_get_int_16 -- may be added if there's a real need for it. */
+
+/* Place a 32-bit number into a buffer in PNG byte order (big-endian). */
+#ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
+PNG_EXPORT(205, void, png_save_uint_32, (png_bytep buf, png_uint_32 i));
+#endif
+#ifdef PNG_SAVE_INT_32_SUPPORTED
+PNG_EXPORT(206, void, png_save_int_32, (png_bytep buf, png_int_32 i));
+#endif
+
+/* Place a 16-bit number into a buffer in PNG byte order.
+ * The parameter is declared unsigned int, not png_uint_16,
+ * just to avoid potential problems on pre-ANSI C compilers.
+ */
+#ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
+PNG_EXPORT(207, void, png_save_uint_16, (png_bytep buf, unsigned int i));
+/* No png_save_int_16 -- may be added if there's a real need for it. */
+#endif
+
+#ifdef PNG_USE_READ_MACROS
+/* Inline macros to do direct reads of bytes from the input buffer.
+ * The png_get_int_32() routine assumes we are using two's complement
+ * format for negative values, which is almost certainly true.
+ */
+#  define PNG_get_uint_32(buf) \
+     (((png_uint_32)(*(buf)) << 24) + \
+      ((png_uint_32)(*((buf) + 1)) << 16) + \
+      ((png_uint_32)(*((buf) + 2)) << 8) + \
+      ((png_uint_32)(*((buf) + 3))))
+
+   /* From libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not the
+    * function) incorrectly returned a value of type png_uint_32.
+    */
+#  define PNG_get_uint_16(buf) \
+     ((png_uint_16) \
+      (((unsigned int)(*(buf)) << 8) + \
+       ((unsigned int)(*((buf) + 1)))))
+
+#  define PNG_get_int_32(buf) \
+     ((png_int_32)((*(buf) & 0x80) \
+      ? -((png_int_32)((png_get_uint_32(buf) ^ 0xffffffffL) + 1)) \
+      : (png_int_32)png_get_uint_32(buf)))
+
+   /* If PNG_PREFIX is defined the same thing as below happens in pnglibconf.h,
+    * but defining a macro name prefixed with PNG_PREFIX.
+    */
+#  ifndef PNG_PREFIX
+#     define png_get_uint_32(buf) PNG_get_uint_32(buf)
+#     define png_get_uint_16(buf) PNG_get_uint_16(buf)
+#     define png_get_int_32(buf)  PNG_get_int_32(buf)
+#  endif
+#else
+#  ifdef PNG_PREFIX
+      /* No macros; revert to the (redefined) function */
+#     define PNG_get_uint_32 (png_get_uint_32)
+#     define PNG_get_uint_16 (png_get_uint_16)
+#     define PNG_get_int_32  (png_get_int_32)
+#  endif
+#endif
+
+/*******************************************************************************
+ *  SIMPLIFIED API
+ *******************************************************************************
+ *
+ * Please read the documentation in libpng-manual.txt (TODO: write said
+ * documentation) if you don't understand what follows.
+ *
+ * The simplified API hides the details of both libpng and the PNG file format
+ * itself.  It allows PNG files to be read into a very limited number of
+ * in-memory bitmap formats or to be written from the same formats.  If these
+ * formats do not accomodate your needs then you can, and should, use the more
+ * sophisticated APIs above - these support a wide variety of in-memory formats
+ * and a wide variety of sophisticated transformations to those formats as well
+ * as a wide variety of APIs to manipulate ancillary information.
+ *
+ * To read a PNG file using the simplified API:
+ *
+ * 1) Declare a 'png_image' structure (see below) on the stack and set the
+ *    version field to PNG_IMAGE_VERSION.
+ * 2) Call the appropriate png_image_begin_read... function.
+ * 3) Set the png_image 'format' member to the required sample format.
+ * 4) Allocate a buffer for the image and, if required, the color-map.
+ * 5) Call png_image_finish_read to read the image and, if required, the
+ *    color-map into your buffers.
+ *
+ * There are no restrictions on the format of the PNG input itself; all valid
+ * color types, bit depths, and interlace methods are acceptable, and the
+ * input image is transformed as necessary to the requested in-memory format
+ * during the png_image_finish_read() step.  The only caveat is that if you
+ * request a color-mapped image from a PNG that is full-color or makes
+ * complex use of an alpha channel the transformation is extremely lossy and the
+ * result may look terrible.
+ *
+ * To write a PNG file using the simplified API:
+ *
+ * 1) Declare a 'png_image' structure on the stack and memset() it to all zero.
+ * 2) Initialize the members of the structure that describe the image, setting
+ *    the 'format' member to the format of the image samples.
+ * 3) Call the appropriate png_image_write... function with a pointer to the
+ *    image and, if necessary, the color-map to write the PNG data.
+ *
+ * png_image is a structure that describes the in-memory format of an image
+ * when it is being read or defines the in-memory format of an image that you
+ * need to write:
+ */
+#define PNG_IMAGE_VERSION 1
+
+typedef struct png_control *png_controlp;
+typedef struct
+{
+   png_controlp opaque;    /* Initialize to NULL, free with png_image_free */
+   png_uint_32  version;   /* Set to PNG_IMAGE_VERSION */
+   png_uint_32  width;     /* Image width in pixels (columns) */
+   png_uint_32  height;    /* Image height in pixels (rows) */
+   png_uint_32  format;    /* Image format as defined below */
+   png_uint_32  flags;     /* A bit mask containing informational flags */
+   png_uint_32  colormap_entries;
+                           /* Number of entries in the color-map */
+
+   /* In the event of an error or warning the following field will be set to a
+    * non-zero value and the 'message' field will contain a '\0' terminated
+    * string with the libpng error or warning message.  If both warnings and
+    * an error were encountered, only the error is recorded.  If there
+    * are multiple warnings, only the first one is recorded.
+    *
+    * The upper 30 bits of this value are reserved, the low two bits contain
+    * a value as follows:
+    */
+#  define PNG_IMAGE_WARNING 1
+#  define PNG_IMAGE_ERROR 2
+   /*
+    * The result is a two bit code such that a value more than 1 indicates
+    * a failure in the API just called:
+    *
+    *    0 - no warning or error
+    *    1 - warning
+    *    2 - error
+    *    3 - error preceded by warning
+    */
+#  define PNG_IMAGE_FAILED(png_cntrl) ((((png_cntrl).warning_or_error)&0x03)>1)
+
+   png_uint_32  warning_or_error;
+
+   char         message[64];
+} png_image, *png_imagep;
+
+/* The samples of the image have one to four channels whose components have
+ * original values in the range 0 to 1.0:
+ *
+ * 1: A single gray or luminance channel (G).
+ * 2: A gray/luminance channel and an alpha channel (GA).
+ * 3: Three red, green, blue color channels (RGB).
+ * 4: Three color channels and an alpha channel (RGBA).
+ *
+ * The components are encoded in one of two ways:
+ *
+ * a) As a small integer, value 0..255, contained in a single byte.  For the
+ * alpha channel the original value is simply value/255.  For the color or
+ * luminance channels the value is encoded according to the sRGB specification
+ * and matches the 8-bit format expected by typical display devices.
+ *
+ * The color/gray channels are not scaled (pre-multiplied) by the alpha
+ * channel and are suitable for passing to color management software.
+ *
+ * b) As a value in the range 0..65535, contained in a 2-byte integer.  All
+ * channels can be converted to the original value by dividing by 65535; all
+ * channels are linear.  Color channels use the RGB encoding (RGB end-points) of
+ * the sRGB specification.  This encoding is identified by the
+ * PNG_FORMAT_FLAG_LINEAR flag below.
+ *
+ * When the simplified API needs to convert between sRGB and linear colorspaces,
+ * the actual sRGB transfer curve defined in the sRGB specification (see the
+ * article at http://en.wikipedia.org/wiki/SRGB) is used, not the gamma=1/2.2
+ * approximation used elsewhere in libpng.
+ *
+ * When an alpha channel is present it is expected to denote pixel coverage
+ * of the color or luminance channels and is returned as an associated alpha
+ * channel: the color/gray channels are scaled (pre-multiplied) by the alpha
+ * value.
+ *
+ * The samples are either contained directly in the image data, between 1 and 8
+ * bytes per pixel according to the encoding, or are held in a color-map indexed
+ * by bytes in the image data.  In the case of a color-map the color-map entries
+ * are individual samples, encoded as above, and the image data has one byte per
+ * pixel to select the relevant sample from the color-map.
+ */
+
+/* PNG_FORMAT_*
+ *
+ * #defines to be used in png_image::format.  Each #define identifies a
+ * particular layout of sample data and, if present, alpha values.  There are
+ * separate defines for each of the two component encodings.
+ *
+ * A format is built up using single bit flag values.  All combinations are
+ * valid.  Formats can be built up from the flag values or you can use one of
+ * the predefined values below.  When testing formats always use the FORMAT_FLAG
+ * macros to test for individual features - future versions of the library may
+ * add new flags.
+ *
+ * When reading or writing color-mapped images the format should be set to the
+ * format of the entries in the color-map then png_image_{read,write}_colormap
+ * called to read or write the color-map and set the format correctly for the
+ * image data.  Do not set the PNG_FORMAT_FLAG_COLORMAP bit directly!
+ *
+ * NOTE: libpng can be built with particular features disabled, if you see
+ * compiler errors because the definition of one of the following flags has been
+ * compiled out it is because libpng does not have the required support.  It is
+ * possible, however, for the libpng configuration to enable the format on just
+ * read or just write; in that case you may see an error at run time.  You can
+ * guard against this by checking for the definition of the appropriate
+ * "_SUPPORTED" macro, one of:
+ *
+ *    PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED
+ */
+#define PNG_FORMAT_FLAG_ALPHA    0x01U /* format with an alpha channel */
+#define PNG_FORMAT_FLAG_COLOR    0x02U /* color format: otherwise grayscale */
+#define PNG_FORMAT_FLAG_LINEAR   0x04U /* 2 byte channels else 1 byte */
+#define PNG_FORMAT_FLAG_COLORMAP 0x08U /* image data is color-mapped */
+
+#ifdef PNG_FORMAT_BGR_SUPPORTED
+#  define PNG_FORMAT_FLAG_BGR    0x10U /* BGR colors, else order is RGB */
+#endif
+
+#ifdef PNG_FORMAT_AFIRST_SUPPORTED
+#  define PNG_FORMAT_FLAG_AFIRST 0x20U /* alpha channel comes first */
+#endif
+
+/* Commonly used formats have predefined macros.
+ *
+ * First the single byte (sRGB) formats:
+ */
+#define PNG_FORMAT_GRAY 0
+#define PNG_FORMAT_GA   PNG_FORMAT_FLAG_ALPHA
+#define PNG_FORMAT_AG   (PNG_FORMAT_GA|PNG_FORMAT_FLAG_AFIRST)
+#define PNG_FORMAT_RGB  PNG_FORMAT_FLAG_COLOR
+#define PNG_FORMAT_BGR  (PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_BGR)
+#define PNG_FORMAT_RGBA (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_ALPHA)
+#define PNG_FORMAT_ARGB (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_AFIRST)
+#define PNG_FORMAT_BGRA (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_ALPHA)
+#define PNG_FORMAT_ABGR (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_AFIRST)
+
+/* Then the linear 2-byte formats.  When naming these "Y" is used to
+ * indicate a luminance (gray) channel.
+ */
+#define PNG_FORMAT_LINEAR_Y PNG_FORMAT_FLAG_LINEAR
+#define PNG_FORMAT_LINEAR_Y_ALPHA (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_ALPHA)
+#define PNG_FORMAT_LINEAR_RGB (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR)
+#define PNG_FORMAT_LINEAR_RGB_ALPHA \
+   (PNG_FORMAT_FLAG_LINEAR|PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA)
+
+/* With color-mapped formats the image data is one byte for each pixel, the byte
+ * is an index into the color-map which is formatted as above.  To obtain a
+ * color-mapped format it is sufficient just to add the PNG_FOMAT_FLAG_COLORMAP
+ * to one of the above definitions, or you can use one of the definitions below.
+ */
+#define PNG_FORMAT_RGB_COLORMAP  (PNG_FORMAT_RGB|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_BGR_COLORMAP  (PNG_FORMAT_BGR|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_RGBA_COLORMAP (PNG_FORMAT_RGBA|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_ARGB_COLORMAP (PNG_FORMAT_ARGB|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_BGRA_COLORMAP (PNG_FORMAT_BGRA|PNG_FORMAT_FLAG_COLORMAP)
+#define PNG_FORMAT_ABGR_COLORMAP (PNG_FORMAT_ABGR|PNG_FORMAT_FLAG_COLORMAP)
+
+/* PNG_IMAGE macros
+ *
+ * These are convenience macros to derive information from a png_image
+ * structure.  The PNG_IMAGE_SAMPLE_ macros return values appropriate to the
+ * actual image sample values - either the entries in the color-map or the
+ * pixels in the image.  The PNG_IMAGE_PIXEL_ macros return corresponding values
+ * for the pixels and will always return 1 for color-mapped formats.  The
+ * remaining macros return information about the rows in the image and the
+ * complete image.
+ *
+ * NOTE: All the macros that take a png_image::format parameter are compile time
+ * constants if the format parameter is, itself, a constant.  Therefore these
+ * macros can be used in array declarations and case labels where required.
+ * Similarly the macros are also pre-processor constants (sizeof is not used) so
+ * they can be used in #if tests.
+ *
+ * First the information about the samples.
+ */
+#define PNG_IMAGE_SAMPLE_CHANNELS(fmt)\
+   (((fmt)&(PNG_FORMAT_FLAG_COLOR|PNG_FORMAT_FLAG_ALPHA))+1)
+   /* Return the total number of channels in a given format: 1..4 */
+
+#define PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)\
+   ((((fmt) & PNG_FORMAT_FLAG_LINEAR) >> 2)+1)
+   /* Return the size in bytes of a single component of a pixel or color-map
+    * entry (as appropriate) in the image: 1 or 2.
+    */
+
+#define PNG_IMAGE_SAMPLE_SIZE(fmt)\
+   (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt))
+   /* This is the size of the sample data for one sample.  If the image is
+    * color-mapped it is the size of one color-map entry (and image pixels are
+    * one byte in size), otherwise it is the size of one image pixel.
+    */
+
+#define PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)\
+   (PNG_IMAGE_SAMPLE_CHANNELS(fmt) * 256)
+   /* The maximum size of the color-map required by the format expressed in a
+    * count of components.  This can be used to compile-time allocate a
+    * color-map:
+    *
+    * png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)];
+    *
+    * png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];
+    *
+    * Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
+    * information from one of the png_image_begin_read_ APIs and dynamically
+    * allocate the required memory.
+    */
+
+/* Corresponding information about the pixels */
+#define PNG_IMAGE_PIXEL_(test,fmt)\
+   (((fmt)&PNG_FORMAT_FLAG_COLORMAP)?1:test(fmt))
+
+#define PNG_IMAGE_PIXEL_CHANNELS(fmt)\
+   PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_CHANNELS,fmt)
+   /* The number of separate channels (components) in a pixel; 1 for a
+    * color-mapped image.
+    */
+
+#define PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)\
+   PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_COMPONENT_SIZE,fmt)
+   /* The size, in bytes, of each component in a pixel; 1 for a color-mapped
+    * image.
+    */
+
+#define PNG_IMAGE_PIXEL_SIZE(fmt) PNG_IMAGE_PIXEL_(PNG_IMAGE_SAMPLE_SIZE,fmt)
+   /* The size, in bytes, of a complete pixel; 1 for a color-mapped image. */
+
+/* Information about the whole row, or whole image */
+#define PNG_IMAGE_ROW_STRIDE(image)\
+   (PNG_IMAGE_PIXEL_CHANNELS((image).format) * (image).width)
+   /* Return the total number of components in a single row of the image; this
+    * is the minimum 'row stride', the minimum count of components between each
+    * row.  For a color-mapped image this is the minimum number of bytes in a
+    * row.
+    */
+
+#define PNG_IMAGE_BUFFER_SIZE(image, row_stride)\
+   (PNG_IMAGE_PIXEL_COMPONENT_SIZE((image).format)*(image).height*(row_stride))
+   /* Return the size, in bytes, of an image buffer given a png_image and a row
+    * stride - the number of components to leave space for in each row.
+    */
+
+#define PNG_IMAGE_SIZE(image)\
+   PNG_IMAGE_BUFFER_SIZE(image, PNG_IMAGE_ROW_STRIDE(image))
+   /* Return the size, in bytes, of the image in memory given just a png_image;
+    * the row stride is the minimum stride required for the image.
+    */
+
+#define PNG_IMAGE_COLORMAP_SIZE(image)\
+   (PNG_IMAGE_SAMPLE_SIZE((image).format) * (image).colormap_entries)
+   /* Return the size, in bytes, of the color-map of this image.  If the image
+    * format is not a color-map format this will return a size sufficient for
+    * 256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
+    * you don't want to allocate a color-map in this case.
+    */
+
+/* PNG_IMAGE_FLAG_*
+ *
+ * Flags containing additional information about the image are held in the
+ * 'flags' field of png_image.
+ */
+#define PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB 0x01
+   /* This indicates the the RGB values of the in-memory bitmap do not
+    * correspond to the red, green and blue end-points defined by sRGB.
+    */
+
+#define PNG_IMAGE_FLAG_FAST 0x02
+   /* On write emphasise speed over compression; the resultant PNG file will be
+    * larger but will be produced significantly faster, particular for large
+    * images.  Do not use this option for images which will be distributed, only
+    * used it when producing intermediate files that will be read back in
+    * repeatedly.  For a typical 24-bit image the option will double the read
+    * speed at the cost of increasing the image size by 25%, however for many
+    * more compressible images the PNG file can be 10 times larger with only a
+    * slight speed gain.
+    */
+
+#ifdef PNG_SIMPLIFIED_READ_SUPPORTED
+/* READ APIs
+ * ---------
+ *
+ * The png_image passed to the read APIs must have been initialized by setting
+ * the png_controlp field 'opaque' to NULL (or, safer, memset the whole thing.)
+ */
+#ifdef PNG_STDIO_SUPPORTED
+PNG_EXPORT(234, int, png_image_begin_read_from_file, (png_imagep image,
+   const char *file_name));
+   /* The named file is opened for read and the image header is filled in
+    * from the PNG header in the file.
+    */
+
+PNG_EXPORT(235, int, png_image_begin_read_from_stdio, (png_imagep image,
+   FILE* file));
+   /* The PNG header is read from the stdio FILE object. */
+#endif /* PNG_STDIO_SUPPORTED */
+
+PNG_EXPORT(236, int, png_image_begin_read_from_memory, (png_imagep image,
+   png_const_voidp memory, png_size_t size));
+   /* The PNG header is read from the given memory buffer. */
+
+PNG_EXPORT(237, int, png_image_finish_read, (png_imagep image,
+   png_const_colorp background, void *buffer, png_int_32 row_stride,
+   void *colormap));
+   /* Finish reading the image into the supplied buffer and clean up the
+    * png_image structure.
+    *
+    * row_stride is the step, in byte or 2-byte units as appropriate,
+    * between adjacent rows.  A positive stride indicates that the top-most row
+    * is first in the buffer - the normal top-down arrangement.  A negative
+    * stride indicates that the bottom-most row is first in the buffer.
+    *
+    * background need only be supplied if an alpha channel must be removed from
+    * a png_byte format and the removal is to be done by compositing on a solid
+    * color; otherwise it may be NULL and any composition will be done directly
+    * onto the buffer.  The value is an sRGB color to use for the background,
+    * for grayscale output the green channel is used.
+    *
+    * background must be supplied when an alpha channel must be removed from a
+    * single byte color-mapped output format, in other words if:
+    *
+    * 1) The original format from png_image_begin_read_from_* had
+    *    PNG_FORMAT_FLAG_ALPHA set.
+    * 2) The format set by the application does not.
+    * 3) The format set by the application has PNG_FORMAT_FLAG_COLORMAP set and
+    *    PNG_FORMAT_FLAG_LINEAR *not* set.
+    *
+    * For linear output removing the alpha channel is always done by compositing
+    * on black and background is ignored.:
+    *
+    * colormap must be supplied when PNG_FORMAT_FLAG_COLORMAP is set.  It must
+    * be at least the size (in bytes) returned by PNG_IMAGE_COLORMAP_SIZE.
+    * image->colormap_entries will be updated to the actual number of entries
+    * written to the colormap; this may be less than the original value.
+    */
+
+PNG_EXPORT(238, void, png_image_free, (png_imagep image));
+   /* Free any data allocated by libpng in image->opaque, setting the pointer to
+    * NULL.  May be called at any time after the structure is initialized.
+    */
+#endif /* PNG_SIMPLIFIED_READ_SUPPORTED */
+
+#ifdef PNG_SIMPLIFIED_WRITE_SUPPORTED
+/* WRITE APIS
+ * ----------
+ * For write you must initialize a png_image structure to describe the image to
+ * be written.  To do this use memset to set the whole structure to 0 then
+ * initialize fields describing your image.
+ *
+ * version: must be set to PNG_IMAGE_VERSION
+ * opaque: must be initialized to NULL
+ * width: image width in pixels
+ * height: image height in rows
+ * format: the format of the data (image and color-map) you wish to write
+ * flags: set to 0 unless one of the defined flags applies; set
+ *    PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images where the RGB
+ *    values do not correspond to the colors in sRGB.
+ * colormap_entries: set to the number of entries in the color-map (0 to 256)
+ */
+PNG_EXPORT(239, int, png_image_write_to_file, (png_imagep image,
+   const char *file, int convert_to_8bit, const void *buffer,
+   png_int_32 row_stride, const void *colormap));
+   /* Write the image to the named file. */
+
+PNG_EXPORT(240, int, png_image_write_to_stdio, (png_imagep image, FILE *file,
+   int convert_to_8_bit, const void *buffer, png_int_32 row_stride,
+   const void *colormap));
+   /* Write the image to the given (FILE*). */
+
+/* With both write APIs if image is in one of the linear formats with 16-bit
+ * data then setting convert_to_8_bit will cause the output to be an 8-bit PNG
+ * gamma encoded according to the sRGB specification, otherwise a 16-bit linear
+ * encoded PNG file is written.
+ *
+ * With color-mapped data formats the colormap parameter point to a color-map
+ * with at least image->colormap_entries encoded in the specified format.  If
+ * the format is linear the written PNG color-map will be converted to sRGB
+ * regardless of the convert_to_8_bit flag.
+ *
+ * With all APIs row_stride is handled as in the read APIs - it is the spacing
+ * from one row to the next in component sized units (1 or 2 bytes) and if
+ * negative indicates a bottom-up row layout in the buffer.
+ *
+ * Note that the write API does not support interlacing or sub-8-bit pixels.
+ */
+#endif /* PNG_SIMPLIFIED_WRITE_SUPPORTED */
+/*******************************************************************************
+ *  END OF SIMPLIFIED API
+ ******************************************************************************/
+
+#ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
+PNG_EXPORT(242, void, png_set_check_for_invalid_index,
+    (png_structrp png_ptr, int allowed));
+#  ifdef PNG_GET_PALETTE_MAX_SUPPORTED
+PNG_EXPORT(243, int, png_get_palette_max, (png_const_structp png_ptr,
+    png_const_infop info_ptr));
+#  endif
+#endif /* CHECK_FOR_INVALID_INDEX */
+
+/* Maintainer: Put new public prototypes here ^, in libpng.3, and project
+ * defs, scripts/pnglibconf.h, and scripts/pnglibconf.h.prebuilt
+ */
+
+/* The last ordinal number (this is the *last* one already used; the next
+ * one to use is one more than this.)  Maintainer, remember to add an entry to
+ * scripts/symbols.def as well.
+ */
+#ifdef PNG_EXPORT_LAST_ORDINAL
+  PNG_EXPORT_LAST_ORDINAL(243);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* PNG_VERSION_INFO_ONLY */
+/* Do not put anything past this line */
+#endif /* PNG_H */

+ 616 - 0
oxygine/third_party/win32_mingw/libpng/pngconf.h

@@ -0,0 +1,616 @@
+
+/* pngconf.h - machine configurable file for libpng
+ *
+ * libpng version 1.6.0 - February 14, 2013
+ *
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ *
+ */
+
+/* Any machine specific code is near the front of this file, so if you
+ * are configuring libpng for a machine, you may want to read the section
+ * starting here down to where it starts to typedef png_color, png_text,
+ * and png_info.
+ */
+
+#ifndef PNGCONF_H
+#define PNGCONF_H
+
+/* To do: Do all of this in scripts/pnglibconf.dfa */
+#ifdef PNG_SAFE_LIMITS_SUPPORTED
+#  ifdef PNG_USER_WIDTH_MAX
+#    undef PNG_USER_WIDTH_MAX
+#    define PNG_USER_WIDTH_MAX 1000000L
+#  endif
+#  ifdef PNG_USER_HEIGHT_MAX
+#    undef PNG_USER_HEIGHT_MAX
+#    define PNG_USER_HEIGHT_MAX 1000000L
+#  endif
+#  ifdef PNG_USER_CHUNK_MALLOC_MAX
+#    undef PNG_USER_CHUNK_MALLOC_MAX
+#    define PNG_USER_CHUNK_MALLOC_MAX 4000000L
+#  endif
+#  ifdef PNG_USER_CHUNK_CACHE_MAX
+#    undef PNG_USER_CHUNK_CACHE_MAX
+#    define PNG_USER_CHUNK_CACHE_MAX 128
+#  endif
+#endif
+
+#ifndef PNG_BUILDING_SYMBOL_TABLE /* else includes may cause problems */
+
+/* From libpng 1.6.0 libpng requires an ANSI X3.159-1989 ("ISOC90") compliant C
+ * compiler for correct compilation.  The following header files are required by
+ * the standard.  If your compiler doesn't provide these header files, or they
+ * do not match the standard, you will need to provide/improve them.
+ */
+#include <limits.h>
+#include <stddef.h>
+
+/* Library header files.  These header files are all defined by ISOC90; libpng
+ * expects conformant implementations, however, an ISOC90 conformant system need
+ * not provide these header files if the functionality cannot be implemented.
+ * In this case it will be necessary to disable the relevant parts of libpng in
+ * the build of pnglibconf.h.
+ *
+ * Prior to 1.6.0 string.h was included here; the API changes in 1.6.0 to not
+ * include this unnecessary header file.
+ */
+
+#ifdef PNG_STDIO_SUPPORTED
+   /* Required for the definition of FILE: */
+#  include <stdio.h>
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+   /* Required for the definition of jmp_buf and the declaration of longjmp: */
+#  include <setjmp.h>
+#endif
+
+#ifdef PNG_CONVERT_tIME_SUPPORTED
+   /* Required for struct tm: */
+#  include <time.h>
+#endif
+
+#endif /* PNG_BUILDING_SYMBOL_TABLE */
+
+/* Prior to 1.6.0 it was possible to turn off 'const' in declarations using
+ * PNG_NO_CONST; this is no longer supported except for data declarations which
+ * apparently still cause problems in 2011 on some compilers.
+ */
+#define PNG_CONST const /* backward compatibility only */
+
+/* This controls optimization of the reading of 16 and 32 bit values
+ * from PNG files.  It can be set on a per-app-file basis - it
+ * just changes whether a macro is used when the function is called.
+ * The library builder sets the default; if read functions are not
+ * built into the library the macro implementation is forced on.
+ */
+#ifndef PNG_READ_INT_FUNCTIONS_SUPPORTED
+#  define PNG_USE_READ_MACROS
+#endif
+#if !defined(PNG_NO_USE_READ_MACROS) && !defined(PNG_USE_READ_MACROS)
+#  if PNG_DEFAULT_READ_MACROS
+#    define PNG_USE_READ_MACROS
+#  endif
+#endif
+
+/* COMPILER SPECIFIC OPTIONS.
+ *
+ * These options are provided so that a variety of difficult compilers
+ * can be used.  Some are fixed at build time (e.g. PNG_API_RULE
+ * below) but still have compiler specific implementations, others
+ * may be changed on a per-file basis when compiling against libpng.
+ */
+
+/* The PNGARG macro was used in versions of libpng prior to 1.6.0 to protect
+ * against legacy (pre ISOC90) compilers that did not understand function
+ * prototypes.  It is not required for modern C compilers.
+ */
+#ifndef PNGARG
+#  define PNGARG(arglist) arglist
+#endif
+
+/* Function calling conventions.
+ * =============================
+ * Normally it is not necessary to specify to the compiler how to call
+ * a function - it just does it - however on x86 systems derived from
+ * Microsoft and Borland C compilers ('IBM PC', 'DOS', 'Windows' systems
+ * and some others) there are multiple ways to call a function and the
+ * default can be changed on the compiler command line.  For this reason
+ * libpng specifies the calling convention of every exported function and
+ * every function called via a user supplied function pointer.  This is
+ * done in this file by defining the following macros:
+ *
+ * PNGAPI    Calling convention for exported functions.
+ * PNGCBAPI  Calling convention for user provided (callback) functions.
+ * PNGCAPI   Calling convention used by the ANSI-C library (required
+ *           for longjmp callbacks and sometimes used internally to
+ *           specify the calling convention for zlib).
+ *
+ * These macros should never be overridden.  If it is necessary to
+ * change calling convention in a private build this can be done
+ * by setting PNG_API_RULE (which defaults to 0) to one of the values
+ * below to select the correct 'API' variants.
+ *
+ * PNG_API_RULE=0 Use PNGCAPI - the 'C' calling convention - throughout.
+ *                This is correct in every known environment.
+ * PNG_API_RULE=1 Use the operating system convention for PNGAPI and
+ *                the 'C' calling convention (from PNGCAPI) for
+ *                callbacks (PNGCBAPI).  This is no longer required
+ *                in any known environment - if it has to be used
+ *                please post an explanation of the problem to the
+ *                libpng mailing list.
+ *
+ * These cases only differ if the operating system does not use the C
+ * calling convention, at present this just means the above cases
+ * (x86 DOS/Windows sytems) and, even then, this does not apply to
+ * Cygwin running on those systems.
+ *
+ * Note that the value must be defined in pnglibconf.h so that what
+ * the application uses to call the library matches the conventions
+ * set when building the library.
+ */
+
+/* Symbol export
+ * =============
+ * When building a shared library it is almost always necessary to tell
+ * the compiler which symbols to export.  The png.h macro 'PNG_EXPORT'
+ * is used to mark the symbols.  On some systems these symbols can be
+ * extracted at link time and need no special processing by the compiler,
+ * on other systems the symbols are flagged by the compiler and just
+ * the declaration requires a special tag applied (unfortunately) in a
+ * compiler dependent way.  Some systems can do either.
+ *
+ * A small number of older systems also require a symbol from a DLL to
+ * be flagged to the program that calls it.  This is a problem because
+ * we do not know in the header file included by application code that
+ * the symbol will come from a shared library, as opposed to a statically
+ * linked one.  For this reason the application must tell us by setting
+ * the magic flag PNG_USE_DLL to turn on the special processing before
+ * it includes png.h.
+ *
+ * Four additional macros are used to make this happen:
+ *
+ * PNG_IMPEXP The magic (if any) to cause a symbol to be exported from
+ *            the build or imported if PNG_USE_DLL is set - compiler
+ *            and system specific.
+ *
+ * PNG_EXPORT_TYPE(type) A macro that pre or appends PNG_IMPEXP to
+ *                       'type', compiler specific.
+ *
+ * PNG_DLL_EXPORT Set to the magic to use during a libpng build to
+ *                make a symbol exported from the DLL.  Not used in the
+ *                public header files; see pngpriv.h for how it is used
+ *                in the libpng build.
+ *
+ * PNG_DLL_IMPORT Set to the magic to force the libpng symbols to come
+ *                from a DLL - used to define PNG_IMPEXP when
+ *                PNG_USE_DLL is set.
+ */
+
+/* System specific discovery.
+ * ==========================
+ * This code is used at build time to find PNG_IMPEXP, the API settings
+ * and PNG_EXPORT_TYPE(), it may also set a macro to indicate the DLL
+ * import processing is possible.  On Windows systems it also sets
+ * compiler-specific macros to the values required to change the calling
+ * conventions of the various functions.
+ */
+#if defined(_Windows) || defined(_WINDOWS) || defined(WIN32) ||\
+    defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__)
+  /* Windows system (DOS doesn't support DLLs).  Includes builds under Cygwin or
+   * MinGW on any architecture currently supported by Windows.  Also includes
+   * Watcom builds but these need special treatment because they are not
+   * compatible with GCC or Visual C because of different calling conventions.
+   */
+#  if PNG_API_RULE == 2
+    /* If this line results in an error, either because __watcall is not
+     * understood or because of a redefine just below you cannot use *this*
+     * build of the library with the compiler you are using.  *This* build was
+     * build using Watcom and applications must also be built using Watcom!
+     */
+#    define PNGCAPI __watcall
+#  endif
+
+#  if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800))
+#    define PNGCAPI __cdecl
+#    if PNG_API_RULE == 1
+       /* If this line results in an error __stdcall is not understood and
+        * PNG_API_RULE should not have been set to '1'.
+        */
+#      define PNGAPI __stdcall
+#    endif
+#  else
+    /* An older compiler, or one not detected (erroneously) above,
+     * if necessary override on the command line to get the correct
+     * variants for the compiler.
+     */
+#    ifndef PNGCAPI
+#      define PNGCAPI _cdecl
+#    endif
+#    if PNG_API_RULE == 1 && !defined(PNGAPI)
+#      define PNGAPI _stdcall
+#    endif
+#  endif /* compiler/api */
+  /* NOTE: PNGCBAPI always defaults to PNGCAPI. */
+
+#  if defined(PNGAPI) && !defined(PNG_USER_PRIVATEBUILD)
+#     error "PNG_USER_PRIVATEBUILD must be defined if PNGAPI is changed"
+#  endif
+
+#  if (defined(_MSC_VER) && _MSC_VER < 800) ||\
+      (defined(__BORLANDC__) && __BORLANDC__ < 0x500)
+    /* older Borland and MSC
+     * compilers used '__export' and required this to be after
+     * the type.
+     */
+#    ifndef PNG_EXPORT_TYPE
+#      define PNG_EXPORT_TYPE(type) type PNG_IMPEXP
+#    endif
+#    define PNG_DLL_EXPORT __export
+#  else /* newer compiler */
+#    define PNG_DLL_EXPORT __declspec(dllexport)
+#    ifndef PNG_DLL_IMPORT
+#      define PNG_DLL_IMPORT __declspec(dllimport)
+#    endif
+#  endif /* compiler */
+
+#else /* !Windows */
+#  if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__)
+#    define PNGAPI _System
+#  else /* !Windows/x86 && !OS/2 */
+    /* Use the defaults, or define PNG*API on the command line (but
+     * this will have to be done for every compile!)
+     */
+#  endif /* other system, !OS/2 */
+#endif /* !Windows/x86 */
+
+/* Now do all the defaulting . */
+#ifndef PNGCAPI
+#  define PNGCAPI
+#endif
+#ifndef PNGCBAPI
+#  define PNGCBAPI PNGCAPI
+#endif
+#ifndef PNGAPI
+#  define PNGAPI PNGCAPI
+#endif
+
+/* PNG_IMPEXP may be set on the compilation system command line or (if not set)
+ * then in an internal header file when building the library, otherwise (when
+ * using the library) it is set here.
+ */
+#ifndef PNG_IMPEXP
+#  if defined(PNG_USE_DLL) && defined(PNG_DLL_IMPORT)
+     /* This forces use of a DLL, disallowing static linking */
+#    define PNG_IMPEXP PNG_DLL_IMPORT
+#  endif
+
+#  ifndef PNG_IMPEXP
+#    define PNG_IMPEXP
+#  endif
+#endif
+
+/* In 1.5.2 the definition of PNG_FUNCTION has been changed to always treat
+ * 'attributes' as a storage class - the attributes go at the start of the
+ * function definition, and attributes are always appended regardless of the
+ * compiler.  This considerably simplifies these macros but may cause problems
+ * if any compilers both need function attributes and fail to handle them as
+ * a storage class (this is unlikely.)
+ */
+#ifndef PNG_FUNCTION
+#  define PNG_FUNCTION(type, name, args, attributes) attributes type name args
+#endif
+
+#ifndef PNG_EXPORT_TYPE
+#  define PNG_EXPORT_TYPE(type) PNG_IMPEXP type
+#endif
+
+   /* The ordinal value is only relevant when preprocessing png.h for symbol
+    * table entries, so we discard it here.  See the .dfn files in the
+    * scripts directory.
+    */
+#ifndef PNG_EXPORTA
+
+#  define PNG_EXPORTA(ordinal, type, name, args, attributes)\
+      PNG_FUNCTION(PNG_EXPORT_TYPE(type),(PNGAPI name),PNGARG(args), \
+        extern attributes)
+#endif
+
+/* ANSI-C (C90) does not permit a macro to be invoked with an empty argument,
+ * so make something non-empty to satisfy the requirement:
+ */
+#define PNG_EMPTY /*empty list*/
+
+#define PNG_EXPORT(ordinal, type, name, args)\
+   PNG_EXPORTA(ordinal, type, name, args, PNG_EMPTY)
+
+/* Use PNG_REMOVED to comment out a removed interface. */
+#ifndef PNG_REMOVED
+#  define PNG_REMOVED(ordinal, type, name, args, attributes)
+#endif
+
+#ifndef PNG_CALLBACK
+#  define PNG_CALLBACK(type, name, args) type (PNGCBAPI name) PNGARG(args)
+#endif
+
+/* Support for compiler specific function attributes.  These are used
+ * so that where compiler support is available incorrect use of API
+ * functions in png.h will generate compiler warnings.
+ *
+ * Added at libpng-1.2.41.
+ */
+
+#ifndef PNG_NO_PEDANTIC_WARNINGS
+#  ifndef PNG_PEDANTIC_WARNINGS_SUPPORTED
+#    define PNG_PEDANTIC_WARNINGS_SUPPORTED
+#  endif
+#endif
+
+#ifdef PNG_PEDANTIC_WARNINGS_SUPPORTED
+  /* Support for compiler specific function attributes.  These are used
+   * so that where compiler support is available, incorrect use of API
+   * functions in png.h will generate compiler warnings.  Added at libpng
+   * version 1.2.41.  Disabling these removes the warnings but may also produce
+   * less efficient code.
+   */
+#  if defined(__GNUC__)
+#    ifndef PNG_USE_RESULT
+#      define PNG_USE_RESULT __attribute__((__warn_unused_result__))
+#    endif
+#    ifndef PNG_NORETURN
+#      define PNG_NORETURN   __attribute__((__noreturn__))
+#    endif
+#    if __GNUC__ >= 3
+#      ifndef PNG_ALLOCATED
+#        define PNG_ALLOCATED  __attribute__((__malloc__))
+#      endif
+#      ifndef PNG_DEPRECATED
+#        define PNG_DEPRECATED __attribute__((__deprecated__))
+#      endif
+#      ifndef PNG_PRIVATE
+#        if 0 /* Doesn't work so we use deprecated instead*/
+#          define PNG_PRIVATE \
+            __attribute__((warning("This function is not exported by libpng.")))
+#        else
+#          define PNG_PRIVATE \
+            __attribute__((__deprecated__))
+#        endif
+#      endif
+#      if ((__GNUC__ != 3) || !defined(__GNUC_MINOR__) || (__GNUC_MINOR__ >= 1))
+#        ifndef PNG_RESTRICT
+#          define PNG_RESTRICT __restrict
+#        endif
+#      endif /*  __GNUC__ == 3.0 */
+#    endif /*  __GNUC__ >= 3 */
+
+#  elif defined(_MSC_VER)  && (_MSC_VER >= 1300)
+#    ifndef PNG_USE_RESULT
+#      define PNG_USE_RESULT /* not supported */
+#    endif
+#    ifndef PNG_NORETURN
+#      define PNG_NORETURN   __declspec(noreturn)
+#    endif
+#    ifndef PNG_ALLOCATED
+#      if (_MSC_VER >= 1400)
+#        define PNG_ALLOCATED __declspec(restrict)
+#      endif
+#    endif
+#    ifndef PNG_DEPRECATED
+#      define PNG_DEPRECATED __declspec(deprecated)
+#    endif
+#    ifndef PNG_PRIVATE
+#      define PNG_PRIVATE __declspec(deprecated)
+#    endif
+#    ifndef PNG_RESTRICT
+#      if (_MSC_VER >= 1400)
+#        define PNG_RESTRICT __restrict
+#      endif
+#    endif
+
+#  elif defined(__WATCOMC__)
+#    ifndef PNG_RESTRICT
+#      define PNG_RESTRICT __restrict
+#    endif
+#  endif /* _MSC_VER */
+#endif /* PNG_PEDANTIC_WARNINGS */
+
+#ifndef PNG_DEPRECATED
+#  define PNG_DEPRECATED  /* Use of this function is deprecated */
+#endif
+#ifndef PNG_USE_RESULT
+#  define PNG_USE_RESULT  /* The result of this function must be checked */
+#endif
+#ifndef PNG_NORETURN
+#  define PNG_NORETURN    /* This function does not return */
+#endif
+#ifndef PNG_ALLOCATED
+#  define PNG_ALLOCATED   /* The result of the function is new memory */
+#endif
+#ifndef PNG_PRIVATE
+#  define PNG_PRIVATE     /* This is a private libpng function */
+#endif
+#ifndef PNG_RESTRICT
+#  define PNG_RESTRICT    /* The C99 "restrict" feature */
+#endif
+#ifndef PNG_FP_EXPORT     /* A floating point API. */
+#  ifdef PNG_FLOATING_POINT_SUPPORTED
+#     define PNG_FP_EXPORT(ordinal, type, name, args)\
+         PNG_EXPORT(ordinal, type, name, args);
+#  else                   /* No floating point APIs */
+#     define PNG_FP_EXPORT(ordinal, type, name, args)
+#  endif
+#endif
+#ifndef PNG_FIXED_EXPORT  /* A fixed point API. */
+#  ifdef PNG_FIXED_POINT_SUPPORTED
+#     define PNG_FIXED_EXPORT(ordinal, type, name, args)\
+         PNG_EXPORT(ordinal, type, name, args);
+#  else                   /* No fixed point APIs */
+#     define PNG_FIXED_EXPORT(ordinal, type, name, args)
+#  endif
+#endif
+
+#ifndef PNG_BUILDING_SYMBOL_TABLE
+/* Some typedefs to get us started.  These should be safe on most of the common
+ * platforms.
+ *
+ * png_uint_32 and png_int_32 may, currently, be larger than required to hold a
+ * 32-bit value however this is not normally advisable.
+ *
+ * png_uint_16 and png_int_16 should always be two bytes in size - this is
+ * verified at library build time.
+ *
+ * png_byte must always be one byte in size.
+ *
+ * The checks below use constants from limits.h, as defined by the ISOC90
+ * standard.
+ */
+#if CHAR_BIT == 8 && UCHAR_MAX == 255
+   typedef unsigned char png_byte;
+#else
+#  error "libpng requires 8 bit bytes"
+#endif
+
+#if INT_MIN == -32768 && INT_MAX == 32767
+   typedef int png_int_16;
+#elif SHRT_MIN == -32768 && SHRT_MAX == 32767
+   typedef short png_int_16;
+#else
+#  error "libpng requires a signed 16 bit type"
+#endif
+
+#if UINT_MAX == 65535
+   typedef unsigned int png_uint_16;
+#elif USHRT_MAX == 65535
+   typedef unsigned short png_uint_16;
+#else
+#  error "libpng requires an unsigned 16 bit type"
+#endif
+
+#if INT_MIN < -2147483646 && INT_MAX > 2147483646
+   typedef int png_int_32;
+#elif LONG_MIN < -2147483646 && LONG_MAX > 2147483646
+   typedef long int png_int_32;
+#else
+#  error "libpng requires a signed 32 bit (or more) type"
+#endif
+
+#if UINT_MAX > 4294967294
+   typedef unsigned int png_uint_32;
+#elif ULONG_MAX > 4294967294
+   typedef unsigned long int png_uint_32;
+#else
+#  error "libpng requires an unsigned 32 bit (or more) type"
+#endif
+
+/* Prior to 1.6.0 it was possible to disable the use of size_t, 1.6.0, however,
+ * requires an ISOC90 compiler and relies on consistent behavior of sizeof.
+ */
+typedef size_t png_size_t;
+typedef ptrdiff_t png_ptrdiff_t;
+
+/* libpng needs to know the maximum value of 'size_t' and this controls the
+ * definition of png_alloc_size_t, below.  This maximum value of size_t limits
+ * but does not control the maximum allocations the library makes - there is
+ * direct application control of this through png_set_user_limits().
+ */
+#ifndef PNG_SMALL_SIZE_T
+   /* Compiler specific tests for systems where size_t is known to be less than
+    * 32 bits (some of these systems may no longer work because of the lack of
+    * 'far' support; see above.)
+    */
+#  if (defined(__TURBOC__) && !defined(__FLAT__)) ||\
+   (defined(_MSC_VER) && defined(MAXSEG_64K))
+#     define PNG_SMALL_SIZE_T
+#  endif
+#endif
+
+/* png_alloc_size_t is guaranteed to be no smaller than png_size_t, and no
+ * smaller than png_uint_32.  Casts from png_size_t or png_uint_32 to
+ * png_alloc_size_t are not necessary; in fact, it is recommended not to use
+ * them at all so that the compiler can complain when something turns out to be
+ * problematic.
+ *
+ * Casts in the other direction (from png_alloc_size_t to png_size_t or
+ * png_uint_32) should be explicitly applied; however, we do not expect to
+ * encounter practical situations that require such conversions.
+ *
+ * PNG_SMALL_SIZE_T must be defined if the maximum value of size_t is less than
+ * 4294967295 - i.e. less than the maximum value of png_uint_32.
+ */
+#ifdef PNG_SMALL_SIZE_T
+   typedef png_uint_32 png_alloc_size_t;
+#else
+   typedef png_size_t png_alloc_size_t;
+#endif
+
+/* Prior to 1.6.0 libpng offered limited support for Microsoft C compiler
+ * implementations of Intel CPU specific support of user-mode segmented address
+ * spaces, where 16-bit pointers address more than 65536 bytes of memory using
+ * separate 'segment' registers.  The implementation requires two different
+ * types of pointer (only one of which includes the segment value.)
+ *
+ * If required this support is available in version 1.2 of libpng and may be
+ * available in versions through 1.5, although the correctness of the code has
+ * not been verified recently.
+ */
+
+/* Typedef for floating-point numbers that are converted to fixed-point with a
+ * multiple of 100,000, e.g., gamma
+ */
+typedef png_int_32 png_fixed_point;
+
+/* Add typedefs for pointers */
+typedef void                  * png_voidp;
+typedef const void            * png_const_voidp;
+typedef png_byte              * png_bytep;
+typedef const png_byte        * png_const_bytep;
+typedef png_uint_32           * png_uint_32p;
+typedef const png_uint_32     * png_const_uint_32p;
+typedef png_int_32            * png_int_32p;
+typedef const png_int_32      * png_const_int_32p;
+typedef png_uint_16           * png_uint_16p;
+typedef const png_uint_16     * png_const_uint_16p;
+typedef png_int_16            * png_int_16p;
+typedef const png_int_16      * png_const_int_16p;
+typedef char                  * png_charp;
+typedef const char            * png_const_charp;
+typedef png_fixed_point       * png_fixed_point_p;
+typedef const png_fixed_point * png_const_fixed_point_p;
+typedef png_size_t            * png_size_tp;
+typedef const png_size_t      * png_const_size_tp;
+
+#ifdef PNG_STDIO_SUPPORTED
+typedef FILE            * png_FILE_p;
+#endif
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+typedef double       * png_doublep;
+typedef const double * png_const_doublep;
+#endif
+
+/* Pointers to pointers; i.e. arrays */
+typedef png_byte        * * png_bytepp;
+typedef png_uint_32     * * png_uint_32pp;
+typedef png_int_32      * * png_int_32pp;
+typedef png_uint_16     * * png_uint_16pp;
+typedef png_int_16      * * png_int_16pp;
+typedef const char      * * png_const_charpp;
+typedef char            * * png_charpp;
+typedef png_fixed_point * * png_fixed_point_pp;
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+typedef double          * * png_doublepp;
+#endif
+
+/* Pointers to pointers to pointers; i.e., pointer to array */
+typedef char            * * * png_charppp;
+
+#endif /* PNG_BUILDING_SYMBOL_TABLE */
+
+#endif /* PNGCONF_H */

+ 157 - 0
oxygine/third_party/win32_mingw/libpng/pngdebug.h

@@ -0,0 +1,157 @@
+
+/* pngdebug.h - Debugging macros for libpng, also used in pngtest.c
+ *
+ * Copyright (c) 1998-2011 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.5.0 [January 6, 2011]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+/* Define PNG_DEBUG at compile time for debugging information.  Higher
+ * numbers for PNG_DEBUG mean more debugging information.  This has
+ * only been added since version 0.95 so it is not implemented throughout
+ * libpng yet, but more support will be added as needed.
+ *
+ * png_debug[1-2]?(level, message ,arg{0-2})
+ *   Expands to a statement (either a simple expression or a compound
+ *   do..while(0) statement) that outputs a message with parameter
+ *   substitution if PNG_DEBUG is defined to 2 or more.  If PNG_DEBUG
+ *   is undefined, 0 or 1 every png_debug expands to a simple expression
+ *   (actually ((void)0)).
+ *
+ *   level: level of detail of message, starting at 0.  A level 'n'
+ *          message is preceded by 'n' tab characters (not implemented
+ *          on Microsoft compilers unless PNG_DEBUG_FILE is also
+ *          defined, to allow debug DLL compilation with no standard IO).
+ *   message: a printf(3) style text string.  A trailing '\n' is added
+ *            to the message.
+ *   arg: 0 to 2 arguments for printf(3) style substitution in message.
+ */
+#ifndef PNGDEBUG_H
+#define PNGDEBUG_H
+/* These settings control the formatting of messages in png.c and pngerror.c */
+/* Moved to pngdebug.h at 1.5.0 */
+#  ifndef PNG_LITERAL_SHARP
+#    define PNG_LITERAL_SHARP 0x23
+#  endif
+#  ifndef PNG_LITERAL_LEFT_SQUARE_BRACKET
+#    define PNG_LITERAL_LEFT_SQUARE_BRACKET 0x5b
+#  endif
+#  ifndef PNG_LITERAL_RIGHT_SQUARE_BRACKET
+#    define PNG_LITERAL_RIGHT_SQUARE_BRACKET 0x5d
+#  endif
+#  ifndef PNG_STRING_NEWLINE
+#    define PNG_STRING_NEWLINE "\n"
+#  endif
+
+#ifdef PNG_DEBUG
+#  if (PNG_DEBUG > 0)
+#    if !defined(PNG_DEBUG_FILE) && defined(_MSC_VER)
+#      include <crtdbg.h>
+#      if (PNG_DEBUG > 1)
+#        ifndef _DEBUG
+#          define _DEBUG
+#        endif
+#        ifndef png_debug
+#          define png_debug(l,m)  _RPT0(_CRT_WARN,m PNG_STRING_NEWLINE)
+#        endif
+#        ifndef png_debug1
+#          define png_debug1(l,m,p1)  _RPT1(_CRT_WARN,m PNG_STRING_NEWLINE,p1)
+#        endif
+#        ifndef png_debug2
+#          define png_debug2(l,m,p1,p2) \
+             _RPT2(_CRT_WARN,m PNG_STRING_NEWLINE,p1,p2)
+#        endif
+#      endif
+#    else /* PNG_DEBUG_FILE || !_MSC_VER */
+#      ifndef PNG_STDIO_SUPPORTED
+#        include <stdio.h> /* not included yet */
+#      endif
+#      ifndef PNG_DEBUG_FILE
+#        define PNG_DEBUG_FILE stderr
+#      endif /* PNG_DEBUG_FILE */
+
+#      if (PNG_DEBUG > 1)
+/* Note: ["%s"m PNG_STRING_NEWLINE] probably does not work on
+ * non-ISO compilers
+ */
+#        ifdef __STDC__
+#          ifndef png_debug
+#            define png_debug(l,m) \
+       do { \
+       int num_tabs=l; \
+       fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":"")))); \
+       } while (0)
+#          endif
+#          ifndef png_debug1
+#            define png_debug1(l,m,p1) \
+       do { \
+       int num_tabs=l; \
+       fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1); \
+       } while (0)
+#          endif
+#          ifndef png_debug2
+#            define png_debug2(l,m,p1,p2) \
+       do { \
+       int num_tabs=l; \
+       fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1,p2); \
+       } while (0)
+#          endif
+#        else /* __STDC __ */
+#          ifndef png_debug
+#            define png_debug(l,m) \
+       do { \
+       int num_tabs=l; \
+       char format[256]; \
+       snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
+         m,PNG_STRING_NEWLINE); \
+       fprintf(PNG_DEBUG_FILE,format); \
+       } while (0)
+#          endif
+#          ifndef png_debug1
+#            define png_debug1(l,m,p1) \
+       do { \
+       int num_tabs=l; \
+       char format[256]; \
+       snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
+         m,PNG_STRING_NEWLINE); \
+       fprintf(PNG_DEBUG_FILE,format,p1); \
+       } while (0)
+#          endif
+#          ifndef png_debug2
+#            define png_debug2(l,m,p1,p2) \
+       do { \
+       int num_tabs=l; \
+       char format[256]; \
+       snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
+         (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
+         m,PNG_STRING_NEWLINE); \
+       fprintf(PNG_DEBUG_FILE,format,p1,p2); \
+       } while (0)
+#          endif
+#        endif /* __STDC __ */
+#      endif /* (PNG_DEBUG > 1) */
+
+#    endif /* _MSC_VER */
+#  endif /* (PNG_DEBUG > 0) */
+#endif /* PNG_DEBUG */
+#ifndef png_debug
+#  define png_debug(l, m) ((void)0)
+#endif
+#ifndef png_debug1
+#  define png_debug1(l, m, p1) ((void)0)
+#endif
+#ifndef png_debug2
+#  define png_debug2(l, m, p1, p2) ((void)0)
+#endif
+#endif /* PNGDEBUG_H */

+ 260 - 0
oxygine/third_party/win32_mingw/libpng/pnginfo.h

@@ -0,0 +1,260 @@
+
+/* pnginfo.h - header file for PNG reference library
+ *
+ * Copyright (c) 1998-2011 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.5.0 [January 6, 2011]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+ /* png_info is a structure that holds the information in a PNG file so
+ * that the application can find out the characteristics of the image.
+ * If you are reading the file, this structure will tell you what is
+ * in the PNG file.  If you are writing the file, fill in the information
+ * you want to put into the PNG file, using png_set_*() functions, then
+ * call png_write_info().
+ *
+ * The names chosen should be very close to the PNG specification, so
+ * consult that document for information about the meaning of each field.
+ *
+ * With libpng < 0.95, it was only possible to directly set and read the
+ * the values in the png_info_struct, which meant that the contents and
+ * order of the values had to remain fixed.  With libpng 0.95 and later,
+ * however, there are now functions that abstract the contents of
+ * png_info_struct from the application, so this makes it easier to use
+ * libpng with dynamic libraries, and even makes it possible to use
+ * libraries that don't have all of the libpng ancillary chunk-handing
+ * functionality.  In libpng-1.5.0 this was moved into a separate private
+ * file that is not visible to applications.
+ *
+ * The following members may have allocated storage attached that should be
+ * cleaned up before the structure is discarded: palette, trans, text,
+ * pcal_purpose, pcal_units, pcal_params, hist, iccp_name, iccp_profile,
+ * splt_palettes, scal_unit, row_pointers, and unknowns.   By default, these
+ * are automatically freed when the info structure is deallocated, if they were
+ * allocated internally by libpng.  This behavior can be changed by means
+ * of the png_data_freer() function.
+ *
+ * More allocation details: all the chunk-reading functions that
+ * change these members go through the corresponding png_set_*
+ * functions.  A function to clear these members is available: see
+ * png_free_data().  The png_set_* functions do not depend on being
+ * able to point info structure members to any of the storage they are
+ * passed (they make their own copies), EXCEPT that the png_set_text
+ * functions use the same storage passed to them in the text_ptr or
+ * itxt_ptr structure argument, and the png_set_rows and png_set_unknowns
+ * functions do not make their own copies.
+ */
+#ifndef PNGINFO_H
+#define PNGINFO_H
+
+struct png_info_def
+{
+   /* The following are necessary for every PNG file */
+   png_uint_32 width;  /* width of image in pixels (from IHDR) */
+   png_uint_32 height; /* height of image in pixels (from IHDR) */
+   png_uint_32 valid;  /* valid chunk data (see PNG_INFO_ below) */
+   png_size_t rowbytes; /* bytes needed to hold an untransformed row */
+   png_colorp palette;      /* array of color values (valid & PNG_INFO_PLTE) */
+   png_uint_16 num_palette; /* number of color entries in "palette" (PLTE) */
+   png_uint_16 num_trans;   /* number of transparent palette color (tRNS) */
+   png_byte bit_depth;      /* 1, 2, 4, 8, or 16 bits/channel (from IHDR) */
+   png_byte color_type;     /* see PNG_COLOR_TYPE_ below (from IHDR) */
+   /* The following three should have been named *_method not *_type */
+   png_byte compression_type; /* must be PNG_COMPRESSION_TYPE_BASE (IHDR) */
+   png_byte filter_type;    /* must be PNG_FILTER_TYPE_BASE (from IHDR) */
+   png_byte interlace_type; /* One of PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
+
+   /* The following are set by png_set_IHDR, called from the application on
+    * write, but the are never actually used by the write code.
+    */
+   png_byte channels;       /* number of data channels per pixel (1, 2, 3, 4) */
+   png_byte pixel_depth;    /* number of bits per pixel */
+   png_byte spare_byte;     /* to align the data, and for future use */
+
+#ifdef PNG_READ_SUPPORTED
+   /* This is never set during write */
+   png_byte signature[8];   /* magic bytes read by libpng from start of file */
+#endif
+
+   /* The rest of the data is optional.  If you are reading, check the
+    * valid field to see if the information in these are valid.  If you
+    * are writing, set the valid field to those chunks you want written,
+    * and initialize the appropriate fields below.
+    */
+
+#if defined PNG_COLORSPACE_SUPPORTED || defined PNG_GAMMA_SUPPORTED
+   /* png_colorspace only contains 'flags' if neither GAMMA or COLORSPACE are
+    * defined.  When COLORSPACE is switched on all the colorspace-defining
+    * chunks should be enabled, when GAMMA is switched on all the gamma-defining
+    * chunks should be enabled.  If this is not done it becomes possible to read
+    * inconsistent PNG files and assign a probably incorrect interpretation to
+    * the information.  (In other words, by carefully choosing which chunks to
+    * recognize the system configuration can select an interpretation for PNG
+    * files containing ambiguous data and this will result in inconsistent
+    * behavior between different libpng builds!)
+    */
+   png_colorspace colorspace;
+#endif
+
+#ifdef PNG_iCCP_SUPPORTED
+   /* iCCP chunk data. */
+   png_charp iccp_name;     /* profile name */
+   png_bytep iccp_profile;  /* International Color Consortium profile data */
+   png_uint_32 iccp_proflen;  /* ICC profile data length */
+#endif
+
+#ifdef PNG_TEXT_SUPPORTED
+   /* The tEXt, and zTXt chunks contain human-readable textual data in
+    * uncompressed, compressed, and optionally compressed forms, respectively.
+    * The data in "text" is an array of pointers to uncompressed,
+    * null-terminated C strings. Each chunk has a keyword that describes the
+    * textual data contained in that chunk.  Keywords are not required to be
+    * unique, and the text string may be empty.  Any number of text chunks may
+    * be in an image.
+    */
+   int num_text; /* number of comments read or comments to write */
+   int max_text; /* current size of text array */
+   png_textp text; /* array of comments read or comments to write */
+#endif /* PNG_TEXT_SUPPORTED */
+
+#ifdef PNG_tIME_SUPPORTED
+   /* The tIME chunk holds the last time the displayed image data was
+    * modified.  See the png_time struct for the contents of this struct.
+    */
+   png_time mod_time;
+#endif
+
+#ifdef PNG_sBIT_SUPPORTED
+   /* The sBIT chunk specifies the number of significant high-order bits
+    * in the pixel data.  Values are in the range [1, bit_depth], and are
+    * only specified for the channels in the pixel data.  The contents of
+    * the low-order bits is not specified.  Data is valid if
+    * (valid & PNG_INFO_sBIT) is non-zero.
+    */
+   png_color_8 sig_bit; /* significant bits in color channels */
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_EXPAND_SUPPORTED) || \
+defined(PNG_READ_BACKGROUND_SUPPORTED)
+   /* The tRNS chunk supplies transparency data for paletted images and
+    * other image types that don't need a full alpha channel.  There are
+    * "num_trans" transparency values for a paletted image, stored in the
+    * same order as the palette colors, starting from index 0.  Values
+    * for the data are in the range [0, 255], ranging from fully transparent
+    * to fully opaque, respectively.  For non-paletted images, there is a
+    * single color specified that should be treated as fully transparent.
+    * Data is valid if (valid & PNG_INFO_tRNS) is non-zero.
+    */
+   png_bytep trans_alpha;    /* alpha values for paletted image */
+   png_color_16 trans_color; /* transparent color for non-palette image */
+#endif
+
+#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+   /* The bKGD chunk gives the suggested image background color if the
+    * display program does not have its own background color and the image
+    * is needs to composited onto a background before display.  The colors
+    * in "background" are normally in the same color space/depth as the
+    * pixel data.  Data is valid if (valid & PNG_INFO_bKGD) is non-zero.
+    */
+   png_color_16 background;
+#endif
+
+#ifdef PNG_oFFs_SUPPORTED
+   /* The oFFs chunk gives the offset in "offset_unit_type" units rightwards
+    * and downwards from the top-left corner of the display, page, or other
+    * application-specific co-ordinate space.  See the PNG_OFFSET_ defines
+    * below for the unit types.  Valid if (valid & PNG_INFO_oFFs) non-zero.
+    */
+   png_int_32 x_offset; /* x offset on page */
+   png_int_32 y_offset; /* y offset on page */
+   png_byte offset_unit_type; /* offset units type */
+#endif
+
+#ifdef PNG_pHYs_SUPPORTED
+   /* The pHYs chunk gives the physical pixel density of the image for
+    * display or printing in "phys_unit_type" units (see PNG_RESOLUTION_
+    * defines below).  Data is valid if (valid & PNG_INFO_pHYs) is non-zero.
+    */
+   png_uint_32 x_pixels_per_unit; /* horizontal pixel density */
+   png_uint_32 y_pixels_per_unit; /* vertical pixel density */
+   png_byte phys_unit_type; /* resolution type (see PNG_RESOLUTION_ below) */
+#endif
+
+#ifdef PNG_hIST_SUPPORTED
+   /* The hIST chunk contains the relative frequency or importance of the
+    * various palette entries, so that a viewer can intelligently select a
+    * reduced-color palette, if required.  Data is an array of "num_palette"
+    * values in the range [0,65535]. Data valid if (valid & PNG_INFO_hIST)
+    * is non-zero.
+    */
+   png_uint_16p hist;
+#endif
+
+#ifdef PNG_pCAL_SUPPORTED
+   /* The pCAL chunk describes a transformation between the stored pixel
+    * values and original physical data values used to create the image.
+    * The integer range [0, 2^bit_depth - 1] maps to the floating-point
+    * range given by [pcal_X0, pcal_X1], and are further transformed by a
+    * (possibly non-linear) transformation function given by "pcal_type"
+    * and "pcal_params" into "pcal_units".  Please see the PNG_EQUATION_
+    * defines below, and the PNG-Group's PNG extensions document for a
+    * complete description of the transformations and how they should be
+    * implemented, and for a description of the ASCII parameter strings.
+    * Data values are valid if (valid & PNG_INFO_pCAL) non-zero.
+    */
+   png_charp pcal_purpose;  /* pCAL chunk description string */
+   png_int_32 pcal_X0;      /* minimum value */
+   png_int_32 pcal_X1;      /* maximum value */
+   png_charp pcal_units;    /* Latin-1 string giving physical units */
+   png_charpp pcal_params;  /* ASCII strings containing parameter values */
+   png_byte pcal_type;      /* equation type (see PNG_EQUATION_ below) */
+   png_byte pcal_nparams;   /* number of parameters given in pcal_params */
+#endif
+
+/* New members added in libpng-1.0.6 */
+   png_uint_32 free_me;     /* flags items libpng is responsible for freeing */
+
+#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+   /* Storage for unknown chunks that the library doesn't recognize. */
+   png_unknown_chunkp unknown_chunks;
+
+   /* The type of this field is limited by the type of 
+    * png_struct::user_chunk_cache_max, else overflow can occur.
+    */
+   int                unknown_chunks_num;
+#endif
+
+#ifdef PNG_sPLT_SUPPORTED
+   /* Data on sPLT chunks (there may be more than one). */
+   png_sPLT_tp splt_palettes;
+   int         splt_palettes_num; /* Match type returned by png_get API */
+#endif
+
+#ifdef PNG_sCAL_SUPPORTED
+   /* The sCAL chunk describes the actual physical dimensions of the
+    * subject matter of the graphic.  The chunk contains a unit specification
+    * a byte value, and two ASCII strings representing floating-point
+    * values.  The values are width and height corresponsing to one pixel
+    * in the image.  Data values are valid if (valid & PNG_INFO_sCAL) is
+    * non-zero.
+    */
+   png_byte scal_unit;         /* unit of physical scale */
+   png_charp scal_s_width;     /* string containing height */
+   png_charp scal_s_height;    /* string containing width */
+#endif
+
+#ifdef PNG_INFO_IMAGE_SUPPORTED
+   /* Memory has been allocated if (valid & PNG_ALLOCATED_INFO_ROWS)
+      non-zero */
+   /* Data valid if (valid & PNG_INFO_IDAT) non-zero */
+   png_bytepp row_pointers;        /* the image bits */
+#endif
+
+};
+#endif /* PNGINFO_H */

+ 212 - 0
oxygine/third_party/win32_mingw/libpng/pnglibconf.h

@@ -0,0 +1,212 @@
+
+/* libpng STANDARD API DEFINITION */
+
+/* pnglibconf.h - library build configuration */
+
+/* Libpng 1.6.0 - February 14, 2013 */
+
+/* Copyright (c) 1998-2013 Glenn Randers-Pehrson */
+
+/* This code is released under the libpng license. */
+/* For conditions of distribution and use, see the disclaimer */
+/* and license in png.h */
+
+/* pnglibconf.h */
+/* Derived from: scripts/pnglibconf.dfa */
+/* If you edit this file by hand you must obey the rules expressed in */
+/* pnglibconf.dfa with respect to the dependencies between the following */
+/* symbols.  It is much better to generate a new file using */
+/* scripts/libpngconf.mak */
+
+#ifndef PNGLCONF_H
+#define PNGLCONF_H
+/* settings */
+#define PNG_API_RULE 0
+#define PNG_CALLOC_SUPPORTED
+#define PNG_COST_SHIFT 3
+#define PNG_DEFAULT_READ_MACROS 1
+#define PNG_GAMMA_THRESHOLD_FIXED 5000
+#define PNG_IDAT_READ_SIZE PNG_ZBUF_SIZE
+#define PNG_INFLATE_BUF_SIZE 1024
+#define PNG_MAX_GAMMA_8 11
+#define PNG_QUANTIZE_BLUE_BITS 5
+#define PNG_QUANTIZE_GREEN_BITS 5
+#define PNG_QUANTIZE_RED_BITS 5
+#define PNG_sCAL_PRECISION 5
+#define PNG_sRGB_PROFILE_CHECKS 2
+#define PNG_TEXT_Z_DEFAULT_COMPRESSION Z_DEFAULT_COMPRESSION
+#define PNG_TEXT_Z_DEFAULT_STRATEGY Z_DEFAULT_STRATEGY
+#define PNG_WEIGHT_SHIFT 8
+#define PNG_ZBUF_SIZE 8192
+#define PNG_Z_DEFAULT_COMPRESSION Z_DEFAULT_COMPRESSION
+#define PNG_Z_DEFAULT_NOFILTER_STRATEGY Z_DEFAULT_STRATEGY
+#define PNG_Z_DEFAULT_STRATEGY Z_FILTERED
+/* end of settings */
+/* options */
+#define PNG_16BIT_SUPPORTED
+#define PNG_ALIGN_MEMORY_SUPPORTED
+#define PNG_BENIGN_ERRORS_SUPPORTED
+#define PNG_BENIGN_READ_ERRORS_SUPPORTED
+/*#undef PNG_BENIGN_WRITE_ERRORS_SUPPORTED*/
+#define PNG_bKGD_SUPPORTED
+#define PNG_BUILD_GRAYSCALE_PALETTE_SUPPORTED
+#define PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
+#define PNG_cHRM_SUPPORTED
+#define PNG_COLORSPACE_SUPPORTED
+#define PNG_CONSOLE_IO_SUPPORTED
+#define PNG_CONVERT_tIME_SUPPORTED
+#define PNG_EASY_ACCESS_SUPPORTED
+/*#undef PNG_ERROR_NUMBERS_SUPPORTED*/
+#define PNG_ERROR_TEXT_SUPPORTED
+#define PNG_FIXED_POINT_SUPPORTED
+#define PNG_FLOATING_ARITHMETIC_SUPPORTED
+#define PNG_FLOATING_POINT_SUPPORTED
+#define PNG_FORMAT_AFIRST_SUPPORTED
+#define PNG_FORMAT_BGR_SUPPORTED
+#define PNG_gAMA_SUPPORTED
+#define PNG_GAMMA_SUPPORTED
+#define PNG_GET_PALETTE_MAX_SUPPORTED
+#define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+#define PNG_hIST_SUPPORTED
+#define PNG_iCCP_SUPPORTED
+#define PNG_INCH_CONVERSIONS_SUPPORTED
+#define PNG_INFO_IMAGE_SUPPORTED
+#define PNG_IO_STATE_SUPPORTED
+#define PNG_iTXt_SUPPORTED
+#define PNG_MNG_FEATURES_SUPPORTED
+#define PNG_oFFs_SUPPORTED
+#define PNG_pCAL_SUPPORTED
+#define PNG_pHYs_SUPPORTED
+#define PNG_POINTER_INDEXING_SUPPORTED
+#define PNG_PROGRESSIVE_READ_SUPPORTED
+#define PNG_READ_16BIT_SUPPORTED
+#define PNG_READ_ALPHA_MODE_SUPPORTED
+#define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
+#define PNG_READ_BACKGROUND_SUPPORTED
+#define PNG_READ_BGR_SUPPORTED
+#define PNG_READ_bKGD_SUPPORTED
+#define PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED
+#define PNG_READ_cHRM_SUPPORTED
+#define PNG_READ_COMPOSITE_NODIV_SUPPORTED
+#define PNG_READ_COMPRESSED_TEXT_SUPPORTED
+#define PNG_READ_EXPAND_16_SUPPORTED
+#define PNG_READ_EXPAND_SUPPORTED
+#define PNG_READ_FILLER_SUPPORTED
+#define PNG_READ_gAMA_SUPPORTED
+#define PNG_READ_GAMMA_SUPPORTED
+#define PNG_READ_GET_PALETTE_MAX_SUPPORTED
+#define PNG_READ_GRAY_TO_RGB_SUPPORTED
+#define PNG_READ_hIST_SUPPORTED
+#define PNG_READ_iCCP_SUPPORTED
+#define PNG_READ_INTERLACING_SUPPORTED
+#define PNG_READ_INT_FUNCTIONS_SUPPORTED
+#define PNG_READ_INVERT_ALPHA_SUPPORTED
+#define PNG_READ_INVERT_SUPPORTED
+#define PNG_READ_iTXt_SUPPORTED
+#define PNG_READ_oFFs_SUPPORTED
+#define PNG_READ_OPT_PLTE_SUPPORTED
+#define PNG_READ_PACK_SUPPORTED
+#define PNG_READ_PACKSWAP_SUPPORTED
+#define PNG_READ_pCAL_SUPPORTED
+#define PNG_READ_pHYs_SUPPORTED
+#define PNG_READ_QUANTIZE_SUPPORTED
+#define PNG_READ_RGB_TO_GRAY_SUPPORTED
+#define PNG_READ_sBIT_SUPPORTED
+#define PNG_READ_SCALE_16_TO_8_SUPPORTED
+#define PNG_READ_sCAL_SUPPORTED
+#define PNG_READ_SHIFT_SUPPORTED
+#define PNG_READ_sPLT_SUPPORTED
+#define PNG_READ_sRGB_SUPPORTED
+#define PNG_READ_STRIP_16_TO_8_SUPPORTED
+#define PNG_READ_STRIP_ALPHA_SUPPORTED
+#define PNG_READ_SUPPORTED
+#define PNG_READ_SWAP_ALPHA_SUPPORTED
+#define PNG_READ_SWAP_SUPPORTED
+#define PNG_READ_tEXt_SUPPORTED
+#define PNG_READ_TEXT_SUPPORTED
+#define PNG_READ_tIME_SUPPORTED
+#define PNG_READ_TRANSFORMS_SUPPORTED
+#define PNG_READ_tRNS_SUPPORTED
+#define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_READ_USER_CHUNKS_SUPPORTED
+#define PNG_READ_USER_TRANSFORM_SUPPORTED
+#define PNG_READ_zTXt_SUPPORTED
+/*#undef PNG_SAFE_LIMITS_SUPPORTED*/
+#define PNG_SAVE_INT_32_SUPPORTED
+#define PNG_SAVE_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_sBIT_SUPPORTED
+#define PNG_sCAL_SUPPORTED
+#define PNG_SEQUENTIAL_READ_SUPPORTED
+#define PNG_SET_CHUNK_CACHE_LIMIT_SUPPORTED
+#define PNG_SET_CHUNK_MALLOC_LIMIT_SUPPORTED
+#define PNG_SETJMP_SUPPORTED
+#define PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_SET_USER_LIMITS_SUPPORTED
+#define PNG_SIMPLIFIED_READ_AFIRST_SUPPORTED
+#define PNG_SIMPLIFIED_READ_BGR_SUPPORTED
+#define PNG_SIMPLIFIED_READ_SUPPORTED
+#define PNG_SIMPLIFIED_WRITE_AFIRST_SUPPORTED
+#define PNG_SIMPLIFIED_WRITE_BGR_SUPPORTED
+#define PNG_SIMPLIFIED_WRITE_SUPPORTED
+#define PNG_sPLT_SUPPORTED
+#define PNG_sRGB_SUPPORTED
+#define PNG_STDIO_SUPPORTED
+#define PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_tEXt_SUPPORTED
+#define PNG_TEXT_SUPPORTED
+#define PNG_TIME_RFC1123_SUPPORTED
+#define PNG_tIME_SUPPORTED
+#define PNG_tRNS_SUPPORTED
+#define PNG_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_USER_CHUNKS_SUPPORTED
+#define PNG_USER_LIMITS_SUPPORTED
+#define PNG_USER_MEM_SUPPORTED
+#define PNG_USER_TRANSFORM_INFO_SUPPORTED
+#define PNG_USER_TRANSFORM_PTR_SUPPORTED
+#define PNG_WARNINGS_SUPPORTED
+#define PNG_WRITE_16BIT_SUPPORTED
+#define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
+#define PNG_WRITE_BGR_SUPPORTED
+#define PNG_WRITE_bKGD_SUPPORTED
+#define PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED
+#define PNG_WRITE_cHRM_SUPPORTED
+#define PNG_WRITE_COMPRESSED_TEXT_SUPPORTED
+#define PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
+#define PNG_WRITE_FILLER_SUPPORTED
+#define PNG_WRITE_FILTER_SUPPORTED
+#define PNG_WRITE_FLUSH_SUPPORTED
+#define PNG_WRITE_gAMA_SUPPORTED
+#define PNG_WRITE_GET_PALETTE_MAX_SUPPORTED
+#define PNG_WRITE_hIST_SUPPORTED
+#define PNG_WRITE_iCCP_SUPPORTED
+#define PNG_WRITE_INTERLACING_SUPPORTED
+#define PNG_WRITE_INT_FUNCTIONS_SUPPORTED
+#define PNG_WRITE_INVERT_ALPHA_SUPPORTED
+#define PNG_WRITE_INVERT_SUPPORTED
+#define PNG_WRITE_iTXt_SUPPORTED
+#define PNG_WRITE_oFFs_SUPPORTED
+#define PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
+#define PNG_WRITE_PACK_SUPPORTED
+#define PNG_WRITE_PACKSWAP_SUPPORTED
+#define PNG_WRITE_pCAL_SUPPORTED
+#define PNG_WRITE_pHYs_SUPPORTED
+#define PNG_WRITE_sBIT_SUPPORTED
+#define PNG_WRITE_sCAL_SUPPORTED
+#define PNG_WRITE_SHIFT_SUPPORTED
+#define PNG_WRITE_sPLT_SUPPORTED
+#define PNG_WRITE_sRGB_SUPPORTED
+#define PNG_WRITE_SUPPORTED
+#define PNG_WRITE_SWAP_ALPHA_SUPPORTED
+#define PNG_WRITE_SWAP_SUPPORTED
+#define PNG_WRITE_tEXt_SUPPORTED
+#define PNG_WRITE_TEXT_SUPPORTED
+#define PNG_WRITE_tIME_SUPPORTED
+#define PNG_WRITE_TRANSFORMS_SUPPORTED
+#define PNG_WRITE_tRNS_SUPPORTED
+#define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
+#define PNG_WRITE_USER_TRANSFORM_SUPPORTED
+#define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
+#define PNG_WRITE_zTXt_SUPPORTED
+#define PNG_zTXt_SUPPORTED
+/* end of options */
+#endif /* PNGLCONF_H */

+ 1899 - 0
oxygine/third_party/win32_mingw/libpng/pngpriv.h

@@ -0,0 +1,1899 @@
+
+/* pngpriv.h - private declarations for use inside libpng
+ *
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.6.0 [February 14, 2013]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+/* The symbols declared in this file (including the functions declared
+ * as extern) are PRIVATE.  They are not part of the libpng public
+ * interface, and are not recommended for use by regular applications.
+ * Some of them may become public in the future; others may stay private,
+ * change in an incompatible way, or even disappear.
+ * Although the libpng users are not forbidden to include this header,
+ * they should be well aware of the issues that may arise from doing so.
+ */
+
+#ifndef PNGPRIV_H
+#define PNGPRIV_H
+
+/* Feature Test Macros.  The following are defined here to ensure that correctly
+ * implemented libraries reveal the APIs libpng needs to build and hide those
+ * that are not needed and potentially damaging to the compilation.
+ *
+ * Feature Test Macros must be defined before any system header is included (see
+ * POSIX 1003.1 2.8.2 "POSIX Symbols."
+ *
+ * These macros only have an effect if the operating system supports either
+ * POSIX 1003.1 or C99, or both.  On other operating systems (particularly
+ * Windows/Visual Studio) there is no effect; the OS specific tests below are
+ * still required (as of 2011-05-02.)
+ */
+#define _POSIX_SOURCE 1 /* Just the POSIX 1003.1 and C89 APIs */
+
+/* Standard library headers not required by png.h: */
+#include <stdlib.h>
+#include <string.h>
+
+#define PNGLIB_BUILD /*libpng is being built, not used*/
+
+/* If HAVE_CONFIG_H is defined during the build then the build system must
+ * provide an appropriate "config.h" file on the include path.  The header file
+ * must provide definitions as required below (search for "HAVE_CONFIG_H");
+ * see configure.ac for more details of the requirements.  The macro
+ * "PNG_NO_CONFIG_H" is provided for maintainers to test for dependencies on
+ * 'configure'; define this macro to prevent the configure build including the
+ * configure generated config.h.  Libpng is expected to compile without *any*
+ * special build system support on a reasonably ANSI-C compliant system.
+ */
+#if (defined HAVE_CONFIG_H) && !(defined PNG_NO_CONFIG_H)
+#  include <config.h>
+
+   /* Pick up the definition of 'restrict' from config.h if it was read: */
+#  define PNG_RESTRICT restrict
+#endif
+
+/* To support symbol prefixing it is necessary to know *before* including png.h
+ * whether the fixed point (and maybe other) APIs are exported, because if they
+ * are not internal definitions may be required.  This is handled below just
+ * before png.h is included, but load the configuration now if it is available.
+ */
+#ifndef PNGLCONF_H
+#  include "pnglibconf.h"
+#endif
+
+/* Local renames may change non-exported API functions from png.h */
+#if defined PNG_PREFIX && !defined PNGPREFIX_H
+#  include "pngprefix.h"
+#endif
+
+#ifdef PNG_USER_CONFIG
+#  include "pngusr.h"
+   /* These should have been defined in pngusr.h */
+#  ifndef PNG_USER_PRIVATEBUILD
+#    define PNG_USER_PRIVATEBUILD "Custom libpng build"
+#  endif
+#  ifndef PNG_USER_DLLFNAME_POSTFIX
+#    define PNG_USER_DLLFNAME_POSTFIX "Cb"
+#  endif
+#endif
+
+/* Is this a build of a DLL where compilation of the object modules requires
+ * different preprocessor settings to those required for a simple library?  If
+ * so PNG_BUILD_DLL must be set.
+ *
+ * If libpng is used inside a DLL but that DLL does not export the libpng APIs
+ * PNG_BUILD_DLL must not be set.  To avoid the code below kicking in build a
+ * static library of libpng then link the DLL against that.
+ */
+#ifndef PNG_BUILD_DLL
+#  ifdef DLL_EXPORT
+      /* This is set by libtool when files are compiled for a DLL; libtool
+       * always compiles twice, even on systems where it isn't necessary.  Set
+       * PNG_BUILD_DLL in case it is necessary:
+       */
+#     define PNG_BUILD_DLL
+#  else
+#     ifdef _WINDLL
+         /* This is set by the Microsoft Visual Studio IDE in projects that
+          * build a DLL.  It can't easily be removed from those projects (it
+          * isn't visible in the Visual Studio UI) so it is a fairly reliable
+          * indication that PNG_IMPEXP needs to be set to the DLL export
+          * attributes.
+          */
+#        define PNG_BUILD_DLL
+#     else
+#        ifdef __DLL__
+            /* This is set by the Borland C system when compiling for a DLL
+             * (as above.)
+             */
+#           define PNG_BUILD_DLL
+#        else
+            /* Add additional compiler cases here. */
+#        endif
+#     endif
+#  endif
+#endif /* Setting PNG_BUILD_DLL if required */
+
+/* See pngconf.h for more details: the builder of the library may set this on
+ * the command line to the right thing for the specific compilation system or it
+ * may be automagically set above (at present we know of no system where it does
+ * need to be set on the command line.)
+ *
+ * PNG_IMPEXP must be set here when building the library to prevent pngconf.h
+ * setting it to the "import" setting for a DLL build.
+ */
+#ifndef PNG_IMPEXP
+#  ifdef PNG_BUILD_DLL
+#     define PNG_IMPEXP PNG_DLL_EXPORT
+#  else
+      /* Not building a DLL, or the DLL doesn't require specific export
+       * definitions.
+       */
+#     define PNG_IMPEXP
+#  endif
+#endif
+
+/* No warnings for private or deprecated functions in the build: */
+#ifndef PNG_DEPRECATED
+#  define PNG_DEPRECATED
+#endif
+#ifndef PNG_PRIVATE
+#  define PNG_PRIVATE
+#endif
+
+/* Symbol preprocessing support.
+ *
+ * To enable listing global, but internal, symbols the following macros should
+ * always be used to declare an extern data or function object in this file.
+ */
+#ifndef PNG_INTERNAL_DATA
+#  define PNG_INTERNAL_DATA(type, name, array) extern type name array
+#endif
+
+#ifndef PNG_INTERNAL_FUNCTION
+#  define PNG_INTERNAL_FUNCTION(type, name, args, attributes)\
+      extern PNG_FUNCTION(type, name, args, PNG_EMPTY attributes)
+#endif
+
+/* If floating or fixed point APIs are disabled they may still be compiled
+ * internally.  To handle this make sure they are declared as the appropriate
+ * internal extern function (otherwise the symbol prefixing stuff won't work and
+ * the functions will be used without definitions.)
+ *
+ * NOTE: although all the API functions are declared here they are not all
+ * actually built!  Because the declarations are still made it is necessary to
+ * fake out types that they depend on.
+ */
+#ifndef PNG_FP_EXPORT
+#  ifndef PNG_FLOATING_POINT_SUPPORTED
+#     define PNG_FP_EXPORT(ordinal, type, name, args)\
+         PNG_INTERNAL_FUNCTION(type, name, args, PNG_EMPTY);
+      typedef struct png_incomplete png_double;
+      typedef png_double*           png_doublep;
+      typedef const png_double*     png_const_doublep;
+      typedef png_double**          png_doublepp;
+#  endif
+#endif
+#ifndef PNG_FIXED_EXPORT
+#  ifndef PNG_FIXED_POINT_SUPPORTED
+#     define PNG_FIXED_EXPORT(ordinal, type, name, args)\
+         PNG_INTERNAL_FUNCTION(type, name, args, PNG_EMPTY);
+#  endif
+#endif
+
+#include "png.h"
+#include "pngstruct.h"
+#include "pnginfo.h"
+
+/* pngconf.h does not set PNG_DLL_EXPORT unless it is required, so: */
+#ifndef PNG_DLL_EXPORT
+#  define PNG_DLL_EXPORT
+#endif
+
+/* SECURITY and SAFETY:
+ *
+ * By default libpng is built without any internal limits on image size,
+ * individual heap (png_malloc) allocations or the total amount of memory used.
+ * If PNG_SAFE_LIMITS_SUPPORTED is defined, however, the limits below are used
+ * (unless individually overridden).  These limits are believed to be fairly
+ * safe, but builders of secure systems should verify the values against the
+ * real system capabilities.
+ */
+#ifdef PNG_SAFE_LIMITS_SUPPORTED
+   /* 'safe' limits */
+#  ifndef PNG_USER_WIDTH_MAX
+#     define PNG_USER_WIDTH_MAX 1000000
+#  endif
+#  ifndef PNG_USER_HEIGHT_MAX
+#     define PNG_USER_HEIGHT_MAX 1000000
+#  endif
+#  ifndef PNG_USER_CHUNK_CACHE_MAX
+#     define PNG_USER_CHUNK_CACHE_MAX 128
+#  endif
+#  ifndef PNG_USER_CHUNK_MALLOC_MAX
+#     define PNG_USER_CHUNK_MALLOC_MAX 8000000
+#  endif
+#else
+   /* values for no limits */
+#  ifndef PNG_USER_WIDTH_MAX
+#     define PNG_USER_WIDTH_MAX 0x7fffffff
+#  endif
+#  ifndef PNG_USER_HEIGHT_MAX
+#     define PNG_USER_HEIGHT_MAX 0x7fffffff
+#  endif
+#  ifndef PNG_USER_CHUNK_CACHE_MAX
+#     define PNG_USER_CHUNK_CACHE_MAX 0
+#  endif
+#  ifndef PNG_USER_CHUNK_MALLOC_MAX
+#     define PNG_USER_CHUNK_MALLOC_MAX 0
+#  endif
+#endif
+
+/* This is used for 16 bit gamma tables -- only the top level pointers are
+ * const; this could be changed:
+ */
+typedef const png_uint_16p * png_const_uint_16pp;
+
+/* Moved to pngpriv.h at libpng-1.5.0 */
+/* NOTE: some of these may have been used in external applications as
+ * these definitions were exposed in pngconf.h prior to 1.5.
+ */
+
+/* If you are running on a machine where you cannot allocate more
+ * than 64K of memory at once, uncomment this.  While libpng will not
+ * normally need that much memory in a chunk (unless you load up a very
+ * large file), zlib needs to know how big of a chunk it can use, and
+ * libpng thus makes sure to check any memory allocation to verify it
+ * will fit into memory.
+ *
+ * zlib provides 'MAXSEG_64K' which, if defined, indicates the
+ * same limit and pngconf.h (already included) sets the limit
+ * if certain operating systems are detected.
+ */
+#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
+#  define PNG_MAX_MALLOC_64K
+#endif
+
+#ifndef PNG_UNUSED
+/* Unused formal parameter warnings are silenced using the following macro
+ * which is expected to have no bad effects on performance (optimizing
+ * compilers will probably remove it entirely).  Note that if you replace
+ * it with something other than whitespace, you must include the terminating
+ * semicolon.
+ */
+#  define PNG_UNUSED(param) (void)param;
+#endif
+
+/* Just a little check that someone hasn't tried to define something
+ * contradictory.
+ */
+#if (PNG_ZBUF_SIZE > 65536L) && defined(PNG_MAX_MALLOC_64K)
+#  undef PNG_ZBUF_SIZE
+#  define PNG_ZBUF_SIZE 65536L
+#endif
+
+/* If warnings or errors are turned off the code is disabled or redirected here.
+ * From 1.5.4 functions have been added to allow very limited formatting of
+ * error and warning messages - this code will also be disabled here.
+ */
+#ifdef PNG_WARNINGS_SUPPORTED
+#  define PNG_WARNING_PARAMETERS(p) png_warning_parameters p;
+#else
+#  define png_warning(s1,s2) ((void)(s1))
+#  define png_chunk_warning(s1,s2) ((void)(s1))
+#  define png_warning_parameter(p,number,string) ((void)0)
+#  define png_warning_parameter_unsigned(p,number,format,value) ((void)0)
+#  define png_warning_parameter_signed(p,number,format,value) ((void)0)
+#  define png_formatted_warning(pp,p,message) ((void)(pp))
+#  define PNG_WARNING_PARAMETERS(p)
+#endif
+#ifndef PNG_ERROR_TEXT_SUPPORTED
+#  define png_error(s1,s2) png_err(s1)
+#  define png_chunk_error(s1,s2) png_err(s1)
+#  define png_fixed_error(s1,s2) png_err(s1)
+#endif
+
+/* C allows up-casts from (void*) to any pointer and (const void*) to any
+ * pointer to a const object.  C++ regards this as a type error and requires an
+ * explicit, static, cast and provides the static_cast<> rune to ensure that
+ * const is not cast away.
+ */
+#ifdef __cplusplus
+#  define png_voidcast(type, value) static_cast<type>(value)
+#  define png_constcast(type, value) const_cast<type>(value)
+#  define png_aligncast(type, value) \
+   static_cast<type>(static_cast<void*>(value))
+#  define png_aligncastconst(type, value) \
+   static_cast<type>(static_cast<const void*>(value))
+#else
+#  define png_voidcast(type, value) (value)
+#  define png_constcast(type, value) ((type)(value))
+#  define png_aligncast(type, value) ((void*)(value))
+#  define png_aligncastconst(type, value) ((const void*)(value))
+#endif /* __cplusplus */
+
+/* Some fixed point APIs are still required even if not exported because
+ * they get used by the corresponding floating point APIs.  This magic
+ * deals with this:
+ */
+#ifdef PNG_FIXED_POINT_SUPPORTED
+#  define PNGFAPI PNGAPI
+#else
+#  define PNGFAPI /* PRIVATE */
+#endif
+
+/* Other defines specific to compilers can go here.  Try to keep
+ * them inside an appropriate ifdef/endif pair for portability.
+ */
+#if defined(PNG_FLOATING_POINT_SUPPORTED) ||\
+    defined(PNG_FLOATING_ARITHMETIC_SUPPORTED)
+   /* png.c requires the following ANSI-C constants if the conversion of
+    * floating point to ASCII is implemented therein:
+    *
+    *  DBL_DIG  Maximum number of decimal digits (can be set to any constant)
+    *  DBL_MIN  Smallest normalized fp number (can be set to an arbitrary value)
+    *  DBL_MAX  Maximum floating point number (can be set to an arbitrary value)
+    */
+#  include <float.h>
+
+#  if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
+    defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
+     /* We need to check that <math.h> hasn't already been included earlier
+      * as it seems it doesn't agree with <fp.h>, yet we should really use
+      * <fp.h> if possible.
+      */
+#    if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__)
+#      include <fp.h>
+#    endif
+#  else
+#    include <math.h>
+#  endif
+#  if defined(_AMIGA) && defined(__SASC) && defined(_M68881)
+     /* Amiga SAS/C: We must include builtin FPU functions when compiling using
+      * MATH=68881
+      */
+#    include <m68881.h>
+#  endif
+#endif
+
+/* This provides the non-ANSI (far) memory allocation routines. */
+#if defined(__TURBOC__) && defined(__MSDOS__)
+#  include <mem.h>
+#  include <alloc.h>
+#endif
+
+#if defined(WIN32) || defined(_Windows) || defined(_WINDOWS) || \
+    defined(_WIN32) || defined(__WIN32__)
+#  include <windows.h>  /* defines _WINDOWS_ macro */
+#endif
+
+/* Moved here around 1.5.0beta36 from pngconf.h */
+/* Users may want to use these so they are not private.  Any library
+ * functions that are passed far data must be model-independent.
+ */
+
+/* Memory model/platform independent fns */
+#ifndef PNG_ABORT
+#  ifdef _WINDOWS_
+#    define PNG_ABORT() ExitProcess(0)
+#  else
+#    define PNG_ABORT() abort()
+#  endif
+#endif
+
+/* These macros may need to be architecture dependent. */
+#define PNG_ALIGN_NONE   0 /* do not use data alignment */
+#define PNG_ALIGN_ALWAYS 1 /* assume unaligned accesses are OK */
+#ifdef offsetof
+#  define PNG_ALIGN_OFFSET 2 /* use offsetof to determine alignment */
+#else
+#  define PNG_ALIGN_OFFSET -1 /* prevent the use of this */
+#endif
+#define PNG_ALIGN_SIZE   3 /* use sizeof to determine alignment */
+
+#ifndef PNG_ALIGN_TYPE
+   /* Default to using aligned access optimizations and requiring alignment to a
+    * multiple of the data type size.  Override in a compiler specific fashion
+    * if necessary by inserting tests here:
+    */
+#  define PNG_ALIGN_TYPE PNG_ALIGN_SIZE
+#endif
+
+#if PNG_ALIGN_TYPE == PNG_ALIGN_SIZE
+   /* This is used because in some compiler implementations non-aligned
+    * structure members are supported, so the offsetof approach below fails.
+    * Set PNG_ALIGN_SIZE=0 for compiler combinations where unaligned access
+    * is good for performance.  Do not do this unless you have tested the result
+    * and understand it.
+    */
+#  define png_alignof(type) (sizeof (type))
+#else
+#  if PNG_ALIGN_TYPE == PNG_ALIGN_OFFSET
+#     define png_alignof(type) offsetof(struct{char c; type t;}, t)
+#  else
+#     if PNG_ALIGN_TYPE == PNG_ALIGN_ALWAYS
+#        define png_alignof(type) (1)
+#     endif
+      /* Else leave png_alignof undefined to prevent use thereof */
+#  endif
+#endif
+
+/* This implicitly assumes alignment is always to a power of 2. */
+#ifdef png_alignof
+#  define png_isaligned(ptr, type)\
+   ((((const char*)ptr-(const char*)0) & (png_alignof(type)-1)) == 0)
+#else
+#  define png_isaligned(ptr, type) 0
+#endif
+
+/* End of memory model/platform independent support */
+/* End of 1.5.0beta36 move from pngconf.h */
+
+/* CONSTANTS and UTILITY MACROS
+ * These are used internally by libpng and not exposed in the API
+ */
+
+/* Various modes of operation.  Note that after an init, mode is set to
+ * zero automatically when the structure is created.  Three of these
+ * are defined in png.h because they need to be visible to applications
+ * that call png_set_unknown_chunk().
+ */
+/* #define PNG_HAVE_IHDR            0x01 (defined in png.h) */
+/* #define PNG_HAVE_PLTE            0x02 (defined in png.h) */
+#define PNG_HAVE_IDAT               0x04
+/* #define PNG_AFTER_IDAT           0x08 (defined in png.h) */
+#define PNG_HAVE_IEND               0x10
+                   /*               0x20 (unused) */
+                   /*               0x40 (unused) */
+                   /*               0x80 (unused) */
+#define PNG_HAVE_CHUNK_HEADER      0x100
+#define PNG_WROTE_tIME             0x200
+#define PNG_WROTE_INFO_BEFORE_PLTE 0x400
+#define PNG_BACKGROUND_IS_GRAY     0x800
+#define PNG_HAVE_PNG_SIGNATURE    0x1000
+#define PNG_HAVE_CHUNK_AFTER_IDAT 0x2000 /* Have another chunk after IDAT */
+                   /*             0x4000 (unused) */
+#define PNG_IS_READ_STRUCT        0x8000 /* Else is a write struct */
+
+/* Flags for the transformations the PNG library does on the image data */
+#define PNG_BGR                 0x0001
+#define PNG_INTERLACE           0x0002
+#define PNG_PACK                0x0004
+#define PNG_SHIFT               0x0008
+#define PNG_SWAP_BYTES          0x0010
+#define PNG_INVERT_MONO         0x0020
+#define PNG_QUANTIZE            0x0040
+#define PNG_COMPOSE             0x0080     /* Was PNG_BACKGROUND */
+#define PNG_BACKGROUND_EXPAND   0x0100
+#define PNG_EXPAND_16           0x0200     /* Added to libpng 1.5.2 */
+#define PNG_16_TO_8             0x0400     /* Becomes 'chop' in 1.5.4 */
+#define PNG_RGBA                0x0800
+#define PNG_EXPAND              0x1000
+#define PNG_GAMMA               0x2000
+#define PNG_GRAY_TO_RGB         0x4000
+#define PNG_FILLER              0x8000
+#define PNG_PACKSWAP           0x10000
+#define PNG_SWAP_ALPHA         0x20000
+#define PNG_STRIP_ALPHA        0x40000
+#define PNG_INVERT_ALPHA       0x80000
+#define PNG_USER_TRANSFORM    0x100000
+#define PNG_RGB_TO_GRAY_ERR   0x200000
+#define PNG_RGB_TO_GRAY_WARN  0x400000
+#define PNG_RGB_TO_GRAY       0x600000 /* two bits, RGB_TO_GRAY_ERR|WARN */
+#define PNG_ENCODE_ALPHA      0x800000 /* Added to libpng-1.5.4 */
+#define PNG_ADD_ALPHA         0x1000000 /* Added to libpng-1.2.7 */
+#define PNG_EXPAND_tRNS       0x2000000 /* Added to libpng-1.2.9 */
+#define PNG_SCALE_16_TO_8     0x4000000 /* Added to libpng-1.5.4 */
+                       /*   0x8000000 unused */
+                       /*  0x10000000 unused */
+                       /*  0x20000000 unused */
+                       /*  0x40000000 unused */
+/* Flags for png_create_struct */
+#define PNG_STRUCT_PNG   0x0001
+#define PNG_STRUCT_INFO  0x0002
+
+/* Scaling factor for filter heuristic weighting calculations */
+#define PNG_WEIGHT_FACTOR (1<<(PNG_WEIGHT_SHIFT))
+#define PNG_COST_FACTOR (1<<(PNG_COST_SHIFT))
+
+/* Flags for the png_ptr->flags rather than declaring a byte for each one */
+#define PNG_FLAG_ZLIB_CUSTOM_STRATEGY     0x0001
+#define PNG_FLAG_ZSTREAM_INITIALIZED      0x0002 /* Added to libpng-1.6.0 */
+                                  /*      0x0004    unused */
+#define PNG_FLAG_ZSTREAM_ENDED            0x0008 /* Added to libpng-1.6.0 */
+                                  /*      0x0010    unused */
+                                  /*      0x0020    unused */
+#define PNG_FLAG_ROW_INIT                 0x0040
+#define PNG_FLAG_FILLER_AFTER             0x0080
+#define PNG_FLAG_CRC_ANCILLARY_USE        0x0100
+#define PNG_FLAG_CRC_ANCILLARY_NOWARN     0x0200
+#define PNG_FLAG_CRC_CRITICAL_USE         0x0400
+#define PNG_FLAG_CRC_CRITICAL_IGNORE      0x0800
+#define PNG_FLAG_ASSUME_sRGB              0x1000 /* Added to libpng-1.5.4 */
+#define PNG_FLAG_OPTIMIZE_ALPHA           0x2000 /* Added to libpng-1.5.4 */
+#define PNG_FLAG_DETECT_UNINITIALIZED     0x4000 /* Added to libpng-1.5.4 */
+/* #define PNG_FLAG_KEEP_UNKNOWN_CHUNKS      0x8000 */
+/* #define PNG_FLAG_KEEP_UNSAFE_CHUNKS      0x10000 */
+#define PNG_FLAG_LIBRARY_MISMATCH        0x20000
+#define PNG_FLAG_STRIP_ERROR_NUMBERS     0x40000
+#define PNG_FLAG_STRIP_ERROR_TEXT        0x80000
+#define PNG_FLAG_BENIGN_ERRORS_WARN     0x100000 /* Added to libpng-1.4.0 */
+#define PNG_FLAG_APP_WARNINGS_WARN      0x200000 /* Added to libpng-1.6.0 */
+#define PNG_FLAG_APP_ERRORS_WARN        0x400000 /* Added to libpng-1.6.0 */
+                                  /*    0x800000    unused */
+                                  /*   0x1000000    unused */
+                                  /*   0x2000000    unused */
+                                  /*   0x4000000    unused */
+                                  /*   0x8000000    unused */
+                                  /*  0x10000000    unused */
+                                  /*  0x20000000    unused */
+                                  /*  0x40000000    unused */
+
+#define PNG_FLAG_CRC_ANCILLARY_MASK (PNG_FLAG_CRC_ANCILLARY_USE | \
+                                     PNG_FLAG_CRC_ANCILLARY_NOWARN)
+
+#define PNG_FLAG_CRC_CRITICAL_MASK  (PNG_FLAG_CRC_CRITICAL_USE | \
+                                     PNG_FLAG_CRC_CRITICAL_IGNORE)
+
+#define PNG_FLAG_CRC_MASK           (PNG_FLAG_CRC_ANCILLARY_MASK | \
+                                     PNG_FLAG_CRC_CRITICAL_MASK)
+
+/* Save typing and make code easier to understand */
+
+#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \
+   abs((int)((c1).green) - (int)((c2).green)) + \
+   abs((int)((c1).blue) - (int)((c2).blue)))
+
+/* Added to libpng-1.5.7: sRGB conversion tables */
+#if defined PNG_SIMPLIFIED_READ_SUPPORTED ||\
+   defined PNG_SIMPLIFIED_WRITE_SUPPORTED
+#ifdef PNG_SIMPLIFIED_READ_SUPPORTED
+PNG_INTERNAL_DATA(const png_uint_16, png_sRGB_table, [256]);
+   /* Convert from an sRGB encoded value 0..255 to a 16-bit linear value,
+    * 0..65535.  This table gives the closest 16-bit answers (no errors).
+    */
+#endif
+
+PNG_INTERNAL_DATA(const png_uint_16, png_sRGB_base, [512]);
+PNG_INTERNAL_DATA(const png_byte, png_sRGB_delta, [512]);
+
+#define PNG_sRGB_FROM_LINEAR(linear) ((png_byte)((png_sRGB_base[(linear)>>15] +\
+   ((((linear)&0x7fff)*png_sRGB_delta[(linear)>>15])>>12)) >> 8))
+   /* Given a value 'linear' in the range 0..255*65535 calculate the 8-bit sRGB
+    * encoded value with maximum error 0.646365.  Note that the input is not a
+    * 16-bit value; it has been multiplied by 255! */
+#endif /* PNG_SIMPLIFIED_READ/WRITE */
+
+/* Added to libpng-1.6.0: scale a 16-bit value in the range 0..65535 to 0..255
+ * by dividing by 257 *with rounding*.  This macro is exact for the given range.
+ * See the discourse in pngrtran.c png_do_scale_16_to_8.  The values in the
+ * macro were established by experiment (modifying the added value).  The macro
+ * has a second variant that takes a value already scaled by 255 and divides by
+ * 65535 - this has a maximum error of .502.  Over the range 0..65535*65535 it
+ * only gives off-by-one errors and only for 0.5% (1 in 200) of the values.
+ */
+#define PNG_DIV65535(v24) (((v24) + 32895) >> 16)
+#define PNG_DIV257(v16) PNG_DIV65535((png_uint_32)(v16) * 255)
+
+/* Added to libpng-1.2.6 JB */
+#define PNG_ROWBYTES(pixel_bits, width) \
+    ((pixel_bits) >= 8 ? \
+    ((png_size_t)(width) * (((png_size_t)(pixel_bits)) >> 3)) : \
+    (( ((png_size_t)(width) * ((png_size_t)(pixel_bits))) + 7) >> 3) )
+
+/* PNG_OUT_OF_RANGE returns true if value is outside the range
+ * ideal-delta..ideal+delta.  Each argument is evaluated twice.
+ * "ideal" and "delta" should be constants, normally simple
+ * integers, "value" a variable. Added to libpng-1.2.6 JB
+ */
+#define PNG_OUT_OF_RANGE(value, ideal, delta) \
+   ( (value) < (ideal)-(delta) || (value) > (ideal)+(delta) )
+
+/* Conversions between fixed and floating point, only defined if
+ * required (to make sure the code doesn't accidentally use float
+ * when it is supposedly disabled.)
+ */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+/* The floating point conversion can't overflow, though it can and
+ * does lose accuracy relative to the original fixed point value.
+ * In practice this doesn't matter because png_fixed_point only
+ * stores numbers with very low precision.  The png_ptr and s
+ * arguments are unused by default but are there in case error
+ * checking becomes a requirement.
+ */
+#define png_float(png_ptr, fixed, s) (.00001 * (fixed))
+
+/* The fixed point conversion performs range checking and evaluates
+ * its argument multiple times, so must be used with care.  The
+ * range checking uses the PNG specification values for a signed
+ * 32 bit fixed point value except that the values are deliberately
+ * rounded-to-zero to an integral value - 21474 (21474.83 is roughly
+ * (2^31-1) * 100000). 's' is a string that describes the value being
+ * converted.
+ *
+ * NOTE: this macro will raise a png_error if the range check fails,
+ * therefore it is normally only appropriate to use this on values
+ * that come from API calls or other sources where an out of range
+ * error indicates a programming error, not a data error!
+ *
+ * NOTE: by default this is off - the macro is not used - because the
+ * function call saves a lot of code.
+ */
+#ifdef PNG_FIXED_POINT_MACRO_SUPPORTED
+#define png_fixed(png_ptr, fp, s) ((fp) <= 21474 && (fp) >= -21474 ?\
+    ((png_fixed_point)(100000 * (fp))) : (png_fixed_error(png_ptr, s),0))
+#endif
+/* else the corresponding function is defined below, inside the scope of the
+ * cplusplus test.
+ */
+#endif
+
+/* Constants for known chunk types.  If you need to add a chunk, define the name
+ * here.  For historical reasons these constants have the form png_<name>; i.e.
+ * the prefix is lower case.  Please use decimal values as the parameters to
+ * match the ISO PNG specification and to avoid relying on the C locale
+ * interpretation of character values.
+ *
+ * Prior to 1.5.6 these constants were strings, as of 1.5.6 png_uint_32 values
+ * are computed and a new macro (PNG_STRING_FROM_CHUNK) added to allow a string
+ * to be generated if required.
+ *
+ * PNG_32b correctly produces a value shifted by up to 24 bits, even on
+ * architectures where (int) is only 16 bits.
+ */
+#define PNG_32b(b,s) ((png_uint_32)(b) << (s))
+#define PNG_CHUNK(b1,b2,b3,b4) \
+   (PNG_32b(b1,24) | PNG_32b(b2,16) | PNG_32b(b3,8) | PNG_32b(b4,0))
+
+#define png_IHDR PNG_CHUNK( 73,  72,  68,  82)
+#define png_IDAT PNG_CHUNK( 73,  68,  65,  84)
+#define png_IEND PNG_CHUNK( 73,  69,  78,  68)
+#define png_PLTE PNG_CHUNK( 80,  76,  84,  69)
+#define png_bKGD PNG_CHUNK( 98,  75,  71,  68)
+#define png_cHRM PNG_CHUNK( 99,  72,  82,  77)
+#define png_gAMA PNG_CHUNK(103,  65,  77,  65)
+#define png_hIST PNG_CHUNK(104,  73,  83,  84)
+#define png_iCCP PNG_CHUNK(105,  67,  67,  80)
+#define png_iTXt PNG_CHUNK(105,  84,  88, 116)
+#define png_oFFs PNG_CHUNK(111,  70,  70, 115)
+#define png_pCAL PNG_CHUNK(112,  67,  65,  76)
+#define png_sCAL PNG_CHUNK(115,  67,  65,  76)
+#define png_pHYs PNG_CHUNK(112,  72,  89, 115)
+#define png_sBIT PNG_CHUNK(115,  66,  73,  84)
+#define png_sPLT PNG_CHUNK(115,  80,  76,  84)
+#define png_sRGB PNG_CHUNK(115,  82,  71,  66)
+#define png_sTER PNG_CHUNK(115,  84,  69,  82)
+#define png_tEXt PNG_CHUNK(116,  69,  88, 116)
+#define png_tIME PNG_CHUNK(116,  73,  77,  69)
+#define png_tRNS PNG_CHUNK(116,  82,  78,  83)
+#define png_zTXt PNG_CHUNK(122,  84,  88, 116)
+
+/* The following will work on (signed char*) strings, whereas the get_uint_32
+ * macro will fail on top-bit-set values because of the sign extension.
+ */
+#define PNG_CHUNK_FROM_STRING(s)\
+   PNG_CHUNK(0xff&(s)[0], 0xff&(s)[1], 0xff&(s)[2], 0xff&(s)[3])
+
+/* This uses (char), not (png_byte) to avoid warnings on systems where (char) is
+ * signed and the argument is a (char[])  This macro will fail miserably on
+ * systems where (char) is more than 8 bits.
+ */
+#define PNG_STRING_FROM_CHUNK(s,c)\
+   (void)(((char*)(s))[0]=(char)((c)>>24), ((char*)(s))[1]=(char)((c)>>16),\
+   ((char*)(s))[2]=(char)((c)>>8), ((char*)(s))[3]=(char)((c)))
+
+/* Do the same but terminate with a null character. */
+#define PNG_CSTRING_FROM_CHUNK(s,c)\
+   (void)(PNG_STRING_FROM_CHUNK(s,c), ((char*)(s))[4] = 0)
+
+/* Test on flag values as defined in the spec (section 5.4): */
+#define PNG_CHUNK_ANCILLIARY(c)   (1 & ((c) >> 29))
+#define PNG_CHUNK_CRITICAL(c)     (!PNG_CHUNK_ANCILLIARY(c))
+#define PNG_CHUNK_PRIVATE(c)      (1 & ((c) >> 21))
+#define PNG_CHUNK_RESERVED(c)     (1 & ((c) >> 13))
+#define PNG_CHUNK_SAFE_TO_COPY(c) (1 & ((c) >>  5))
+
+/* Gamma values (new at libpng-1.5.4): */
+#define PNG_GAMMA_MAC_OLD 151724  /* Assume '1.8' is really 2.2/1.45! */
+#define PNG_GAMMA_MAC_INVERSE 65909
+#define PNG_GAMMA_sRGB_INVERSE 45455
+
+
+/* Inhibit C++ name-mangling for libpng functions but not for system calls. */
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/* Internal functions; these are not exported from a DLL however because they
+ * are used within several of the C source files they have to be C extern.
+ *
+ * All of these functions must be declared with PNG_INTERNAL_FUNCTION.
+ */
+
+/* Zlib support */
+#define PNG_UNEXPECTED_ZLIB_RETURN (-7)
+PNG_INTERNAL_FUNCTION(void, png_zstream_error,(png_structrp png_ptr, int ret),
+   PNG_EMPTY);
+   /* Used by the zlib handling functions to ensure that z_stream::msg is always
+    * set before they return.
+    */
+
+#ifdef PNG_WRITE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_free_buffer_list,(png_structrp png_ptr,
+   png_compression_bufferp *list),PNG_EMPTY);
+   /* Free the buffer list used by the compressed write code. */
+#endif
+
+#if defined(PNG_FLOATING_POINT_SUPPORTED) && \
+   !defined(PNG_FIXED_POINT_MACRO_SUPPORTED) && \
+   (defined(PNG_gAMA_SUPPORTED) || defined(PNG_cHRM_SUPPORTED) || \
+   defined(PNG_sCAL_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+   defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)) || \
+   (defined(PNG_sCAL_SUPPORTED) && \
+   defined(PNG_FLOATING_ARITHMETIC_SUPPORTED))
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_fixed,(png_const_structrp png_ptr,
+   double fp, png_const_charp text),PNG_EMPTY);
+#endif
+
+/* Check the user version string for compatibility, returns false if the version
+ * numbers aren't compatible.
+ */
+PNG_INTERNAL_FUNCTION(int,png_user_version_check,(png_structrp png_ptr,
+   png_const_charp user_png_ver),PNG_EMPTY);
+
+/* Internal base allocator - no messages, NULL on failure to allocate.  This
+ * does, however, call the application provided allocator and that could call
+ * png_error (although that would be a bug in the application implementation.)
+ */
+PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_base,(png_const_structrp png_ptr,
+   png_alloc_size_t size),PNG_ALLOCATED);
+
+#if defined PNG_TEXT_SUPPORTED || defined PNG_sPLT_SUPPORTED ||\
+   defined PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
+/* Internal array allocator, outputs no error or warning messages on failure,
+ * just returns NULL.  
+ */
+PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_array,(png_const_structrp png_ptr,
+   int nelements, size_t element_size),PNG_ALLOCATED);
+
+/* The same but an existing array is extended by add_elements.  This function
+ * also memsets the new elements to 0 and copies the old elements.  The old
+ * array is not freed or altered.
+ */
+PNG_INTERNAL_FUNCTION(png_voidp,png_realloc_array,(png_const_structrp png_ptr,
+   png_const_voidp array, int old_elements, int add_elements,
+   size_t element_size),PNG_ALLOCATED);
+#endif /* text, sPLT or unknown chunks */
+
+/* Magic to create a struct when there is no struct to call the user supplied
+ * memory allocators.  Because error handling has not been set up the memory
+ * handlers can't safely call png_error, but this is an obscure and undocumented
+ * restriction so libpng has to assume that the 'free' handler, at least, might
+ * call png_error.
+ */
+PNG_INTERNAL_FUNCTION(png_structp,png_create_png_struct,
+   (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
+    png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn,
+    png_free_ptr free_fn),PNG_ALLOCATED);
+
+/* Free memory from internal libpng struct */
+PNG_INTERNAL_FUNCTION(void,png_destroy_png_struct,(png_structrp png_ptr),
+   PNG_EMPTY);
+
+/* Free an allocated jmp_buf (always succeeds) */
+PNG_INTERNAL_FUNCTION(void,png_free_jmpbuf,(png_structrp png_ptr),PNG_EMPTY);
+
+/* Function to allocate memory for zlib.  PNGAPI is disallowed. */
+PNG_INTERNAL_FUNCTION(voidpf,png_zalloc,(voidpf png_ptr, uInt items, uInt size),
+   PNG_ALLOCATED);
+
+/* Function to free memory for zlib.  PNGAPI is disallowed. */
+PNG_INTERNAL_FUNCTION(void,png_zfree,(voidpf png_ptr, voidpf ptr),PNG_EMPTY);
+
+/* Next four functions are used internally as callbacks.  PNGCBAPI is required
+ * but not PNG_EXPORT.  PNGAPI added at libpng version 1.2.3, changed to
+ * PNGCBAPI at 1.5.0
+ */
+
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_read_data,(png_structp png_ptr,
+    png_bytep data, png_size_t length),PNG_EMPTY);
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_push_fill_buffer,(png_structp png_ptr,
+    png_bytep buffer, png_size_t length),PNG_EMPTY);
+#endif
+
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_write_data,(png_structp png_ptr,
+    png_bytep data, png_size_t length),PNG_EMPTY);
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+#  ifdef PNG_STDIO_SUPPORTED
+PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_flush,(png_structp png_ptr),
+   PNG_EMPTY);
+#  endif
+#endif
+
+/* Reset the CRC variable */
+PNG_INTERNAL_FUNCTION(void,png_reset_crc,(png_structrp png_ptr),PNG_EMPTY);
+
+/* Write the "data" buffer to whatever output you are using */
+PNG_INTERNAL_FUNCTION(void,png_write_data,(png_structrp png_ptr,
+    png_const_bytep data, png_size_t length),PNG_EMPTY);
+
+/* Read and check the PNG file signature */
+PNG_INTERNAL_FUNCTION(void,png_read_sig,(png_structrp png_ptr,
+   png_inforp info_ptr),PNG_EMPTY);
+
+/* Read the chunk header (length + type name) */
+PNG_INTERNAL_FUNCTION(png_uint_32,png_read_chunk_header,(png_structrp png_ptr),
+   PNG_EMPTY);
+
+/* Read data from whatever input you are using into the "data" buffer */
+PNG_INTERNAL_FUNCTION(void,png_read_data,(png_structrp png_ptr, png_bytep data,
+    png_size_t length),PNG_EMPTY);
+
+/* Read bytes into buf, and update png_ptr->crc */
+PNG_INTERNAL_FUNCTION(void,png_crc_read,(png_structrp png_ptr, png_bytep buf,
+    png_uint_32 length),PNG_EMPTY);
+
+/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */
+PNG_INTERNAL_FUNCTION(int,png_crc_finish,(png_structrp png_ptr,
+   png_uint_32 skip),PNG_EMPTY);
+
+/* Read the CRC from the file and compare it to the libpng calculated CRC */
+PNG_INTERNAL_FUNCTION(int,png_crc_error,(png_structrp png_ptr),PNG_EMPTY);
+
+/* Calculate the CRC over a section of data.  Note that we are only
+ * passing a maximum of 64K on systems that have this as a memory limit,
+ * since this is the maximum buffer size we can specify.
+ */
+PNG_INTERNAL_FUNCTION(void,png_calculate_crc,(png_structrp png_ptr,
+   png_const_bytep ptr, png_size_t length),PNG_EMPTY);
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_flush,(png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+/* Write various chunks */
+
+/* Write the IHDR chunk, and update the png_struct with the necessary
+ * information.
+ */
+PNG_INTERNAL_FUNCTION(void,png_write_IHDR,(png_structrp png_ptr,
+   png_uint_32 width, png_uint_32 height, int bit_depth, int color_type,
+   int compression_method, int filter_method, int interlace_method),PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_write_PLTE,(png_structrp png_ptr,
+   png_const_colorp palette, png_uint_32 num_pal),PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_compress_IDAT,(png_structrp png_ptr,
+   png_const_bytep row_data, png_alloc_size_t row_data_length, int flush),
+   PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_write_IEND,(png_structrp png_ptr),PNG_EMPTY);
+
+#ifdef PNG_WRITE_gAMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_gAMA_fixed,(png_structrp png_ptr,
+    png_fixed_point file_gamma),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_sBIT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sBIT,(png_structrp png_ptr,
+    png_const_color_8p sbit, int color_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_cHRM_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_cHRM_fixed,(png_structrp png_ptr,
+    const png_xy *xy), PNG_EMPTY);
+    /* The xy value must have been previously validated */
+#endif
+
+#ifdef PNG_WRITE_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sRGB,(png_structrp png_ptr,
+    int intent),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_iCCP_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_iCCP,(png_structrp png_ptr,
+   png_const_charp name, png_const_bytep profile), PNG_EMPTY);
+   /* The profile must have been previously validated for correctness, the
+    * length comes from the first four bytes.  Only the base, deflate,
+    * compression is supported.
+    */
+#endif
+
+#ifdef PNG_WRITE_sPLT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sPLT,(png_structrp png_ptr,
+    png_const_sPLT_tp palette),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_tRNS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_tRNS,(png_structrp png_ptr,
+    png_const_bytep trans, png_const_color_16p values, int number,
+    int color_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_bKGD_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_bKGD,(png_structrp png_ptr,
+    png_const_color_16p values, int color_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_hIST_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_hIST,(png_structrp png_ptr,
+    png_const_uint_16p hist, int num_hist),PNG_EMPTY);
+#endif
+
+/* Chunks that have keywords */
+#ifdef PNG_WRITE_tEXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_tEXt,(png_structrp png_ptr,
+   png_const_charp key, png_const_charp text, png_size_t text_len),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_zTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_zTXt,(png_structrp png_ptr, png_const_charp
+    key, png_const_charp text, png_size_t text_len, int compression),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_iTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_iTXt,(png_structrp png_ptr,
+    int compression, png_const_charp key, png_const_charp lang,
+    png_const_charp lang_key, png_const_charp text),PNG_EMPTY);
+#endif
+
+#ifdef PNG_TEXT_SUPPORTED  /* Added at version 1.0.14 and 1.2.4 */
+PNG_INTERNAL_FUNCTION(int,png_set_text_2,(png_const_structrp png_ptr,
+    png_inforp info_ptr, png_const_textp text_ptr, int num_text),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_oFFs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_oFFs,(png_structrp png_ptr,
+    png_int_32 x_offset, png_int_32 y_offset, int unit_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_pCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_pCAL,(png_structrp png_ptr,
+    png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams,
+    png_const_charp units, png_charpp params),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_pHYs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_pHYs,(png_structrp png_ptr,
+    png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit,
+    int unit_type),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_tIME_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_tIME,(png_structrp png_ptr,
+    png_const_timep mod_time),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_sCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_write_sCAL_s,(png_structrp png_ptr,
+    int unit, png_const_charp width, png_const_charp height),PNG_EMPTY);
+#endif
+
+/* Called when finished processing a row of data */
+PNG_INTERNAL_FUNCTION(void,png_write_finish_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+
+/* Internal use only.   Called before first row of data */
+PNG_INTERNAL_FUNCTION(void,png_write_start_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+
+/* Combine a row of data, dealing with alpha, etc. if requested.  'row' is an
+ * array of png_ptr->width pixels.  If the image is not interlaced or this
+ * is the final pass this just does a memcpy, otherwise the "display" flag
+ * is used to determine whether to copy pixels that are not in the current pass.
+ *
+ * Because 'png_do_read_interlace' (below) replicates pixels this allows this
+ * function to achieve the documented 'blocky' appearance during interlaced read
+ * if display is 1 and the 'sparkle' appearance, where existing pixels in 'row'
+ * are not changed if they are not in the current pass, when display is 0.
+ *
+ * 'display' must be 0 or 1, otherwise the memcpy will be done regardless.
+ *
+ * The API always reads from the png_struct row buffer and always assumes that
+ * it is full width (png_do_read_interlace has already been called.)
+ *
+ * This function is only ever used to write to row buffers provided by the
+ * caller of the relevant libpng API and the row must have already been
+ * transformed by the read transformations.
+ *
+ * The PNG_USE_COMPILE_TIME_MASKS option causes generation of pre-computed
+ * bitmasks for use within the code, otherwise runtime generated masks are used.
+ * The default is compile time masks.
+ */
+#ifndef PNG_USE_COMPILE_TIME_MASKS
+#  define PNG_USE_COMPILE_TIME_MASKS 1
+#endif
+PNG_INTERNAL_FUNCTION(void,png_combine_row,(png_const_structrp png_ptr,
+    png_bytep row, int display),PNG_EMPTY);
+
+#ifdef PNG_READ_INTERLACING_SUPPORTED
+/* Expand an interlaced row: the 'row_info' describes the pass data that has
+ * been read in and must correspond to the pixels in 'row', the pixels are
+ * expanded (moved apart) in 'row' to match the final layout, when doing this
+ * the pixels are *replicated* to the intervening space.  This is essential for
+ * the correct operation of png_combine_row, above.
+ */
+PNG_INTERNAL_FUNCTION(void,png_do_read_interlace,(png_row_infop row_info,
+    png_bytep row, int pass, png_uint_32 transformations),PNG_EMPTY);
+#endif
+
+/* GRR TO DO (2.0 or whenever):  simplify other internal calling interfaces */
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+/* Grab pixels out of a row for an interlaced pass */
+PNG_INTERNAL_FUNCTION(void,png_do_write_interlace,(png_row_infop row_info,
+    png_bytep row, int pass),PNG_EMPTY);
+#endif
+
+/* Unfilter a row: check the filter value before calling this, there is no point
+ * calling it for PNG_FILTER_VALUE_NONE.
+ */
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row,(png_structrp pp, png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row, int filter),PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_up_neon,(png_row_infop row_info,
+    png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub3_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub4_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg3_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg4_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth3_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth4_neon,(png_row_infop
+    row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
+
+/* Choose the best filter to use and filter the row data */
+PNG_INTERNAL_FUNCTION(void,png_write_find_filter,(png_structrp png_ptr,
+    png_row_infop row_info),PNG_EMPTY);
+
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_read_IDAT_data,(png_structrp png_ptr,
+   png_bytep output, png_alloc_size_t avail_out),PNG_EMPTY);
+   /* Read 'avail_out' bytes of data from the IDAT stream.  If the output buffer
+    * is NULL the function checks, instead, for the end of the stream.  In this
+    * case a benign error will be issued if the stream end is not found or if
+    * extra data has to be consumed.
+    */
+PNG_INTERNAL_FUNCTION(void,png_read_finish_IDAT,(png_structrp png_ptr),
+   PNG_EMPTY);
+   /* This cleans up when the IDAT LZ stream does not end when the last image
+    * byte is read; there is still some pending input.
+    */
+
+PNG_INTERNAL_FUNCTION(void,png_read_finish_row,(png_structrp png_ptr),
+   PNG_EMPTY);
+   /* Finish a row while reading, dealing with interlacing passes, etc. */
+#endif
+
+/* Initialize the row buffers, etc. */
+PNG_INTERNAL_FUNCTION(void,png_read_start_row,(png_structrp png_ptr),PNG_EMPTY);
+
+#ifdef PNG_READ_TRANSFORMS_SUPPORTED
+/* Optional call to update the users info structure */
+PNG_INTERNAL_FUNCTION(void,png_read_transform_info,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#endif
+
+/* These are the functions that do the transformations */
+#ifdef PNG_READ_FILLER_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_filler,(png_row_infop row_info,
+    png_bytep row, png_uint_32 filler, png_uint_32 flags),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_swap_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_SWAP_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_write_swap_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_invert_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_write_invert_alpha,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#if defined(PNG_WRITE_FILLER_SUPPORTED) || \
+    defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_strip_channel,(png_row_infop row_info,
+    png_bytep row, int at_start),PNG_EMPTY);
+#endif
+
+#ifdef PNG_16BIT_SUPPORTED
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_swap,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED) || \
+    defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_packswap,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_do_rgb_to_gray,(png_structrp png_ptr,
+    png_row_infop row_info, png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_gray_to_rgb,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_PACK_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_unpack,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_SHIFT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_unshift,(png_row_infop row_info,
+    png_bytep row, png_const_color_8p sig_bits),PNG_EMPTY);
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_invert,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_scale_16_to_8,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_chop,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_quantize,(png_row_infop row_info,
+    png_bytep row, png_const_bytep palette_lookup,
+    png_const_bytep quantize_lookup),PNG_EMPTY);
+
+#  ifdef PNG_CORRECT_PALETTE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_correct_palette,(png_structrp png_ptr,
+    png_colorp palette, int num_palette),PNG_EMPTY);
+#  endif
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_bgr,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_PACK_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_pack,(png_row_infop row_info,
+   png_bytep row, png_uint_32 bit_depth),PNG_EMPTY);
+#endif
+
+#ifdef PNG_WRITE_SHIFT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_shift,(png_row_infop row_info,
+    png_bytep row, png_const_color_8p bit_depth),PNG_EMPTY);
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
+    defined(PNG_READ_ALPHA_MODE_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_compose,(png_row_infop row_info,
+    png_bytep row, png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_gamma,(png_row_infop row_info,
+    png_bytep row, png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_encode_alpha,(png_row_infop row_info,
+   png_bytep row, png_structrp png_ptr),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_EXPAND_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_expand_palette,(png_row_infop row_info,
+    png_bytep row, png_const_colorp palette, png_const_bytep trans,
+    int num_trans),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_do_expand,(png_row_infop row_info,
+    png_bytep row, png_const_color_16p trans_color),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_EXPAND_16_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_expand_16,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+/* The following decodes the appropriate chunks, and does error correction,
+ * then calls the appropriate callback for the chunk if it is valid.
+ */
+
+/* Decode the IHDR chunk */
+PNG_INTERNAL_FUNCTION(void,png_handle_IHDR,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_handle_PLTE,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_handle_IEND,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+
+#ifdef PNG_READ_bKGD_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_bKGD,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_cHRM_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_cHRM,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_gAMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_gAMA,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_hIST_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_hIST,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_iCCP_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_iCCP,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif /* PNG_READ_iCCP_SUPPORTED */
+
+#ifdef PNG_READ_iTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_iTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_oFFs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_oFFs,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_pCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_pCAL,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_pHYs_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_pHYs,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_sBIT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sBIT,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_sCAL_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sCAL,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_sPLT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sPLT,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif /* PNG_READ_sPLT_SUPPORTED */
+
+#ifdef PNG_READ_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_sRGB,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_tEXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_tEXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_tIME_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_tIME,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_tRNS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_tRNS,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_zTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_zTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+#endif
+
+PNG_INTERNAL_FUNCTION(void,png_check_chunk_name,(png_structrp png_ptr,
+    png_uint_32 chunk_name),PNG_EMPTY);
+
+#ifdef PNG_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_handle_unknown,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length, int keep),PNG_EMPTY);
+   /* This is the function that gets called for unknown chunks.  The 'keep'
+    * argument is either non-zero for a known chunk that has been set to be
+    * handled as unknown or zero for an unknown chunk.  By default the function
+    * just skips the chunk or errors out if it is critical.
+    */
+
+#ifdef PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
+#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_chunk_unknown_handling,
+    (png_const_structrp png_ptr, png_uint_32 chunk_name),PNG_EMPTY);
+   /* Exactly as the API png_handle_as_unknown() except that the argument is a
+    * 32-bit chunk name, not a string.
+    */
+#endif
+#endif /* PNG_READ_UNKNOWN_CHUNKS_SUPPORTED */
+#endif /* PNG_READ_SUPPORTED */
+
+/* Handle the transformations for reading and writing */
+#ifdef PNG_READ_TRANSFORMS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_transformations,(png_structrp png_ptr,
+   png_row_infop row_info),PNG_EMPTY);
+#endif
+#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_write_transformations,(png_structrp png_ptr,
+   png_row_infop row_info),PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_TRANSFORMS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_init_read_transformations,(png_structrp png_ptr),
+    PNG_EMPTY);
+#endif
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_read_chunk,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_sig,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_check_crc,(png_structrp png_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_crc_skip,(png_structrp png_ptr,
+    png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_crc_finish,(png_structrp png_ptr),
+    PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_save_buffer,(png_structrp png_ptr),
+    PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_restore_buffer,(png_structrp png_ptr,
+    png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_IDAT,(png_structrp png_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_process_IDAT_data,(png_structrp png_ptr,
+    png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_process_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_handle_unknown,(png_structrp png_ptr,
+   png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_have_info,(png_structrp png_ptr,
+   png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_have_end,(png_structrp png_ptr,
+   png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_have_row,(png_structrp png_ptr,
+     png_bytep row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_end,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_process_some_data,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_read_push_finish_row,(png_structrp png_ptr),
+    PNG_EMPTY);
+#  ifdef PNG_READ_tEXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_handle_tEXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_tEXt,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#  endif
+#  ifdef PNG_READ_zTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_handle_zTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_zTXt,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#  endif
+#  ifdef PNG_READ_iTXt_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_push_handle_iTXt,(png_structrp png_ptr,
+    png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_push_read_iTXt,(png_structrp png_ptr,
+    png_inforp info_ptr),PNG_EMPTY);
+#  endif
+
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_do_read_intrapixel,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_do_write_intrapixel,(png_row_infop row_info,
+    png_bytep row),PNG_EMPTY);
+#endif
+
+/* Added at libpng version 1.6.0 */
+#ifdef PNG_GAMMA_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_colorspace_set_gamma,(png_const_structrp png_ptr,
+    png_colorspacerp colorspace, png_fixed_point gAMA), PNG_EMPTY);
+   /* Set the colorspace gamma with a value provided by the application or by
+    * the gAMA chunk on read.  The value will override anything set by an ICC
+    * profile.
+    */
+
+PNG_INTERNAL_FUNCTION(void,png_colorspace_sync_info,(png_const_structrp png_ptr,
+    png_inforp info_ptr), PNG_EMPTY);
+    /* Synchronize the info 'valid' flags with the colorspace */
+
+PNG_INTERNAL_FUNCTION(void,png_colorspace_sync,(png_const_structrp png_ptr,
+    png_inforp info_ptr), PNG_EMPTY);
+    /* Copy the png_struct colorspace to the info_struct and call the above to
+     * synchronize the flags.  Checks for NULL info_ptr and does nothing.
+     */
+#endif
+
+/* Added at libpng version 1.4.0 */
+#ifdef PNG_COLORSPACE_SUPPORTED
+/* These internal functions are for maintaining the colorspace structure within
+ * a png_info or png_struct (or, indeed, both).
+ */
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_chromaticities,
+   (png_const_structrp png_ptr, png_colorspacerp colorspace, const png_xy *xy,
+    int preferred), PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_endpoints,
+   (png_const_structrp png_ptr, png_colorspacerp colorspace, const png_XYZ *XYZ,
+    int preferred), PNG_EMPTY);
+
+#ifdef PNG_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_sRGB,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, int intent), PNG_EMPTY);
+   /* This does set the colorspace gAMA and cHRM values too, but doesn't set the
+    * flags to write them, if it returns false there was a problem and an error
+    * message has already been output (but the colorspace may still need to be
+    * synced to record the invalid flag).
+    */
+#endif /* sRGB */
+
+#ifdef PNG_iCCP_SUPPORTED
+PNG_INTERNAL_FUNCTION(int,png_colorspace_set_ICC,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length, png_const_bytep profile, int color_type),
+   PNG_EMPTY);
+   /* The 'name' is used for information only */
+
+/* Routines for checking parts of an ICC profile. */
+PNG_INTERNAL_FUNCTION(int,png_icc_check_length,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length), PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(int,png_icc_check_header,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length,
+   png_const_bytep profile /* first 132 bytes only */, int color_type),
+   PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(int,png_icc_check_tag_table,(png_const_structrp png_ptr,
+   png_colorspacerp colorspace, png_const_charp name,
+   png_uint_32 profile_length,
+   png_const_bytep profile /* header plus whole tag table */), PNG_EMPTY);
+#ifdef PNG_sRGB_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_icc_set_sRGB,(
+   png_const_structrp png_ptr, png_colorspacerp colorspace,
+   png_const_bytep profile, uLong adler), PNG_EMPTY);
+   /* 'adler' is the Adler32 checksum of the uncompressed profile data. It may
+    * be zero to indicate that it is not available.  It is used, if provided,
+    * as a fast check on the profile when checking to see if it is sRGB.
+    */
+#endif
+#endif /* iCCP */
+
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_colorspace_set_rgb_coefficients,
+   (png_structrp png_ptr), PNG_EMPTY);
+   /* Set the rgb_to_gray coefficients from the colorspace Y values */
+#endif /* READ_RGB_TO_GRAY */
+#endif /* COLORSPACE */
+
+/* Added at libpng version 1.4.0 */
+PNG_INTERNAL_FUNCTION(void,png_check_IHDR,(png_const_structrp png_ptr,
+    png_uint_32 width, png_uint_32 height, int bit_depth,
+    int color_type, int interlace_type, int compression_type,
+    int filter_type),PNG_EMPTY);
+
+/* Added at libpng version 1.5.10 */
+#if defined(PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED) || \
+    defined(PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_do_check_palette_indexes,
+   (png_structrp png_ptr, png_row_infop row_info),PNG_EMPTY);
+#endif
+
+#if defined(PNG_FLOATING_POINT_SUPPORTED) && defined(PNG_ERROR_TEXT_SUPPORTED)
+PNG_INTERNAL_FUNCTION(void,png_fixed_error,(png_const_structrp png_ptr,
+   png_const_charp name),PNG_NORETURN);
+#endif
+
+/* Puts 'string' into 'buffer' at buffer[pos], taking care never to overwrite
+ * the end.  Always leaves the buffer nul terminated.  Never errors out (and
+ * there is no error code.)
+ */
+PNG_INTERNAL_FUNCTION(size_t,png_safecat,(png_charp buffer, size_t bufsize,
+   size_t pos, png_const_charp string),PNG_EMPTY);
+
+/* Various internal functions to handle formatted warning messages, currently
+ * only implemented for warnings.
+ */
+#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_TIME_RFC1123_SUPPORTED)
+/* Utility to dump an unsigned value into a buffer, given a start pointer and
+ * and end pointer (which should point just *beyond* the end of the buffer!)
+ * Returns the pointer to the start of the formatted string.  This utility only
+ * does unsigned values.
+ */
+PNG_INTERNAL_FUNCTION(png_charp,png_format_number,(png_const_charp start,
+   png_charp end, int format, png_alloc_size_t number),PNG_EMPTY);
+
+/* Convenience macro that takes an array: */
+#define PNG_FORMAT_NUMBER(buffer,format,number) \
+   png_format_number(buffer, buffer + (sizeof buffer), format, number)
+
+/* Suggested size for a number buffer (enough for 64 bits and a sign!) */
+#define PNG_NUMBER_BUFFER_SIZE 24
+
+/* These are the integer formats currently supported, the name is formed from
+ * the standard printf(3) format string.
+ */
+#define PNG_NUMBER_FORMAT_u     1 /* chose unsigned API! */
+#define PNG_NUMBER_FORMAT_02u   2
+#define PNG_NUMBER_FORMAT_d     1 /* chose signed API! */
+#define PNG_NUMBER_FORMAT_02d   2
+#define PNG_NUMBER_FORMAT_x     3
+#define PNG_NUMBER_FORMAT_02x   4
+#define PNG_NUMBER_FORMAT_fixed 5 /* choose the signed API */
+#endif
+
+#ifdef PNG_WARNINGS_SUPPORTED
+/* New defines and members adding in libpng-1.5.4 */
+#  define PNG_WARNING_PARAMETER_SIZE 32
+#  define PNG_WARNING_PARAMETER_COUNT 8 /* Maximum 9; see pngerror.c */
+
+/* An l-value of this type has to be passed to the APIs below to cache the
+ * values of the parameters to a formatted warning message.
+ */
+typedef char png_warning_parameters[PNG_WARNING_PARAMETER_COUNT][
+   PNG_WARNING_PARAMETER_SIZE];
+
+PNG_INTERNAL_FUNCTION(void,png_warning_parameter,(png_warning_parameters p,
+   int number, png_const_charp string),PNG_EMPTY);
+   /* Parameters are limited in size to PNG_WARNING_PARAMETER_SIZE characters,
+    * including the trailing '\0'.
+    */
+PNG_INTERNAL_FUNCTION(void,png_warning_parameter_unsigned,
+   (png_warning_parameters p, int number, int format, png_alloc_size_t value),
+   PNG_EMPTY);
+   /* Use png_alloc_size_t because it is an unsigned type as big as any we
+    * need to output.  Use the following for a signed value.
+    */
+PNG_INTERNAL_FUNCTION(void,png_warning_parameter_signed,
+   (png_warning_parameters p, int number, int format, png_int_32 value),
+   PNG_EMPTY);
+
+PNG_INTERNAL_FUNCTION(void,png_formatted_warning,(png_const_structrp png_ptr,
+   png_warning_parameters p, png_const_charp message),PNG_EMPTY);
+   /* 'message' follows the X/Open approach of using @1, @2 to insert
+    * parameters previously supplied using the above functions.  Errors in
+    * specifying the parameters will simply result in garbage substitutions.
+    */
+#endif
+
+#ifdef PNG_BENIGN_ERRORS_SUPPORTED
+/* Application errors (new in 1.6); use these functions (declared below) for
+ * errors in the parameters or order of API function calls on read.  The
+ * 'warning' should be used for an error that can be handled completely; the
+ * 'error' for one which can be handled safely but which may lose application
+ * information or settings.
+ *
+ * By default these both result in a png_error call prior to release, while in a
+ * released version the 'warning' is just a warning.  However if the application
+ * explicitly disables benign errors (explicitly permitting the code to lose
+ * information) they both turn into warnings.
+ *
+ * If benign errors aren't supported they end up as the corresponding base call
+ * (png_warning or png_error.)
+ */
+PNG_INTERNAL_FUNCTION(void,png_app_warning,(png_const_structrp png_ptr,
+   png_const_charp message),PNG_EMPTY);
+   /* The application provided invalid parameters to an API function or called
+    * an API function at the wrong time, libpng can completely recover.
+    */
+
+PNG_INTERNAL_FUNCTION(void,png_app_error,(png_const_structrp png_ptr,
+   png_const_charp message),PNG_EMPTY);
+   /* As above but libpng will ignore the call, or attempt some other partial
+    * recovery from the error.
+    */
+#else
+#  define png_app_warning(pp,s) png_warning(pp,s)
+#  define png_app_error(pp,s) png_error(pp,s)
+#endif
+
+PNG_INTERNAL_FUNCTION(void,png_chunk_report,(png_const_structrp png_ptr,
+   png_const_charp message, int error),PNG_EMPTY);
+   /* Report a recoverable issue in chunk data.  On read this is used to report
+    * a problem found while reading a particular chunk and the
+    * png_chunk_benign_error or png_chunk_warning function is used as
+    * appropriate.  On write this is used to report an error that comes from
+    * data set via an application call to a png_set_ API and png_app_error or
+    * png_app_warning is used as appropriate.
+    *
+    * The 'error' parameter must have one of the following values:
+    */
+#define PNG_CHUNK_WARNING     0 /* never an error */
+#define PNG_CHUNK_WRITE_ERROR 1 /* an error only on write */
+#define PNG_CHUNK_ERROR       2 /* always an error */
+
+/* ASCII to FP interfaces, currently only implemented if sCAL
+ * support is required.
+ */
+#if defined(PNG_sCAL_SUPPORTED)
+/* MAX_DIGITS is actually the maximum number of characters in an sCAL
+ * width or height, derived from the precision (number of significant
+ * digits - a build time settable option) and assumptions about the
+ * maximum ridiculous exponent.
+ */
+#define PNG_sCAL_MAX_DIGITS (PNG_sCAL_PRECISION+1/*.*/+1/*E*/+10/*exponent*/)
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_ascii_from_fp,(png_const_structrp png_ptr,
+   png_charp ascii, png_size_t size, double fp, unsigned int precision),
+   PNG_EMPTY);
+#endif /* FLOATING_POINT */
+
+#ifdef PNG_FIXED_POINT_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_ascii_from_fixed,(png_const_structrp png_ptr,
+   png_charp ascii, png_size_t size, png_fixed_point fp),PNG_EMPTY);
+#endif /* FIXED_POINT */
+#endif /* sCAL */
+
+#if defined(PNG_sCAL_SUPPORTED) || defined(PNG_pCAL_SUPPORTED)
+/* An internal API to validate the format of a floating point number.
+ * The result is the index of the next character.  If the number is
+ * not valid it will be the index of a character in the supposed number.
+ *
+ * The format of a number is defined in the PNG extensions specification
+ * and this API is strictly conformant to that spec, not anyone elses!
+ *
+ * The format as a regular expression is:
+ *
+ * [+-]?[0-9]+.?([Ee][+-]?[0-9]+)?
+ *
+ * or:
+ *
+ * [+-]?.[0-9]+(.[0-9]+)?([Ee][+-]?[0-9]+)?
+ *
+ * The complexity is that either integer or fraction must be present and the
+ * fraction is permitted to have no digits only if the integer is present.
+ *
+ * NOTE: The dangling E problem.
+ *   There is a PNG valid floating point number in the following:
+ *
+ *       PNG floating point numbers are not greedy.
+ *
+ *   Working this out requires *TWO* character lookahead (because of the
+ *   sign), the parser does not do this - it will fail at the 'r' - this
+ *   doesn't matter for PNG sCAL chunk values, but it requires more care
+ *   if the value were ever to be embedded in something more complex.  Use
+ *   ANSI-C strtod if you need the lookahead.
+ */
+/* State table for the parser. */
+#define PNG_FP_INTEGER    0  /* before or in integer */
+#define PNG_FP_FRACTION   1  /* before or in fraction */
+#define PNG_FP_EXPONENT   2  /* before or in exponent */
+#define PNG_FP_STATE      3  /* mask for the above */
+#define PNG_FP_SAW_SIGN   4  /* Saw +/- in current state */
+#define PNG_FP_SAW_DIGIT  8  /* Saw a digit in current state */
+#define PNG_FP_SAW_DOT   16  /* Saw a dot in current state */
+#define PNG_FP_SAW_E     32  /* Saw an E (or e) in current state */
+#define PNG_FP_SAW_ANY   60  /* Saw any of the above 4 */
+
+/* These three values don't affect the parser.  They are set but not used.
+ */
+#define PNG_FP_WAS_VALID 64  /* Preceding substring is a valid fp number */
+#define PNG_FP_NEGATIVE 128  /* A negative number, including "-0" */
+#define PNG_FP_NONZERO  256  /* A non-zero value */
+#define PNG_FP_STICKY   448  /* The above three flags */
+
+/* This is available for the caller to store in 'state' if required.  Do not
+ * call the parser after setting it (the parser sometimes clears it.)
+ */
+#define PNG_FP_INVALID  512  /* Available for callers as a distinct value */
+
+/* Result codes for the parser (boolean - true meants ok, false means
+ * not ok yet.)
+ */
+#define PNG_FP_MAYBE      0  /* The number may be valid in the future */
+#define PNG_FP_OK         1  /* The number is valid */
+
+/* Tests on the sticky non-zero and negative flags.  To pass these checks
+ * the state must also indicate that the whole number is valid - this is
+ * achieved by testing PNG_FP_SAW_DIGIT (see the implementation for why this
+ * is equivalent to PNG_FP_OK above.)
+ */
+#define PNG_FP_NZ_MASK (PNG_FP_SAW_DIGIT | PNG_FP_NEGATIVE | PNG_FP_NONZERO)
+   /* NZ_MASK: the string is valid and a non-zero negative value */
+#define PNG_FP_Z_MASK (PNG_FP_SAW_DIGIT | PNG_FP_NONZERO)
+   /* Z MASK: the string is valid and a non-zero value. */
+   /* PNG_FP_SAW_DIGIT: the string is valid. */
+#define PNG_FP_IS_ZERO(state) (((state) & PNG_FP_Z_MASK) == PNG_FP_SAW_DIGIT)
+#define PNG_FP_IS_POSITIVE(state) (((state) & PNG_FP_NZ_MASK) == PNG_FP_Z_MASK)
+#define PNG_FP_IS_NEGATIVE(state) (((state) & PNG_FP_NZ_MASK) == PNG_FP_NZ_MASK)
+
+/* The actual parser.  This can be called repeatedly. It updates
+ * the index into the string and the state variable (which must
+ * be initialized to 0).  It returns a result code, as above.  There
+ * is no point calling the parser any more if it fails to advance to
+ * the end of the string - it is stuck on an invalid character (or
+ * terminated by '\0').
+ *
+ * Note that the pointer will consume an E or even an E+ and then leave
+ * a 'maybe' state even though a preceding integer.fraction is valid.
+ * The PNG_FP_WAS_VALID flag indicates that a preceding substring was
+ * a valid number.  It's possible to recover from this by calling
+ * the parser again (from the start, with state 0) but with a string
+ * that omits the last character (i.e. set the size to the index of
+ * the problem character.)  This has not been tested within libpng.
+ */
+PNG_INTERNAL_FUNCTION(int,png_check_fp_number,(png_const_charp string,
+   png_size_t size, int *statep, png_size_tp whereami),PNG_EMPTY);
+
+/* This is the same but it checks a complete string and returns true
+ * only if it just contains a floating point number.  As of 1.5.4 this
+ * function also returns the state at the end of parsing the number if
+ * it was valid (otherwise it returns 0.)  This can be used for testing
+ * for negative or zero values using the sticky flag.
+ */
+PNG_INTERNAL_FUNCTION(int,png_check_fp_string,(png_const_charp string,
+   png_size_t size),PNG_EMPTY);
+#endif /* pCAL || sCAL */
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) ||\
+    defined(PNG_INCH_CONVERSIONS_SUPPORTED) || defined(PNG_READ_pHYs_SUPPORTED)
+/* Added at libpng version 1.5.0 */
+/* This is a utility to provide a*times/div (rounded) and indicate
+ * if there is an overflow.  The result is a boolean - false (0)
+ * for overflow, true (1) if no overflow, in which case *res
+ * holds the result.
+ */
+PNG_INTERNAL_FUNCTION(int,png_muldiv,(png_fixed_point_p res, png_fixed_point a,
+   png_int_32 multiplied_by, png_int_32 divided_by),PNG_EMPTY);
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_INCH_CONVERSIONS_SUPPORTED)
+/* Same deal, but issue a warning on overflow and return 0. */
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_muldiv_warn,
+   (png_const_structrp png_ptr, png_fixed_point a, png_int_32 multiplied_by,
+   png_int_32 divided_by),PNG_EMPTY);
+#endif
+
+#ifdef PNG_GAMMA_SUPPORTED
+/* Calculate a reciprocal - used for gamma values.  This returns
+ * 0 if the argument is 0 in order to maintain an undefined value;
+ * there are no warnings.
+ */
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_reciprocal,(png_fixed_point a),
+   PNG_EMPTY);
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+/* The same but gives a reciprocal of the product of two fixed point
+ * values.  Accuracy is suitable for gamma calculations but this is
+ * not exact - use png_muldiv for that.  Only required at present on read.
+ */
+PNG_INTERNAL_FUNCTION(png_fixed_point,png_reciprocal2,(png_fixed_point a,
+   png_fixed_point b),PNG_EMPTY);
+#endif
+
+/* Return true if the gamma value is significantly different from 1.0 */
+PNG_INTERNAL_FUNCTION(int,png_gamma_significant,(png_fixed_point gamma_value),
+   PNG_EMPTY);
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+/* Internal fixed point gamma correction.  These APIs are called as
+ * required to convert single values - they don't need to be fast,
+ * they are not used when processing image pixel values.
+ *
+ * While the input is an 'unsigned' value it must actually be the
+ * correct bit value - 0..255 or 0..65535 as required.
+ */
+PNG_INTERNAL_FUNCTION(png_uint_16,png_gamma_correct,(png_structrp png_ptr,
+   unsigned int value, png_fixed_point gamma_value),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(png_uint_16,png_gamma_16bit_correct,(unsigned int value,
+   png_fixed_point gamma_value),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(png_byte,png_gamma_8bit_correct,(unsigned int value,
+   png_fixed_point gamma_value),PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_destroy_gamma_table,(png_structrp png_ptr),
+   PNG_EMPTY);
+PNG_INTERNAL_FUNCTION(void,png_build_gamma_table,(png_structrp png_ptr,
+   int bit_depth),PNG_EMPTY);
+#endif
+
+/* SIMPLIFIED READ/WRITE SUPPORT */
+#if defined PNG_SIMPLIFIED_READ_SUPPORTED ||\
+   defined PNG_SIMPLIFIED_WRITE_SUPPORTED
+/* The internal structure that png_image::opaque points to. */
+typedef struct png_control
+{
+   png_structp png_ptr;
+   png_infop   info_ptr;
+   png_voidp   error_buf;           /* Always a jmp_buf at present. */
+
+   png_const_bytep memory;          /* Memory buffer. */
+   png_size_t      size;            /* Size of the memory buffer. */
+
+   unsigned int for_write       :1; /* Otherwise it is a read structure */
+   unsigned int owned_file      :1; /* We own the file in io_ptr */
+} png_control;
+
+/* Return the pointer to the jmp_buf from a png_control: necessary because C
+ * does not reveal the type of the elements of jmp_buf.
+ */
+#ifdef __cplusplus
+#  define png_control_jmp_buf(pc) (((jmp_buf*)((pc)->error_buf))[0])
+#else
+#  define png_control_jmp_buf(pc) ((pc)->error_buf)
+#endif
+
+/* Utility to safely execute a piece of libpng code catching and logging any
+ * errors that might occur.  Returns true on success, false on failure (either
+ * of the function or as a result of a png_error.)
+ */
+PNG_INTERNAL_FUNCTION(void,png_safe_error,(png_structp png_ptr,
+   png_const_charp error_message),PNG_NORETURN);
+
+#ifdef PNG_WARNINGS_SUPPORTED
+PNG_INTERNAL_FUNCTION(void,png_safe_warning,(png_structp png_ptr,
+   png_const_charp warning_message),PNG_EMPTY);
+#else
+#  define png_safe_warning 0/*dummy argument*/
+#endif
+
+PNG_INTERNAL_FUNCTION(int,png_safe_execute,(png_imagep image,
+   int (*function)(png_voidp), png_voidp arg),PNG_EMPTY);
+
+/* Utility to log an error; this also cleans up the png_image; the function
+ * always returns 0 (false).
+ */
+PNG_INTERNAL_FUNCTION(int,png_image_error,(png_imagep image,
+   png_const_charp error_message),PNG_EMPTY);
+
+#ifndef PNG_SIMPLIFIED_READ_SUPPORTED
+/* png_image_free is used by the write code but not exported */
+PNG_INTERNAL_FUNCTION(void, png_image_free, (png_imagep image), PNG_EMPTY);
+#endif /* !SIMPLIFIED_READ */
+
+#endif /* SIMPLIFIED READ/WRITE */
+
+#ifdef PNG_FILTER_OPTIMIZATIONS
+PNG_INTERNAL_FUNCTION(void, PNG_FILTER_OPTIMIZATIONS, (png_structp png_ptr, unsigned int bpp), PNG_EMPTY);
+   /* This is the initialization function for hardware specific optimizations,
+    * one implementation (for ARM NEON machines) is contained in
+    * arm/filter_neon.c.  It need not be defined - the generic code will be used
+    * if not.
+    */
+#endif
+
+/* Maintainer: Put new private prototypes here ^ */
+
+#include "pngdebug.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* PNGPRIV_H */

+ 483 - 0
oxygine/third_party/win32_mingw/libpng/pngstruct.h

@@ -0,0 +1,483 @@
+
+/* pngstruct.h - header file for PNG reference library
+ *
+ * Copyright (c) 1998-2013 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Last changed in libpng 1.6.0 [February 14, 2013]
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+/* The structure that holds the information to read and write PNG files.
+ * The only people who need to care about what is inside of this are the
+ * people who will be modifying the library for their own special needs.
+ * It should NOT be accessed directly by an application.
+ */
+
+#ifndef PNGSTRUCT_H
+#define PNGSTRUCT_H
+/* zlib.h defines the structure z_stream, an instance of which is included
+ * in this structure and is required for decompressing the LZ compressed
+ * data in PNG files.
+ */
+#ifndef ZLIB_CONST
+   /* We must ensure that zlib uses 'const' in declarations. */
+#  define ZLIB_CONST
+#endif
+#include "zlib.h"
+#ifdef const
+   /* zlib.h sometimes #defines const to nothing, undo this. */
+#  undef const
+#endif
+
+/* zlib.h has mediocre z_const use before 1.2.6, this stuff is for compatibility
+ * with older builds.
+ */
+#if ZLIB_VERNUM < 0x1260
+#  define PNGZ_MSG_CAST(s) png_constcast(char*,s)
+#  define PNGZ_INPUT_CAST(b) png_constcast(png_bytep,b)
+#else
+#  define PNGZ_MSG_CAST(s) (s)
+#  define PNGZ_INPUT_CAST(b) (b)
+#endif
+
+/* zlib.h declares a magic type 'uInt' that limits the amount of data that zlib
+ * can handle at once.  This type need be no larger than 16 bits (so maximum of
+ * 65535), this define allows us to discover how big it is, but limited by the
+ * maximuum for png_size_t.  The value can be overriden in a library build
+ * (pngusr.h, or set it in CPPFLAGS) and it works to set it to a considerably
+ * lower value (e.g. 255 works).  A lower value may help memory usage (slightly)
+ * and may even improve performance on some systems (and degrade it on others.)
+ */
+#ifndef ZLIB_IO_MAX
+#  define ZLIB_IO_MAX ((uInt)-1)
+#endif
+
+#ifdef PNG_WRITE_SUPPORTED
+/* The type of a compression buffer list used by the write code. */
+typedef struct png_compression_buffer
+{
+   struct png_compression_buffer *next;
+   png_byte                       output[1]; /* actually zbuf_size */
+} png_compression_buffer, *png_compression_bufferp;
+
+#define PNG_COMPRESSION_BUFFER_SIZE(pp)\
+   (offsetof(png_compression_buffer, output) + (pp)->zbuffer_size)
+#endif
+
+/* Colorspace support; structures used in png_struct, png_info and in internal
+ * functions to hold and communicate information about the color space.
+ *
+ * PNG_COLORSPACE_SUPPORTED is only required if the application will perform
+ * colorspace corrections, otherwise all the colorspace information can be
+ * skipped and the size of libpng can be reduced (significantly) by compiling
+ * out the colorspace support.
+ */
+#ifdef PNG_COLORSPACE_SUPPORTED
+/* The chromaticities of the red, green and blue colorants and the chromaticity
+ * of the corresponding white point (i.e. of rgb(1.0,1.0,1.0)).
+ */
+typedef struct png_xy
+{
+   png_fixed_point redx, redy;
+   png_fixed_point greenx, greeny;
+   png_fixed_point bluex, bluey;
+   png_fixed_point whitex, whitey;
+} png_xy;
+
+/* The same data as above but encoded as CIE XYZ values.  When this data comes
+ * from chromaticities the sum of the Y values is assumed to be 1.0
+ */
+typedef struct png_XYZ
+{
+   png_fixed_point red_X, red_Y, red_Z;
+   png_fixed_point green_X, green_Y, green_Z;
+   png_fixed_point blue_X, blue_Y, blue_Z;
+} png_XYZ;
+#endif /* COLORSPACE */
+
+#if defined PNG_COLORSPACE_SUPPORTED || defined PNG_GAMMA_SUPPORTED
+/* A colorspace is all the above plus, potentially, profile information,
+ * however at present libpng does not use the profile internally so it is only
+ * stored in the png_info struct (if iCCP is supported.)  The rendering intent
+ * is retained here and is checked.
+ *
+ * The file gamma encoding information is also stored here and gamma correction
+ * is done by libpng, whereas color correction must currently be done by the
+ * application.
+ */
+typedef struct png_colorspace
+{
+#ifdef PNG_GAMMA_SUPPORTED
+   png_fixed_point gamma;        /* File gamma */
+#endif
+
+#ifdef PNG_COLORSPACE_SUPPORTED
+   png_xy      end_points_xy;    /* End points as chromaticities */
+   png_XYZ     end_points_XYZ;   /* End points as CIE XYZ colorant values */
+   png_uint_16 rendering_intent; /* Rendering intent of a profile */
+#endif
+
+   /* Flags are always defined to simplify the code. */
+   png_uint_16 flags;            /* As defined below */
+} png_colorspace, * PNG_RESTRICT png_colorspacerp;
+
+typedef const png_colorspace * PNG_RESTRICT png_const_colorspacerp;
+
+/* General flags for the 'flags' field */
+#define PNG_COLORSPACE_HAVE_GAMMA           0x0001
+#define PNG_COLORSPACE_HAVE_ENDPOINTS       0x0002
+#define PNG_COLORSPACE_HAVE_INTENT          0x0004
+#define PNG_COLORSPACE_FROM_gAMA            0x0008
+#define PNG_COLORSPACE_FROM_cHRM            0x0010
+#define PNG_COLORSPACE_FROM_sRGB            0x0020
+#define PNG_COLORSPACE_ENDPOINTS_MATCH_sRGB 0x0040
+#define PNG_COLORSPACE_MATCHES_sRGB         0x0080 /* exact match on profile */
+#define PNG_COLORSPACE_INVALID              0x8000
+#define PNG_COLORSPACE_CANCEL(flags)        (0xffff ^ (flags))
+#endif /* COLORSPACE || GAMMA */
+
+struct png_struct_def
+{
+#ifdef PNG_SETJMP_SUPPORTED
+   jmp_buf jmp_buf_local;     /* New name in 1.6.0 for jmp_buf in png_struct */
+   png_longjmp_ptr longjmp_fn;/* setjmp non-local goto function. */
+   jmp_buf *jmp_buf_ptr;      /* passed to longjmp_fn */
+   size_t jmp_buf_size;       /* size of the above, if allocated */
+#endif
+   png_error_ptr error_fn;    /* function for printing errors and aborting */
+#ifdef PNG_WARNINGS_SUPPORTED
+   png_error_ptr warning_fn;  /* function for printing warnings */
+#endif
+   png_voidp error_ptr;       /* user supplied struct for error functions */
+   png_rw_ptr write_data_fn;  /* function for writing output data */
+   png_rw_ptr read_data_fn;   /* function for reading input data */
+   png_voidp io_ptr;          /* ptr to application struct for I/O functions */
+
+#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
+   png_user_transform_ptr read_user_transform_fn; /* user read transform */
+#endif
+
+#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
+   png_user_transform_ptr write_user_transform_fn; /* user write transform */
+#endif
+
+/* These were added in libpng-1.0.2 */
+#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+    defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+   png_voidp user_transform_ptr; /* user supplied struct for user transform */
+   png_byte user_transform_depth;    /* bit depth of user transformed pixels */
+   png_byte user_transform_channels; /* channels in user transformed pixels */
+#endif
+#endif
+
+   png_uint_32 mode;          /* tells us where we are in the PNG file */
+   png_uint_32 flags;         /* flags indicating various things to libpng */
+   png_uint_32 transformations; /* which transformations to perform */
+
+   png_uint_32 zowner;        /* ID (chunk type) of zstream owner, 0 if none */
+   z_stream    zstream;       /* decompression structure */
+
+#ifdef PNG_WRITE_SUPPORTED
+   png_compression_bufferp zbuffer_list; /* Created on demand during write */
+   uInt                    zbuffer_size; /* size of the actual buffer */
+
+   int zlib_level;            /* holds zlib compression level */
+   int zlib_method;           /* holds zlib compression method */
+   int zlib_window_bits;      /* holds zlib compression window bits */
+   int zlib_mem_level;        /* holds zlib compression memory level */
+   int zlib_strategy;         /* holds zlib compression strategy */
+#endif
+/* Added at libpng 1.5.4 */
+#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
+   int zlib_text_level;            /* holds zlib compression level */
+   int zlib_text_method;           /* holds zlib compression method */
+   int zlib_text_window_bits;      /* holds zlib compression window bits */
+   int zlib_text_mem_level;        /* holds zlib compression memory level */
+   int zlib_text_strategy;         /* holds zlib compression strategy */
+#endif
+/* End of material added at libpng 1.5.4 */
+/* Added at libpng 1.6.0 */
+#ifdef PNG_WRITE_SUPPORTED
+   int zlib_set_level;        /* Actual values set into the zstream on write */
+   int zlib_set_method;
+   int zlib_set_window_bits;
+   int zlib_set_mem_level;
+   int zlib_set_strategy;
+#endif
+
+   png_uint_32 width;         /* width of image in pixels */
+   png_uint_32 height;        /* height of image in pixels */
+   png_uint_32 num_rows;      /* number of rows in current pass */
+   png_uint_32 usr_width;     /* width of row at start of write */
+   png_size_t rowbytes;       /* size of row in bytes */
+   png_uint_32 iwidth;        /* width of current interlaced row in pixels */
+   png_uint_32 row_number;    /* current row in interlace pass */
+   png_uint_32 chunk_name;    /* PNG_CHUNK() id of current chunk */
+   png_bytep prev_row;        /* buffer to save previous (unfiltered) row.
+                               * This is a pointer into big_prev_row
+                               */
+   png_bytep row_buf;         /* buffer to save current (unfiltered) row.
+                               * This is a pointer into big_row_buf
+                               */
+#ifdef PNG_WRITE_SUPPORTED
+   png_bytep sub_row;         /* buffer to save "sub" row when filtering */
+   png_bytep up_row;          /* buffer to save "up" row when filtering */
+   png_bytep avg_row;         /* buffer to save "avg" row when filtering */
+   png_bytep paeth_row;       /* buffer to save "Paeth" row when filtering */
+#endif
+   png_size_t info_rowbytes;  /* Added in 1.5.4: cache of updated row bytes */
+
+   png_uint_32 idat_size;     /* current IDAT size for read */
+   png_uint_32 crc;           /* current chunk CRC value */
+   png_colorp palette;        /* palette from the input file */
+   png_uint_16 num_palette;   /* number of color entries in palette */
+
+/* Added at libpng-1.5.10 */
+#ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
+   int num_palette_max;       /* maximum palette index found in IDAT */
+#endif
+
+   png_uint_16 num_trans;     /* number of transparency values */
+   png_byte compression;      /* file compression type (always 0) */
+   png_byte filter;           /* file filter type (always 0) */
+   png_byte interlaced;       /* PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
+   png_byte pass;             /* current interlace pass (0 - 6) */
+   png_byte do_filter;        /* row filter flags (see PNG_FILTER_ below ) */
+   png_byte color_type;       /* color type of file */
+   png_byte bit_depth;        /* bit depth of file */
+   png_byte usr_bit_depth;    /* bit depth of users row: write only */
+   png_byte pixel_depth;      /* number of bits per pixel */
+   png_byte channels;         /* number of channels in file */
+#ifdef PNG_WRITE_SUPPORTED
+   png_byte usr_channels;     /* channels at start of write: write only */
+#endif
+   png_byte sig_bytes;        /* magic bytes read/written from start of file */
+   png_byte maximum_pixel_depth;
+                              /* pixel depth used for the row buffers */
+   png_byte transformed_pixel_depth;
+                              /* pixel depth after read/write transforms */
+#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
+   png_uint_16 filler;           /* filler bytes for pixel expansion */
+#endif
+
+#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
+   defined(PNG_READ_ALPHA_MODE_SUPPORTED)
+   png_byte background_gamma_type;
+   png_fixed_point background_gamma;
+   png_color_16 background;   /* background color in screen gamma space */
+#ifdef PNG_READ_GAMMA_SUPPORTED
+   png_color_16 background_1; /* background normalized to gamma 1.0 */
+#endif
+#endif /* PNG_bKGD_SUPPORTED */
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+   png_flush_ptr output_flush_fn; /* Function for flushing output */
+   png_uint_32 flush_dist;    /* how many rows apart to flush, 0 - no flush */
+   png_uint_32 flush_rows;    /* number of rows written since last flush */
+#endif
+
+#ifdef PNG_READ_GAMMA_SUPPORTED
+   int gamma_shift;      /* number of "insignificant" bits in 16-bit gamma */
+   png_fixed_point screen_gamma; /* screen gamma value (display_exponent) */
+
+   png_bytep gamma_table;     /* gamma table for 8-bit depth files */
+   png_uint_16pp gamma_16_table; /* gamma table for 16-bit depth files */
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+   defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
+   defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+   png_bytep gamma_from_1;    /* converts from 1.0 to screen */
+   png_bytep gamma_to_1;      /* converts from file to 1.0 */
+   png_uint_16pp gamma_16_from_1; /* converts from 1.0 to screen */
+   png_uint_16pp gamma_16_to_1; /* converts from file to 1.0 */
+#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED)
+   png_color_8 sig_bit;       /* significant bits in each available channel */
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
+   png_color_8 shift;         /* shift for significant bit tranformation */
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \
+ || defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+   png_bytep trans_alpha;           /* alpha values for paletted files */
+   png_color_16 trans_color;  /* transparent color for non-paletted files */
+#endif
+
+   png_read_status_ptr read_row_fn;   /* called after each row is decoded */
+   png_write_status_ptr write_row_fn; /* called after each row is encoded */
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+   png_progressive_info_ptr info_fn; /* called after header data fully read */
+   png_progressive_row_ptr row_fn;   /* called after a prog. row is decoded */
+   png_progressive_end_ptr end_fn;   /* called after image is complete */
+   png_bytep save_buffer_ptr;        /* current location in save_buffer */
+   png_bytep save_buffer;            /* buffer for previously read data */
+   png_bytep current_buffer_ptr;     /* current location in current_buffer */
+   png_bytep current_buffer;         /* buffer for recently used data */
+   png_uint_32 push_length;          /* size of current input chunk */
+   png_uint_32 skip_length;          /* bytes to skip in input data */
+   png_size_t save_buffer_size;      /* amount of data now in save_buffer */
+   png_size_t save_buffer_max;       /* total size of save_buffer */
+   png_size_t buffer_size;           /* total amount of available input data */
+   png_size_t current_buffer_size;   /* amount of data now in current_buffer */
+   int process_mode;                 /* what push library is currently doing */
+   int cur_palette;                  /* current push library palette index */
+
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__)
+/* For the Borland special 64K segment handler */
+   png_bytepp offset_table_ptr;
+   png_bytep offset_table;
+   png_uint_16 offset_table_number;
+   png_uint_16 offset_table_count;
+   png_uint_16 offset_table_count_free;
+#endif
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+   png_bytep palette_lookup; /* lookup table for quantizing */
+   png_bytep quantize_index; /* index translation for palette files */
+#endif
+
+#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
+   png_byte heuristic_method;        /* heuristic for row filter selection */
+   png_byte num_prev_filters;        /* number of weights for previous rows */
+   png_bytep prev_filters;           /* filter type(s) of previous row(s) */
+   png_uint_16p filter_weights;      /* weight(s) for previous line(s) */
+   png_uint_16p inv_filter_weights;  /* 1/weight(s) for previous line(s) */
+   png_uint_16p filter_costs;        /* relative filter calculation cost */
+   png_uint_16p inv_filter_costs;    /* 1/relative filter calculation cost */
+#endif
+
+#if PNG_LIBPNG_VER < 10700
+/* To do: remove this from libpng-1.7 */
+#ifdef PNG_TIME_RFC1123_SUPPORTED
+   char time_buffer[29]; /* String to hold RFC 1123 time text */
+#endif
+#endif
+
+/* New members added in libpng-1.0.6 */
+
+   png_uint_32 free_me;    /* flags items libpng is responsible for freeing */
+
+#ifdef PNG_USER_CHUNKS_SUPPORTED
+   png_voidp user_chunk_ptr;
+#ifdef PNG_READ_USER_CHUNKS_SUPPORTED
+   png_user_chunk_ptr read_user_chunk_fn; /* user read chunk handler */
+#endif
+#endif
+
+#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
+   int          unknown_default; /* As PNG_HANDLE_* */
+   unsigned int num_chunk_list;  /* Number of entries in the list */
+   png_bytep    chunk_list;      /* List of png_byte[5]; the textual chunk name
+                                  * followed by a PNG_HANDLE_* byte */
+#endif
+
+/* New members added in libpng-1.0.3 */
+#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
+   png_byte rgb_to_gray_status;
+   /* Added in libpng 1.5.5 to record setting of coefficients: */
+   png_byte rgb_to_gray_coefficients_set;
+   /* These were changed from png_byte in libpng-1.0.6 */
+   png_uint_16 rgb_to_gray_red_coeff;
+   png_uint_16 rgb_to_gray_green_coeff;
+   /* deleted in 1.5.5: rgb_to_gray_blue_coeff; */
+#endif
+
+/* New member added in libpng-1.0.4 (renamed in 1.0.9) */
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+/* Changed from png_byte to png_uint_32 at version 1.2.0 */
+   png_uint_32 mng_features_permitted;
+#endif
+
+/* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+   png_byte filter_type;
+#endif
+
+/* New members added in libpng-1.2.0 */
+
+/* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */
+#ifdef PNG_USER_MEM_SUPPORTED
+   png_voidp mem_ptr;             /* user supplied struct for mem functions */
+   png_malloc_ptr malloc_fn;      /* function for allocating memory */
+   png_free_ptr free_fn;          /* function for freeing memory */
+#endif
+
+/* New member added in libpng-1.0.13 and 1.2.0 */
+   png_bytep big_row_buf;         /* buffer to save current (unfiltered) row */
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+/* The following three members were added at version 1.0.14 and 1.2.4 */
+   png_bytep quantize_sort;          /* working sort array */
+   png_bytep index_to_palette;       /* where the original index currently is
+                                        in the palette */
+   png_bytep palette_to_index;       /* which original index points to this
+                                         palette color */
+#endif
+
+/* New members added in libpng-1.0.16 and 1.2.6 */
+   png_byte compression_type;
+
+#ifdef PNG_USER_LIMITS_SUPPORTED
+   png_uint_32 user_width_max;
+   png_uint_32 user_height_max;
+
+   /* Added in libpng-1.4.0: Total number of sPLT, text, and unknown
+    * chunks that can be stored (0 means unlimited).
+    */
+   png_uint_32 user_chunk_cache_max;
+
+   /* Total memory that a zTXt, sPLT, iTXt, iCCP, or unknown chunk
+    * can occupy when decompressed.  0 means unlimited.
+    */
+   png_alloc_size_t user_chunk_malloc_max;
+#endif
+
+/* New member added in libpng-1.0.25 and 1.2.17 */
+#ifdef PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
+   /* Temporary storage for unknown chunk that the library doesn't recognize,
+    * used while reading the chunk.
+    */
+   png_unknown_chunk unknown_chunk;
+#endif
+
+/* New member added in libpng-1.2.26 */
+  png_size_t old_big_row_buf_size;
+
+#ifdef PNG_READ_SUPPORTED
+/* New member added in libpng-1.2.30 */
+  png_bytep        read_buffer;      /* buffer for reading chunk data */
+  png_alloc_size_t read_buffer_size; /* current size of the buffer */
+#endif
+#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
+  uInt             IDAT_read_size;   /* limit on read buffer size for IDAT */
+#endif
+
+#ifdef PNG_IO_STATE_SUPPORTED
+/* New member added in libpng-1.4.0 */
+   png_uint_32 io_state;
+#endif
+
+/* New member added in libpng-1.5.6 */
+   png_bytep big_prev_row;
+
+   void (*read_filter[PNG_FILTER_VALUE_LAST-1])(png_row_infop row_info,
+      png_bytep row, png_const_bytep prev_row);
+
+#ifdef PNG_READ_SUPPORTED
+#if defined PNG_COLORSPACE_SUPPORTED || defined PNG_GAMMA_SUPPORTED
+   png_colorspace   colorspace;
+#endif
+#endif
+};
+#endif /* PNGSTRUCT_H */

BIN
oxygine/third_party/win32_mingw/libraries/libpng.a


BIN
oxygine/third_party/win32_mingw/libraries/libpng.dll.a


BIN
oxygine/third_party/win32_mingw/libraries/libpng16.a


BIN
oxygine/third_party/win32_mingw/libraries/libpng16.dll.a


BIN
oxygine/third_party/win32_mingw/libraries/libzlib.dll.a


+ 1368 - 0
oxygine/third_party/win32_mingw/pthreads/include/pthread.h

@@ -0,0 +1,1368 @@
+/* This is an implementation of the threads API of POSIX 1003.1-2001.
+ *
+ * --------------------------------------------------------------------------
+ *
+ *      Pthreads-win32 - POSIX Threads Library for Win32
+ *      Copyright(C) 1998 John E. Bossom
+ *      Copyright(C) 1999,2005 Pthreads-win32 contributors
+ * 
+ *      Contact Email: [email protected]
+ * 
+ *      The current list of contributors is contained
+ *      in the file CONTRIBUTORS included with the source
+ *      code distribution. The list can also be seen at the
+ *      following World Wide Web location:
+ *      http://sources.redhat.com/pthreads-win32/contributors.html
+ * 
+ *      This library is free software; you can redistribute it and/or
+ *      modify it under the terms of the GNU Lesser General Public
+ *      License as published by the Free Software Foundation; either
+ *      version 2 of the License, or (at your option) any later version.
+ * 
+ *      This library is distributed in the hope that it will be useful,
+ *      but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *      Lesser General Public License for more details.
+ * 
+ *      You should have received a copy of the GNU Lesser General Public
+ *      License along with this library in the file COPYING.LIB;
+ *      if not, write to the Free Software Foundation, Inc.,
+ *      59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#if !defined( PTHREAD_H )
+#define PTHREAD_H
+
+/*
+ * See the README file for an explanation of the pthreads-win32 version
+ * numbering scheme and how the DLL is named etc.
+ */
+#define PTW32_VERSION 2,9,1,0
+#define PTW32_VERSION_STRING "2, 9, 1, 0\0"
+
+/* There are three implementations of cancel cleanup.
+ * Note that pthread.h is included in both application
+ * compilation units and also internally for the library.
+ * The code here and within the library aims to work
+ * for all reasonable combinations of environments.
+ *
+ * The three implementations are:
+ *
+ *   WIN32 SEH
+ *   C
+ *   C++
+ *
+ * Please note that exiting a push/pop block via
+ * "return", "exit", "break", or "continue" will
+ * lead to different behaviour amongst applications
+ * depending upon whether the library was built
+ * using SEH, C++, or C. For example, a library built
+ * with SEH will call the cleanup routine, while both
+ * C++ and C built versions will not.
+ */
+
+/*
+ * Define defaults for cleanup code.
+ * Note: Unless the build explicitly defines one of the following, then
+ * we default to standard C style cleanup. This style uses setjmp/longjmp
+ * in the cancelation and thread exit implementations and therefore won't
+ * do stack unwinding if linked to applications that have it (e.g.
+ * C++ apps). This is currently consistent with most/all commercial Unix
+ * POSIX threads implementations.
+ */
+#if !defined( __CLEANUP_SEH ) && !defined( __CLEANUP_CXX ) && !defined( __CLEANUP_C )
+# define __CLEANUP_C
+#endif
+
+#if defined( __CLEANUP_SEH ) && ( !defined( _MSC_VER ) && !defined(PTW32_RC_MSC))
+#error ERROR [__FILE__, line __LINE__]: SEH is not supported for this compiler.
+#endif
+
+/*
+ * Stop here if we are being included by the resource compiler.
+ */
+#if !defined(RC_INVOKED)
+
+#undef PTW32_LEVEL
+
+#if defined(_POSIX_SOURCE)
+#define PTW32_LEVEL 0
+/* Early POSIX */
+#endif
+
+#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
+#undef PTW32_LEVEL
+#define PTW32_LEVEL 1
+/* Include 1b, 1c and 1d */
+#endif
+
+#if defined(INCLUDE_NP)
+#undef PTW32_LEVEL
+#define PTW32_LEVEL 2
+/* Include Non-Portable extensions */
+#endif
+
+#define PTW32_LEVEL_MAX 3
+
+#if ( defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112 )  || !defined(PTW32_LEVEL)
+#define PTW32_LEVEL PTW32_LEVEL_MAX
+/* Include everything */
+#endif
+
+#if defined(_UWIN)
+#   define HAVE_STRUCT_TIMESPEC 1
+#   define HAVE_SIGNAL_H        1
+#   undef HAVE_PTW32_CONFIG_H
+#   pragma comment(lib, "pthread")
+#endif
+
+/*
+ * -------------------------------------------------------------
+ *
+ *
+ * Module: pthread.h
+ *
+ * Purpose:
+ *      Provides an implementation of PThreads based upon the
+ *      standard:
+ *
+ *              POSIX 1003.1-2001
+ *  and
+ *    The Single Unix Specification version 3
+ *
+ *    (these two are equivalent)
+ *
+ *      in order to enhance code portability between Windows,
+ *  various commercial Unix implementations, and Linux.
+ *
+ *      See the ANNOUNCE file for a full list of conforming
+ *      routines and defined constants, and a list of missing
+ *      routines and constants not defined in this implementation.
+ *
+ * Authors:
+ *      There have been many contributors to this library.
+ *      The initial implementation was contributed by
+ *      John Bossom, and several others have provided major
+ *      sections or revisions of parts of the implementation.
+ *      Often significant effort has been contributed to
+ *      find and fix important bugs and other problems to
+ *      improve the reliability of the library, which sometimes
+ *      is not reflected in the amount of code which changed as
+ *      result.
+ *      As much as possible, the contributors are acknowledged
+ *      in the ChangeLog file in the source code distribution
+ *      where their changes are noted in detail.
+ *
+ *      Contributors are listed in the CONTRIBUTORS file.
+ *
+ *      As usual, all bouquets go to the contributors, and all
+ *      brickbats go to the project maintainer.
+ *
+ * Maintainer:
+ *      The code base for this project is coordinated and
+ *      eventually pre-tested, packaged, and made available by
+ *
+ *              Ross Johnson <[email protected]>
+ *
+ * QA Testers:
+ *      Ultimately, the library is tested in the real world by
+ *      a host of competent and demanding scientists and
+ *      engineers who report bugs and/or provide solutions
+ *      which are then fixed or incorporated into subsequent
+ *      versions of the library. Each time a bug is fixed, a
+ *      test case is written to prove the fix and ensure
+ *      that later changes to the code don't reintroduce the
+ *      same error. The number of test cases is slowly growing
+ *      and therefore so is the code reliability.
+ *
+ * Compliance:
+ *      See the file ANNOUNCE for the list of implemented
+ *      and not-implemented routines and defined options.
+ *      Of course, these are all defined is this file as well.
+ *
+ * Web site:
+ *      The source code and other information about this library
+ *      are available from
+ *
+ *              http://sources.redhat.com/pthreads-win32/
+ *
+ * -------------------------------------------------------------
+ */
+
+/* Try to avoid including windows.h */
+#if (defined(__MINGW64__) || defined(__MINGW32__)) && defined(__cplusplus)
+#define PTW32_INCLUDE_WINDOWS_H
+#endif
+
+#if defined(PTW32_INCLUDE_WINDOWS_H)
+#include <windows.h>
+#endif
+
+#if defined(_MSC_VER) && _MSC_VER < 1300 || defined(__DMC__)
+/*
+ * VC++6.0 or early compiler's header has no DWORD_PTR type.
+ */
+typedef unsigned long DWORD_PTR;
+typedef unsigned long ULONG_PTR;
+#endif
+/*
+ * -----------------
+ * autoconf switches
+ * -----------------
+ */
+
+#if defined(HAVE_PTW32_CONFIG_H)
+#include "config.h"
+#endif /* HAVE_PTW32_CONFIG_H */
+
+#if !defined(NEED_FTIME)
+#include <time.h>
+#else /* NEED_FTIME */
+/* use native WIN32 time API */
+#endif /* NEED_FTIME */
+
+#if defined(HAVE_SIGNAL_H)
+#include <signal.h>
+#endif /* HAVE_SIGNAL_H */
+
+#include <limits.h>
+
+/*
+ * Boolean values to make us independent of system includes.
+ */
+enum {
+  PTW32_FALSE = 0,
+  PTW32_TRUE = (! PTW32_FALSE)
+};
+
+/*
+ * This is a duplicate of what is in the autoconf config.h,
+ * which is only used when building the pthread-win32 libraries.
+ */
+
+#if !defined(PTW32_CONFIG_H)
+#  if defined(WINCE)
+#    define NEED_ERRNO
+#    define NEED_SEM
+#  endif
+#  if defined(__MINGW64__)
+#    define HAVE_STRUCT_TIMESPEC
+#    define HAVE_MODE_T
+#  elif defined(_UWIN) || defined(__MINGW32__)
+#    define HAVE_MODE_T
+#  endif
+#endif
+
+/*
+ *
+ */
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+#if defined(NEED_ERRNO)
+#include "need_errno.h"
+#else
+#include <errno.h>
+#endif
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+/*
+ * Several systems don't define some error numbers.
+ */
+#if !defined(ENOTSUP)
+#  define ENOTSUP 48   /* This is the value in Solaris. */
+#endif
+
+#if !defined(ETIMEDOUT)
+#  define ETIMEDOUT 10060 /* Same as WSAETIMEDOUT */
+#endif
+
+#if !defined(ENOSYS)
+#  define ENOSYS 140     /* Semi-arbitrary value */
+#endif
+
+#if !defined(EDEADLK)
+#  if defined(EDEADLOCK)
+#    define EDEADLK EDEADLOCK
+#  else
+#    define EDEADLK 36     /* This is the value in MSVC. */
+#  endif
+#endif
+
+/* POSIX 2008 - related to robust mutexes */
+#if !defined(EOWNERDEAD)
+#  define EOWNERDEAD 43
+#endif
+#if !defined(ENOTRECOVERABLE)
+#  define ENOTRECOVERABLE 44
+#endif
+
+#include <sched.h>
+
+/*
+ * To avoid including windows.h we define only those things that we
+ * actually need from it.
+ */
+#if !defined(PTW32_INCLUDE_WINDOWS_H)
+#if !defined(HANDLE)
+# define PTW32__HANDLE_DEF
+# define HANDLE void *
+#endif
+#if !defined(DWORD)
+# define PTW32__DWORD_DEF
+# define DWORD unsigned long
+#endif
+#endif
+
+#if !defined(HAVE_STRUCT_TIMESPEC)
+#define HAVE_STRUCT_TIMESPEC
+#if !defined(_TIMESPEC_DEFINED)
+#define _TIMESPEC_DEFINED
+struct timespec {
+        time_t tv_sec;
+        long tv_nsec;
+};
+#endif /* _TIMESPEC_DEFINED */
+#endif /* HAVE_STRUCT_TIMESPEC */
+
+#if !defined(SIG_BLOCK)
+#define SIG_BLOCK 0
+#endif /* SIG_BLOCK */
+
+#if !defined(SIG_UNBLOCK)
+#define SIG_UNBLOCK 1
+#endif /* SIG_UNBLOCK */
+
+#if !defined(SIG_SETMASK)
+#define SIG_SETMASK 2
+#endif /* SIG_SETMASK */
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif                          /* __cplusplus */
+
+/*
+ * -------------------------------------------------------------
+ *
+ * POSIX 1003.1-2001 Options
+ * =========================
+ *
+ * Options are normally set in <unistd.h>, which is not provided
+ * with pthreads-win32.
+ *
+ * For conformance with the Single Unix Specification (version 3), all of the
+ * options below are defined, and have a value of either -1 (not supported)
+ * or 200112L (supported).
+ *
+ * These options can neither be left undefined nor have a value of 0, because
+ * either indicates that sysconf(), which is not implemented, may be used at
+ * runtime to check the status of the option.
+ *
+ * _POSIX_THREADS (== 200112L)
+ *                      If == 200112L, you can use threads
+ *
+ * _POSIX_THREAD_ATTR_STACKSIZE (== 200112L)
+ *                      If == 200112L, you can control the size of a thread's
+ *                      stack
+ *                              pthread_attr_getstacksize
+ *                              pthread_attr_setstacksize
+ *
+ * _POSIX_THREAD_ATTR_STACKADDR (== -1)
+ *                      If == 200112L, you can allocate and control a thread's
+ *                      stack. If not supported, the following functions
+ *                      will return ENOSYS, indicating they are not
+ *                      supported:
+ *                              pthread_attr_getstackaddr
+ *                              pthread_attr_setstackaddr
+ *
+ * _POSIX_THREAD_PRIORITY_SCHEDULING (== -1)
+ *                      If == 200112L, you can use realtime scheduling.
+ *                      This option indicates that the behaviour of some
+ *                      implemented functions conforms to the additional TPS
+ *                      requirements in the standard. E.g. rwlocks favour
+ *                      writers over readers when threads have equal priority.
+ *
+ * _POSIX_THREAD_PRIO_INHERIT (== -1)
+ *                      If == 200112L, you can create priority inheritance
+ *                      mutexes.
+ *                              pthread_mutexattr_getprotocol +
+ *                              pthread_mutexattr_setprotocol +
+ *
+ * _POSIX_THREAD_PRIO_PROTECT (== -1)
+ *                      If == 200112L, you can create priority ceiling mutexes
+ *                      Indicates the availability of:
+ *                              pthread_mutex_getprioceiling
+ *                              pthread_mutex_setprioceiling
+ *                              pthread_mutexattr_getprioceiling
+ *                              pthread_mutexattr_getprotocol     +
+ *                              pthread_mutexattr_setprioceiling
+ *                              pthread_mutexattr_setprotocol     +
+ *
+ * _POSIX_THREAD_PROCESS_SHARED (== -1)
+ *                      If set, you can create mutexes and condition
+ *                      variables that can be shared with another
+ *                      process.If set, indicates the availability
+ *                      of:
+ *                              pthread_mutexattr_getpshared
+ *                              pthread_mutexattr_setpshared
+ *                              pthread_condattr_getpshared
+ *                              pthread_condattr_setpshared
+ *
+ * _POSIX_THREAD_SAFE_FUNCTIONS (== 200112L)
+ *                      If == 200112L you can use the special *_r library
+ *                      functions that provide thread-safe behaviour
+ *
+ * _POSIX_READER_WRITER_LOCKS (== 200112L)
+ *                      If == 200112L, you can use read/write locks
+ *
+ * _POSIX_SPIN_LOCKS (== 200112L)
+ *                      If == 200112L, you can use spin locks
+ *
+ * _POSIX_BARRIERS (== 200112L)
+ *                      If == 200112L, you can use barriers
+ *
+ *      + These functions provide both 'inherit' and/or
+ *        'protect' protocol, based upon these macro
+ *        settings.
+ *
+ * -------------------------------------------------------------
+ */
+
+/*
+ * POSIX Options
+ */
+#undef _POSIX_THREADS
+#define _POSIX_THREADS 200809L
+
+#undef _POSIX_READER_WRITER_LOCKS
+#define _POSIX_READER_WRITER_LOCKS 200809L
+
+#undef _POSIX_SPIN_LOCKS
+#define _POSIX_SPIN_LOCKS 200809L
+
+#undef _POSIX_BARRIERS
+#define _POSIX_BARRIERS 200809L
+
+#undef _POSIX_THREAD_SAFE_FUNCTIONS
+#define _POSIX_THREAD_SAFE_FUNCTIONS 200809L
+
+#undef _POSIX_THREAD_ATTR_STACKSIZE
+#define _POSIX_THREAD_ATTR_STACKSIZE 200809L
+
+/*
+ * The following options are not supported
+ */
+#undef _POSIX_THREAD_ATTR_STACKADDR
+#define _POSIX_THREAD_ATTR_STACKADDR -1
+
+#undef _POSIX_THREAD_PRIO_INHERIT
+#define _POSIX_THREAD_PRIO_INHERIT -1
+
+#undef _POSIX_THREAD_PRIO_PROTECT
+#define _POSIX_THREAD_PRIO_PROTECT -1
+
+/* TPS is not fully supported.  */
+#undef _POSIX_THREAD_PRIORITY_SCHEDULING
+#define _POSIX_THREAD_PRIORITY_SCHEDULING -1
+
+#undef _POSIX_THREAD_PROCESS_SHARED
+#define _POSIX_THREAD_PROCESS_SHARED -1
+
+
+/*
+ * POSIX 1003.1-2001 Limits
+ * ===========================
+ *
+ * These limits are normally set in <limits.h>, which is not provided with
+ * pthreads-win32.
+ *
+ * PTHREAD_DESTRUCTOR_ITERATIONS
+ *                      Maximum number of attempts to destroy
+ *                      a thread's thread-specific data on
+ *                      termination (must be at least 4)
+ *
+ * PTHREAD_KEYS_MAX
+ *                      Maximum number of thread-specific data keys
+ *                      available per process (must be at least 128)
+ *
+ * PTHREAD_STACK_MIN
+ *                      Minimum supported stack size for a thread
+ *
+ * PTHREAD_THREADS_MAX
+ *                      Maximum number of threads supported per
+ *                      process (must be at least 64).
+ *
+ * SEM_NSEMS_MAX
+ *                      The maximum number of semaphores a process can have.
+ *                      (must be at least 256)
+ *
+ * SEM_VALUE_MAX
+ *                      The maximum value a semaphore can have.
+ *                      (must be at least 32767)
+ *
+ */
+#undef _POSIX_THREAD_DESTRUCTOR_ITERATIONS
+#define _POSIX_THREAD_DESTRUCTOR_ITERATIONS     4
+
+#undef PTHREAD_DESTRUCTOR_ITERATIONS
+#define PTHREAD_DESTRUCTOR_ITERATIONS           _POSIX_THREAD_DESTRUCTOR_ITERATIONS
+
+#undef _POSIX_THREAD_KEYS_MAX
+#define _POSIX_THREAD_KEYS_MAX                  128
+
+#undef PTHREAD_KEYS_MAX
+#define PTHREAD_KEYS_MAX                        _POSIX_THREAD_KEYS_MAX
+
+#undef PTHREAD_STACK_MIN
+#define PTHREAD_STACK_MIN                       0
+
+#undef _POSIX_THREAD_THREADS_MAX
+#define _POSIX_THREAD_THREADS_MAX               64
+
+  /* Arbitrary value */
+#undef PTHREAD_THREADS_MAX
+#define PTHREAD_THREADS_MAX                     2019
+
+#undef _POSIX_SEM_NSEMS_MAX
+#define _POSIX_SEM_NSEMS_MAX                    256
+
+  /* Arbitrary value */
+#undef SEM_NSEMS_MAX
+#define SEM_NSEMS_MAX                           1024
+
+#undef _POSIX_SEM_VALUE_MAX
+#define _POSIX_SEM_VALUE_MAX                    32767
+
+#undef SEM_VALUE_MAX
+#define SEM_VALUE_MAX                           INT_MAX
+
+
+#if defined(__GNUC__) && !defined(__declspec)
+# error Please upgrade your GNU compiler to one that supports __declspec.
+#endif
+
+/*
+ * When building the library, you should define PTW32_BUILD so that
+ * the variables/functions are exported correctly. When using the library,
+ * do NOT define PTW32_BUILD, and then the variables/functions will
+ * be imported correctly.
+ */
+#if !defined(PTW32_STATIC_LIB)
+#  if defined(PTW32_BUILD)
+#    define PTW32_DLLPORT __declspec (dllexport)
+#  else
+#    define PTW32_DLLPORT __declspec (dllimport)
+#  endif
+#else
+#  define PTW32_DLLPORT
+#endif
+
+/*
+ * The Open Watcom C/C++ compiler uses a non-standard calling convention
+ * that passes function args in registers unless __cdecl is explicitly specified
+ * in exposed function prototypes.
+ *
+ * We force all calls to cdecl even though this could slow Watcom code down
+ * slightly. If you know that the Watcom compiler will be used to build both
+ * the DLL and application, then you can probably define this as a null string.
+ * Remember that pthread.h (this file) is used for both the DLL and application builds.
+ */
+#define PTW32_CDECL __cdecl
+
+#if defined(_UWIN) && PTW32_LEVEL >= PTW32_LEVEL_MAX
+#   include     <sys/types.h>
+#else
+/*
+ * Generic handle type - intended to extend uniqueness beyond
+ * that available with a simple pointer. It should scale for either
+ * IA-32 or IA-64.
+ */
+typedef struct {
+    void * p;                   /* Pointer to actual object */
+    unsigned int x;             /* Extra information - reuse count etc */
+} ptw32_handle_t;
+
+typedef ptw32_handle_t pthread_t;
+typedef struct pthread_attr_t_ * pthread_attr_t;
+typedef struct pthread_once_t_ pthread_once_t;
+typedef struct pthread_key_t_ * pthread_key_t;
+typedef struct pthread_mutex_t_ * pthread_mutex_t;
+typedef struct pthread_mutexattr_t_ * pthread_mutexattr_t;
+typedef struct pthread_cond_t_ * pthread_cond_t;
+typedef struct pthread_condattr_t_ * pthread_condattr_t;
+#endif
+typedef struct pthread_rwlock_t_ * pthread_rwlock_t;
+typedef struct pthread_rwlockattr_t_ * pthread_rwlockattr_t;
+typedef struct pthread_spinlock_t_ * pthread_spinlock_t;
+typedef struct pthread_barrier_t_ * pthread_barrier_t;
+typedef struct pthread_barrierattr_t_ * pthread_barrierattr_t;
+
+/*
+ * ====================
+ * ====================
+ * POSIX Threads
+ * ====================
+ * ====================
+ */
+
+enum {
+/*
+ * pthread_attr_{get,set}detachstate
+ */
+  PTHREAD_CREATE_JOINABLE       = 0,  /* Default */
+  PTHREAD_CREATE_DETACHED       = 1,
+
+/*
+ * pthread_attr_{get,set}inheritsched
+ */
+  PTHREAD_INHERIT_SCHED         = 0,
+  PTHREAD_EXPLICIT_SCHED        = 1,  /* Default */
+
+/*
+ * pthread_{get,set}scope
+ */
+  PTHREAD_SCOPE_PROCESS         = 0,
+  PTHREAD_SCOPE_SYSTEM          = 1,  /* Default */
+
+/*
+ * pthread_setcancelstate paramters
+ */
+  PTHREAD_CANCEL_ENABLE         = 0,  /* Default */
+  PTHREAD_CANCEL_DISABLE        = 1,
+
+/*
+ * pthread_setcanceltype parameters
+ */
+  PTHREAD_CANCEL_ASYNCHRONOUS   = 0,
+  PTHREAD_CANCEL_DEFERRED       = 1,  /* Default */
+
+/*
+ * pthread_mutexattr_{get,set}pshared
+ * pthread_condattr_{get,set}pshared
+ */
+  PTHREAD_PROCESS_PRIVATE       = 0,
+  PTHREAD_PROCESS_SHARED        = 1,
+
+/*
+ * pthread_mutexattr_{get,set}robust
+ */
+  PTHREAD_MUTEX_STALLED         = 0,  /* Default */
+  PTHREAD_MUTEX_ROBUST          = 1,
+
+/*
+ * pthread_barrier_wait
+ */
+  PTHREAD_BARRIER_SERIAL_THREAD = -1
+};
+
+/*
+ * ====================
+ * ====================
+ * Cancelation
+ * ====================
+ * ====================
+ */
+#define PTHREAD_CANCELED       ((void *)(size_t) -1)
+
+
+/*
+ * ====================
+ * ====================
+ * Once Key
+ * ====================
+ * ====================
+ */
+#define PTHREAD_ONCE_INIT       { PTW32_FALSE, 0, 0, 0}
+
+struct pthread_once_t_
+{
+  int          done;        /* indicates if user function has been executed */
+  void *       lock;
+  int          reserved1;
+  int          reserved2;
+};
+
+
+/*
+ * ====================
+ * ====================
+ * Object initialisers
+ * ====================
+ * ====================
+ */
+#define PTHREAD_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -1)
+#define PTHREAD_RECURSIVE_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -2)
+#define PTHREAD_ERRORCHECK_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -3)
+
+/*
+ * Compatibility with LinuxThreads
+ */
+#define PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP PTHREAD_RECURSIVE_MUTEX_INITIALIZER
+#define PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP PTHREAD_ERRORCHECK_MUTEX_INITIALIZER
+
+#define PTHREAD_COND_INITIALIZER ((pthread_cond_t)(size_t) -1)
+
+#define PTHREAD_RWLOCK_INITIALIZER ((pthread_rwlock_t)(size_t) -1)
+
+#define PTHREAD_SPINLOCK_INITIALIZER ((pthread_spinlock_t)(size_t) -1)
+
+
+/*
+ * Mutex types.
+ */
+enum
+{
+  /* Compatibility with LinuxThreads */
+  PTHREAD_MUTEX_FAST_NP,
+  PTHREAD_MUTEX_RECURSIVE_NP,
+  PTHREAD_MUTEX_ERRORCHECK_NP,
+  PTHREAD_MUTEX_TIMED_NP = PTHREAD_MUTEX_FAST_NP,
+  PTHREAD_MUTEX_ADAPTIVE_NP = PTHREAD_MUTEX_FAST_NP,
+  /* For compatibility with POSIX */
+  PTHREAD_MUTEX_NORMAL = PTHREAD_MUTEX_FAST_NP,
+  PTHREAD_MUTEX_RECURSIVE = PTHREAD_MUTEX_RECURSIVE_NP,
+  PTHREAD_MUTEX_ERRORCHECK = PTHREAD_MUTEX_ERRORCHECK_NP,
+  PTHREAD_MUTEX_DEFAULT = PTHREAD_MUTEX_NORMAL
+};
+
+
+typedef struct ptw32_cleanup_t ptw32_cleanup_t;
+
+#if defined(_MSC_VER)
+/* Disable MSVC 'anachronism used' warning */
+#pragma warning( disable : 4229 )
+#endif
+
+typedef void (* PTW32_CDECL ptw32_cleanup_callback_t)(void *);
+
+#if defined(_MSC_VER)
+#pragma warning( default : 4229 )
+#endif
+
+struct ptw32_cleanup_t
+{
+  ptw32_cleanup_callback_t routine;
+  void *arg;
+  struct ptw32_cleanup_t *prev;
+};
+
+#if defined(__CLEANUP_SEH)
+        /*
+         * WIN32 SEH version of cancel cleanup.
+         */
+
+#define pthread_cleanup_push( _rout, _arg ) \
+        { \
+            ptw32_cleanup_t     _cleanup; \
+            \
+        _cleanup.routine        = (ptw32_cleanup_callback_t)(_rout); \
+            _cleanup.arg        = (_arg); \
+            __try \
+              { \
+
+#define pthread_cleanup_pop( _execute ) \
+              } \
+            __finally \
+                { \
+                    if( _execute || AbnormalTermination()) \
+                      { \
+                          (*(_cleanup.routine))( _cleanup.arg ); \
+                      } \
+                } \
+        }
+
+#else /* __CLEANUP_SEH */
+
+#if defined(__CLEANUP_C)
+
+        /*
+         * C implementation of PThreads cancel cleanup
+         */
+
+#define pthread_cleanup_push( _rout, _arg ) \
+        { \
+            ptw32_cleanup_t     _cleanup; \
+            \
+            ptw32_push_cleanup( &_cleanup, (ptw32_cleanup_callback_t) (_rout), (_arg) ); \
+
+#define pthread_cleanup_pop( _execute ) \
+            (void) ptw32_pop_cleanup( _execute ); \
+        }
+
+#else /* __CLEANUP_C */
+
+#if defined(__CLEANUP_CXX)
+
+        /*
+         * C++ version of cancel cleanup.
+         * - John E. Bossom.
+         */
+
+        class PThreadCleanup {
+          /*
+           * PThreadCleanup
+           *
+           * Purpose
+           *      This class is a C++ helper class that is
+           *      used to implement pthread_cleanup_push/
+           *      pthread_cleanup_pop.
+           *      The destructor of this class automatically
+           *      pops the pushed cleanup routine regardless
+           *      of how the code exits the scope
+           *      (i.e. such as by an exception)
+           */
+      ptw32_cleanup_callback_t cleanUpRout;
+          void    *       obj;
+          int             executeIt;
+
+        public:
+          PThreadCleanup() :
+            cleanUpRout( 0 ),
+            obj( 0 ),
+            executeIt( 0 )
+            /*
+             * No cleanup performed
+             */
+            {
+            }
+
+          PThreadCleanup(
+             ptw32_cleanup_callback_t routine,
+                         void    *       arg ) :
+            cleanUpRout( routine ),
+            obj( arg ),
+            executeIt( 1 )
+            /*
+             * Registers a cleanup routine for 'arg'
+             */
+            {
+            }
+
+          ~PThreadCleanup()
+            {
+              if ( executeIt && ((void *) cleanUpRout != (void *) 0) )
+                {
+                  (void) (*cleanUpRout)( obj );
+                }
+            }
+
+          void execute( int exec )
+            {
+              executeIt = exec;
+            }
+        };
+
+        /*
+         * C++ implementation of PThreads cancel cleanup;
+         * This implementation takes advantage of a helper
+         * class who's destructor automatically calls the
+         * cleanup routine if we exit our scope weirdly
+         */
+#define pthread_cleanup_push( _rout, _arg ) \
+        { \
+            PThreadCleanup  cleanup((ptw32_cleanup_callback_t)(_rout), \
+                                    (void *) (_arg) );
+
+#define pthread_cleanup_pop( _execute ) \
+            cleanup.execute( _execute ); \
+        }
+
+#else
+
+#error ERROR [__FILE__, line __LINE__]: Cleanup type undefined.
+
+#endif /* __CLEANUP_CXX */
+
+#endif /* __CLEANUP_C */
+
+#endif /* __CLEANUP_SEH */
+
+/*
+ * ===============
+ * ===============
+ * Methods
+ * ===============
+ * ===============
+ */
+
+/*
+ * PThread Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_init (pthread_attr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_destroy (pthread_attr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getdetachstate (const pthread_attr_t * attr,
+                                         int *detachstate);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getstackaddr (const pthread_attr_t * attr,
+                                       void **stackaddr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getstacksize (const pthread_attr_t * attr,
+                                       size_t * stacksize);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setdetachstate (pthread_attr_t * attr,
+                                         int detachstate);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setstackaddr (pthread_attr_t * attr,
+                                       void *stackaddr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setstacksize (pthread_attr_t * attr,
+                                       size_t stacksize);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getschedparam (const pthread_attr_t *attr,
+                                        struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setschedparam (pthread_attr_t *attr,
+                                        const struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setschedpolicy (pthread_attr_t *,
+                                         int);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getschedpolicy (const pthread_attr_t *,
+                                         int *);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setinheritsched(pthread_attr_t * attr,
+                                         int inheritsched);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getinheritsched(const pthread_attr_t * attr,
+                                         int * inheritsched);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_setscope (pthread_attr_t *,
+                                   int);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_attr_getscope (const pthread_attr_t *,
+                                   int *);
+
+/*
+ * PThread Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_create (pthread_t * tid,
+                            const pthread_attr_t * attr,
+                            void *(PTW32_CDECL *start) (void *),
+                            void *arg);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_detach (pthread_t tid);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_equal (pthread_t t1,
+                           pthread_t t2);
+
+PTW32_DLLPORT void PTW32_CDECL pthread_exit (void *value_ptr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_join (pthread_t thread,
+                          void **value_ptr);
+
+PTW32_DLLPORT pthread_t PTW32_CDECL pthread_self (void);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cancel (pthread_t thread);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setcancelstate (int state,
+                                    int *oldstate);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setcanceltype (int type,
+                                   int *oldtype);
+
+PTW32_DLLPORT void PTW32_CDECL pthread_testcancel (void);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_once (pthread_once_t * once_control,
+                          void (PTW32_CDECL *init_routine) (void));
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+PTW32_DLLPORT ptw32_cleanup_t * PTW32_CDECL ptw32_pop_cleanup (int execute);
+
+PTW32_DLLPORT void PTW32_CDECL ptw32_push_cleanup (ptw32_cleanup_t * cleanup,
+                                 ptw32_cleanup_callback_t routine,
+                                 void *arg);
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+/*
+ * Thread Specific Data Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_key_create (pthread_key_t * key,
+                                void (PTW32_CDECL *destructor) (void *));
+
+PTW32_DLLPORT int PTW32_CDECL pthread_key_delete (pthread_key_t key);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setspecific (pthread_key_t key,
+                                 const void *value);
+
+PTW32_DLLPORT void * PTW32_CDECL pthread_getspecific (pthread_key_t key);
+
+
+/*
+ * Mutex Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_init (pthread_mutexattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_destroy (pthread_mutexattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getpshared (const pthread_mutexattr_t
+                                          * attr,
+                                          int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setpshared (pthread_mutexattr_t * attr,
+                                          int pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_settype (pthread_mutexattr_t * attr, int kind);
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_gettype (const pthread_mutexattr_t * attr, int *kind);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setrobust(
+                                           pthread_mutexattr_t *attr,
+                                           int robust);
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getrobust(
+                                           const pthread_mutexattr_t * attr,
+                                           int * robust);
+
+/*
+ * Barrier Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_init (pthread_barrierattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_destroy (pthread_barrierattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_getpshared (const pthread_barrierattr_t
+                                            * attr,
+                                            int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_setpshared (pthread_barrierattr_t * attr,
+                                            int pshared);
+
+/*
+ * Mutex Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_init (pthread_mutex_t * mutex,
+                                const pthread_mutexattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_destroy (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_lock (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_timedlock(pthread_mutex_t * mutex,
+                                    const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_trylock (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_unlock (pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_mutex_consistent (pthread_mutex_t * mutex);
+
+/*
+ * Spinlock Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_init (pthread_spinlock_t * lock, int pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_destroy (pthread_spinlock_t * lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_lock (pthread_spinlock_t * lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_trylock (pthread_spinlock_t * lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_spin_unlock (pthread_spinlock_t * lock);
+
+/*
+ * Barrier Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_barrier_init (pthread_barrier_t * barrier,
+                                  const pthread_barrierattr_t * attr,
+                                  unsigned int count);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrier_destroy (pthread_barrier_t * barrier);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_barrier_wait (pthread_barrier_t * barrier);
+
+/*
+ * Condition Variable Attribute Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_init (pthread_condattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_destroy (pthread_condattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_getpshared (const pthread_condattr_t * attr,
+                                         int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_condattr_setpshared (pthread_condattr_t * attr,
+                                         int pshared);
+
+/*
+ * Condition Variable Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_init (pthread_cond_t * cond,
+                               const pthread_condattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_destroy (pthread_cond_t * cond);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_wait (pthread_cond_t * cond,
+                               pthread_mutex_t * mutex);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_timedwait (pthread_cond_t * cond,
+                                    pthread_mutex_t * mutex,
+                                    const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_signal (pthread_cond_t * cond);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_cond_broadcast (pthread_cond_t * cond);
+
+/*
+ * Scheduling
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_setschedparam (pthread_t thread,
+                                   int policy,
+                                   const struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_getschedparam (pthread_t thread,
+                                   int *policy,
+                                   struct sched_param *param);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_setconcurrency (int);
+ 
+PTW32_DLLPORT int PTW32_CDECL pthread_getconcurrency (void);
+
+/*
+ * Read-Write Lock Functions
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_init(pthread_rwlock_t *lock,
+                                const pthread_rwlockattr_t *attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_destroy(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_tryrdlock(pthread_rwlock_t *);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_trywrlock(pthread_rwlock_t *);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_rdlock(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_timedrdlock(pthread_rwlock_t *lock,
+                                       const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_wrlock(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_timedwrlock(pthread_rwlock_t *lock,
+                                       const struct timespec *abstime);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_unlock(pthread_rwlock_t *lock);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_init (pthread_rwlockattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_destroy (pthread_rwlockattr_t * attr);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_getpshared (const pthread_rwlockattr_t * attr,
+                                           int *pshared);
+
+PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_setpshared (pthread_rwlockattr_t * attr,
+                                           int pshared);
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX - 1
+
+/*
+ * Signal Functions. Should be defined in <signal.h> but MSVC and MinGW32
+ * already have signal.h that don't define these.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_kill(pthread_t thread, int sig);
+
+/*
+ * Non-portable functions
+ */
+
+/*
+ * Compatibility with Linux.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setkind_np(pthread_mutexattr_t * attr,
+                                         int kind);
+PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getkind_np(pthread_mutexattr_t * attr,
+                                         int *kind);
+
+/*
+ * Possibly supported by other POSIX threads implementations
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_delay_np (struct timespec * interval);
+PTW32_DLLPORT int PTW32_CDECL pthread_num_processors_np(void);
+PTW32_DLLPORT unsigned __int64 PTW32_CDECL pthread_getunique_np(pthread_t thread);
+
+/*
+ * Useful if an application wants to statically link
+ * the lib rather than load the DLL at run-time.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_process_attach_np(void);
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_process_detach_np(void);
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_thread_attach_np(void);
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_thread_detach_np(void);
+
+/*
+ * Features that are auto-detected at load/run time.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthread_win32_test_features_np(int);
+enum ptw32_features {
+  PTW32_SYSTEM_INTERLOCKED_COMPARE_EXCHANGE = 0x0001, /* System provides it. */
+  PTW32_ALERTABLE_ASYNC_CANCEL              = 0x0002  /* Can cancel blocked threads. */
+};
+
+/*
+ * Register a system time change with the library.
+ * Causes the library to perform various functions
+ * in response to the change. Should be called whenever
+ * the application's top level window receives a
+ * WM_TIMECHANGE message. It can be passed directly to
+ * pthread_create() as a new thread if desired.
+ */
+PTW32_DLLPORT void * PTW32_CDECL pthread_timechange_handler_np(void *);
+
+#endif /*PTW32_LEVEL >= PTW32_LEVEL_MAX - 1 */
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+
+/*
+ * Returns the Win32 HANDLE for the POSIX thread.
+ */
+PTW32_DLLPORT HANDLE PTW32_CDECL pthread_getw32threadhandle_np(pthread_t thread);
+/*
+ * Returns the win32 thread ID for POSIX thread.
+ */
+PTW32_DLLPORT DWORD PTW32_CDECL pthread_getw32threadid_np (pthread_t thread);
+
+
+/*
+ * Protected Methods
+ *
+ * This function blocks until the given WIN32 handle
+ * is signaled or pthread_cancel had been called.
+ * This function allows the caller to hook into the
+ * PThreads cancel mechanism. It is implemented using
+ *
+ *              WaitForMultipleObjects
+ *
+ * on 'waitHandle' and a manually reset WIN32 Event
+ * used to implement pthread_cancel. The 'timeout'
+ * argument to TimedWait is simply passed to
+ * WaitForMultipleObjects.
+ */
+PTW32_DLLPORT int PTW32_CDECL pthreadCancelableWait (HANDLE waitHandle);
+PTW32_DLLPORT int PTW32_CDECL pthreadCancelableTimedWait (HANDLE waitHandle,
+                                        DWORD timeout);
+
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+/*
+ * Thread-Safe C Runtime Library Mappings.
+ */
+#if !defined(_UWIN)
+#  if defined(NEED_ERRNO)
+     PTW32_DLLPORT int * PTW32_CDECL _errno( void );
+#  else
+#    if !defined(errno)
+#      if (defined(_MT) || defined(_DLL))
+         __declspec(dllimport) extern int * __cdecl _errno(void);
+#        define errno   (*_errno())
+#      endif
+#    endif
+#  endif
+#endif
+
+/*
+ * Some compiler environments don't define some things.
+ */
+#if defined(__BORLANDC__)
+#  define _ftime ftime
+#  define _timeb timeb
+#endif
+
+#if defined(__cplusplus)
+
+/*
+ * Internal exceptions
+ */
+class ptw32_exception {};
+class ptw32_exception_cancel : public ptw32_exception {};
+class ptw32_exception_exit   : public ptw32_exception {};
+
+#endif
+
+#if PTW32_LEVEL >= PTW32_LEVEL_MAX
+
+/* FIXME: This is only required if the library was built using SEH */
+/*
+ * Get internal SEH tag
+ */
+PTW32_DLLPORT DWORD PTW32_CDECL ptw32_get_exception_services_code(void);
+
+#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
+
+#if !defined(PTW32_BUILD)
+
+#if defined(__CLEANUP_SEH)
+
+/*
+ * Redefine the SEH __except keyword to ensure that applications
+ * propagate our internal exceptions up to the library's internal handlers.
+ */
+#define __except( E ) \
+        __except( ( GetExceptionCode() == ptw32_get_exception_services_code() ) \
+                 ? EXCEPTION_CONTINUE_SEARCH : ( E ) )
+
+#endif /* __CLEANUP_SEH */
+
+#if defined(__CLEANUP_CXX)
+
+/*
+ * Redefine the C++ catch keyword to ensure that applications
+ * propagate our internal exceptions up to the library's internal handlers.
+ */
+#if defined(_MSC_VER)
+        /*
+         * WARNING: Replace any 'catch( ... )' with 'PtW32CatchAll'
+         * if you want Pthread-Win32 cancelation and pthread_exit to work.
+         */
+
+#if !defined(PtW32NoCatchWarn)
+
+#pragma message("Specify \"/DPtW32NoCatchWarn\" compiler flag to skip this message.")
+#pragma message("------------------------------------------------------------------")
+#pragma message("When compiling applications with MSVC++ and C++ exception handling:")
+#pragma message("  Replace any 'catch( ... )' in routines called from POSIX threads")
+#pragma message("  with 'PtW32CatchAll' or 'CATCHALL' if you want POSIX thread")
+#pragma message("  cancelation and pthread_exit to work. For example:")
+#pragma message("")
+#pragma message("    #if defined(PtW32CatchAll)")
+#pragma message("      PtW32CatchAll")
+#pragma message("    #else")
+#pragma message("      catch(...)")
+#pragma message("    #endif")
+#pragma message("        {")
+#pragma message("          /* Catchall block processing */")
+#pragma message("        }")
+#pragma message("------------------------------------------------------------------")
+
+#endif
+
+#define PtW32CatchAll \
+        catch( ptw32_exception & ) { throw; } \
+        catch( ... )
+
+#else /* _MSC_VER */
+
+#define catch( E ) \
+        catch( ptw32_exception & ) { throw; } \
+        catch( E )
+
+#endif /* _MSC_VER */
+
+#endif /* __CLEANUP_CXX */
+
+#endif /* ! PTW32_BUILD */
+
+#if defined(__cplusplus)
+}                               /* End of extern "C" */
+#endif                          /* __cplusplus */
+
+#if defined(PTW32__HANDLE_DEF)
+# undef HANDLE
+#endif
+#if defined(PTW32__DWORD_DEF)
+# undef DWORD
+#endif
+
+#undef PTW32_LEVEL
+#undef PTW32_LEVEL_MAX
+
+#endif /* ! RC_INVOKED */
+
+#endif /* PTHREAD_H */

+ 183 - 0
oxygine/third_party/win32_mingw/pthreads/include/sched.h

@@ -0,0 +1,183 @@
+/*
+ * Module: sched.h
+ *
+ * Purpose:
+ *      Provides an implementation of POSIX realtime extensions
+ *      as defined in 
+ *
+ *              POSIX 1003.1b-1993      (POSIX.1b)
+ *
+ * --------------------------------------------------------------------------
+ *
+ *      Pthreads-win32 - POSIX Threads Library for Win32
+ *      Copyright(C) 1998 John E. Bossom
+ *      Copyright(C) 1999,2005 Pthreads-win32 contributors
+ * 
+ *      Contact Email: [email protected]
+ * 
+ *      The current list of contributors is contained
+ *      in the file CONTRIBUTORS included with the source
+ *      code distribution. The list can also be seen at the
+ *      following World Wide Web location:
+ *      http://sources.redhat.com/pthreads-win32/contributors.html
+ * 
+ *      This library is free software; you can redistribute it and/or
+ *      modify it under the terms of the GNU Lesser General Public
+ *      License as published by the Free Software Foundation; either
+ *      version 2 of the License, or (at your option) any later version.
+ * 
+ *      This library is distributed in the hope that it will be useful,
+ *      but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *      Lesser General Public License for more details.
+ * 
+ *      You should have received a copy of the GNU Lesser General Public
+ *      License along with this library in the file COPYING.LIB;
+ *      if not, write to the Free Software Foundation, Inc.,
+ *      59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+#if !defined(_SCHED_H)
+#define _SCHED_H
+
+#undef PTW32_SCHED_LEVEL
+
+#if defined(_POSIX_SOURCE)
+#define PTW32_SCHED_LEVEL 0
+/* Early POSIX */
+#endif
+
+#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
+#undef PTW32_SCHED_LEVEL
+#define PTW32_SCHED_LEVEL 1
+/* Include 1b, 1c and 1d */
+#endif
+
+#if defined(INCLUDE_NP)
+#undef PTW32_SCHED_LEVEL
+#define PTW32_SCHED_LEVEL 2
+/* Include Non-Portable extensions */
+#endif
+
+#define PTW32_SCHED_LEVEL_MAX 3
+
+#if ( defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112 )  || !defined(PTW32_SCHED_LEVEL)
+#define PTW32_SCHED_LEVEL PTW32_SCHED_LEVEL_MAX
+/* Include everything */
+#endif
+
+
+#if defined(__GNUC__) && !defined(__declspec)
+# error Please upgrade your GNU compiler to one that supports __declspec.
+#endif
+
+/*
+ * When building the library, you should define PTW32_BUILD so that
+ * the variables/functions are exported correctly. When using the library,
+ * do NOT define PTW32_BUILD, and then the variables/functions will
+ * be imported correctly.
+ */
+#if !defined(PTW32_STATIC_LIB)
+#  if defined(PTW32_BUILD)
+#    define PTW32_DLLPORT __declspec (dllexport)
+#  else
+#    define PTW32_DLLPORT __declspec (dllimport)
+#  endif
+#else
+#  define PTW32_DLLPORT
+#endif
+
+/*
+ * This is a duplicate of what is in the autoconf config.h,
+ * which is only used when building the pthread-win32 libraries.
+ */
+
+#if !defined(PTW32_CONFIG_H)
+#  if defined(WINCE)
+#    define NEED_ERRNO
+#    define NEED_SEM
+#  endif
+#  if defined(__MINGW64__)
+#    define HAVE_STRUCT_TIMESPEC
+#    define HAVE_MODE_T
+#  elif defined(_UWIN) || defined(__MINGW32__)
+#    define HAVE_MODE_T
+#  endif
+#endif
+
+/*
+ *
+ */
+
+#if PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX
+#if defined(NEED_ERRNO)
+#include "need_errno.h"
+#else
+#include <errno.h>
+#endif
+#endif /* PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX */
+
+#if (defined(__MINGW64__) || defined(__MINGW32__)) || defined(_UWIN)
+# if PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX
+/* For pid_t */
+#  include <sys/types.h>
+/* Required by Unix 98 */
+#  include <time.h>
+# else
+   typedef int pid_t;
+# endif
+#else
+ typedef int pid_t;
+#endif
+
+/* Thread scheduling policies */
+
+enum {
+  SCHED_OTHER = 0,
+  SCHED_FIFO,
+  SCHED_RR,
+  SCHED_MIN   = SCHED_OTHER,
+  SCHED_MAX   = SCHED_RR
+};
+
+struct sched_param {
+  int sched_priority;
+};
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif                          /* __cplusplus */
+
+PTW32_DLLPORT int __cdecl sched_yield (void);
+
+PTW32_DLLPORT int __cdecl sched_get_priority_min (int policy);
+
+PTW32_DLLPORT int __cdecl sched_get_priority_max (int policy);
+
+PTW32_DLLPORT int __cdecl sched_setscheduler (pid_t pid, int policy);
+
+PTW32_DLLPORT int __cdecl sched_getscheduler (pid_t pid);
+
+/*
+ * Note that this macro returns ENOTSUP rather than
+ * ENOSYS as might be expected. However, returning ENOSYS
+ * should mean that sched_get_priority_{min,max} are
+ * not implemented as well as sched_rr_get_interval.
+ * This is not the case, since we just don't support
+ * round-robin scheduling. Therefore I have chosen to
+ * return the same value as sched_setscheduler when
+ * SCHED_RR is passed to it.
+ */
+#define sched_rr_get_interval(_pid, _interval) \
+  ( errno = ENOTSUP, (int) -1 )
+
+
+#if defined(__cplusplus)
+}                               /* End of extern "C" */
+#endif                          /* __cplusplus */
+
+#undef PTW32_SCHED_LEVEL
+#undef PTW32_SCHED_LEVEL_MAX
+
+#endif                          /* !_SCHED_H */
+

+ 169 - 0
oxygine/third_party/win32_mingw/pthreads/include/semaphore.h

@@ -0,0 +1,169 @@
+/*
+ * Module: semaphore.h
+ *
+ * Purpose:
+ *	Semaphores aren't actually part of the PThreads standard.
+ *	They are defined by the POSIX Standard:
+ *
+ *		POSIX 1003.1b-1993	(POSIX.1b)
+ *
+ * --------------------------------------------------------------------------
+ *
+ *      Pthreads-win32 - POSIX Threads Library for Win32
+ *      Copyright(C) 1998 John E. Bossom
+ *      Copyright(C) 1999,2005 Pthreads-win32 contributors
+ * 
+ *      Contact Email: [email protected]
+ * 
+ *      The current list of contributors is contained
+ *      in the file CONTRIBUTORS included with the source
+ *      code distribution. The list can also be seen at the
+ *      following World Wide Web location:
+ *      http://sources.redhat.com/pthreads-win32/contributors.html
+ * 
+ *      This library is free software; you can redistribute it and/or
+ *      modify it under the terms of the GNU Lesser General Public
+ *      License as published by the Free Software Foundation; either
+ *      version 2 of the License, or (at your option) any later version.
+ * 
+ *      This library is distributed in the hope that it will be useful,
+ *      but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *      Lesser General Public License for more details.
+ * 
+ *      You should have received a copy of the GNU Lesser General Public
+ *      License along with this library in the file COPYING.LIB;
+ *      if not, write to the Free Software Foundation, Inc.,
+ *      59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+#if !defined( SEMAPHORE_H )
+#define SEMAPHORE_H
+
+#undef PTW32_SEMAPHORE_LEVEL
+
+#if defined(_POSIX_SOURCE)
+#define PTW32_SEMAPHORE_LEVEL 0
+/* Early POSIX */
+#endif
+
+#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
+#undef PTW32_SEMAPHORE_LEVEL
+#define PTW32_SEMAPHORE_LEVEL 1
+/* Include 1b, 1c and 1d */
+#endif
+
+#if defined(INCLUDE_NP)
+#undef PTW32_SEMAPHORE_LEVEL
+#define PTW32_SEMAPHORE_LEVEL 2
+/* Include Non-Portable extensions */
+#endif
+
+#define PTW32_SEMAPHORE_LEVEL_MAX 3
+
+#if !defined(PTW32_SEMAPHORE_LEVEL)
+#define PTW32_SEMAPHORE_LEVEL PTW32_SEMAPHORE_LEVEL_MAX
+/* Include everything */
+#endif
+
+#if defined(__GNUC__) && ! defined (__declspec)
+# error Please upgrade your GNU compiler to one that supports __declspec.
+#endif
+
+/*
+ * When building the library, you should define PTW32_BUILD so that
+ * the variables/functions are exported correctly. When using the library,
+ * do NOT define PTW32_BUILD, and then the variables/functions will
+ * be imported correctly.
+ */
+#if !defined(PTW32_STATIC_LIB)
+#  if defined(PTW32_BUILD)
+#    define PTW32_DLLPORT __declspec (dllexport)
+#  else
+#    define PTW32_DLLPORT __declspec (dllimport)
+#  endif
+#else
+#  define PTW32_DLLPORT
+#endif
+
+/*
+ * This is a duplicate of what is in the autoconf config.h,
+ * which is only used when building the pthread-win32 libraries.
+ */
+
+#if !defined(PTW32_CONFIG_H)
+#  if defined(WINCE)
+#    define NEED_ERRNO
+#    define NEED_SEM
+#  endif
+#  if defined(__MINGW64__)
+#    define HAVE_STRUCT_TIMESPEC
+#    define HAVE_MODE_T
+#  elif defined(_UWIN) || defined(__MINGW32__)
+#    define HAVE_MODE_T
+#  endif
+#endif
+
+/*
+ *
+ */
+
+#if PTW32_SEMAPHORE_LEVEL >= PTW32_SEMAPHORE_LEVEL_MAX
+#if defined(NEED_ERRNO)
+#include "need_errno.h"
+#else
+#include <errno.h>
+#endif
+#endif /* PTW32_SEMAPHORE_LEVEL >= PTW32_SEMAPHORE_LEVEL_MAX */
+
+#define _POSIX_SEMAPHORES
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif				/* __cplusplus */
+
+#if !defined(HAVE_MODE_T)
+typedef unsigned int mode_t;
+#endif
+
+
+typedef struct sem_t_ * sem_t;
+
+PTW32_DLLPORT int __cdecl sem_init (sem_t * sem,
+			    int pshared,
+			    unsigned int value);
+
+PTW32_DLLPORT int __cdecl sem_destroy (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_trywait (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_wait (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_timedwait (sem_t * sem,
+				 const struct timespec * abstime);
+
+PTW32_DLLPORT int __cdecl sem_post (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_post_multiple (sem_t * sem,
+				     int count);
+
+PTW32_DLLPORT int __cdecl sem_open (const char * name,
+			    int oflag,
+			    mode_t mode,
+			    unsigned int value);
+
+PTW32_DLLPORT int __cdecl sem_close (sem_t * sem);
+
+PTW32_DLLPORT int __cdecl sem_unlink (const char * name);
+
+PTW32_DLLPORT int __cdecl sem_getvalue (sem_t * sem,
+				int * sval);
+
+#if defined(__cplusplus)
+}				/* End of extern "C" */
+#endif				/* __cplusplus */
+
+#undef PTW32_SEMAPHORE_LEVEL
+#undef PTW32_SEMAPHORE_LEVEL_MAX
+
+#endif				/* !SEMAPHORE_H */

+ 508 - 0
oxygine/third_party/win32_mingw/zlib/zconf.h

@@ -0,0 +1,508 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2012 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+/* #undef Z_PREFIX */
+#define Z_HAVE_UNISTD_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX     /* may be set to #if 1 by ./configure */
+#  define Z_PREFIX_SET
+
+/* all linked symbols */
+#  define _dist_code            z__dist_code
+#  define _length_code          z__length_code
+#  define _tr_align             z__tr_align
+#  define _tr_flush_block       z__tr_flush_block
+#  define _tr_init              z__tr_init
+#  define _tr_stored_block      z__tr_stored_block
+#  define _tr_tally             z__tr_tally
+#  define adler32               z_adler32
+#  define adler32_combine       z_adler32_combine
+#  define adler32_combine64     z_adler32_combine64
+#  ifndef Z_SOLO
+#    define compress              z_compress
+#    define compress2             z_compress2
+#    define compressBound         z_compressBound
+#  endif
+#  define crc32                 z_crc32
+#  define crc32_combine         z_crc32_combine
+#  define crc32_combine64       z_crc32_combine64
+#  define deflate               z_deflate
+#  define deflateBound          z_deflateBound
+#  define deflateCopy           z_deflateCopy
+#  define deflateEnd            z_deflateEnd
+#  define deflateInit2_         z_deflateInit2_
+#  define deflateInit_          z_deflateInit_
+#  define deflateParams         z_deflateParams
+#  define deflatePending        z_deflatePending
+#  define deflatePrime          z_deflatePrime
+#  define deflateReset          z_deflateReset
+#  define deflateResetKeep      z_deflateResetKeep
+#  define deflateSetDictionary  z_deflateSetDictionary
+#  define deflateSetHeader      z_deflateSetHeader
+#  define deflateTune           z_deflateTune
+#  define deflate_copyright     z_deflate_copyright
+#  define get_crc_table         z_get_crc_table
+#  ifndef Z_SOLO
+#    define gz_error              z_gz_error
+#    define gz_intmax             z_gz_intmax
+#    define gz_strwinerror        z_gz_strwinerror
+#    define gzbuffer              z_gzbuffer
+#    define gzclearerr            z_gzclearerr
+#    define gzclose               z_gzclose
+#    define gzclose_r             z_gzclose_r
+#    define gzclose_w             z_gzclose_w
+#    define gzdirect              z_gzdirect
+#    define gzdopen               z_gzdopen
+#    define gzeof                 z_gzeof
+#    define gzerror               z_gzerror
+#    define gzflush               z_gzflush
+#    define gzgetc                z_gzgetc
+#    define gzgetc_               z_gzgetc_
+#    define gzgets                z_gzgets
+#    define gzoffset              z_gzoffset
+#    define gzoffset64            z_gzoffset64
+#    define gzopen                z_gzopen
+#    define gzopen64              z_gzopen64
+#    ifdef _WIN32
+#      define gzopen_w              z_gzopen_w
+#    endif
+#    define gzprintf              z_gzprintf
+#    define gzputc                z_gzputc
+#    define gzputs                z_gzputs
+#    define gzread                z_gzread
+#    define gzrewind              z_gzrewind
+#    define gzseek                z_gzseek
+#    define gzseek64              z_gzseek64
+#    define gzsetparams           z_gzsetparams
+#    define gztell                z_gztell
+#    define gztell64              z_gztell64
+#    define gzungetc              z_gzungetc
+#    define gzwrite               z_gzwrite
+#  endif
+#  define inflate               z_inflate
+#  define inflateBack           z_inflateBack
+#  define inflateBackEnd        z_inflateBackEnd
+#  define inflateBackInit_      z_inflateBackInit_
+#  define inflateCopy           z_inflateCopy
+#  define inflateEnd            z_inflateEnd
+#  define inflateGetHeader      z_inflateGetHeader
+#  define inflateInit2_         z_inflateInit2_
+#  define inflateInit_          z_inflateInit_
+#  define inflateMark           z_inflateMark
+#  define inflatePrime          z_inflatePrime
+#  define inflateReset          z_inflateReset
+#  define inflateReset2         z_inflateReset2
+#  define inflateSetDictionary  z_inflateSetDictionary
+#  define inflateSync           z_inflateSync
+#  define inflateSyncPoint      z_inflateSyncPoint
+#  define inflateUndermine      z_inflateUndermine
+#  define inflateResetKeep      z_inflateResetKeep
+#  define inflate_copyright     z_inflate_copyright
+#  define inflate_fast          z_inflate_fast
+#  define inflate_table         z_inflate_table
+#  ifndef Z_SOLO
+#    define uncompress            z_uncompress
+#  endif
+#  define zError                z_zError
+#  ifndef Z_SOLO
+#    define zcalloc               z_zcalloc
+#    define zcfree                z_zcfree
+#  endif
+#  define zlibCompileFlags      z_zlibCompileFlags
+#  define zlibVersion           z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+#  define Byte                  z_Byte
+#  define Bytef                 z_Bytef
+#  define alloc_func            z_alloc_func
+#  define charf                 z_charf
+#  define free_func             z_free_func
+#  ifndef Z_SOLO
+#    define gzFile                z_gzFile
+#  endif
+#  define gz_header             z_gz_header
+#  define gz_headerp            z_gz_headerp
+#  define in_func               z_in_func
+#  define intf                  z_intf
+#  define out_func              z_out_func
+#  define uInt                  z_uInt
+#  define uIntf                 z_uIntf
+#  define uLong                 z_uLong
+#  define uLongf                z_uLongf
+#  define voidp                 z_voidp
+#  define voidpc                z_voidpc
+#  define voidpf                z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+#  define gz_header_s           z_gz_header_s
+#  define internal_state        z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+#  define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+#  define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+#  define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+#  ifndef WIN32
+#    define WIN32
+#  endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+#  if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+#    ifndef SYS16BIT
+#      define SYS16BIT
+#    endif
+#  endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+#  define MAXSEG_64K
+#endif
+#ifdef MSDOS
+#  define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+#  ifndef STDC
+#    define STDC
+#  endif
+#  if __STDC_VERSION__ >= 199901L
+#    ifndef STDC99
+#      define STDC99
+#    endif
+#  endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+#  define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC)    /* iSeries (formerly AS/400). */
+#  define STDC
+#endif
+
+#ifndef STDC
+#  ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+#    define const       /* note: need a more gentle solution here */
+#  endif
+#endif
+
+#if defined(ZLIB_CONST) && !defined(z_const)
+#  define z_const const
+#else
+#  define z_const
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+#  define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+#  ifdef MAXSEG_64K
+#    define MAX_MEM_LEVEL 8
+#  else
+#    define MAX_MEM_LEVEL 9
+#  endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+#  define MAX_WBITS   15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+            (1 << (windowBits+2)) +  (1 << (memLevel+9))
+ that is: 128K for windowBits=15  +  128K for memLevel = 8  (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+     make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+   The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+                        /* Type declarations */
+
+#ifndef OF /* function prototypes */
+#  ifdef STDC
+#    define OF(args)  args
+#  else
+#    define OF(args)  ()
+#  endif
+#endif
+
+#ifndef Z_ARG /* function prototypes for stdarg */
+#  if defined(STDC) || defined(Z_HAVE_STDARG_H)
+#    define Z_ARG(args)  args
+#  else
+#    define Z_ARG(args)  ()
+#  endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h.  If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+#  if defined(M_I86SM) || defined(M_I86MM)
+     /* MSC small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef _MSC_VER
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#  if (defined(__SMALL__) || defined(__MEDIUM__))
+     /* Turbo C small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef __BORLANDC__
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+   /* If building or using zlib as a DLL, define ZLIB_DLL.
+    * This is not mandatory, but it offers a little performance increase.
+    */
+#  ifdef ZLIB_DLL
+#    if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+#      ifdef ZLIB_INTERNAL
+#        define ZEXTERN extern __declspec(dllexport)
+#      else
+#        define ZEXTERN extern __declspec(dllimport)
+#      endif
+#    endif
+#  endif  /* ZLIB_DLL */
+   /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+    * define ZLIB_WINAPI.
+    * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+    */
+#  ifdef ZLIB_WINAPI
+#    ifdef FAR
+#      undef FAR
+#    endif
+#    include <windows.h>
+     /* No need for _export, use ZLIB.DEF instead. */
+     /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+#    define ZEXPORT WINAPI
+#    ifdef WIN32
+#      define ZEXPORTVA WINAPIV
+#    else
+#      define ZEXPORTVA FAR CDECL
+#    endif
+#  endif
+#endif
+
+#if defined (__BEOS__)
+#  ifdef ZLIB_DLL
+#    ifdef ZLIB_INTERNAL
+#      define ZEXPORT   __declspec(dllexport)
+#      define ZEXPORTVA __declspec(dllexport)
+#    else
+#      define ZEXPORT   __declspec(dllimport)
+#      define ZEXPORTVA __declspec(dllimport)
+#    endif
+#  endif
+#endif
+
+#ifndef ZEXTERN
+#  define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+#  define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+#  define ZEXPORTVA
+#endif
+
+#ifndef FAR
+#  define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char  Byte;  /* 8 bits */
+#endif
+typedef unsigned int   uInt;  /* 16 bits or more */
+typedef unsigned long  uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+   /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+#  define Bytef Byte FAR
+#else
+   typedef Byte  FAR Bytef;
+#endif
+typedef char  FAR charf;
+typedef int   FAR intf;
+typedef uInt  FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+   typedef void const *voidpc;
+   typedef void FAR   *voidpf;
+   typedef void       *voidp;
+#else
+   typedef Byte const *voidpc;
+   typedef Byte FAR   *voidpf;
+   typedef Byte       *voidp;
+#endif
+
+/* ./configure may #define Z_U4 here */
+
+#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
+#  include <limits.h>
+#  if (UINT_MAX == 0xffffffffUL)
+#    define Z_U4 unsigned
+#  else
+#    if (ULONG_MAX == 0xffffffffUL)
+#      define Z_U4 unsigned long
+#    else
+#      if (USHRT_MAX == 0xffffffffUL)
+#        define Z_U4 unsigned short
+#      endif
+#    endif
+#  endif
+#endif
+
+#ifdef Z_U4
+   typedef Z_U4 z_crc_t;
+#else
+   typedef unsigned long z_crc_t;
+#endif
+
+#ifdef HAVE_UNISTD_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef HAVE_STDARG_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_STDARG_H
+#endif
+
+#ifdef STDC
+#  ifndef Z_SOLO
+#    include <sys/types.h>      /* for off_t */
+#  endif
+#endif
+
+#ifdef _WIN32
+#  include <stddef.h>           /* for wchar_t */
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if defined(LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
+#  undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
+#  define Z_HAVE_UNISTD_H
+#endif
+#ifndef Z_SOLO
+#  if defined(Z_HAVE_UNISTD_H) || defined(LARGEFILE64_SOURCE)
+#    include <unistd.h>         /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
+#    ifdef VMS
+#      include <unixio.h>       /* for off_t */
+#    endif
+#    ifndef z_off_t
+#      define z_off_t off_t
+#    endif
+#  endif
+#endif
+
+#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
+#  define Z_LFS64
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
+#  define Z_LARGE64
+#endif
+
+#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
+#  define Z_WANT64
+#endif
+
+#if !defined(SEEK_SET) && !defined(Z_SOLO)
+#  define SEEK_SET        0       /* Seek from beginning of file.  */
+#  define SEEK_CUR        1       /* Seek from current position.  */
+#  define SEEK_END        2       /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+#  define z_off_t long
+#endif
+
+#if !defined(_WIN32) && defined(Z_LARGE64)
+#  define z_off64_t off64_t
+#else
+#  if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
+#    define z_off64_t __int64
+#  else
+#    define z_off64_t z_off_t
+#  endif
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+  #pragma map(deflateInit_,"DEIN")
+  #pragma map(deflateInit2_,"DEIN2")
+  #pragma map(deflateEnd,"DEEND")
+  #pragma map(deflateBound,"DEBND")
+  #pragma map(inflateInit_,"ININ")
+  #pragma map(inflateInit2_,"ININ2")
+  #pragma map(inflateEnd,"INEND")
+  #pragma map(inflateSync,"INSY")
+  #pragma map(inflateSetDictionary,"INSEDI")
+  #pragma map(compressBound,"CMBND")
+  #pragma map(inflate_table,"INTABL")
+  #pragma map(inflate_fast,"INFA")
+  #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */

+ 1744 - 0
oxygine/third_party/win32_mingw/zlib/zlib.h

@@ -0,0 +1,1744 @@
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+  version 1.2.7, May 2nd, 2012
+
+  Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Jean-loup Gailly        Mark Adler
+  [email protected]          [email protected]
+
+
+  The data format used by the zlib library is described by RFCs (Request for
+  Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
+  (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
+*/
+
+#ifndef ZLIB_H
+#define ZLIB_H
+
+#include "zconf.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ZLIB_VERSION "1.2.7"
+#define ZLIB_VERNUM 0x1270
+#define ZLIB_VER_MAJOR 1
+#define ZLIB_VER_MINOR 2
+#define ZLIB_VER_REVISION 7
+#define ZLIB_VER_SUBREVISION 0
+
+/*
+    The 'zlib' compression library provides in-memory compression and
+  decompression functions, including integrity checks of the uncompressed data.
+  This version of the library supports only one compression method (deflation)
+  but other algorithms will be added later and will have the same stream
+  interface.
+
+    Compression can be done in a single step if the buffers are large enough,
+  or can be done by repeated calls of the compression function.  In the latter
+  case, the application must provide more input and/or consume the output
+  (providing more output space) before each call.
+
+    The compressed data format used by default by the in-memory functions is
+  the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
+  around a deflate stream, which is itself documented in RFC 1951.
+
+    The library also supports reading and writing files in gzip (.gz) format
+  with an interface similar to that of stdio using the functions that start
+  with "gz".  The gzip format is different from the zlib format.  gzip is a
+  gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
+
+    This library can optionally read and write gzip streams in memory as well.
+
+    The zlib format was designed to be compact and fast for use in memory
+  and on communications channels.  The gzip format was designed for single-
+  file compression on file systems, has a larger header than zlib to maintain
+  directory information, and uses a different, slower check method than zlib.
+
+    The library does not install any signal handler.  The decoder checks
+  the consistency of the compressed data, so the library should never crash
+  even in case of corrupted input.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void   (*free_func)  OF((voidpf opaque, voidpf address));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+    z_const Bytef *next_in;     /* next input byte */
+    uInt     avail_in;  /* number of bytes available at next_in */
+    uLong    total_in;  /* total number of input bytes read so far */
+
+    Bytef    *next_out; /* next output byte should be put there */
+    uInt     avail_out; /* remaining free space at next_out */
+    uLong    total_out; /* total number of bytes output so far */
+
+    z_const char *msg;  /* last error message, NULL if no error */
+    struct internal_state FAR *state; /* not visible by applications */
+
+    alloc_func zalloc;  /* used to allocate the internal state */
+    free_func  zfree;   /* used to free the internal state */
+    voidpf     opaque;  /* private data object passed to zalloc and zfree */
+
+    int     data_type;  /* best guess about the data type: binary or text */
+    uLong   adler;      /* adler32 value of the uncompressed data */
+    uLong   reserved;   /* reserved for future use */
+} z_stream;
+
+typedef z_stream FAR *z_streamp;
+
+/*
+     gzip header information passed to and from zlib routines.  See RFC 1952
+  for more details on the meanings of these fields.
+*/
+typedef struct gz_header_s {
+    int     text;       /* true if compressed data believed to be text */
+    uLong   time;       /* modification time */
+    int     xflags;     /* extra flags (not used when writing a gzip file) */
+    int     os;         /* operating system */
+    Bytef   *extra;     /* pointer to extra field or Z_NULL if none */
+    uInt    extra_len;  /* extra field length (valid if extra != Z_NULL) */
+    uInt    extra_max;  /* space at extra (only when reading header) */
+    Bytef   *name;      /* pointer to zero-terminated file name or Z_NULL */
+    uInt    name_max;   /* space at name (only when reading header) */
+    Bytef   *comment;   /* pointer to zero-terminated comment or Z_NULL */
+    uInt    comm_max;   /* space at comment (only when reading header) */
+    int     hcrc;       /* true if there was or will be a header crc */
+    int     done;       /* true when done reading gzip header (not used
+                           when writing a gzip file) */
+} gz_header;
+
+typedef gz_header FAR *gz_headerp;
+
+/*
+     The application must update next_in and avail_in when avail_in has dropped
+   to zero.  It must update next_out and avail_out when avail_out has dropped
+   to zero.  The application must initialize zalloc, zfree and opaque before
+   calling the init function.  All other fields are set by the compression
+   library and must not be updated by the application.
+
+     The opaque value provided by the application will be passed as the first
+   parameter for calls of zalloc and zfree.  This can be useful for custom
+   memory management.  The compression library attaches no meaning to the
+   opaque value.
+
+     zalloc must return Z_NULL if there is not enough memory for the object.
+   If zlib is used in a multi-threaded application, zalloc and zfree must be
+   thread safe.
+
+     On 16-bit systems, the functions zalloc and zfree must be able to allocate
+   exactly 65536 bytes, but will not be required to allocate more than this if
+   the symbol MAXSEG_64K is defined (see zconf.h).  WARNING: On MSDOS, pointers
+   returned by zalloc for objects of exactly 65536 bytes *must* have their
+   offset normalized to zero.  The default allocation function provided by this
+   library ensures this (see zutil.c).  To reduce memory requirements and avoid
+   any allocation of 64K objects, at the expense of compression ratio, compile
+   the library with -DMAX_WBITS=14 (see zconf.h).
+
+     The fields total_in and total_out can be used for statistics or progress
+   reports.  After compression, total_in holds the total size of the
+   uncompressed data and may be saved for use in the decompressor (particularly
+   if the decompressor wants to decompress everything in a single step).
+*/
+
+                        /* constants */
+
+#define Z_NO_FLUSH      0
+#define Z_PARTIAL_FLUSH 1
+#define Z_SYNC_FLUSH    2
+#define Z_FULL_FLUSH    3
+#define Z_FINISH        4
+#define Z_BLOCK         5
+#define Z_TREES         6
+/* Allowed flush values; see deflate() and inflate() below for details */
+
+#define Z_OK            0
+#define Z_STREAM_END    1
+#define Z_NEED_DICT     2
+#define Z_ERRNO        (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR   (-3)
+#define Z_MEM_ERROR    (-4)
+#define Z_BUF_ERROR    (-5)
+#define Z_VERSION_ERROR (-6)
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+
+#define Z_NO_COMPRESSION         0
+#define Z_BEST_SPEED             1
+#define Z_BEST_COMPRESSION       9
+#define Z_DEFAULT_COMPRESSION  (-1)
+/* compression levels */
+
+#define Z_FILTERED            1
+#define Z_HUFFMAN_ONLY        2
+#define Z_RLE                 3
+#define Z_FIXED               4
+#define Z_DEFAULT_STRATEGY    0
+/* compression strategy; see deflateInit2() below for details */
+
+#define Z_BINARY   0
+#define Z_TEXT     1
+#define Z_ASCII    Z_TEXT   /* for compatibility with 1.2.2 and earlier */
+#define Z_UNKNOWN  2
+/* Possible values of the data_type field (though see inflate()) */
+
+#define Z_DEFLATED   8
+/* The deflate compression method (the only one supported in this version) */
+
+#define Z_NULL  0  /* for initializing zalloc, zfree, opaque */
+
+#define zlib_version zlibVersion()
+/* for compatibility with versions < 1.0.2 */
+
+
+                        /* basic functions */
+
+ZEXTERN const char * ZEXPORT zlibVersion OF((void));
+/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
+   If the first character differs, the library code actually used is not
+   compatible with the zlib.h header file used by the application.  This check
+   is automatically made by deflateInit and inflateInit.
+ */
+
+/*
+ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
+
+     Initializes the internal stream state for compression.  The fields
+   zalloc, zfree and opaque must be initialized before by the caller.  If
+   zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
+   allocation functions.
+
+     The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
+   1 gives best speed, 9 gives best compression, 0 gives no compression at all
+   (the input data is simply copied a block at a time).  Z_DEFAULT_COMPRESSION
+   requests a default compromise between speed and compression (currently
+   equivalent to level 6).
+
+     deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_STREAM_ERROR if level is not a valid compression level, or
+   Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
+   with the version assumed by the caller (ZLIB_VERSION).  msg is set to null
+   if there is no error message.  deflateInit does not perform any compression:
+   this will be done by deflate().
+*/
+
+
+ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
+/*
+    deflate compresses as much data as possible, and stops when the input
+  buffer becomes empty or the output buffer becomes full.  It may introduce
+  some output latency (reading input without producing any output) except when
+  forced to flush.
+
+    The detailed semantics are as follows.  deflate performs one or both of the
+  following actions:
+
+  - Compress more input starting at next_in and update next_in and avail_in
+    accordingly.  If not all input can be processed (because there is not
+    enough room in the output buffer), next_in and avail_in are updated and
+    processing will resume at this point for the next call of deflate().
+
+  - Provide more output starting at next_out and update next_out and avail_out
+    accordingly.  This action is forced if the parameter flush is non zero.
+    Forcing flush frequently degrades the compression ratio, so this parameter
+    should be set only when necessary (in interactive applications).  Some
+    output may be provided even if flush is not set.
+
+    Before the call of deflate(), the application should ensure that at least
+  one of the actions is possible, by providing more input and/or consuming more
+  output, and updating avail_in or avail_out accordingly; avail_out should
+  never be zero before the call.  The application can consume the compressed
+  output when it wants, for example when the output buffer is full (avail_out
+  == 0), or after each call of deflate().  If deflate returns Z_OK and with
+  zero avail_out, it must be called again after making room in the output
+  buffer because there might be more output pending.
+
+    Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
+  decide how much data to accumulate before producing output, in order to
+  maximize compression.
+
+    If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
+  flushed to the output buffer and the output is aligned on a byte boundary, so
+  that the decompressor can get all input data available so far.  (In
+  particular avail_in is zero after the call if enough output space has been
+  provided before the call.) Flushing may degrade compression for some
+  compression algorithms and so it should be used only when necessary.  This
+  completes the current deflate block and follows it with an empty stored block
+  that is three bits plus filler bits to the next byte, followed by four bytes
+  (00 00 ff ff).
+
+    If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
+  output buffer, but the output is not aligned to a byte boundary.  All of the
+  input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
+  This completes the current deflate block and follows it with an empty fixed
+  codes block that is 10 bits long.  This assures that enough bytes are output
+  in order for the decompressor to finish the block before the empty fixed code
+  block.
+
+    If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
+  for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
+  seven bits of the current block are held to be written as the next byte after
+  the next deflate block is completed.  In this case, the decompressor may not
+  be provided enough bits at this point in order to complete decompression of
+  the data provided so far to the compressor.  It may need to wait for the next
+  block to be emitted.  This is for advanced applications that need to control
+  the emission of deflate blocks.
+
+    If flush is set to Z_FULL_FLUSH, all output is flushed as with
+  Z_SYNC_FLUSH, and the compression state is reset so that decompression can
+  restart from this point if previous compressed data has been damaged or if
+  random access is desired.  Using Z_FULL_FLUSH too often can seriously degrade
+  compression.
+
+    If deflate returns with avail_out == 0, this function must be called again
+  with the same value of the flush parameter and more output space (updated
+  avail_out), until the flush is complete (deflate returns with non-zero
+  avail_out).  In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
+  avail_out is greater than six to avoid repeated flush markers due to
+  avail_out == 0 on return.
+
+    If the parameter flush is set to Z_FINISH, pending input is processed,
+  pending output is flushed and deflate returns with Z_STREAM_END if there was
+  enough output space; if deflate returns with Z_OK, this function must be
+  called again with Z_FINISH and more output space (updated avail_out) but no
+  more input data, until it returns with Z_STREAM_END or an error.  After
+  deflate has returned Z_STREAM_END, the only possible operations on the stream
+  are deflateReset or deflateEnd.
+
+    Z_FINISH can be used immediately after deflateInit if all the compression
+  is to be done in a single step.  In this case, avail_out must be at least the
+  value returned by deflateBound (see below).  Then deflate is guaranteed to
+  return Z_STREAM_END.  If not enough output space is provided, deflate will
+  not return Z_STREAM_END, and it must be called again as described above.
+
+    deflate() sets strm->adler to the adler32 checksum of all input read
+  so far (that is, total_in bytes).
+
+    deflate() may update strm->data_type if it can make a good guess about
+  the input data type (Z_BINARY or Z_TEXT).  In doubt, the data is considered
+  binary.  This field is only for information purposes and does not affect the
+  compression algorithm in any manner.
+
+    deflate() returns Z_OK if some progress has been made (more input
+  processed or more output produced), Z_STREAM_END if all input has been
+  consumed and all output has been produced (only when flush is set to
+  Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+  if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
+  (for example avail_in or avail_out was zero).  Note that Z_BUF_ERROR is not
+  fatal, and deflate() can be called again with more input and more output
+  space to continue compressing.
+*/
+
+
+ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
+/*
+     All dynamically allocated data structures for this stream are freed.
+   This function discards any unprocessed input and does not flush any pending
+   output.
+
+     deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+   stream state was inconsistent, Z_DATA_ERROR if the stream was freed
+   prematurely (some input or output was discarded).  In the error case, msg
+   may be set but then points to a static string (which must not be
+   deallocated).
+*/
+
+
+/*
+ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
+
+     Initializes the internal stream state for decompression.  The fields
+   next_in, avail_in, zalloc, zfree and opaque must be initialized before by
+   the caller.  If next_in is not Z_NULL and avail_in is large enough (the
+   exact value depends on the compression method), inflateInit determines the
+   compression method from the zlib header and allocates all data structures
+   accordingly; otherwise the allocation will be deferred to the first call of
+   inflate.  If zalloc and zfree are set to Z_NULL, inflateInit updates them to
+   use default allocation functions.
+
+     inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+   version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+   invalid, such as a null pointer to the structure.  msg is set to null if
+   there is no error message.  inflateInit does not perform any decompression
+   apart from possibly reading the zlib header if present: actual decompression
+   will be done by inflate().  (So next_in and avail_in may be modified, but
+   next_out and avail_out are unused and unchanged.) The current implementation
+   of inflateInit() does not process any header information -- that is deferred
+   until inflate() is called.
+*/
+
+
+ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
+/*
+    inflate decompresses as much data as possible, and stops when the input
+  buffer becomes empty or the output buffer becomes full.  It may introduce
+  some output latency (reading input without producing any output) except when
+  forced to flush.
+
+  The detailed semantics are as follows.  inflate performs one or both of the
+  following actions:
+
+  - Decompress more input starting at next_in and update next_in and avail_in
+    accordingly.  If not all input can be processed (because there is not
+    enough room in the output buffer), next_in is updated and processing will
+    resume at this point for the next call of inflate().
+
+  - Provide more output starting at next_out and update next_out and avail_out
+    accordingly.  inflate() provides as much output as possible, until there is
+    no more input data or no more space in the output buffer (see below about
+    the flush parameter).
+
+    Before the call of inflate(), the application should ensure that at least
+  one of the actions is possible, by providing more input and/or consuming more
+  output, and updating the next_* and avail_* values accordingly.  The
+  application can consume the uncompressed output when it wants, for example
+  when the output buffer is full (avail_out == 0), or after each call of
+  inflate().  If inflate returns Z_OK and with zero avail_out, it must be
+  called again after making room in the output buffer because there might be
+  more output pending.
+
+    The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
+  Z_BLOCK, or Z_TREES.  Z_SYNC_FLUSH requests that inflate() flush as much
+  output as possible to the output buffer.  Z_BLOCK requests that inflate()
+  stop if and when it gets to the next deflate block boundary.  When decoding
+  the zlib or gzip format, this will cause inflate() to return immediately
+  after the header and before the first block.  When doing a raw inflate,
+  inflate() will go ahead and process the first block, and will return when it
+  gets to the end of that block, or when it runs out of data.
+
+    The Z_BLOCK option assists in appending to or combining deflate streams.
+  Also to assist in this, on return inflate() will set strm->data_type to the
+  number of unused bits in the last byte taken from strm->next_in, plus 64 if
+  inflate() is currently decoding the last block in the deflate stream, plus
+  128 if inflate() returned immediately after decoding an end-of-block code or
+  decoding the complete header up to just before the first byte of the deflate
+  stream.  The end-of-block will not be indicated until all of the uncompressed
+  data from that block has been written to strm->next_out.  The number of
+  unused bits may in general be greater than seven, except when bit 7 of
+  data_type is set, in which case the number of unused bits will be less than
+  eight.  data_type is set as noted here every time inflate() returns for all
+  flush options, and so can be used to determine the amount of currently
+  consumed input in bits.
+
+    The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
+  end of each deflate block header is reached, before any actual data in that
+  block is decoded.  This allows the caller to determine the length of the
+  deflate block header for later use in random access within a deflate block.
+  256 is added to the value of strm->data_type when inflate() returns
+  immediately after reaching the end of the deflate block header.
+
+    inflate() should normally be called until it returns Z_STREAM_END or an
+  error.  However if all decompression is to be performed in a single step (a
+  single call of inflate), the parameter flush should be set to Z_FINISH.  In
+  this case all pending input is processed and all pending output is flushed;
+  avail_out must be large enough to hold all of the uncompressed data for the
+  operation to complete.  (The size of the uncompressed data may have been
+  saved by the compressor for this purpose.) The use of Z_FINISH is not
+  required to perform an inflation in one step.  However it may be used to
+  inform inflate that a faster approach can be used for the single inflate()
+  call.  Z_FINISH also informs inflate to not maintain a sliding window if the
+  stream completes, which reduces inflate's memory footprint.  If the stream
+  does not complete, either because not all of the stream is provided or not
+  enough output space is provided, then a sliding window will be allocated and
+  inflate() can be called again to continue the operation as if Z_NO_FLUSH had
+  been used.
+
+     In this implementation, inflate() always flushes as much output as
+  possible to the output buffer, and always uses the faster approach on the
+  first call.  So the effects of the flush parameter in this implementation are
+  on the return value of inflate() as noted below, when inflate() returns early
+  when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of
+  memory for a sliding window when Z_FINISH is used.
+
+     If a preset dictionary is needed after this call (see inflateSetDictionary
+  below), inflate sets strm->adler to the Adler-32 checksum of the dictionary
+  chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
+  strm->adler to the Adler-32 checksum of all output produced so far (that is,
+  total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
+  below.  At the end of the stream, inflate() checks that its computed adler32
+  checksum is equal to that saved by the compressor and returns Z_STREAM_END
+  only if the checksum is correct.
+
+    inflate() can decompress and check either zlib-wrapped or gzip-wrapped
+  deflate data.  The header type is detected automatically, if requested when
+  initializing with inflateInit2().  Any information contained in the gzip
+  header is not retained, so applications that need that information should
+  instead use raw inflate, see inflateInit2() below, or inflateBack() and
+  perform their own processing of the gzip header and trailer.  When processing
+  gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output
+  producted so far.  The CRC-32 is checked against the gzip trailer.
+
+    inflate() returns Z_OK if some progress has been made (more input processed
+  or more output produced), Z_STREAM_END if the end of the compressed data has
+  been reached and all uncompressed output has been produced, Z_NEED_DICT if a
+  preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
+  corrupted (input stream not conforming to the zlib format or incorrect check
+  value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
+  next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
+  Z_BUF_ERROR if no progress is possible or if there was not enough room in the
+  output buffer when Z_FINISH is used.  Note that Z_BUF_ERROR is not fatal, and
+  inflate() can be called again with more input and more output space to
+  continue decompressing.  If Z_DATA_ERROR is returned, the application may
+  then call inflateSync() to look for a good compression block if a partial
+  recovery of the data is desired.
+*/
+
+
+ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
+/*
+     All dynamically allocated data structures for this stream are freed.
+   This function discards any unprocessed input and does not flush any pending
+   output.
+
+     inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
+   was inconsistent.  In the error case, msg may be set but then points to a
+   static string (which must not be deallocated).
+*/
+
+
+                        /* Advanced functions */
+
+/*
+    The following functions are needed only in some special applications.
+*/
+
+/*
+ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
+                                     int  level,
+                                     int  method,
+                                     int  windowBits,
+                                     int  memLevel,
+                                     int  strategy));
+
+     This is another version of deflateInit with more compression options.  The
+   fields next_in, zalloc, zfree and opaque must be initialized before by the
+   caller.
+
+     The method parameter is the compression method.  It must be Z_DEFLATED in
+   this version of the library.
+
+     The windowBits parameter is the base two logarithm of the window size
+   (the size of the history buffer).  It should be in the range 8..15 for this
+   version of the library.  Larger values of this parameter result in better
+   compression at the expense of memory usage.  The default value is 15 if
+   deflateInit is used instead.
+
+     windowBits can also be -8..-15 for raw deflate.  In this case, -windowBits
+   determines the window size.  deflate() will then generate raw deflate data
+   with no zlib header or trailer, and will not compute an adler32 check value.
+
+     windowBits can also be greater than 15 for optional gzip encoding.  Add
+   16 to windowBits to write a simple gzip header and trailer around the
+   compressed data instead of a zlib wrapper.  The gzip header will have no
+   file name, no extra data, no comment, no modification time (set to zero), no
+   header crc, and the operating system will be set to 255 (unknown).  If a
+   gzip stream is being written, strm->adler is a crc32 instead of an adler32.
+
+     The memLevel parameter specifies how much memory should be allocated
+   for the internal compression state.  memLevel=1 uses minimum memory but is
+   slow and reduces compression ratio; memLevel=9 uses maximum memory for
+   optimal speed.  The default value is 8.  See zconf.h for total memory usage
+   as a function of windowBits and memLevel.
+
+     The strategy parameter is used to tune the compression algorithm.  Use the
+   value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
+   filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
+   string match), or Z_RLE to limit match distances to one (run-length
+   encoding).  Filtered data consists mostly of small values with a somewhat
+   random distribution.  In this case, the compression algorithm is tuned to
+   compress them better.  The effect of Z_FILTERED is to force more Huffman
+   coding and less string matching; it is somewhat intermediate between
+   Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY.  Z_RLE is designed to be almost as
+   fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data.  The
+   strategy parameter only affects the compression ratio but not the
+   correctness of the compressed output even if it is not set appropriately.
+   Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
+   decoder for special applications.
+
+     deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
+   method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
+   incompatible with the version assumed by the caller (ZLIB_VERSION).  msg is
+   set to null if there is no error message.  deflateInit2 does not perform any
+   compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
+                                             const Bytef *dictionary,
+                                             uInt  dictLength));
+/*
+     Initializes the compression dictionary from the given byte sequence
+   without producing any compressed output.  When using the zlib format, this
+   function must be called immediately after deflateInit, deflateInit2 or
+   deflateReset, and before any call of deflate.  When doing raw deflate, this
+   function must be called either before any call of deflate, or immediately
+   after the completion of a deflate block, i.e. after all input has been
+   consumed and all output has been delivered when using any of the flush
+   options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH.  The
+   compressor and decompressor must use exactly the same dictionary (see
+   inflateSetDictionary).
+
+     The dictionary should consist of strings (byte sequences) that are likely
+   to be encountered later in the data to be compressed, with the most commonly
+   used strings preferably put towards the end of the dictionary.  Using a
+   dictionary is most useful when the data to be compressed is short and can be
+   predicted with good accuracy; the data can then be compressed better than
+   with the default empty dictionary.
+
+     Depending on the size of the compression data structures selected by
+   deflateInit or deflateInit2, a part of the dictionary may in effect be
+   discarded, for example if the dictionary is larger than the window size
+   provided in deflateInit or deflateInit2.  Thus the strings most likely to be
+   useful should be put at the end of the dictionary, not at the front.  In
+   addition, the current implementation of deflate will use at most the window
+   size minus 262 bytes of the provided dictionary.
+
+     Upon return of this function, strm->adler is set to the adler32 value
+   of the dictionary; the decompressor may later use this value to determine
+   which dictionary has been used by the compressor.  (The adler32 value
+   applies to the whole dictionary even if only a subset of the dictionary is
+   actually used by the compressor.) If a raw deflate was requested, then the
+   adler32 value is not computed and strm->adler is not set.
+
+     deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
+   parameter is invalid (e.g.  dictionary being Z_NULL) or the stream state is
+   inconsistent (for example if deflate has already been called for this stream
+   or if not at a block boundary for raw deflate).  deflateSetDictionary does
+   not perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
+                                    z_streamp source));
+/*
+     Sets the destination stream as a complete copy of the source stream.
+
+     This function can be useful when several compression strategies will be
+   tried, for example when there are several ways of pre-processing the input
+   data with a filter.  The streams that will be discarded should then be freed
+   by calling deflateEnd.  Note that deflateCopy duplicates the internal
+   compression state which can be quite large, so this strategy is slow and can
+   consume lots of memory.
+
+     deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+   (such as zalloc being Z_NULL).  msg is left unchanged in both source and
+   destination.
+*/
+
+ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
+/*
+     This function is equivalent to deflateEnd followed by deflateInit,
+   but does not free and reallocate all the internal compression state.  The
+   stream will keep the same compression level and any other attributes that
+   may have been set by deflateInit2.
+
+     deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
+                                      int level,
+                                      int strategy));
+/*
+     Dynamically update the compression level and compression strategy.  The
+   interpretation of level and strategy is as in deflateInit2.  This can be
+   used to switch between compression and straight copy of the input data, or
+   to switch to a different kind of input data requiring a different strategy.
+   If the compression level is changed, the input available so far is
+   compressed with the old level (and may be flushed); the new level will take
+   effect only at the next call of deflate().
+
+     Before the call of deflateParams, the stream state must be set as for
+   a call of deflate(), since the currently available input may have to be
+   compressed and flushed.  In particular, strm->avail_out must be non-zero.
+
+     deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
+   stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
+   strm->avail_out was zero.
+*/
+
+ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
+                                    int good_length,
+                                    int max_lazy,
+                                    int nice_length,
+                                    int max_chain));
+/*
+     Fine tune deflate's internal compression parameters.  This should only be
+   used by someone who understands the algorithm used by zlib's deflate for
+   searching for the best matching string, and even then only by the most
+   fanatic optimizer trying to squeeze out the last compressed bit for their
+   specific input data.  Read the deflate.c source code for the meaning of the
+   max_lazy, good_length, nice_length, and max_chain parameters.
+
+     deflateTune() can be called after deflateInit() or deflateInit2(), and
+   returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
+ */
+
+ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
+                                       uLong sourceLen));
+/*
+     deflateBound() returns an upper bound on the compressed size after
+   deflation of sourceLen bytes.  It must be called after deflateInit() or
+   deflateInit2(), and after deflateSetHeader(), if used.  This would be used
+   to allocate an output buffer for deflation in a single pass, and so would be
+   called before deflate().  If that first deflate() call is provided the
+   sourceLen input bytes, an output buffer allocated to the size returned by
+   deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed
+   to return Z_STREAM_END.  Note that it is possible for the compressed size to
+   be larger than the value returned by deflateBound() if flush options other
+   than Z_FINISH or Z_NO_FLUSH are used.
+*/
+
+ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm,
+                                       unsigned *pending,
+                                       int *bits));
+/*
+     deflatePending() returns the number of bytes and bits of output that have
+   been generated, but not yet provided in the available output.  The bytes not
+   provided would be due to the available output space having being consumed.
+   The number of bits of output not provided are between 0 and 7, where they
+   await more bits to join them in order to fill out a full byte.  If pending
+   or bits are Z_NULL, then those values are not set.
+
+     deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+ */
+
+ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
+                                     int bits,
+                                     int value));
+/*
+     deflatePrime() inserts bits in the deflate output stream.  The intent
+   is that this function is used to start off the deflate output with the bits
+   leftover from a previous deflate stream when appending to it.  As such, this
+   function can only be used for raw deflate, and must be used before the first
+   deflate() call after a deflateInit2() or deflateReset().  bits must be less
+   than or equal to 16, and that many of the least significant bits of value
+   will be inserted in the output.
+
+     deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough
+   room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the
+   source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
+                                         gz_headerp head));
+/*
+     deflateSetHeader() provides gzip header information for when a gzip
+   stream is requested by deflateInit2().  deflateSetHeader() may be called
+   after deflateInit2() or deflateReset() and before the first call of
+   deflate().  The text, time, os, extra field, name, and comment information
+   in the provided gz_header structure are written to the gzip header (xflag is
+   ignored -- the extra flags are set according to the compression level).  The
+   caller must assure that, if not Z_NULL, name and comment are terminated with
+   a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
+   available there.  If hcrc is true, a gzip header crc is included.  Note that
+   the current versions of the command-line version of gzip (up through version
+   1.3.x) do not support header crc's, and will report that it is a "multi-part
+   gzip file" and give up.
+
+     If deflateSetHeader is not used, the default gzip header has text false,
+   the time set to zero, and os set to 255, with no extra, name, or comment
+   fields.  The gzip header is returned to the default state by deflateReset().
+
+     deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
+                                     int  windowBits));
+
+     This is another version of inflateInit with an extra parameter.  The
+   fields next_in, avail_in, zalloc, zfree and opaque must be initialized
+   before by the caller.
+
+     The windowBits parameter is the base two logarithm of the maximum window
+   size (the size of the history buffer).  It should be in the range 8..15 for
+   this version of the library.  The default value is 15 if inflateInit is used
+   instead.  windowBits must be greater than or equal to the windowBits value
+   provided to deflateInit2() while compressing, or it must be equal to 15 if
+   deflateInit2() was not used.  If a compressed stream with a larger window
+   size is given as input, inflate() will return with the error code
+   Z_DATA_ERROR instead of trying to allocate a larger window.
+
+     windowBits can also be zero to request that inflate use the window size in
+   the zlib header of the compressed stream.
+
+     windowBits can also be -8..-15 for raw inflate.  In this case, -windowBits
+   determines the window size.  inflate() will then process raw deflate data,
+   not looking for a zlib or gzip header, not generating a check value, and not
+   looking for any check values for comparison at the end of the stream.  This
+   is for use with other formats that use the deflate compressed data format
+   such as zip.  Those formats provide their own check values.  If a custom
+   format is developed using the raw deflate format for compressed data, it is
+   recommended that a check value such as an adler32 or a crc32 be applied to
+   the uncompressed data as is done in the zlib, gzip, and zip formats.  For
+   most applications, the zlib format should be used as is.  Note that comments
+   above on the use in deflateInit2() applies to the magnitude of windowBits.
+
+     windowBits can also be greater than 15 for optional gzip decoding.  Add
+   32 to windowBits to enable zlib and gzip decoding with automatic header
+   detection, or add 16 to decode only the gzip format (the zlib format will
+   return a Z_DATA_ERROR).  If a gzip stream is being decoded, strm->adler is a
+   crc32 instead of an adler32.
+
+     inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+   version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+   invalid, such as a null pointer to the structure.  msg is set to null if
+   there is no error message.  inflateInit2 does not perform any decompression
+   apart from possibly reading the zlib header if present: actual decompression
+   will be done by inflate().  (So next_in and avail_in may be modified, but
+   next_out and avail_out are unused and unchanged.) The current implementation
+   of inflateInit2() does not process any header information -- that is
+   deferred until inflate() is called.
+*/
+
+ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
+                                             const Bytef *dictionary,
+                                             uInt  dictLength));
+/*
+     Initializes the decompression dictionary from the given uncompressed byte
+   sequence.  This function must be called immediately after a call of inflate,
+   if that call returned Z_NEED_DICT.  The dictionary chosen by the compressor
+   can be determined from the adler32 value returned by that call of inflate.
+   The compressor and decompressor must use exactly the same dictionary (see
+   deflateSetDictionary).  For raw inflate, this function can be called at any
+   time to set the dictionary.  If the provided dictionary is smaller than the
+   window and there is already data in the window, then the provided dictionary
+   will amend what's there.  The application must insure that the dictionary
+   that was used for compression is provided.
+
+     inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
+   parameter is invalid (e.g.  dictionary being Z_NULL) or the stream state is
+   inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
+   expected one (incorrect adler32 value).  inflateSetDictionary does not
+   perform any decompression: this will be done by subsequent calls of
+   inflate().
+*/
+
+ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
+/*
+     Skips invalid compressed data until a possible full flush point (see above
+   for the description of deflate with Z_FULL_FLUSH) can be found, or until all
+   available input is skipped.  No output is provided.
+
+     inflateSync searches for a 00 00 FF FF pattern in the compressed data.
+   All full flush points have this pattern, but not all occurences of this
+   pattern are full flush points.
+
+     inflateSync returns Z_OK if a possible full flush point has been found,
+   Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point
+   has been found, or Z_STREAM_ERROR if the stream structure was inconsistent.
+   In the success case, the application may save the current current value of
+   total_in which indicates where valid compressed data was found.  In the
+   error case, the application may repeatedly call inflateSync, providing more
+   input each time, until success or end of the input data.
+*/
+
+ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
+                                    z_streamp source));
+/*
+     Sets the destination stream as a complete copy of the source stream.
+
+     This function can be useful when randomly accessing a large stream.  The
+   first pass through the stream can periodically record the inflate state,
+   allowing restarting inflate at those points when randomly accessing the
+   stream.
+
+     inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+   (such as zalloc being Z_NULL).  msg is left unchanged in both source and
+   destination.
+*/
+
+ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
+/*
+     This function is equivalent to inflateEnd followed by inflateInit,
+   but does not free and reallocate all the internal decompression state.  The
+   stream will keep attributes that may have been set by inflateInit2.
+
+     inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
+                                      int windowBits));
+/*
+     This function is the same as inflateReset, but it also permits changing
+   the wrap and window size requests.  The windowBits parameter is interpreted
+   the same as it is for inflateInit2.
+
+     inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL), or if
+   the windowBits parameter is invalid.
+*/
+
+ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
+                                     int bits,
+                                     int value));
+/*
+     This function inserts bits in the inflate input stream.  The intent is
+   that this function is used to start inflating at a bit position in the
+   middle of a byte.  The provided bits will be used before any bytes are used
+   from next_in.  This function should only be used with raw inflate, and
+   should be used before the first inflate() call after inflateInit2() or
+   inflateReset().  bits must be less than or equal to 16, and that many of the
+   least significant bits of value will be inserted in the input.
+
+     If bits is negative, then the input stream bit buffer is emptied.  Then
+   inflatePrime() can be called again to put bits in the buffer.  This is used
+   to clear out bits leftover after feeding inflate a block description prior
+   to feeding inflate codes.
+
+     inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
+/*
+     This function returns two values, one in the lower 16 bits of the return
+   value, and the other in the remaining upper bits, obtained by shifting the
+   return value down 16 bits.  If the upper value is -1 and the lower value is
+   zero, then inflate() is currently decoding information outside of a block.
+   If the upper value is -1 and the lower value is non-zero, then inflate is in
+   the middle of a stored block, with the lower value equaling the number of
+   bytes from the input remaining to copy.  If the upper value is not -1, then
+   it is the number of bits back from the current bit position in the input of
+   the code (literal or length/distance pair) currently being processed.  In
+   that case the lower value is the number of bytes already emitted for that
+   code.
+
+     A code is being processed if inflate is waiting for more input to complete
+   decoding of the code, or if it has completed decoding but is waiting for
+   more output space to write the literal or match data.
+
+     inflateMark() is used to mark locations in the input data for random
+   access, which may be at bit positions, and to note those cases where the
+   output of a code may span boundaries of random access blocks.  The current
+   location in the input stream can be determined from avail_in and data_type
+   as noted in the description for the Z_BLOCK flush parameter for inflate.
+
+     inflateMark returns the value noted above or -1 << 16 if the provided
+   source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
+                                         gz_headerp head));
+/*
+     inflateGetHeader() requests that gzip header information be stored in the
+   provided gz_header structure.  inflateGetHeader() may be called after
+   inflateInit2() or inflateReset(), and before the first call of inflate().
+   As inflate() processes the gzip stream, head->done is zero until the header
+   is completed, at which time head->done is set to one.  If a zlib stream is
+   being decoded, then head->done is set to -1 to indicate that there will be
+   no gzip header information forthcoming.  Note that Z_BLOCK or Z_TREES can be
+   used to force inflate() to return immediately after header processing is
+   complete and before any actual data is decompressed.
+
+     The text, time, xflags, and os fields are filled in with the gzip header
+   contents.  hcrc is set to true if there is a header CRC.  (The header CRC
+   was valid if done is set to one.) If extra is not Z_NULL, then extra_max
+   contains the maximum number of bytes to write to extra.  Once done is true,
+   extra_len contains the actual extra field length, and extra contains the
+   extra field, or that field truncated if extra_max is less than extra_len.
+   If name is not Z_NULL, then up to name_max characters are written there,
+   terminated with a zero unless the length is greater than name_max.  If
+   comment is not Z_NULL, then up to comm_max characters are written there,
+   terminated with a zero unless the length is greater than comm_max.  When any
+   of extra, name, or comment are not Z_NULL and the respective field is not
+   present in the header, then that field is set to Z_NULL to signal its
+   absence.  This allows the use of deflateSetHeader() with the returned
+   structure to duplicate the header.  However if those fields are set to
+   allocated memory, then the application will need to save those pointers
+   elsewhere so that they can be eventually freed.
+
+     If inflateGetHeader is not used, then the header information is simply
+   discarded.  The header is always checked for validity, including the header
+   CRC if present.  inflateReset() will reset the process to discard the header
+   information.  The application would need to call inflateGetHeader() again to
+   retrieve the header from the next gzip stream.
+
+     inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
+                                        unsigned char FAR *window));
+
+     Initialize the internal stream state for decompression using inflateBack()
+   calls.  The fields zalloc, zfree and opaque in strm must be initialized
+   before the call.  If zalloc and zfree are Z_NULL, then the default library-
+   derived memory allocation routines are used.  windowBits is the base two
+   logarithm of the window size, in the range 8..15.  window is a caller
+   supplied buffer of that size.  Except for special applications where it is
+   assured that deflate was used with small window sizes, windowBits must be 15
+   and a 32K byte window must be supplied to be able to decompress general
+   deflate streams.
+
+     See inflateBack() for the usage of these routines.
+
+     inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
+   the parameters are invalid, Z_MEM_ERROR if the internal state could not be
+   allocated, or Z_VERSION_ERROR if the version of the library does not match
+   the version of the header file.
+*/
+
+typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
+typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
+
+ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
+                                    in_func in, void FAR *in_desc,
+                                    out_func out, void FAR *out_desc));
+/*
+     inflateBack() does a raw inflate with a single call using a call-back
+   interface for input and output.  This is more efficient than inflate() for
+   file i/o applications in that it avoids copying between the output and the
+   sliding window by simply making the window itself the output buffer.  This
+   function trusts the application to not change the output buffer passed by
+   the output function, at least until inflateBack() returns.
+
+     inflateBackInit() must be called first to allocate the internal state
+   and to initialize the state with the user-provided window buffer.
+   inflateBack() may then be used multiple times to inflate a complete, raw
+   deflate stream with each call.  inflateBackEnd() is then called to free the
+   allocated state.
+
+     A raw deflate stream is one with no zlib or gzip header or trailer.
+   This routine would normally be used in a utility that reads zip or gzip
+   files and writes out uncompressed files.  The utility would decode the
+   header and process the trailer on its own, hence this routine expects only
+   the raw deflate stream to decompress.  This is different from the normal
+   behavior of inflate(), which expects either a zlib or gzip header and
+   trailer around the deflate stream.
+
+     inflateBack() uses two subroutines supplied by the caller that are then
+   called by inflateBack() for input and output.  inflateBack() calls those
+   routines until it reads a complete deflate stream and writes out all of the
+   uncompressed data, or until it encounters an error.  The function's
+   parameters and return types are defined above in the in_func and out_func
+   typedefs.  inflateBack() will call in(in_desc, &buf) which should return the
+   number of bytes of provided input, and a pointer to that input in buf.  If
+   there is no input available, in() must return zero--buf is ignored in that
+   case--and inflateBack() will return a buffer error.  inflateBack() will call
+   out(out_desc, buf, len) to write the uncompressed data buf[0..len-1].  out()
+   should return zero on success, or non-zero on failure.  If out() returns
+   non-zero, inflateBack() will return with an error.  Neither in() nor out()
+   are permitted to change the contents of the window provided to
+   inflateBackInit(), which is also the buffer that out() uses to write from.
+   The length written by out() will be at most the window size.  Any non-zero
+   amount of input may be provided by in().
+
+     For convenience, inflateBack() can be provided input on the first call by
+   setting strm->next_in and strm->avail_in.  If that input is exhausted, then
+   in() will be called.  Therefore strm->next_in must be initialized before
+   calling inflateBack().  If strm->next_in is Z_NULL, then in() will be called
+   immediately for input.  If strm->next_in is not Z_NULL, then strm->avail_in
+   must also be initialized, and then if strm->avail_in is not zero, input will
+   initially be taken from strm->next_in[0 ..  strm->avail_in - 1].
+
+     The in_desc and out_desc parameters of inflateBack() is passed as the
+   first parameter of in() and out() respectively when they are called.  These
+   descriptors can be optionally used to pass any information that the caller-
+   supplied in() and out() functions need to do their job.
+
+     On return, inflateBack() will set strm->next_in and strm->avail_in to
+   pass back any unused input that was provided by the last in() call.  The
+   return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
+   if in() or out() returned an error, Z_DATA_ERROR if there was a format error
+   in the deflate stream (in which case strm->msg is set to indicate the nature
+   of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
+   In the case of Z_BUF_ERROR, an input or output error can be distinguished
+   using strm->next_in which will be Z_NULL only if in() returned an error.  If
+   strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
+   non-zero.  (in() will always be called before out(), so strm->next_in is
+   assured to be defined if out() returns non-zero.) Note that inflateBack()
+   cannot return Z_OK.
+*/
+
+ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
+/*
+     All memory allocated by inflateBackInit() is freed.
+
+     inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
+   state was inconsistent.
+*/
+
+ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
+/* Return flags indicating compile-time options.
+
+    Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
+     1.0: size of uInt
+     3.2: size of uLong
+     5.4: size of voidpf (pointer)
+     7.6: size of z_off_t
+
+    Compiler, assembler, and debug options:
+     8: DEBUG
+     9: ASMV or ASMINF -- use ASM code
+     10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
+     11: 0 (reserved)
+
+    One-time table building (smaller code, but not thread-safe if true):
+     12: BUILDFIXED -- build static block decoding tables when needed
+     13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
+     14,15: 0 (reserved)
+
+    Library content (indicates missing functionality):
+     16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
+                          deflate code when not needed)
+     17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
+                    and decode gzip streams (to avoid linking crc code)
+     18-19: 0 (reserved)
+
+    Operation variations (changes in library functionality):
+     20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
+     21: FASTEST -- deflate algorithm with only one, lowest compression level
+     22,23: 0 (reserved)
+
+    The sprintf variant used by gzprintf (zero is best):
+     24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
+     25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
+     26: 0 = returns value, 1 = void -- 1 means inferred string length returned
+
+    Remainder:
+     27-31: 0 (reserved)
+ */
+
+#ifndef Z_SOLO
+
+                        /* utility functions */
+
+/*
+     The following utility functions are implemented on top of the basic
+   stream-oriented functions.  To simplify the interface, some default options
+   are assumed (compression level and memory usage, standard memory allocation
+   functions).  The source code of these utility functions can be modified if
+   you need special options.
+*/
+
+ZEXTERN int ZEXPORT compress OF((Bytef *dest,   uLongf *destLen,
+                                 const Bytef *source, uLong sourceLen));
+/*
+     Compresses the source buffer into the destination buffer.  sourceLen is
+   the byte length of the source buffer.  Upon entry, destLen is the total size
+   of the destination buffer, which must be at least the value returned by
+   compressBound(sourceLen).  Upon exit, destLen is the actual size of the
+   compressed buffer.
+
+     compress returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_BUF_ERROR if there was not enough room in the output
+   buffer.
+*/
+
+ZEXTERN int ZEXPORT compress2 OF((Bytef *dest,   uLongf *destLen,
+                                  const Bytef *source, uLong sourceLen,
+                                  int level));
+/*
+     Compresses the source buffer into the destination buffer.  The level
+   parameter has the same meaning as in deflateInit.  sourceLen is the byte
+   length of the source buffer.  Upon entry, destLen is the total size of the
+   destination buffer, which must be at least the value returned by
+   compressBound(sourceLen).  Upon exit, destLen is the actual size of the
+   compressed buffer.
+
+     compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+   Z_STREAM_ERROR if the level parameter is invalid.
+*/
+
+ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
+/*
+     compressBound() returns an upper bound on the compressed size after
+   compress() or compress2() on sourceLen bytes.  It would be used before a
+   compress() or compress2() call to allocate the destination buffer.
+*/
+
+ZEXTERN int ZEXPORT uncompress OF((Bytef *dest,   uLongf *destLen,
+                                   const Bytef *source, uLong sourceLen));
+/*
+     Decompresses the source buffer into the destination buffer.  sourceLen is
+   the byte length of the source buffer.  Upon entry, destLen is the total size
+   of the destination buffer, which must be large enough to hold the entire
+   uncompressed data.  (The size of the uncompressed data must have been saved
+   previously by the compressor and transmitted to the decompressor by some
+   mechanism outside the scope of this compression library.) Upon exit, destLen
+   is the actual size of the uncompressed buffer.
+
+     uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_BUF_ERROR if there was not enough room in the output
+   buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.  In
+   the case where there is not enough room, uncompress() will fill the output
+   buffer with the uncompressed data up to that point.
+*/
+
+                        /* gzip file access functions */
+
+/*
+     This library supports reading and writing files in gzip (.gz) format with
+   an interface similar to that of stdio, using the functions that start with
+   "gz".  The gzip format is different from the zlib format.  gzip is a gzip
+   wrapper, documented in RFC 1952, wrapped around a deflate stream.
+*/
+
+typedef struct gzFile_s *gzFile;    /* semi-opaque gzip file descriptor */
+
+/*
+ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
+
+     Opens a gzip (.gz) file for reading or writing.  The mode parameter is as
+   in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
+   a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
+   compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
+   for fixed code compression as in "wb9F".  (See the description of
+   deflateInit2 for more information about the strategy parameter.)  'T' will
+   request transparent writing or appending with no compression and not using
+   the gzip format.
+
+     "a" can be used instead of "w" to request that the gzip stream that will
+   be written be appended to the file.  "+" will result in an error, since
+   reading and writing to the same gzip file is not supported.  The addition of
+   "x" when writing will create the file exclusively, which fails if the file
+   already exists.  On systems that support it, the addition of "e" when
+   reading or writing will set the flag to close the file on an execve() call.
+
+     These functions, as well as gzip, will read and decode a sequence of gzip
+   streams in a file.  The append function of gzopen() can be used to create
+   such a file.  (Also see gzflush() for another way to do this.)  When
+   appending, gzopen does not test whether the file begins with a gzip stream,
+   nor does it look for the end of the gzip streams to begin appending.  gzopen
+   will simply append a gzip stream to the existing file.
+
+     gzopen can be used to read a file which is not in gzip format; in this
+   case gzread will directly read from the file without decompression.  When
+   reading, this will be detected automatically by looking for the magic two-
+   byte gzip header.
+
+     gzopen returns NULL if the file could not be opened, if there was
+   insufficient memory to allocate the gzFile state, or if an invalid mode was
+   specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
+   errno can be checked to determine if the reason gzopen failed was that the
+   file could not be opened.
+*/
+
+ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
+/*
+     gzdopen associates a gzFile with the file descriptor fd.  File descriptors
+   are obtained from calls like open, dup, creat, pipe or fileno (if the file
+   has been previously opened with fopen).  The mode parameter is as in gzopen.
+
+     The next call of gzclose on the returned gzFile will also close the file
+   descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
+   fd.  If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
+   mode);.  The duplicated descriptor should be saved to avoid a leak, since
+   gzdopen does not close fd if it fails.  If you are using fileno() to get the
+   file descriptor from a FILE *, then you will have to use dup() to avoid
+   double-close()ing the file descriptor.  Both gzclose() and fclose() will
+   close the associated file descriptor, so they need to have different file
+   descriptors.
+
+     gzdopen returns NULL if there was insufficient memory to allocate the
+   gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
+   provided, or '+' was provided), or if fd is -1.  The file descriptor is not
+   used until the next gz* read, write, seek, or close operation, so gzdopen
+   will not detect if fd is invalid (unless fd is -1).
+*/
+
+ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
+/*
+     Set the internal buffer size used by this library's functions.  The
+   default buffer size is 8192 bytes.  This function must be called after
+   gzopen() or gzdopen(), and before any other calls that read or write the
+   file.  The buffer memory allocation is always deferred to the first read or
+   write.  Two buffers are allocated, either both of the specified size when
+   writing, or one of the specified size and the other twice that size when
+   reading.  A larger buffer size of, for example, 64K or 128K bytes will
+   noticeably increase the speed of decompression (reading).
+
+     The new buffer size also affects the maximum length for gzprintf().
+
+     gzbuffer() returns 0 on success, or -1 on failure, such as being called
+   too late.
+*/
+
+ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
+/*
+     Dynamically update the compression level or strategy.  See the description
+   of deflateInit2 for the meaning of these parameters.
+
+     gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
+   opened for writing.
+*/
+
+ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
+/*
+     Reads the given number of uncompressed bytes from the compressed file.  If
+   the input file is not in gzip format, gzread copies the given number of
+   bytes into the buffer directly from the file.
+
+     After reaching the end of a gzip stream in the input, gzread will continue
+   to read, looking for another gzip stream.  Any number of gzip streams may be
+   concatenated in the input file, and will all be decompressed by gzread().
+   If something other than a gzip stream is encountered after a gzip stream,
+   that remaining trailing garbage is ignored (and no error is returned).
+
+     gzread can be used to read a gzip file that is being concurrently written.
+   Upon reaching the end of the input, gzread will return with the available
+   data.  If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then
+   gzclearerr can be used to clear the end of file indicator in order to permit
+   gzread to be tried again.  Z_OK indicates that a gzip stream was completed
+   on the last gzread.  Z_BUF_ERROR indicates that the input file ended in the
+   middle of a gzip stream.  Note that gzread does not return -1 in the event
+   of an incomplete gzip stream.  This error is deferred until gzclose(), which
+   will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip
+   stream.  Alternatively, gzerror can be used before gzclose to detect this
+   case.
+
+     gzread returns the number of uncompressed bytes actually read, less than
+   len for end of file, or -1 for error.
+*/
+
+ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
+                                voidpc buf, unsigned len));
+/*
+     Writes the given number of uncompressed bytes into the compressed file.
+   gzwrite returns the number of uncompressed bytes written or 0 in case of
+   error.
+*/
+
+ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...));
+/*
+     Converts, formats, and writes the arguments to the compressed file under
+   control of the format string, as in fprintf.  gzprintf returns the number of
+   uncompressed bytes actually written, or 0 in case of error.  The number of
+   uncompressed bytes written is limited to 8191, or one less than the buffer
+   size given to gzbuffer().  The caller should assure that this limit is not
+   exceeded.  If it is exceeded, then gzprintf() will return an error (0) with
+   nothing written.  In this case, there may also be a buffer overflow with
+   unpredictable consequences, which is possible only if zlib was compiled with
+   the insecure functions sprintf() or vsprintf() because the secure snprintf()
+   or vsnprintf() functions were not available.  This can be determined using
+   zlibCompileFlags().
+*/
+
+ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
+/*
+     Writes the given null-terminated string to the compressed file, excluding
+   the terminating null character.
+
+     gzputs returns the number of characters written, or -1 in case of error.
+*/
+
+ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
+/*
+     Reads bytes from the compressed file until len-1 characters are read, or a
+   newline character is read and transferred to buf, or an end-of-file
+   condition is encountered.  If any characters are read or if len == 1, the
+   string is terminated with a null character.  If no characters are read due
+   to an end-of-file or len < 1, then the buffer is left untouched.
+
+     gzgets returns buf which is a null-terminated string, or it returns NULL
+   for end-of-file or in case of error.  If there was an error, the contents at
+   buf are indeterminate.
+*/
+
+ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
+/*
+     Writes c, converted to an unsigned char, into the compressed file.  gzputc
+   returns the value that was written, or -1 in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
+/*
+     Reads one byte from the compressed file.  gzgetc returns this byte or -1
+   in case of end of file or error.  This is implemented as a macro for speed.
+   As such, it does not do all of the checking the other functions do.  I.e.
+   it does not check to see if file is NULL, nor whether the structure file
+   points to has been clobbered or not.
+*/
+
+ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
+/*
+     Push one character back onto the stream to be read as the first character
+   on the next read.  At least one character of push-back is allowed.
+   gzungetc() returns the character pushed, or -1 on failure.  gzungetc() will
+   fail if c is -1, and may fail if a character has been pushed but not read
+   yet.  If gzungetc is used immediately after gzopen or gzdopen, at least the
+   output buffer size of pushed characters is allowed.  (See gzbuffer above.)
+   The pushed character will be discarded if the stream is repositioned with
+   gzseek() or gzrewind().
+*/
+
+ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
+/*
+     Flushes all pending output into the compressed file.  The parameter flush
+   is as in the deflate() function.  The return value is the zlib error number
+   (see function gzerror below).  gzflush is only permitted when writing.
+
+     If the flush parameter is Z_FINISH, the remaining data is written and the
+   gzip stream is completed in the output.  If gzwrite() is called again, a new
+   gzip stream will be started in the output.  gzread() is able to read such
+   concatented gzip streams.
+
+     gzflush should be called only when strictly necessary because it will
+   degrade compression if called too often.
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
+                                   z_off_t offset, int whence));
+
+     Sets the starting position for the next gzread or gzwrite on the given
+   compressed file.  The offset represents a number of bytes in the
+   uncompressed data stream.  The whence parameter is defined as in lseek(2);
+   the value SEEK_END is not supported.
+
+     If the file is opened for reading, this function is emulated but can be
+   extremely slow.  If the file is opened for writing, only forward seeks are
+   supported; gzseek then compresses a sequence of zeroes up to the new
+   starting position.
+
+     gzseek returns the resulting offset location as measured in bytes from
+   the beginning of the uncompressed stream, or -1 in case of error, in
+   particular if the file is opened for writing and the new starting position
+   would be before the current position.
+*/
+
+ZEXTERN int ZEXPORT    gzrewind OF((gzFile file));
+/*
+     Rewinds the given file. This function is supported only for reading.
+
+     gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT    gztell OF((gzFile file));
+
+     Returns the starting position for the next gzread or gzwrite on the given
+   compressed file.  This position represents a number of bytes in the
+   uncompressed data stream, and is zero when starting, even if appending or
+   reading a gzip stream from the middle of a file using gzdopen().
+
+     gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
+
+     Returns the current offset in the file being read or written.  This offset
+   includes the count of bytes that precede the gzip stream, for example when
+   appending or when using gzdopen() for reading.  When reading, the offset
+   does not include as yet unused buffered input.  This information can be used
+   for a progress indicator.  On error, gzoffset() returns -1.
+*/
+
+ZEXTERN int ZEXPORT gzeof OF((gzFile file));
+/*
+     Returns true (1) if the end-of-file indicator has been set while reading,
+   false (0) otherwise.  Note that the end-of-file indicator is set only if the
+   read tried to go past the end of the input, but came up short.  Therefore,
+   just like feof(), gzeof() may return false even if there is no more data to
+   read, in the event that the last read request was for the exact number of
+   bytes remaining in the input file.  This will happen if the input file size
+   is an exact multiple of the buffer size.
+
+     If gzeof() returns true, then the read functions will return no more data,
+   unless the end-of-file indicator is reset by gzclearerr() and the input file
+   has grown since the previous end of file was detected.
+*/
+
+ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
+/*
+     Returns true (1) if file is being copied directly while reading, or false
+   (0) if file is a gzip stream being decompressed.
+
+     If the input file is empty, gzdirect() will return true, since the input
+   does not contain a gzip stream.
+
+     If gzdirect() is used immediately after gzopen() or gzdopen() it will
+   cause buffers to be allocated to allow reading the file to determine if it
+   is a gzip file.  Therefore if gzbuffer() is used, it should be called before
+   gzdirect().
+
+     When writing, gzdirect() returns true (1) if transparent writing was
+   requested ("wT" for the gzopen() mode), or false (0) otherwise.  (Note:
+   gzdirect() is not needed when writing.  Transparent writing must be
+   explicitly requested, so the application already knows the answer.  When
+   linking statically, using gzdirect() will include all of the zlib code for
+   gzip file reading and decompression, which may not be desired.)
+*/
+
+ZEXTERN int ZEXPORT    gzclose OF((gzFile file));
+/*
+     Flushes all pending output if necessary, closes the compressed file and
+   deallocates the (de)compression state.  Note that once file is closed, you
+   cannot call gzerror with file, since its structures have been deallocated.
+   gzclose must not be called more than once on the same file, just as free
+   must not be called more than once on the same allocation.
+
+     gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
+   file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the
+   last read ended in the middle of a gzip stream, or Z_OK on success.
+*/
+
+ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
+ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
+/*
+     Same as gzclose(), but gzclose_r() is only for use when reading, and
+   gzclose_w() is only for use when writing or appending.  The advantage to
+   using these instead of gzclose() is that they avoid linking in zlib
+   compression or decompression code that is not used when only reading or only
+   writing respectively.  If gzclose() is used, then both compression and
+   decompression code will be included the application when linking to a static
+   zlib library.
+*/
+
+ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
+/*
+     Returns the error message for the last error which occurred on the given
+   compressed file.  errnum is set to zlib error number.  If an error occurred
+   in the file system and not in the compression library, errnum is set to
+   Z_ERRNO and the application may consult errno to get the exact error code.
+
+     The application must not modify the returned string.  Future calls to
+   this function may invalidate the previously returned string.  If file is
+   closed, then the string previously returned by gzerror will no longer be
+   available.
+
+     gzerror() should be used to distinguish errors from end-of-file for those
+   functions above that do not distinguish those cases in their return values.
+*/
+
+ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
+/*
+     Clears the error and end-of-file flags for file.  This is analogous to the
+   clearerr() function in stdio.  This is useful for continuing to read a gzip
+   file that is being written concurrently.
+*/
+
+#endif /* !Z_SOLO */
+
+                        /* checksum functions */
+
+/*
+     These functions are not related to compression but are exported
+   anyway because they might be useful in applications using the compression
+   library.
+*/
+
+ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
+/*
+     Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+   return the updated checksum.  If buf is Z_NULL, this function returns the
+   required initial value for the checksum.
+
+     An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
+   much faster.
+
+   Usage example:
+
+     uLong adler = adler32(0L, Z_NULL, 0);
+
+     while (read_buffer(buffer, length) != EOF) {
+       adler = adler32(adler, buffer, length);
+     }
+     if (adler != original_adler) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
+                                          z_off_t len2));
+
+     Combine two Adler-32 checksums into one.  For two sequences of bytes, seq1
+   and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
+   each, adler1 and adler2.  adler32_combine() returns the Adler-32 checksum of
+   seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.  Note
+   that the z_off_t type (like off_t) is a signed integer.  If len2 is
+   negative, the result has no meaning or utility.
+*/
+
+ZEXTERN uLong ZEXPORT crc32   OF((uLong crc, const Bytef *buf, uInt len));
+/*
+     Update a running CRC-32 with the bytes buf[0..len-1] and return the
+   updated CRC-32.  If buf is Z_NULL, this function returns the required
+   initial value for the crc.  Pre- and post-conditioning (one's complement) is
+   performed within this function so it shouldn't be done by the application.
+
+   Usage example:
+
+     uLong crc = crc32(0L, Z_NULL, 0);
+
+     while (read_buffer(buffer, length) != EOF) {
+       crc = crc32(crc, buffer, length);
+     }
+     if (crc != original_crc) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
+
+     Combine two CRC-32 check values into one.  For two sequences of bytes,
+   seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
+   calculated for each, crc1 and crc2.  crc32_combine() returns the CRC-32
+   check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
+   len2.
+*/
+
+
+                        /* various hacks, don't look :) */
+
+/* deflateInit and inflateInit are macros to allow checking the zlib version
+ * and the compiler's view of z_stream:
+ */
+ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
+                                     const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
+                                     const char *version, int stream_size));
+ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int  level, int  method,
+                                      int windowBits, int memLevel,
+                                      int strategy, const char *version,
+                                      int stream_size));
+ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int  windowBits,
+                                      const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
+                                         unsigned char FAR *window,
+                                         const char *version,
+                                         int stream_size));
+#define deflateInit(strm, level) \
+        deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream))
+#define inflateInit(strm) \
+        inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream))
+#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+        deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+                      (strategy), ZLIB_VERSION, (int)sizeof(z_stream))
+#define inflateInit2(strm, windowBits) \
+        inflateInit2_((strm), (windowBits), ZLIB_VERSION, \
+                      (int)sizeof(z_stream))
+#define inflateBackInit(strm, windowBits, window) \
+        inflateBackInit_((strm), (windowBits), (window), \
+                      ZLIB_VERSION, (int)sizeof(z_stream))
+
+#ifndef Z_SOLO
+
+/* gzgetc() macro and its supporting function and exposed data structure.  Note
+ * that the real internal state is much larger than the exposed structure.
+ * This abbreviated structure exposes just enough for the gzgetc() macro.  The
+ * user should not mess with these exposed elements, since their names or
+ * behavior could change in the future, perhaps even capriciously.  They can
+ * only be used by the gzgetc() macro.  You have been warned.
+ */
+struct gzFile_s {
+    unsigned have;
+    unsigned char *next;
+    z_off64_t pos;
+};
+ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file));  /* backward compatibility */
+#ifdef Z_PREFIX_SET
+#  undef z_gzgetc
+#  define z_gzgetc(g) \
+          ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
+#else
+#  define gzgetc(g) \
+          ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
+#endif
+
+/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
+ * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
+ * both are true, the application gets the *64 functions, and the regular
+ * functions are changed to 64 bits) -- in case these are set on systems
+ * without large file support, _LFS64_LARGEFILE must also be true
+ */
+#ifdef Z_LARGE64
+   ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+   ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+   ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+   ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+   ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
+   ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
+#endif
+
+#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64)
+#  ifdef Z_PREFIX_SET
+#    define z_gzopen z_gzopen64
+#    define z_gzseek z_gzseek64
+#    define z_gztell z_gztell64
+#    define z_gzoffset z_gzoffset64
+#    define z_adler32_combine z_adler32_combine64
+#    define z_crc32_combine z_crc32_combine64
+#  else
+#    define gzopen gzopen64
+#    define gzseek gzseek64
+#    define gztell gztell64
+#    define gzoffset gzoffset64
+#    define adler32_combine adler32_combine64
+#    define crc32_combine crc32_combine64
+#  endif
+#  ifndef Z_LARGE64
+     ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+     ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
+     ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
+     ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
+     ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+     ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+#  endif
+#else
+   ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
+   ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
+   ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
+   ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
+   ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+   ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+#endif
+
+#else /* Z_SOLO */
+
+   ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+   ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+
+#endif /* !Z_SOLO */
+
+/* hack for buggy compilers */
+#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
+    struct internal_state {int dummy;};
+#endif
+
+/* undocumented functions */
+ZEXTERN const char   * ZEXPORT zError           OF((int));
+ZEXTERN int            ZEXPORT inflateSyncPoint OF((z_streamp));
+ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table    OF((void));
+ZEXTERN int            ZEXPORT inflateUndermine OF((z_streamp, int));
+ZEXTERN int            ZEXPORT inflateResetKeep OF((z_streamp));
+ZEXTERN int            ZEXPORT deflateResetKeep OF((z_streamp));
+#if defined(_WIN32) && !defined(Z_SOLO)
+ZEXTERN gzFile         ZEXPORT gzopen_w OF((const wchar_t *path,
+                                            const char *mode));
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ZLIB_H */

+ 89 - 0
tools/others/genfn.py

@@ -0,0 +1,89 @@
+import cStringIO
+lines = open("../../../SDL/include/SDL_opengl.h").readlines()
+funcs = ["glUseProgram", 
+         "glVertexAttribPointer", 
+         "glActiveTexture", 
+         "glEnableVertexAttribArray", 
+         "glDisableVertexAttribArray", 
+         "glDeleteProgram", 
+         "glGetShaderiv", 
+         "glGetShaderInfoLog", 
+         "glCreateShader", 
+         "glCreateProgram", 
+         "glAttachShader", 
+         "glShaderSource", 
+         "glCompileShader", 
+         "glBindAttribLocation", 
+         "glLinkProgram", 
+         "glUniform1i", 
+         "glUniform4fv", 
+         "glUniform1f", 
+         "glUniformMatrix4fv", 
+         "glBindFramebuffer", 
+         "glGenFramebuffer", 
+         "glGenFramebuffers", 
+         "glCheckFramebufferStatus", 
+         "glDeleteFramebuffers", 
+         "glGetUniformLocation", 
+         "glFramebufferTexture2D", 
+         "glCompressedTexImage2D", ]
+
+
+#GLAPI void APIENTRY glDeleteProgram (GLuint program);
+#PFNGLDELETEPROGRAMPROC
+
+base = cStringIO.StringIO()
+init = cStringIO.StringIO()
+
+def get(name):
+	shname = name[2:len(name)]
+	up = shname.upper()	
+	proc = "PFNGL" + up + "PROC"
+	nm = " " + name + " "
+	for l in lines:
+		if l.find(nm) != -1:
+			st = l
+			if 0:
+				st = ""				
+				
+			st = st[0:-2]
+			
+			base.write("%s _%s = 0;\n" % (proc, name))
+			base.write(st + "\n")
+			base.write("{\n")
+			
+			args = st[st.find("(") + 1:st.find(")")]
+			args = args.split(",")
+			
+			allargs = []
+			for ar in args:
+				sp = ar.split(" ")
+				q = sp[-1].split("*")[-1]
+				if q == "void":
+					continue
+				allargs.append(q)
+			
+			base.write("\t")
+			if not st.startswith("GLAPI void"):
+				base.write("return ");				
+			base.write("_%s(" %(name, ))
+			
+			d = ""
+			for ar in allargs:
+				d += ar + ","
+				
+			d = d[0:-1] + ");\n"
+			
+			base.write(d)				
+
+			base.write("}\n")			
+			init.write("_%s = (%s)SDL_GL_GetProcAddress(\"%s\");\n" % (name, proc, name))
+			
+			#st.replace(name, )
+			
+for f in funcs:
+	get(f)
+	
+	
+print base.getvalue()
+print init.getvalue()

+ 4 - 4
tools/templates/proj.win32/${PROJECT}_vs2010.vcxproj

@@ -51,12 +51,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -69,7 +69,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -77,7 +77,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>

+ 4 - 4
tools/templates/proj.win32/${PROJECT}_vs2013.vcxproj

@@ -53,12 +53,12 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
@@ -71,7 +71,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/oxygine-framework/oxygine/third_party/win32/glew;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>${ROOT}/oxygine-framework/oxygine/src;${ROOT}/SDL/include;${ROOT}/oxygine-framework/oxygine/third_party/win32/pthreads/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
@@ -79,7 +79,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>${ROOT}/oxygine-framework/oxygine/third_party/win32/libraries;${ROOT}/oxygine-framework/libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32.lib;libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>libjpeg.lib;libpng.lib;libzlib.lib;opengl32.lib;pthreadVCE2.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>