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- # (Box2D v2.2.0) >>> LIBRARY <<<
- includepath .
- library
- {
- ".,Box2D"
- }
- files
- {
- (Box2D)
- Box2D.h
-
- [Collision]
- (Box2D/Collision)
- b2BroadPhase.h
- b2Collision.h
- b2Distance.h
- b2DynamicTree.h
- b2TimeOfImpact.h
- [Collision/Shapes]
- (Box2D/Collision/Shapes)
- b2CircleShape.h
- b2EdgeShape.h
- b2LoopShape.h
- b2PolygonShape.h
- b2Shape.h
- [Common]
- (Box2D/Common)
- b2BlockAllocator.h
- b2Draw.h
- b2GrowableStack.h
- b2Math.h
- b2Settings.h
- b2StackAllocator.h
- b2Timer.h
- [Dynamics]
- (Box2D/Dynamics)
- b2Body.h
- b2ContactManager.h
- b2Fixture.h
- b2Island.h
- b2TimeStep.h
- b2World.h
- b2WorldCallbacks.h
- [Dynamics/Contacts]
- (Box2D/Dynamics/Contacts)
- b2CircleContact.h
- b2Contact.h
- b2ContactSolver.h
- b2PolygonAndCircleContact.h
- b2EdgeAndCircleContact.h
- b2EdgeAndPolygonContact.h
- b2LoopAndCircleContact.h
- b2LoopAndPolygonContact.h
- b2PolygonContact.h
- [Dynamics/Joints]
- (Box2D/Dynamics/Joints)
- b2DistanceJoint.h
- b2FrictionJoint.h
- b2GearJoint.h
- b2Joint.h
- b2MouseJoint.h
- b2PrismaticJoint.h
- b2PulleyJoint.h
- b2RevoluteJoint.h
- b2RopeJoint.h
- b2WeldJoint.h
- b2WheelJoint.h
- [Rope]
- (Box2D/Rope)
- b2Rope.h
- }
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