| 12345678910111213141516171819202122232425262728293031323334353637383940 |
- #include "oxygine-framework.h"
- #include "res.h"
- #include "Game.h"
- #include "MainMenuScene.h"
- #include "GameScene.h"
- #include "GameMenu.h"
- using namespace oxygine;
- void example_preinit()
- {
- }
- void example_init()
- {
- //load resources
- res::load();
- //create all scenes
- GameMenu::instance = new GameMenu;
- GameScene::instance = new GameScene;
- MainMenuScene::instance = new MainMenuScene;
- //show main menu
- MainMenuScene::instance->show();
- }
- void example_update()
- {
- }
- void example_destroy()
- {
- MainMenuScene::instance = 0;
- GameScene::instance = 0;
- GameMenu::instance = 0;
- res::free();
- }
|