Josh Wilson 2209f50993 assert that mass is > 0 19 年之前
..
Sources.pp 2814e85f51 added physicsObjectCollection 19 年之前
actorNode.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
actorNode.cxx 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 年之前
actorNode.h 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 年之前
angularEulerIntegrator.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 年之前
angularEulerIntegrator.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
angularForce.cxx 61a0e67462 changes from drose for rotation by hpr 20 年之前
angularForce.h 61a0e67462 changes from drose for rotation by hpr 20 年之前
angularIntegrator.cxx 7d5ae1e3f6 move more config variables to new interface 21 年之前
angularIntegrator.h 63290756fe *** empty log message *** 21 年之前
angularVectorForce.I 61a0e67462 changes from drose for rotation by hpr 20 年之前
angularVectorForce.cxx 61a0e67462 changes from drose for rotation by hpr 20 年之前
angularVectorForce.h 61a0e67462 changes from drose for rotation by hpr 20 年之前
baseForce.I d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
baseForce.cxx d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
baseForce.h d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
baseIntegrator.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
baseIntegrator.cxx d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
baseIntegrator.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
config_physics.cxx 5eac3c7193 initialize type 20 年之前
config_physics.h bbf4ed26ba typo 20 年之前
forceNode.I d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
forceNode.cxx d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
forceNode.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
forces.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearControlForce.I 0f2a0eb759 clear physics node 20 年之前
linearControlForce.cxx 9a647cf23f debug output 20 年之前
linearControlForce.h 65c22c6737 clear physics object 20 年之前
linearCylinderVortexForce.I 292b0d1d95 (void) -> () 20 年之前
linearCylinderVortexForce.cxx 292b0d1d95 (void) -> () 20 年之前
linearCylinderVortexForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearDistanceForce.I 292b0d1d95 (void) -> () 20 年之前
linearDistanceForce.cxx 292b0d1d95 (void) -> () 20 年之前
linearDistanceForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearEulerIntegrator.cxx 669d2c5c50 force node was not being used so it is removed 20 年之前
linearEulerIntegrator.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearForce.I f71690b252 allow query of vector masks 20 年之前
linearForce.cxx 79ae46385a added more debug output 21 年之前
linearForce.h f71690b252 allow query of vector masks 20 年之前
linearFrictionForce.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearFrictionForce.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 年之前
linearFrictionForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearIntegrator.cxx 7d5ae1e3f6 move more config variables to new interface 21 年之前
linearIntegrator.h 63290756fe *** empty log message *** 21 年之前
linearJitterForce.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearJitterForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearNoiseForce.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearNoiseForce.cxx 292b0d1d95 (void) -> () 20 年之前
linearNoiseForce.h 7d5ae1e3f6 move more config variables to new interface 21 年之前
linearRandomForce.I 292b0d1d95 (void) -> () 20 年之前
linearRandomForce.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearRandomForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearSinkForce.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearSinkForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearSourceForce.cxx 292b0d1d95 (void) -> () 20 年之前
linearSourceForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearUserDefinedForce.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearUserDefinedForce.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearUserDefinedForce.h 292b0d1d95 (void) -> () 20 年之前
linearVectorForce.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearVectorForce.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
linearVectorForce.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
physical.I d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
physical.cxx f195f3635d added get_objects() to get a collection of all the particles as PhysicalObjects 19 年之前
physical.h d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
physicalNode.I d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
physicalNode.cxx d202b5e0e2 allow particle systems to be placed under an instance 19 年之前
physicalNode.h aafc570976 remove old hacks, expose PandaNode output() methods 21 年之前
physics.txt d580f608c5 updated 20 年之前
physicsCollisionHandler.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 年之前
physicsCollisionHandler.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 年之前
physicsCollisionHandler.h 2e3ca066dc formatting 20 年之前
physicsManager.I 1db07a09b2 changed function name 20 年之前
physicsManager.cxx bdfdeb5f2c updated comments 19 年之前
physicsManager.h 77b18a7c73 we can now choose a particular Physical upon which to run physics processing instead of having to run through the entire scene 19 年之前
physicsObject.I 2209f50993 assert that mass is > 0 19 年之前
physicsObject.cxx b2a0448de9 work in progress: add_impact 20 年之前
physicsObject.h 5a52512d8e local torque and local impulse 20 年之前
physicsObjectCollection.I f66c7f8ab9 initial checkin 19 年之前
physicsObjectCollection.cxx f66c7f8ab9 initial checkin 19 年之前
physicsObjectCollection.h f66c7f8ab9 initial checkin 19 年之前
physics_composite.cxx 9729541f63 Added macrocomposites 20 年之前
physics_composite1.cxx 4c9b5ea4dd linear control force 20 年之前
physics_composite2.cxx 2814e85f51 added physicsObjectCollection 19 年之前
test_physics.cxx 8ed662cd7b *** empty log message *** 21 年之前