Ivan Safrin
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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před 10 roky |
Ivan Safrin
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722d97799c
Merge pull request #531 from NiDragon/setTextureData-Update
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před 11 roky |
Ivan Safrin
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edc12c482c
Fixed get image part
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před 11 roky |
Ivan Safrin
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445d4069e9
Re-enabled scaling in skeletal animation, removed debug printfs from Image
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před 11 roky |
Ivan Safrin
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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před 11 roky |
NiDragon
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960f62767b
Texture/Image Update
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před 11 roky |
Ivan Safrin
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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před 11 roky |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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před 12 roky |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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před 12 roky |
Nur Monson
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7130978066
Add the filename to some file loading error messages
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před 12 roky |
cib
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decbf1e0ef
Changed the Image::fill interface
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před 12 roky |
cib
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7ab5210a2c
Image now uses topleft positioning.
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před 12 roky |
cib
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75743dbadc
Added Image::getImagePart
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před 12 roky |
Ivan Safrin
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20dfadf789
Fixed screen root entity being adjusted by default, fixed image alpha premultiplication
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před 13 roky |
Ivan Safrin
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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před 13 roky |
Ivan Safrin
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9624499352
Fixed getPixel in Image that was broken by earlier change in Color
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před 13 roky |
Ivan Safrin
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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před 13 roky |
Ivan Safrin
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95ef3cc459
Premultiplied alpha support
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před 13 roky |
Ivan Safrin
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6defaa8438
Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request
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před 13 roky |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
Ivan Safrin
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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před 13 roky |
Ivan Safrin
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5c34882c66
Started working on Windows gamepad support + Unicode fix for Windows
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před 14 roky |
Ivan Safrin
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7bb90f1f18
Screenshot support and image saving
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před 14 roky |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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před 14 roky |
Cameron Hart
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c5d21ec749
Merge remote-tracking branch 'upstream/master'
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před 14 roky |
Cameron Hart
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ea833b7237
Building PolyCore with CMake on Linux.
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před 14 roky |
Danny Fritz
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623b42fb1d
Fixed tabs and spaces in PolyImage.cpp
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před 14 roky |
Ivan Safrin
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b53915032a
Bugfixes and more examples
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před 14 roky |
Ivan Safrin
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12edbe69f4
Initial Linux support using an SDL core.
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před 14 roky |