Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 6f18df383d Started on DX11 renderer for UWP %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 1f51db6d87 More windows UWP stuff %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 7257c80293 Fullscreen support in mac template app %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 3b395a20d8 Windows compilation tweaks %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 6c6a99717e Removed libpng dependency, PNGs now loaded with STB %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 21bff15725 More UWP stuff, removed debug dependencies %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 332e429c03 Line width support in new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin d1cdf5acd6 Fixed textures binding in entity and material loading in new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 136ab1d880 Renderer and OSX template tweaks %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin cc8d71f6b0 Added OSX project for core and template, fixed a crash in CocoaCore when resizing window %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin f7b306bc07 Started messing with cldoc docs %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 0b18a0ab90 Added universal windows build project %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin aa03c8524c Updated core sources for new folder structure %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin aadb69e87b Updated core sources for new folder structure %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 7a08959f87 Added bin and lib folders with dependencies %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 9736c60a76 rename uppercase folders %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 8060582890 rename uppercase folders %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 78037076ca Misc fixes for things broken by the new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 7b2dd3a4c1 Fixed unprojection and picking in new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 597b073ee1 Added framebuffer support to new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 06bcd0976e More new renderer fixes. Added UnlitUntextured shader, made labels render properly %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin eab091498a Implemented project() and unProject in the new renderer, fixed entity input %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 52ac33bd3c Added VBO support to new renderer, some more optimizations %!s(int64=10) %!d(string=hai) anos