Ivan Safrin
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3a166911d9
Visual anchor point editing in sprite sheet frames
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hace 11 años |
Ivan Safrin
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eeedfd6514
Sprite frame transform and scale widget in sprite sheet editor
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hace 11 años |
Ivan Safrin
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0d07d2c038
Sprite offset editing in the sprite editor
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hace 11 años |
Joachim Meyer
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8b710c4860
Fix mouse input lag while keyboard input - old projects should update their main.cpp according to this changes!
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hace 11 años |
Ivan Safrin
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d2bc558c76
Frame extending in frame edit bar
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hace 11 años |
Ivan Safrin
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eff5cd4a4b
Sprite frame reordering
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hace 11 años |
Ivan Safrin
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113771acef
Frame removal, sprite editor bugfixes
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hace 11 años |
Ivan Safrin
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5f3346ea5c
Manual frame creating and frame deletion in sprite sheet editor
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hace 11 años |
Ivan Safrin
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94f7f3f7d9
More sprite rewrite stuff. New sprite editor almost functional
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hace 11 años |
Ivan Safrin
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bfd7abe28f
Initial sprite editor rework started, automatic sprite frame generation
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hace 11 años |
Ivan Safrin
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7fcf69c036
Fixed shadow mapping, which was broken by recent changes. Framebuffer binding in Renderer now keeps a stack, restores previous framebuffer binding on unbind, spotlight shadowmap fov now gets correctly set in SceneLight, shadow mapping now works in IDE entity editor
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hace 11 años |
Ivan Safrin
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71af71e684
Fixed lights not being sent correctly to the shaders
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hace 11 años |
Ivan Safrin
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9be0dd097e
New shaders and cubemaps in the material editor are now automatically selected
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hace 11 años |
Ivan Safrin
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34e47016f3
LocalShaderParam data setters and getters will no longer crash if incorrect type is used
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hace 11 años |
Ivan Safrin
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5e62c0c1d1
Removed old code that prevented bindings to generate on methods with less than 2 public methods
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hace 11 años |
Ivan Safrin
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41ea915a26
Added a global Services() convenience function to wrap around CoreServices::getInstance()
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hace 11 años |
Ivan Safrin
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385dd6235d
UIBox size snapping
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hace 11 años |
Ivan Safrin
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0897b049d7
Material preview box in material prop in the IDE
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hace 11 años |
Ivan Safrin
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cac9d84eed
Merge pull request #502 from wivlaro/number-is-single-fixes
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hace 11 años |
Ivan Safrin
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913704f814
Merge pull request #499 from wivlaro/no-regenerate-texture-id
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hace 11 años |
Ivan Safrin
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09d7bf071c
Merge pull request #498 from wivlaro/shader-messages
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hace 11 años |
Bill Robinson
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e65808712e
Number-is-single fixes
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hace 11 años |
Ivan Safrin
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e69892e06e
glUniformMatrix4dv doesn't exist on some systems, fixed for now with a matrix copy to float array
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hace 11 años |
Ivan Safrin
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af9fa68418
Merge pull request #491 from wivlaro/matrix-type-param-support
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hace 11 años |
Ivan Safrin
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5949271514
clang doesn't like d suffixes on numbers
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hace 11 años |
Ivan Safrin
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90d7ac7802
Merge pull request #489 from wivlaro/number-is-single-support
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hace 11 años |
Ivan Safrin
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b0cb636bc0
Icosphere and Octosphere meshes now force correct mesh type, ScenePrimitive options for icospheres and octospheres, IDE entity editor primitive options for icosphere and octospheres
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hace 11 años |
Ivan Safrin
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a62e4dfdf0
Merge pull request #492 from wivlaro/icosphere-primitive
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hace 11 años |
Ivan Safrin
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e0ffb0250f
Merge pull request #490 from wivlaro/fix-shader-reload-texture-bindings
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hace 11 años |
Ivan Safrin
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6d6c1dbafa
Merge pull request #487 from wivlaro/query-time-slept
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hace 11 años |