Historique des commits

Auteur SHA1 Message Date
  Ivan Safrin 37a40fefe1 Bugfixes across the codebase, fixed numerous memory leaks, SceneEntityInstances can now load assets into a resource pool explicitly, which can then be unloaded to remove all traces of loaded resources for an entity instance il y a 10 ans
  Ivan Safrin 0f362f25d7 Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods il y a 10 ans
  Ivan Safrin 98be7cb3be Fixed some potential skeletal animation bugs il y a 11 ans
  Ivan Safrin 7d86739ff5 Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton bone, fixed SceneLabel saving in entity editor broken in previous commit, minor 3d physics bugfixes, fixed bounding box calculation bug in Mesh introduced by recent mesh changes il y a 11 ans
  Ivan Safrin ab747dddae Fixed weighted scaling tracks in skeletal animation, fixed crash in the IDE when a clipboard data provider is destroyed il y a 11 ans
  Ivan Safrin 38ae3d8a37 Drastically sped up skeletal animation, optimized render array creation, replaced getVertex/getActualVertex with getVertex/getIndexedVertex to avoid conditionals in vertex access il y a 11 ans
  Ivan Safrin 445d4069e9 Re-enabled scaling in skeletal animation, removed debug printfs from Image il y a 11 ans
  Ivan Safrin 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor il y a 11 ans
  Ivan Safrin 74e0c2c4e3 Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified il y a 12 ans
  Ivan Safrin 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. il y a 12 ans
  Ivan Safrin 912f42e31d Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor il y a 12 ans
  Ivan Safrin 7284783d0d More cleanup, got focus working il y a 12 ans
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens il y a 12 ans
  Ivan Safrin fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access il y a 13 ans
  Ivan Safrin 2ed079787f Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused il y a 13 ans
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes il y a 13 ans
  Ivan Safrin 40ee2aafec Revisiting UI Module and IDE il y a 14 ans
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
  Cameron Hart d916c1df43 Made some string parameters const reference that got lost in the merge. il y a 14 ans
  Cameron Hart be8f24208d Merge branch 'master' into pxljm il y a 14 ans
  Ivan Safrin 3f22489bf4 Various bugfixes across the board il y a 14 ans
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. il y a 14 ans
  Ivan Safrin c9406f5051 Code cleanup and documentation. il y a 14 ans
  Ivan Safrin 7a37c48787 Code clean up and documentation il y a 14 ans
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now il y a 15 ans
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class il y a 15 ans
  Ivan Safrin 7cc9015fd0 Initial import from old repository il y a 15 ans