Ivan Safrin
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37a40fefe1
Bugfixes across the codebase, fixed numerous memory leaks, SceneEntityInstances can now load assets into a resource pool explicitly, which can then be unloaded to remove all traces of loaded resources for an entity instance
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10 tahun lalu |
Ivan Safrin
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 tahun lalu |
Ivan Safrin
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98be7cb3be
Fixed some potential skeletal animation bugs
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11 tahun lalu |
Ivan Safrin
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7d86739ff5
Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton bone, fixed SceneLabel saving in entity editor broken in previous commit, minor 3d physics bugfixes, fixed bounding box calculation bug in Mesh introduced by recent mesh changes
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11 tahun lalu |
Ivan Safrin
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ab747dddae
Fixed weighted scaling tracks in skeletal animation, fixed crash in the IDE when a clipboard data provider is destroyed
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11 tahun lalu |
Ivan Safrin
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38ae3d8a37
Drastically sped up skeletal animation, optimized render array creation, replaced getVertex/getActualVertex with getVertex/getIndexedVertex to avoid conditionals in vertex access
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11 tahun lalu |
Ivan Safrin
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445d4069e9
Re-enabled scaling in skeletal animation, removed debug printfs from Image
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11 tahun lalu |
Ivan Safrin
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 tahun lalu |
Ivan Safrin
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74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
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12 tahun lalu |
Ivan Safrin
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 tahun lalu |
Ivan Safrin
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912f42e31d
Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor
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12 tahun lalu |
Ivan Safrin
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7284783d0d
More cleanup, got focus working
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12 tahun lalu |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 tahun lalu |
Ivan Safrin
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
Ivan Safrin
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2ed079787f
Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused
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13 tahun lalu |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 tahun lalu |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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14 tahun lalu |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 tahun lalu |
Cameron Hart
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d916c1df43
Made some string parameters const reference that got lost in the merge.
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14 tahun lalu |
Cameron Hart
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be8f24208d
Merge branch 'master' into pxljm
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14 tahun lalu |
Ivan Safrin
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3f22489bf4
Various bugfixes across the board
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14 tahun lalu |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 tahun lalu |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 tahun lalu |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 tahun lalu |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 tahun lalu |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 tahun lalu |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 tahun lalu |