Ivan Safrin
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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před 11 roky |
Bill Robinson
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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před 12 roky |
Ivan Safrin
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0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
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před 11 roky |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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před 11 roky |
Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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před 11 roky |
Ivan Safrin
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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před 11 roky |
Ivan Safrin
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cef68a6de2
Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
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před 12 roky |
Ivan Safrin
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83096dc88f
Merge pull request #432 from wivlaro/polyimport-ignore-non-triangles
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před 12 roky |
Ivan Safrin
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74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
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před 12 roky |
Bill Robinson
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6cf1274903
Ignore points and lines imported as they screw up the meshes
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před 12 roky |
lunatix
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3c51a5b2a5
fixes for windows, some things like getopt where missing (added them …
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před 12 roky |
lunatix
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9ea31cda64
fixes for windows, some things like getopt where missing (added them to CMakeLists.txt, found via codeproject: http://www.codeproject.com/Articles/157001/Full-getopt-Port-for-Unicode-and-Multibyte-Microso) and an "Entity" inside PolyPhysicsSceneEntity was ambigous.
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před 12 roky |
Ivan Safrin
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56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
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před 12 roky |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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před 12 roky |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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před 12 roky |
Ivan Safrin
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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před 12 roky |
Ivan Safrin
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d0c9df43ad
Added alpha test threshold as a Renderer option, added new options to polyimport (polyimport flags changed)
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před 12 roky |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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před 12 roky |
Ivan Safrin
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ecd40648f2
Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport
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před 12 roky |
Ivan Safrin
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4b8d6e026c
Polyimport won't crash now if assimp is unable to open scene
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před 13 roky |
Ivan Safrin
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9f4e2dbc02
Fix for the fix
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před 14 roky |
Ivan Safrin
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abb3826d6c
Fix for polyimport on Linux
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před 14 roky |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
Ivan Safrin
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b4ddf8649f
Fixed manual project for PolycodePlayer
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před 14 roky |
unknown
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207ca4fca6
Windows port and some fixes
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před 14 roky |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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před 15 roky |