Historique des commits

Auteur SHA1 Message Date
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files il y a 11 ans
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere il y a 12 ans
  Ivan Safrin 0812c68c92 Fixed polyimport not taking entity parent transforms into account on import il y a 11 ans
  Ivan Safrin 15c00bb2f0 Scenes with unnamed and duplicately named objects will now import properly il y a 11 ans
  Ivan Safrin 42004fd032 Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions il y a 11 ans
  Ivan Safrin 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset il y a 11 ans
  Ivan Safrin cef68a6de2 Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental) il y a 12 ans
  Ivan Safrin 83096dc88f Merge pull request #432 from wivlaro/polyimport-ignore-non-triangles il y a 12 ans
  Ivan Safrin 74e0c2c4e3 Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified il y a 12 ans
  Bill Robinson 6cf1274903 Ignore points and lines imported as they screw up the meshes il y a 12 ans
  lunatix 3c51a5b2a5 fixes for windows, some things like getopt where missing (added them … il y a 12 ans
  lunatix 9ea31cda64 fixes for windows, some things like getopt where missing (added them to CMakeLists.txt, found via codeproject: http://www.codeproject.com/Articles/157001/Full-getopt-Port-for-Unicode-and-Multibyte-Microso) and an "Entity" inside PolyPhysicsSceneEntity was ambigous. il y a 12 ans
  Ivan Safrin 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates il y a 12 ans
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly il y a 12 ans
  Ivan Safrin c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning il y a 12 ans
  Ivan Safrin b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser il y a 12 ans
  Ivan Safrin d0c9df43ad Added alpha test threshold as a Renderer option, added new options to polyimport (polyimport flags changed) il y a 12 ans
  Ivan Safrin d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. il y a 12 ans
  Ivan Safrin ecd40648f2 Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport il y a 12 ans
  Ivan Safrin 4b8d6e026c Polyimport won't crash now if assimp is unable to open scene il y a 13 ans
  Ivan Safrin 9f4e2dbc02 Fix for the fix il y a 14 ans
  Ivan Safrin abb3826d6c Fix for polyimport on Linux il y a 14 ans
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
  Ivan Safrin b4ddf8649f Fixed manual project for PolycodePlayer il y a 14 ans
  unknown 207ca4fca6 Windows port and some fixes il y a 14 ans
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now il y a 15 ans