Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files vor 11 Jahren
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere vor 12 Jahren
  Ivan Safrin 0812c68c92 Fixed polyimport not taking entity parent transforms into account on import vor 11 Jahren
  Ivan Safrin 15c00bb2f0 Scenes with unnamed and duplicately named objects will now import properly vor 11 Jahren
  Ivan Safrin 42004fd032 Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions vor 11 Jahren
  Ivan Safrin 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset vor 11 Jahren
  Ivan Safrin cef68a6de2 Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental) vor 12 Jahren
  Ivan Safrin 83096dc88f Merge pull request #432 from wivlaro/polyimport-ignore-non-triangles vor 12 Jahren
  Ivan Safrin 74e0c2c4e3 Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified vor 12 Jahren
  Bill Robinson 6cf1274903 Ignore points and lines imported as they screw up the meshes vor 12 Jahren
  lunatix 3c51a5b2a5 fixes for windows, some things like getopt where missing (added them … vor 12 Jahren
  lunatix 9ea31cda64 fixes for windows, some things like getopt where missing (added them to CMakeLists.txt, found via codeproject: http://www.codeproject.com/Articles/157001/Full-getopt-Port-for-Unicode-and-Multibyte-Microso) and an "Entity" inside PolyPhysicsSceneEntity was ambigous. vor 12 Jahren
  Ivan Safrin 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates vor 12 Jahren
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly vor 12 Jahren
  Ivan Safrin c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning vor 12 Jahren
  Ivan Safrin b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser vor 12 Jahren
  Ivan Safrin d0c9df43ad Added alpha test threshold as a Renderer option, added new options to polyimport (polyimport flags changed) vor 12 Jahren
  Ivan Safrin d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. vor 12 Jahren
  Ivan Safrin ecd40648f2 Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport vor 12 Jahren
  Ivan Safrin 4b8d6e026c Polyimport won't crash now if assimp is unable to open scene vor 13 Jahren
  Ivan Safrin 9f4e2dbc02 Fix for the fix vor 14 Jahren
  Ivan Safrin abb3826d6c Fix for polyimport on Linux vor 14 Jahren
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. vor 14 Jahren
  Ivan Safrin b4ddf8649f Fixed manual project for PolycodePlayer vor 14 Jahren
  unknown 207ca4fca6 Windows port and some fixes vor 14 Jahren
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now vor 15 Jahren