Ivan Safrin
|
e0ffb0250f
Merge pull request #490 from wivlaro/fix-shader-reload-texture-bindings
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
6d6c1dbafa
Merge pull request #487 from wivlaro/query-time-slept
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
5aa1a77ac7
Merge pull request #486 from wivlaro/warning-fix-null-not-false
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
b9cb7605df
Merge pull request #485 from wivlaro/matrix-multiply-with-perspective
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
b9b698d016
Merge pull request #484 from wivlaro/mesh-vertex-removal-functions
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
86d71b15f3
Merge pull request #483 from wivlaro/vector-length-squared
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
e2b47f4258
Merge pull request #482 from wivlaro/valgrind-fix
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
7be3be5cac
Merge pull request #481 from wivlaro/build-instructions-conciseness
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
f307cfbda7
Merge pull request #479 from wivlaro/screen-clearing-cleanup
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
fa362c8582
Merge pull request #468 from bagobor/master
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
ef72e0d157
Merge pull request #465 from fodinabor/LoggerFix
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
b370db1f96
Merge pull request #457 from Adnn/master
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
e2cb65ce2a
Merge pull request #455 from fodinabor/WinVS2013fixes
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
|
%!s(int64=11) %!d(string=hai) anos |
Joachim Meyer
|
6693ceefe4
Make getRotation more consistent: *replaced getEulerRotation with getRotationEuler
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
7bc0a1a00b
No need to completely delete and re-generate texture id when recreating. Can simply re-use the same ID. This makes hot-loading textures into shaders work a bit cleaner
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
7065727c35
More complete messages about loading shader data
|
%!s(int64=11) %!d(string=hai) anos |
Ivan Safrin
|
22d66b9420
loadSkeleton now returns the loaded Skeleton
|
%!s(int64=11) %!d(string=hai) anos |
Joachim Meyer
|
f31bbcc38f
Fix archive.dll not being copied along with the Player (Issue mentioned here: http://polycode.org/forum/viewtopic.php?f=4&t=930)
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
7a47ba4e47
Fix for matrix param in double mode
|
%!s(int64=11) %!d(string=hai) anos |
Joachim Meyer
|
0131891c86
Windows IDE should only have one main menu - choosing Windows style one
|
%!s(int64=11) %!d(string=hai) anos |
Joachim Meyer
|
b12e0d8740
You can now debug (/use) the IDE in Visual Studio without copying files manually.
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
cfcd9d5668
Added octosphere and optimized subdivider so it doesn't make too many vertices.
|
%!s(int64=11) %!d(string=hai) anos |
Joachim Meyer
|
6b72f057bf
Fixes #450
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
9435b85adf
Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated.
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
ce9ad51859
Icospheres are useful primitives to have around. If you need a sphere with even distribution of triangles
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
b186b08962
Some missing uniform matrix support
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
|
%!s(int64=12) %!d(string=hai) anos |
Bill Robinson
|
8ed65a36c5
Able to query how long slept for each frame
|
%!s(int64=11) %!d(string=hai) anos |
Bill Robinson
|
c5b4e9eed9
Wrong type warning. false should be NULL
|
%!s(int64=11) %!d(string=hai) anos |